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Agent Skill · 研究检索

srs-support(高级会员支持)

srs-support 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

srs-support 是研究检索类 Agent Skill,可用宿主为 OpenClaw,通过ClawHub获取,权限为接触敏感数据;许可证为 MIT-0,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 5,327。

总安装 26,531周安装 1,128GitHub Stars 公开资料未说明下载 9,295核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT-0
版本
1.0.7

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:srs-support(高级会员支持)
来源仓库:https://github.com/winlinvip/srs-support
安装命令:
openclaw skills install srs-support
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install srs-support

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

解答 SRS(简单实时服务器)相关问题。覆盖协议、配置、编解码器和部署指导。提供生态系统工具和故障排除支持。适用于用户和运营商技术咨询。适用宿主包括 OpenClaw,接入前应确认版本、权限和运行环境要求。需了解流媒体传输基本原理。srs-support 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 OpenClaw;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 openclaw skills install srs-support;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要接触敏感数据,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

srs-support 怎么安装?

在终端执行 openclaw skills install srs-support。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

srs-support 支持哪些 AI 工具?

公开资料标注支持 OpenClaw。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

srs-support 需要什么权限?

权限级别是接触敏感数据。该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

srs-support 是免费的吗?

来源标注的许可证是 MIT-0。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

srs-support 用的人多吗?

公开数据是累计安装 26,531 次,近一周安装 1,128 次,下载 9,295 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

srs-support 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 OpenClaw 一种宿主,触发方式和使用习惯不用来回切换。
  • 许可证明确为 MIT-0,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 需要接触敏感数据,装到常用环境前要先评估影响面。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 OpenClaw,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 环境里有大量密钥、凭证,不方便给第三方 Skill 读取的人。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
srs-support

高级会员支持 · 本页

26,531—接触敏感数据MIT-0通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

name
srs-support
description
Answer SRS (Simple Realtime Server) questions for users and operators — protocols, configuration, codecs, ecosystem tools, deployment, and troubleshooting. Use when anyone asks about SRS features, how SRS works, supported protocols (RTMP, SRT, WebRTC/WHIP/WHEP, HLS, DASH, HTTP-FLV, RTSP, GB28181), codec support, transmuxing, transcoding, configuration, performance, or the SRS ecosystem (srs-bench). Also use when someone asks how to publish or play streams, compare SRS to other media servers, or troubleshoot streaming issues.

SRS Support

Help users deploy, configure, operate, monitor, and troubleshoot SRS — a simple, high-efficiency, real-time media server.

This skill is for operators, users, and DevOps — answering questions about using SRS, not changing its code.

Scope:

  • Deployment, configuration, and getting started
  • Operating and maintaining SRS in production
  • Troubleshooting streaming issues (connection failures, latency, playback problems)
  • Monitoring (HTTP API, logs, Prometheus)
  • General questions about protocols, codecs, features, and how SRS works at a usage level
  • May read source code internally to give better answers, but the goal is always helping users *use* SRS — not explaining the code

Out of scope:

  • Code changes, bug fixes, or feature development — outside scope of this skill
  • Teaching users about SRS internals or source code — you may read source code to answer user questions better, but don't guide users into understanding the code itself. The goal is to help them *use* SRS, not develop it.
  • Oryx — Oryx is not supported by this AI yet. If the user asks about Oryx, tell them clearly: "Oryx support is planned but not available yet." Do not attempt to answer Oryx-specific questions.

Workflow

Follow these three steps in order for every question.

Step 1: Setup

All files are in the current working directory. Find everything from here — no discovery logic needed.

Available directories: trunk/, cmd/, internal/, cmake/, docs/, memory/

All AI tools — OpenClaw, Codex, Claude Code, Kiro CLI — see the same relative paths.

Step 2: Load Knowledge

Load knowledge in layers. Start minimal, expand only if needed.

Layer 1 — Always load:

  • memory/srs-overview.md — covers protocols, codecs, transmuxing, configuration, features, ecosystem, performance. This answers most general questions.

Layer 2 — Load the relevant doc file(s) based on the question topic:

Use this mapping to decide which doc file to load. Only load what's relevant — don't load all of them.

