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Agent Skill · 前端设计

web-pwa-offline-first(Web PWA 首先离线)

web-pwa-offline-first 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

web-pwa-offline-first 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 6,919。

总安装 444周安装 12GitHub Stars 5下载 97核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:web-pwa-offline-first(Web PWA 首先离线)
来源仓库:https://github.com/agents-inc/skills
仓库路径:skills/web-pwa-offline-first
安装命令:
npx skills add https://github.com/agents-inc/skills --skill web-pwa-offline-first
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/agents-inc/skills --skill web-pwa-offline-first

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于处理 GitHub 仓库、Issue、Pull Request 等协作信息,便于离线环境下的协作。适合在需要同步代码变更、审查 Pull Request 或管理 Issue 时使用。通过 GitHub 安装,建议参考原始仓库文档了解具体集成方法。使用前应评估其对网络、文件系统和命令执行的权限影响。

web-pwa-offline-first 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/web-pwa-offline-first

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/agents-inc/skills --skill web-pwa-offline-firs…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

web-pwa-offline-first 怎么安装?

在终端执行 npx skills add https://github.com/agents-inc/skills --skill web-pwa-offline-first。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

web-pwa-offline-first 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

web-pwa-offline-first 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

web-pwa-offline-first 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

web-pwa-offline-first 用的人多吗?

公开数据是累计安装 444 次,近一周安装 12 次,下载 97 次,GitHub 5 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

web-pwa-offline-first 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
web-pwa-offline-first

Web PWA 首先离线 · 本页

4445操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Offline-First Application Patterns

Quick Guide: Build applications that work primarily with local data, treating network connectivity as an enhancement. Use IndexedDB (via Dexie.js 4.x or idb 8.x) as the single source of truth. Implement sync queues for reliable background synchronization. Use optimistic UI patterns for instant feedback. Note: Background Sync API is experimental with limited browser support (Chrome/Edge only).

<critical_requirements>

CRITICAL: Before Using This Skill

All code must follow project conventions in CLAUDE.md (kebab-case, named exports, import ordering, import type, named constants)

(You MUST use IndexedDB (via wrapper library) as the single source of truth for all offline data)

(You MUST implement sync metadata (_syncStatus, _lastModified, _localVersion) on ALL entities that need synchronization)

(You MUST queue mutations during offline and process them when connectivity returns)

(You MUST use soft deletes (tombstones) for deletions to enable proper sync across devices)

(You MUST implement exponential backoff with jitter for ALL sync retry logic)

(You MUST NOT await non-IndexedDB operations mid-transaction - transactions auto-close when control returns to event loop)

</critical_requirements>


Auto-detection: offline-first, IndexedDB, Dexie, idb, sync queue, local-first, offline storage, background sync, optimistic UI offline, conflict resolution, CRDT, last-write-wins

When to use:

  • Building applications that must work without network connectivity
  • Field service apps with poor or intermittent connectivity
  • Note-taking or productivity apps requiring instant responsiveness
  • Apps where data ownership and local-first architecture is prioritized
  • Progressive Web Apps (PWAs) needing robust offline support

When NOT to use:

  • Real-time dashboards requiring always-fresh server data
  • Financial transactions requiring immediate server confirmation
  • Simple read-only apps where cache-first is sufficient
  • Apps where offline capability adds no user value

Storage Considerations:

  • IndexedDB: Up to 50% of available disk space (typically 1GB+), async, supports complex queries
  • LocalStorage: Limited to 5MB per origin, synchronous (blocks UI), simple key-value only
  • Safari: 7-day cap on script-writable storage (IndexedDB, Cache API) may evict data

Detailed Resources:

  • examples/core.md - Syncable entities, repository pattern, sync queue, network detection, optimistic UI, connection-aware fetching
  • examples/indexeddb.md - Dexie.js setup, CRUD hooks, idb alternative, migrations, multi-tab coordination, quota management
  • examples/sync.md - LWW resolution, field-level merge, conflict UI, version vectors, delta sync, background sync, pull-push strategy, sync indicators
  • reference.md - Decision frameworks, anti-patterns, troubleshooting

Philosophy

Offline-first is a design philosophy where applications are built to work primarily with local data, treating network connectivity as an enhancement rather than a requirement.

Core Principles:

  1. Local is the Source of Truth: The local database is always authoritative. All reads and writes go through local storage first. Server sync happens in the background.
  2. Immediate Responsiveness: Users never wait for network operations. Changes are applied locally instantly, synced later.
  3. Graceful Degradation: Apps work fully offline, enhance when online, and handle transitions seamlessly.
  4. Sync Transparency: Users understand their data's sync state through clear UI indicators without technical jargon.

The Offline-First Data Flow:

User Action
    |
Local Database (IndexedDB) <-- Single Source of Truth
    |
UI Updates Immediately (Optimistic)
    |
Sync Queue (Background)
    |
Server (When Online)
    |
Conflict Resolution (If Needed)
    |
Local Database Updated

Core Patterns

Pattern 1: Syncable Entity Structure

Every entity that needs synchronization must include metadata for tracking sync state. This is the foundational pattern - all other patterns depend on it.

interface SyncableEntity {
  id: string;
  _syncStatus: "synced" | "pending" | "conflicted";
  _lastModified: number;
  _serverTimestamp?: number;
  _localVersion: string;
  _serverVersion?: string;
  _deletedAt?: number; // Soft delete tombstone
}

Why this matters: Without sync metadata, you cannot track what needs syncing, detect conflicts, or implement soft deletes. See examples/core.md Pattern 1 for full implementation with factory functions.


