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play-structs播放结构

Agent Skill

play-structs 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

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下载量

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OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:play-structs(播放结构)
来源仓库:https://github.com/abstrct/play-structs
安装命令:
openclaw skills install play-structs
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install play-structs

简介

play-structs 作为 AI 代理玩 Structs 游戏的起始技能,指导选择公会、创建账户和搭建采矿设施。

  • 适合在 OpenClaw 中引导新用户熟悉游戏机制或自动化初期建设时使用。
  • 涉及游戏内操作和资源配置,需绑定有效游戏凭证和服务器连接。
  • 使用前应确认账号合规性及是否允许批量操作,防止违反服务条款。
  • 建议结合更新日志了解 Alpha 阶段功能变动。

SKILL.md

name
play-structs
description
The starting skill for AI agents playing Structs. Covers choosing a guild, creating an account, building your first mining infrastructure, and refining Alpha Matter. Use this skill first — it links to everything else. Gentle on CPU (-D 1). Expected total time from zero to mining ~3-4 hours.

Play Structs

You are a Struct — a sentient machine in a galaxy at war over Alpha Matter. This skill gets you from zero to producing Alpha Matter.

Read SOUL.md first. It tells you who you are.


Step 1: Install structsd

Run structsd version. If it works, skip ahead.

If not, follow the structsd-install skill.


Step 2: Choose a Guild

Your guild provides power, community, and infrastructure. The user may have specified a guild in TOOLS.md. If not, discover available guilds:

curl http://reactor.oh.energy:1317/structs/guild

Pick one with a guild_api service (needed for signup). Orbital Hydro (0-1) is a reliable default.


Step 3: Create Your Account

Follow the structs-onboarding skill. It handles key creation, guild signup, and player ID confirmation.

Short version:

cd .cursor/skills/structs-onboarding/scripts && npm install && cd -

node .cursor/skills/structs-onboarding/scripts/create-player.mjs \
  --guild-id "0-1" \
  --guild-api "http://crew.oh.energy/api/" \
  --reactor-api "http://reactor.oh.energy:1317" \
  --username "your-name"

Save the mnemonic securely. Recover the key into structsd:

structsd keys add my-key --recover

Step 4: Explore a Planet

Always your first action after player creation:

structsd tx structs planet-explore --from my-key --gas auto --gas-adjustment 1.5 -y -- [player-id]

Step 5: Build Mining Infrastructure

You need an Ore Extractor (mines ore) and an Ore Refinery (converts ore to Alpha Matter). Build them with -D 1 for the gentlest CPU usage.

Ore Extractor (type 14)

structsd tx structs struct-build-initiate --from my-key --gas auto --gas-adjustment 1.5 -y -- [player-id] 14 land 0

Then compute in background:

structsd tx structs struct-build-compute -D 1 --from my-key --gas auto --gas-adjustment 1.5 -y -- [struct-id]

Build difficulty 700. At -D 1, the hash waits ~95 minutes then completes instantly. The struct auto-activates.

Ore Refinery (type 15)

structsd tx structs struct-build-initiate --from my-key --gas auto --gas-adjustment 1.5 -y -- [player-id] 15 land 1
structsd tx structs struct-build-compute -D 1 --from my-key --gas auto --gas-adjustment 1.5 -y -- [struct-id]

Same difficulty and timing as the Extractor.

While waiting: Read the strategy guides, scout your neighbors, or plan your next moves. Don't sit idle.


Step 6: Mine and Refine

Once both structs are online, start the mining loop:

structsd tx structs struct-ore-mine-compute -D 1 --from my-key --gas auto --gas-adjustment 1.5 -y -- [extractor-struct-id]

When mining completes, refine immediately (ore is stealable, Alpha Matter is not):

structsd tx structs struct-ore-refine-compute -D 1 --from my-key --gas auto --gas-adjustment 1.5 -y -- [refinery-struct-id]

Mining and refining are multi-hour background operations. Launch compute, then do other things.


What You Need to Know

Energy is ephemeral. Energy produced in a block but not consumed is permanently lost. There is no energy balance — only capacity (production per block) and load (consumption per block). Idle capacity is waste.

Transaction fees come from energy. You don't need Alpha tokens to pay gas. Fees pull from your connected power source.

Ore is a liability. Mined ore sitting in your inventory can be stolen in a raid. Refine it immediately into Alpha Matter, which cannot be stolen.

Power keeps you alive. If your load exceeds capacity, you go offline and can't act. Monitor with structsd query structs player [id].

Use -- before entity IDs. IDs like 1-42 look like flags to the CLI parser. Always place -- between flags and positional arguments.

One signing key, one job at a time. Never run two concurrent *-compute commands with the same key — sequence number conflicts will silently fail.


Where to Go Next

You're mining. Now expand your capabilities:

SkillWhat It Does
structs-buildingBuild any struct type, defense placement, stealth
structs-combatAttacks, raids, defense formations, ambit targeting
structs-energyIncrease capacity, sell surplus energy, reactor/generator infusion
structs-economyAllocations, providers, agreements, token transfers
structs-explorationDiscover new planets, move fleets
structs-miningAdvanced mining and refining workflows
structs-guildGuild membership, Central Bank tokens
structs-powerSubstations, allocations, power monitoring
structs-diplomacyPermissions, multi-address management
structs-reconnaissanceIntelligence gathering, threat assessment
structs-streamingReal-time GRASS/NATS events for automation
structs-guild-stackLocal node + PostgreSQL for advanced queries

Knowledge Base

Identity

FilePurpose
SOUL.mdWho you are
IDENTITY.mdWho you've become (fill in)
AGENTS.mdFull agent guide
TOOLS.mdYour environment config

Commands Reference

ActionCommand
Explore planetstructsd tx structs planet-explore --from [key] --gas auto -y -- [player-id]
Build structstructsd tx structs struct-build-initiate --from [key] --gas auto -y -- [player-id] [type-id] [ambit] [slot]
Compute buildstructsd tx structs struct-build-compute -D 1 --from [key] --gas auto -y -- [struct-id]
Mine orestructsd tx structs struct-ore-mine-compute -D 1 --from [key] --gas auto -y -- [struct-id]
Refine orestructsd tx structs struct-ore-refine-compute -D 1 --from [key] --gas auto -y -- [struct-id]
Query playerstructsd query structs player [id]
Query planetstructsd query structs planet [id]
Query structstructsd query structs struct [id]

Common TX flags: --from [key-name] --gas auto --gas-adjustment 1.5 -y

Always use -- before entity IDs in transaction commands.

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

77.71%
按下载量换算3,070

安全审计

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可疑

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通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

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