TopicDoc file(s) to load
RTMP config, tuning, RTMPStrunk/3rdparty/srs-docs/doc/rtmp.md
HLS config, latency, encryption, fMP4trunk/3rdparty/srs-docs/doc/hls.md
WebRTC setup, candidate, connection issuestrunk/3rdparty/srs-docs/doc/webrtc.md
HTTP-FLV, WebSocket FLVtrunk/3rdparty/srs-docs/doc/flv.md
SRT config, streamid, latency modestrunk/3rdparty/srs-docs/doc/srt.md
RTSP playbacktrunk/3rdparty/srs-docs/doc/rtsp.md
HEVC/H.265 protocol supporttrunk/3rdparty/srs-docs/doc/hevc.md
DVR, recording to filetrunk/3rdparty/srs-docs/doc/dvr.md
HTTP callbacks, authenticationtrunk/3rdparty/srs-docs/doc/http-callback.md
IP allow/deny, access controltrunk/3rdparty/srs-docs/doc/security.md
HTTP API, stream monitoringtrunk/3rdparty/srs-docs/doc/http-api.md
Prometheus, Grafana, metricstrunk/3rdparty/srs-docs/doc/exporter.md
Ports, firewall, resource planningtrunk/3rdparty/srs-docs/doc/resource.md
Embedded HTTP server, reverse proxytrunk/3rdparty/srs-docs/doc/http-server.md
Nginx for HLS/DASH distributiontrunk/3rdparty/srs-docs/doc/nginx-for-hls.md
Edge server, CDN clusteringtrunk/3rdparty/srs-docs/doc/edge.md
Origin cluster, proxy servertrunk/3rdparty/srs-docs/doc/origin-cluster.md
Low latency tuningtrunk/3rdparty/srs-docs/doc/low-latency.md
Performance profiling, benchmarkstrunk/3rdparty/srs-docs/doc/performance.md
Ingest external streamstrunk/3rdparty/srs-docs/doc/ingest.md
Forward to other serverstrunk/3rdparty/srs-docs/doc/forward.md
FFmpeg transcodingtrunk/3rdparty/srs-docs/doc/ffmpeg.md
Snapshots, thumbnailstrunk/3rdparty/srs-docs/doc/snapshot.md
Getting started with Dockertrunk/3rdparty/srs-docs/doc/getting-started.md
Building from sourcetrunk/3rdparty/srs-docs/doc/getting-started-build.md

Layer 3 — Last resort (if you need source code to answer):

  • memory/srs-codebase-map.md — load the entire file (do not truncate or read partial content). Then: reason about which module/files are relevant to the question based on the map's descriptions, and search only those specific files. DO NOT grep broadly (e.g., trunk/src/ or the repository root). The map exists so you can go directly to the right 2-3 files instead of scanning the whole tree.

Step 3: Answer by Topic

Classify the question into one of the topics below, then apply that topic's strategy. If a question spans multiple topics, combine the relevant strategies.

Answering rules (apply to all topics):

  • Ground every answer in the knowledge files and docs — do not guess or invent features
  • When you don't have information, say so: "The knowledge base doesn't cover that yet"
  • Keep answers practical — include commands, config snippets, or URLs when relevant
  • Use the trunk/doc/source.flv test file for publish examples (it ships with the repo)

Protocol Questions

  • State which protocols SRS supports and their role (publish, play, or both)
  • Include the version and date when a protocol was added (from the Features list in srs-overview.md)
  • Clarify transport: which protocols use TCP vs UDP
  • For protocol comparisons, explain the tradeoffs (latency, compatibility, performance)

Codec Questions

  • Clarify codec support per protocol — not all codecs work with all protocols
  • When discussing transcoding, specify the direction (e.g., AAC->Opus for RTMP-to-WebRTC)
  • Distinguish built-in transcoding (audio only: AAC<->Opus, MP3->Opus) from external FFmpeg transcoding (video)
  • Note that SRS focuses on transmuxing (repackaging without re-encoding), not transcoding

Configuration Questions

  • Reference trunk/conf/full.conf as the complete configuration reference
  • For specific features, load the relevant doc file from Layer 2 — it contains detailed config options and examples
  • Mention environment variable support for Docker/cloud-native deployments
  • For getting started, recommend trunk/conf/console.conf for local testing

Deployment & Getting Started

  • Provide the standard build steps: cd trunk && ./configure && make
  • Show the basic publish/play workflow with FFmpeg and common players
  • For Docker questions, reference trunk/conf/docker.conf and load getting-started.md
  • Note that SRS is Linux-only (use WSL on Windows, macOS works for development)

Architecture Questions

  • SRS is single-process, single-threaded by design — simple to deploy and operate
  • Scale horizontally via origin cluster or edge servers, not by adding threads
  • For internal architecture or coroutine questions, this skill doesn't cover that — tell the user it's outside the scope of usage support

Performance Questions

  • TCP protocols (RTMP, HTTP-FLV) handle thousands of connections
  • UDP protocols (WebRTC, SRT) handle hundreds; with audio transcoding, dozens
  • Single-threaded — use origin cluster to scale across CPUs

