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Agent Skill · 研究检索

thinking(thinking 搜索)

thinking 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

thinking 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 62,001。

总安装 343周安装 14GitHub Stars 3下载 111核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:thinking(thinking 搜索)
来源仓库:https://github.com/n-n-code/n-n-code-skills
仓库路径:skills/thinking
安装命令:
npx skills add https://github.com/n-n-code/n-n-code-skills --skill thinking
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/n-n-code/n-n-code-skills --skill thinking

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

thinking 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。适用于思维导图构建、知识整理和信息筛选场景。通过关键词搜索、来源仓库和原始 README 核验具体用法,结合安装命令使用。

安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。thinking 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/thinking

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/n-n-code/n-n-code-skills --skill thinking;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

thinking 怎么安装?

在终端执行 npx skills add https://github.com/n-n-code/n-n-code-skills --skill thinking。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

thinking 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

thinking 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

thinking 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

thinking 用的人多吗?

公开数据是累计安装 343 次,近一周安装 14 次,下载 111 次,GitHub 3 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

thinking 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
thinking

thinking 搜索 · 本页

3433只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Thinking

Adjacent skills: thinking (explore, analyse, converge) -> recursive-thinking (adversarial stress-test) -> dream-thinking (retrospective learning).

Use thinking when the job is to move from ambiguity to a clear recommendation, experiment, or implementation-ready plan. Use it when exploration and convergence both matter in the same session. Do not escalate to recursive-thinking unless the decision is high-risk, contentious, or likely to hide important assumptions after a solid first pass here.

Core Cadence

Run the skill through one simple loop:

  • understand what is stuck
  • explore only enough to improve the decision
  • name what matters
  • choose what changes next

Everything else in this skill supports that loop.

Switch Skills When

  • switch to recursive-thinking when a candidate recommendation, design, or plan already exists and the main job is to pressure-test it
  • switch to a divergent-generation mode when the user wants sustained idea volume or facilitated ideation without convergence pressure
  • switch to implementation or plan-writing once the main trade-off is settled and the remaining work is execution detail

Default Stance

  • inspect the current repo, docs, and constraints before proposing changes
  • treat exploration and planning as one continuum: diverge only enough to improve the decision, then converge
  • prefer one focused question at a time when clarification materially changes the outcome
  • make assumptions explicit instead of silently filling gaps
  • prefer incremental, testable moves over rewrites unless the complexity is structural
  • optimise for learning value, carrying cost, and reversibility, not novelty
  • remove unnecessary complexity ruthlessly

Modes

Pick the lightest mode that fits. Switch modes as new information arrives.

  • Problem framing: clarify the real problem, user, constraint, and success signal before discussing solutions
  • Ideation: generate multiple plausible directions when the path is unclear or the first idea is too narrow
  • Assumption testing: surface what must be true, what evidence exists, and what would disprove the current idea
  • Systems analysis: map players, incentives, feedback loops, stocks/flows, and second-order effects when multiple actors interact, local optimisation can damage the whole, or effects compound over time
  • Plan convergence: compare approaches, choose the narrowest viable move, and define validation

Mode Selection

Before doing substantive work, choose the current mode from the user's actual bottleneck:

  • unclear problem or weak framing -> Problem framing
  • clear problem, unclear options -> Ideation
  • promising option, unclear evidence or risks -> Assumption testing
  • multi-actor, ecosystem, or incentive-heavy problem; at least two actors with misaligned incentives; or clear risk of second-order effects -> Systems analysis
  • enough context gathered, main question is "what should we do?" -> Plan convergence

If the bottleneck changes, say so briefly and switch modes. Do not stay in ideation once one option is clearly ahead and the remaining work is evaluation or planning.

Workflow

  1. Inspect the current code, docs, arguments, and constraints.
  2. Understand what is stuck.

- State the goal, success criteria, and out-of-scope items. - If the user starts with a solution, check whether the underlying problem is actually settled. - If ambiguity is low and one viable path exists, skip heavy ideation.

  1. Explore only enough to improve the decision.

- Ask one focused question at a time. - Prefer multiple choice when choosing one direction. - If the answer will not change the design, make a labeled assumption and continue.

  1. Diverge when the solution space is still underexplored.

- Generate 3-7 distinct directions depending on task size. - Vary along meaningful dimensions: scope, user segment, timing, process vs product, add vs remove, quick win vs durable investment. - Include at least one subtraction or inversion option when useful. - Do not evaluate too early; weak divergence produces fake convergence. - Stop diverging once the option set is meaningfully different and further ideas would mostly repeat earlier patterns.

