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Agent Skill · 前端设计

remotion-scaffold(Remotion scaffold 视频)

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

remotion-scaffold 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 2,784。

总安装 1,903周安装 77GitHub Stars 18下载 598核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:remotion-scaffold(Remotion scaffold 视频)
来源仓库:https://github.com/ncklrs/startup-os-skills
仓库路径:skills/remotion-scaffold
安装命令:
npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-scaffold
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-scaffold

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于快速搭建 Remotion 视频项目的初始结构与基础组件。适合在启动新项目时生成标准目录、组件模板与示例代码。通过 GitHub 安装后,可在 Codex、Claude、Cursor 等宿主中生成脚手架项目。需确认目标运行环境与依赖版本是否兼容当前项目。建议检查生成的代码是否符合团队编码规范后再提交至主分支。

来源仓库内路径:skills/remotion-scaffold

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-scaf…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

remotion-scaffold 怎么安装?

在终端执行 npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-scaffold。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

remotion-scaffold 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

remotion-scaffold 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

remotion-scaffold 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

remotion-scaffold 用的人多吗?

公开数据是累计安装 1,903 次,近一周安装 77 次,下载 598 次,GitHub 18 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

remotion-scaffold 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
remotion-scaffold

Remotion scaffold 视频 · 本页

1,90318只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Remotion Scaffold

Creates the foundational folder structure, configuration files, and organizational framework for Remotion video projects. This skill focuses exclusively on project setup and does NOT generate animation logic or component implementation.

What This Skill Does

Generates project scaffolding for:

  1. Directory structure — Organized folder layout for compositions, scenes, assets
  2. Configuration files — Base constants.ts, types.ts with empty templates
  3. Empty scene templates — Placeholder scene components with TODO markers
  4. Asset directories — Organized folders for images, audio, fonts
  5. Registration setup — Composition registration in Root.tsx

Scope Boundaries

IN SCOPE:

  • Creating folder structure
  • Writing empty file templates
  • Setting up configuration skeleton
  • Directory organization patterns

OUT OF SCOPE:

  • Animation implementation (use /remotion-animation)
  • Scene component logic (use /remotion-component-gen)
  • Sequence composition (use /remotion-composition)
  • Component generation (use /remotion-component-gen)

Input/Output Formats

Input Format: Project Requirements

Accepts project setup requirements:

Natural Language:

Create a new Remotion project scaffold for a 30-second video with 4 scenes.

Structured Format:

## Project Requirements

**Project Name:** ProductDemo
**Duration:** 30 seconds
**Frame Rate:** 30 fps
**Dimensions:** 1920x1080 (16:9)
**Number of Scenes:** 4 (Intro, Features, Demo, CTA)
**Asset Types:** Images, Audio (music + SFX)

Output Format: SCAFFOLD_MANIFEST.md

Generates a manifest documenting created structure:

# Scaffold Manifest: ProductDemo

## Status
✅ Directory structure created
✅ Configuration files generated
✅ Scene templates created (empty)
⏳ Ready for implementation

## Generated Structure

src/remotion/compositions/ProductDemo/ ├── index.tsx # ✅ Created - Main composition (empty) ├── constants.ts # ✅ Created - Constants template ├── types.ts # ✅ Created - Type definitions └── scenes/ ├── Scene1Intro.tsx # ✅ Created - Empty template ├── Scene2Features.tsx # ✅ Created - Empty template ├── Scene3Demo.tsx # ✅ Created - Empty template └── Scene4CTA.tsx # ✅ Created - Empty template

public/ ├── images/ # ✅ Created - Empty directory ├── audio/ │ ├── music/ # ✅ Created - Empty directory │ └── sfx/ # ✅ Created - Empty directory └── fonts/ # ✅ Created - Empty directory

## File Templates Created

### Main Composition: `index.tsx`

import { AbsoluteFill, Sequence } from "remotion"; import { SCENE_TIMING } from "./constants"; import { Scene1Intro } from "./scenes/Scene1Intro"; import { Scene2Features } from "./scenes/Scene2Features"; import { Scene3Demo } from "./scenes/Scene3Demo"; import { Scene4CTA } from "./scenes/Scene4CTA"; import type { ProductDemoProps } from "./types";

export function ProductDemo({}: ProductDemoProps) { return ( <AbsoluteFill> {/* TODO: Add composition layout via /remotion-composition */} <Sequence from={SCENE_TIMING.intro.start} durationInFrames={SCENE_TIMING.intro.duration} > <Scene1Intro /> </Sequence>

{/* Additional scenes... */} </AbsoluteFill> ); }


### Constants: `constants.ts`

// TODO: Define color palette export const COLORS = { // Add colors here } as const;

// TODO: Configure spring animations via /remotion-animation export const SPRING_CONFIGS = { // Add spring configs here } as const;

// Scene timing (30fps, 30 seconds total = 900 frames) const FPS = 30;

export const SCENE_TIMING = { intro: { start: 0, duration: 5 * FPS }, features: { start: 5 * FPS, duration: 10 * FPS }, demo: { start: 15 * FPS, duration: 10 * FPS }, cta: { start: 25 * FPS, duration: 5 * FPS }, } as const;


### Types: `types.ts`

export interface ProductDemoProps { // Add custom props here }

export interface SceneProps { // Common scene props }


### Scene Template: `scenes/Scene1Intro.tsx`

import { AbsoluteFill } from "remotion";

export function Scene1Intro() { return ( <AbsoluteFill> {/* TODO: Implement scene via /remotion-component-gen */} </AbsoluteFill> ); }