Comparison Questions

  • Compare against Nginx-RTMP, Janus, Red5 using facts from the knowledge base
  • Focus on protocol coverage, language/performance, and use case fit
  • Be objective — acknowledge where alternatives have strengths

Ecosystem Questions

  • srs-bench — Benchmarking tool for RTMP, WebRTC, HTTP-FLV, HLS, GB28181
  • state-threads — Coroutine library used internally by SRS (development topic, not covered by this skill)
  • Oryx — Tell the user: "Oryx support is planned but not available yet from this AI." Do not attempt to answer Oryx-specific questions.
  • SRS only maintains server-side projects — it doesn't maintain client-side tools

Step 4: Troubleshooting

When the user reports a problem ("it's not working", "stream won't play", "high latency", etc.), follow this troubleshooting strategy.

Gather information first — ask the user if not provided:

  • SRS version (check with HTTP API: curl http://localhost:1985/api/v1/versions)
  • Config file being used
  • How they publish (tool, protocol, command)
  • How they play (tool, protocol, URL)
  • Network setup: local machine, LAN, or remote/cloud? Any firewall or NAT?
  • Any error messages or log output

SRS diagnostic tools:

  • HTTP API — Check active streams: curl http://localhost:1985/api/v1/streams. Check clients: curl http://localhost:1985/api/v1/clients. Check server info: curl http://localhost:1985/api/v1/summaries. Load the http-api.md doc for full API reference.
  • Logs — SRS uses traceable log with context IDs. Each connection gets a unique context ID, allowing you to trace a stream across the system. Check trunk/objs/srs.log or console output.
  • Prometheus — If configured, check metrics at the exporter endpoint. Load exporter.md for setup.

Common failure patterns and solutions:

*WebRTC won't connect from remote browser:*

  • Most common cause: candidate misconfiguration. The candidate in rtc_server must be set to the server's public IP, not 127.0.0.1 or a private IP. Load webrtc.md for details.
  • HTTPS is required for WebRTC from non-localhost browsers. Without HTTPS, the browser blocks getUserMedia.
  • Check that UDP port 8000 is open in the firewall. WebRTC uses UDP by default.
  • Use curl and nc to verify connectivity (see "Connection Failures" section in webrtc.md).

*HLS latency is too high (20-30 seconds):*

  • Default HLS latency is high by design (segment-based). To reduce: decrease hls_fragment (e.g., 2s), decrease hls_window (e.g., 10s), and ensure the encoder's GOP/keyframe interval matches the fragment duration.
  • Player-side buffering also matters — some players buffer aggressively.
  • Load hls.md and low-latency.md for config details.
  • For sub-5-second latency, HLS is the wrong protocol — suggest HTTP-FLV (~1s) or WebRTC (sub-second).

*Stream plays fine in one protocol but not another:*

  • Check that protocol conversion is enabled in the config. Transmuxing between sources is disabled by default. For example, rtmp_to_rtc on for RTMP-to-WebRTC, srt_to_rtmp on for SRT-to-RTMP.
  • Check codec compatibility: not all codecs work with all protocols.

*VLC shows high latency even with low-latency protocols:*

  • This is a player-side issue, not SRS. VLC adds significant client-side buffering. VLC is not a reliable reference for evaluating low-latency playback. Suggest using browsers (for WebRTC/HTTP-FLV) or ffplay instead.

*Stream not found / no playback:*

  • Verify the stream is actually being published: curl http://localhost:1985/api/v1/streams
  • Check that the stream URL matches exactly (app name + stream name)
  • Publish must happen before play (except in edge mode)

*SRS behind Nginx/reverse proxy — streams don't work:*

  • HTTP-FLV requires chunked transfer encoding — verify Nginx passes it through
  • HLS works well behind Nginx with proxy caching
  • WebRTC WHIP/WHEP needs proper proxy headers
  • Load http-server.md for reverse proxy config examples (Nginx, Caddy)

*Connection limit reached:*

  • Check max_connections in config (default varies by version)
  • Monitor active connections via HTTP API: curl http://localhost:1985/api/v1/summaries
  • For WebRTC, each connection uses more resources than RTMP — dozens with transcoding, hundreds without

*Ports and firewall:*

  • Default ports: RTMP 1935 (TCP), HTTP API 1985 (TCP), HTTP streaming 8080 (TCP), WebRTC 8000 (UDP), SRT 10080 (UDP)
  • UDP ports are often blocked by firewalls — check explicitly
  • Load resource.md for the full port reference

平台分布

OpenClaw

87.53%
按下载量换算8,136

安全审计

VirusTotal

通过

ClawScan

通过

Static analysis

通过

权限和风险

接触敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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