Pattern 2: Repository Pattern

Use a repository as the single access point for all data operations, encapsulating local storage and sync queue logic. All reads come from local DB, all writes save locally first then queue for sync.

interface DataRepository<T extends SyncableEntity> {
  get(id: string): Promise<T | null>;
  getAll(): Promise<T[]>;
  save(item: T): Promise<void>; // Local write + queue sync
  delete(id: string): Promise<void>; // Soft delete + queue sync
  getPendingCount(): Promise<number>;
}

Why this matters: Encapsulates the local-first write pattern (save locally, queue for sync) so consumers don't need to manage both operations. See examples/core.md Pattern 2 for full implementation.


Pattern 3: Sync Queue with Retry

Queue operations when offline, process reliably with exponential backoff when connectivity returns.

const MAX_RETRY_ATTEMPTS = 5;
const INITIAL_BACKOFF_MS = 1000;
const MAX_BACKOFF_MS = 30000;

function calculateBackoff(attempt: number): number {
  const exponentialDelay = Math.min(
    INITIAL_BACKOFF_MS * Math.pow(2, attempt),
    MAX_BACKOFF_MS,
  );
  const jitter = exponentialDelay * 0.5 * (Math.random() * 2 - 1);
  return Math.floor(exponentialDelay + jitter);
}

Why this matters: Without retry logic, transient network failures cause permanent data loss. Jitter prevents thundering herd when many clients reconnect simultaneously. See examples/core.md Pattern 3 for full queue implementation.


Pattern 4: Network Status Detection

Don't rely solely on navigator.onLine (returns true behind captive portals, dead WiFi). Verify with actual health check requests.

async function checkConnectivity(): Promise<boolean> {
  if (!navigator.onLine) return false;
  try {
    const response = await fetch("/api/health", {
      method: "HEAD",
      cache: "no-store",
    });
    return response.ok;
  } catch {
    return false;
  }
}

Why this matters: navigator.onLine only checks for a network interface, not actual internet connectivity. See examples/core.md Pattern 4 for full status manager with slow connection detection.


Pattern 5: Optimistic UI with Rollback

Update UI immediately, store previous value for rollback if sync fails. Return a rollback function from each optimistic update.

See examples/core.md Pattern 5 for full implementation with rollback support.


Pattern 6: Connection-Aware Data Fetching

Fetch from network when online, fall back to cache when offline. Return source metadata ("network" | "cache") so UI can indicate data freshness.

See examples/core.md Pattern 6 for full implementation with timeout and cache fallback.


Pattern 7: Conflict Resolution Strategies

Three strategies ordered by complexity:

  1. Last-Write-Wins (LWW): Simplest. Most recent timestamp wins. Good for independent values. See examples/sync.md Pattern 18.
  2. Field-Level Merge: Only conflicts where both sides changed the *same* field. Preserves non-conflicting changes from both sides. See examples/sync.md Pattern 19.
  3. Version Vectors: Detect true concurrent modifications without clock synchronization. Use when timestamp-based approaches fail due to clock drift. See examples/sync.md Pattern 21.

For collaborative text editing, use a CRDT library (separate concern from this skill).


<red_flags>

RED FLAGS

High Priority:

  • Never use hard deletes - soft delete with tombstones or data will "resurrect" after sync
  • Never trust navigator.onLine alone - verify with actual network request
  • Never block UI on network operations - save locally first, sync in background
  • Never await fetch() or setTimeout() inside an IndexedDB transaction - transaction auto-closes

Medium Priority:

  • No retry logic on sync operations - transient failures cause permanent data loss
  • No sync status indicators in UI - users lose trust when they can't see sync state
  • Unbounded sync queue - can exhaust storage or cause OOM during batch processing
  • Timestamp-only conflict detection - clock drift makes this unreliable for concurrent edits

Gotchas & Edge Cases:

  • Safari (iOS 13.4+) enforces a 7-day cap on script-writable storage if the user doesn't interact with the site; request navigator.storage.persist() and encourage home screen install
  • navigator.storage.estimate() requires HTTPS; returns {usage: 0, quota: 0} in unsecured contexts
  • Background Sync API is Chrome/Edge only (experimental) - always implement online event listener as fallback
  • IndexedDB compound index queries use arrays: .where("[userId+completed]").equals([userId, 1]) (1 = true)
  • Dexie useLiveQuery returns undefined while loading, not null - check with === undefined
  • Multiple tabs can cause write conflicts - use BroadcastChannel for coordination (see examples/indexeddb.md Pattern 16)

</red_flags>


<critical_reminders>

CRITICAL REMINDERS

All code must follow project conventions in CLAUDE.md

(You MUST use IndexedDB (via wrapper library) as the single source of truth for all offline data)

(You MUST implement sync metadata (_syncStatus, _lastModified, _localVersion) on ALL entities that need synchronization)

(You MUST queue mutations during offline and process them when connectivity returns)

(You MUST use soft deletes (tombstones) for deletions to enable proper sync across devices)

(You MUST implement exponential backoff with jitter for ALL sync retry logic)

(You MUST NOT await non-IndexedDB operations mid-transaction - transactions auto-close when control returns to event loop)

Failure to follow these rules will result in data loss, sync conflicts, and poor offline user experience.

</critical_reminders>

平台分布

Codex

37.23%
按下载量换算36

Claude

29.53%
按下载量换算29

Cursor

17.1%
按下载量换算17

Gemini CLI

9.6%
按下载量换算9

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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