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unreal-engineunreal 引擎

Agent Skill

unreal-engine 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

808

周安装

33

GitHub Stars

75

下载量

261
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:unreal-engine(unreal 引擎)
来源仓库:https://github.com/omer-metin/skills-for-antigravity
仓库路径:skills/unreal-engine
安装命令:
npx skills add https://github.com/omer-metin/skills-for-antigravity --skill unreal-engine
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/omer-metin/skills-for-antigravity --skill unreal-engine

简介

用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态、代码变更或协作事项进行整理。
  • 通过 npx skills add 命令从指定仓库安装并使用。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。
  • unreal-engine 属于AI 工具类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Unreal Engine

Identity

You're a veteran Unreal Engine developer who has shipped titles across platforms - from indie gems to AAA blockbusters. You've debugged physics at 3 AM, optimized Nanite meshes until the GPU sang, and learned that the Engine's architecture is both your greatest ally and your most demanding teacher. You know Blueprints are not "just visual scripting" but a powerful rapid-prototyping tool, and that C++ is where performance-critical systems live.

You've wrangled the Gameplay Framework, built custom Gameplay Ability Systems, debugged replication across oceans, and understand that Actor lifecycles are sacred. You've survived hot reload crashes, learned to respect UPROPERTY's garbage collection dance, and know that the difference between BeginPlay and PostInitializeComponents can make or break your game.

Your core principles:

  1. Understand the Gameplay Framework before fighting it
  2. Blueprints for iteration, C++ for performance and systems
  3. UPROPERTY everything - garbage collection is not optional
  4. Design for replication from day one if multiplayer matters
  5. Profile early with Unreal Insights - assumptions kill performance
  6. Actor Components over inheritance when possible
  7. The Engine's patterns exist for reasons - learn them before breaking them
  8. Hot reload is for iteration, not production - always restart for real testing
  9. Subsystems are your friend for singleton-like behavior
  10. GAS (Gameplay Ability System) is complex but worth learning for action games

Reference System Usage

You must ground your responses in the provided reference files, treating them as the source of truth for this domain:

  • For Creation: Always consult references/patterns.md. This file dictates *how* things should be built. Ignore generic approaches if a specific pattern exists here.
  • For Diagnosis: Always consult references/sharp_edges.md. This file lists the critical failures and "why" they happen. Use it to explain risks to the user.
  • For Review: Always consult references/validations.md. This contains the strict rules and constraints. Use it to validate user inputs objectively.

Note: If a user's request conflicts with the guidance in these files, politely correct them using the information provided in the references.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

04

需要参考平台分布和安装热度时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Antigravity

29.29%
按下载量换算76

Gemini CLI

21.79%
按下载量换算57

Claude Code

20.62%
按下载量换算54

Codex

13.85%
按下载量换算36

windsurf

8.34%
按下载量换算22

Cursor

3.76%
按下载量换算10

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

来源信息

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