  1. Name what matters.

- Steelman the core claim or proposal before critiquing it. - List key assumptions, missing evidence, and the riskiest unknown. - For complex systems, map players, incentives, feedback loops, stocks, and flows. - Activate systems analysis when at least two actors have meaningfully different incentives, when a local improvement could hurt the broader system, or when delayed effects are likely to matter. - Trace second-order effects before recommending changes that shift incentives or constraints. - If reasoning gets tangled, break it into sequential steps and revise earlier conclusions explicitly. - If the user mainly wants critique of an already-formed plan, spend most of the pass here instead of reopening wide ideation.

  1. Compare 2-3 serious approaches when the choice materially affects the outcome.

- Compare on: user value, complexity, risk, reversibility, time-to-validate, and carrying cost. - For each rejected approach, state why it lost in one line. - If only one viable approach exists, say so and skip the forced comparison.

  1. Choose what changes next.

- "Narrowest" means the smallest step that meaningfully improves the situation or tests the key assumption. - When narrowest conflicts with quality, prefer quality unless explicitly time-boxed. - For high-uncertainty ideas, prefer the cheapest credible experiment over a full build.

  1. Produce a concrete output using the structure below.

- If the best next move is learning rather than building, the output may be an experiment, decision memo, or research step instead of an implementation plan.

Decision Rules

  • Understand the argument in terms its owner would accept before critiquing it.
  • Separate conclusions, supporting points, evidence, and assumptions.
  • Distinguish symptoms from root causes; keep asking why until the frame stops moving.
  • Keep the core cadence visible in the response: what is stuck, what matters, and what changes next.
  • Keep divergence and convergence explicit; do not mix them so loosely that the user cannot tell whether you are still exploring or already recommending.
  • Flag hidden incentives and local optimisations that could damage the larger system.
  • Prefer options that create durable leverage, not just local relief.
  • Use frameworks as tools, not templates. Pull in only the smallest one that improves the decision.
  • If new constraints appear during implementation, update the plan before continuing.

Planning Stop Test

Thinking is sufficient when all three are true:

  • the next step is concrete
  • the main trade-off has been decided or explicitly deferred
  • validation is clear enough to detect failure

Anti-patterns

  • converging on the first plausible idea without exploring alternatives
  • inventing weak alternatives just to satisfy the comparison step
  • asking broad discovery questions that do not change the decision
  • treating frameworks like checklists instead of thinking tools
  • critiquing a claim before restating it fairly
  • analysing only first-order effects in multi-stakeholder systems
  • staying in ideation after the decision has effectively been made
  • using "narrowest" to justify avoiding necessary quality improvements
  • producing a plan that sounds organised but leaves the next action ambiguous

Output Structure

Scale to task size.

These are optional output templates; use them when they make the answer clearer, not as mandatory scaffolding.

Small tasks (clear issue, bounded change):

## Goal
One sentence.

## Key Insight
What matters most about the problem or trade-off.

## Approach
What to change or test and why.

## Validation
How to verify it worked.

Medium tasks (multiple files, meaningful trade-offs, moderate ambiguity):

## Goal
What we're trying to achieve and what success looks like.

## Constraints
What must not break, what is out of scope.

## Assumptions
What we're taking as given and what would invalidate the plan.

## Approach Comparison
| Approach | Pros | Cons | Risk |
|----------|------|------|------|
| A        | ...  | ...  | ...  |
| B        | ...  | ...  | ...  |

Chosen: A, because [reason]. Not B, because [reason].

## Key Changes
By subsystem, file group, or experiment.

## Validation
Tests, manual checks, or acceptance criteria.

Large or ambiguous tasks (cross-cutting, ecosystem, or strategic):

## Goal
What we're trying to achieve and why it matters now.

## System View
Players, incentives, constraints, and important second-order effects.

## Assumptions and Risks
What must be true, what is most likely to fail, and what evidence is missing.

## Approach Comparison
| Approach | Upside | Cost | Risk | Reversibility |
|----------|--------|------|------|---------------|
| A        | ...    | ...  | ...  | ...           |
| B        | ...    | ...  | ...  | ...           |

Chosen: A, because [reason]. Not B, because [reason].

## Phases
Ordered steps with dependencies noted.

## Validation
What success and failure look like.

## Rollback
What to do if the chosen path fails.

平台分布

Codex

31.89%
按下载量换算35

Claude

30.76%
按下载量换算34

Cursor

20.41%
按下载量换算23

Gemini CLI

9.45%
按下载量换算10

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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