## Next Steps

1. **Define animations** → Run `/remotion-animation` to generate animation configs
2. **Build composition** → Run `/remotion-composition` to structure Sequence layout
3. **Implement scenes** → Run `/remotion-component-gen` for each scene
4. **Configure render** → Run `/remotion-render-config` for output settings
5. **Add assets** → Run `/remotion-asset-coordinator` for asset preparation

## Configuration Summary

| Setting | Value |
| --- | --- |
| **Composition ID** | ProductDemo |
| **Duration** | 30 seconds (900 frames) |
| **Frame Rate** | 30 fps |
| **Dimensions** | 1920x1080 (16:9) |
| **Scenes** | 4 (Intro, Features, Demo, CTA) |
| **Status** | Scaffold complete, ready for implementation |

## File Locations

All files created in:

- **Composition:** `/path/to/project/src/remotion/compositions/ProductDemo/`
- **Assets:** `/path/to/project/public/`

## Scaffold Checklist

Creation checklist:

- Create composition folder structure
- Generate main composition file (`index.tsx`) with TODO markers
- Generate constants file (`constants.ts`) as template
- Generate types file (`types.ts`)
- Create empty scene component files
- Create asset directories (`public/images/`, `public/audio/`)
- Add composition registration skeleton
- Animation implementation (next: `/remotion-animation`)
- Composition logic (next: `/remotion-composition`)
- Scene implementation (next: `/remotion-component-gen`)

Directory Structure Patterns

Pattern 1: Simple Project (1-2 scenes)


src/remotion/compositions/VideoName/ ├── index.tsx # Main composition ├── constants.ts # Configuration constants └── types.ts # TypeScript types

Pattern 2: Multi-Scene Project (3+ scenes)


src/remotion/compositions/VideoName/ ├── index.tsx # Main composition ├── constants.ts # Shared constants ├── types.ts # Type definitions └── scenes/ ├── Scene1.tsx ├── Scene2.tsx └── Scene3.tsx

Pattern 3: Complex Project (with audio)


src/remotion/compositions/VideoName/ ├── index.tsx # Main composition ├── constants.ts # Configuration ├── types.ts # Types ├── audio.ts # Audio configuration └── scenes/ └──...

Pattern 4: Component Library Project


src/remotion/ ├── components/ │ ├── particles/ │ ├── text/ │ ├── progress/ │ └── transitions/ ├── compositions/ │ └── VideoName/ └── utils/ ├── seededRandom.ts └── timing.ts

File Templates

Empty Main Composition

import { AbsoluteFill } from "remotion";
import type { VideoNameProps } from "./types";

export function VideoName({}: VideoNameProps) {
  return (
    <AbsoluteFill>
      {/* TODO: Add composition structure via /remotion-composition */}
    </AbsoluteFill>
  );
}

Empty Constants Template

// TODO: Define via /remotion-animation
export const COLORS = {} as const;
export const SPRING_CONFIGS = {} as const;
export const SCENE_TIMING = {} as const;

Empty Types Template

export interface VideoNameProps {
  // Add props here
}

Empty Scene Template

import { AbsoluteFill } from "remotion";

export function Scene1() {
  return (
    <AbsoluteFill>
      {/* TODO: Implement via /remotion-component-gen */}
    </AbsoluteFill>
  );
}

Registration Template

Add to src/remotion/Root.tsx:

import { Composition } from "remotion";
import { VideoName } from "./compositions/VideoName";

// Add to RemotionRoot component:
<Composition
  id="VideoName"
  component={VideoName}
  durationInFrames={900}  // TODO: Calculate based on requirements
  fps={30}
  width={1920}
  height={1080}
  defaultProps={{}}
/>

Video Format Presets

Quick reference for common video formats:

// YouTube (16:9)
{ width: 1920, height: 1080, fps: 30 }

// Instagram Reels / TikTok (9:16)
{ width: 1080, height: 1920, fps: 30 }

// Twitter/X (16:9)
{ width: 1920, height: 1080, fps: 30 }

// Square (1:1)
{ width: 1080, height: 1080, fps: 30 }

Asset Directory Organization

Standard asset directory structure:

public/
├── images/
│   ├── logos/
│   ├── backgrounds/
│   └── icons/
├── audio/
│   ├── music/
│   └── sfx/
└── fonts/
    └── [custom-fonts].woff2

Scaffold Workflow

  1. Parse requirements → Extract project name, duration, scenes, format
  2. Create directories → Generate folder structure
  3. Write empty templates → Create files with TODO markers
  4. Setup registration → Add composition to Root.tsx
  5. Generate manifest → Document created structure in SCAFFOLD_MANIFEST.md
  6. Hand off → Direct to specialized skills for implementation

Integration with Other Skills

This skill is the FIRST STEP in the pipeline:

remotion-scaffold (this skill)
    ↓ outputs: SCAFFOLD_MANIFEST.md
remotion-animation
    ↓ outputs: ANIMATION_CONFIG.md
remotion-composition
    ↓ outputs: COMPOSITION_STRUCTURE.md
remotion-component-gen (per scene)
    ↓ outputs: SCENE_COMPONENT.md
remotion-render-config
    ↓ outputs: RENDER_CONFIG.md

Works with:

  • /motion-designer — Project requirements may come from design specs
  • /remotion-animation — Next step for animation configuration
  • /remotion-composition — Next step for composition structure
  • /remotion-component-gen — Next step for scene implementation
  • /remotion-render-config — Final step for render settings

This skill provides clean, minimal project scaffolding that serves as the foundation for the Remotion implementation pipeline.

平台分布

Codex

36.42%
按下载量换算218

Claude

28.34%
按下载量换算169

Cursor

19.07%
按下载量换算114

Gemini CLI

9.03%
按下载量换算54

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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