Token导航 LogoToken导航

Agent Skill · 研究检索

system-design(系统设计)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

system-design 是研究检索类 Agent Skill,可用宿主为 OpenClaw,通过ClawHub获取,权限为需要联网;许可证为 MIT-0,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 9,549。

总安装 14,027周安装 573GitHub Stars 公开资料未说明下载 4,538核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT-0
版本
1.0.0

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:system-design(系统设计)
来源仓库:https://github.com/mikeclaw007/system-design
安装命令:
openclaw skills install system-design
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install system-design

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于系统化设计分布式架构,涵盖容量规划与故障模式分析。适合在 OpenClaw 中准备技术方案评审或撰写 RFC 文档时使用。提供 API 设计与一致性保障机制,支持高可用场景。安装命令为 openclaw skills install system-design。使用前请确认是否涉及大规模系统需求与第三方服务集成。

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 OpenClaw;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 openclaw skills install system-design;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

system-design 怎么安装?

在终端执行 openclaw skills install system-design。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

system-design 支持哪些 AI 工具?

公开资料标注支持 OpenClaw。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

system-design 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

system-design 是免费的吗?

来源标注的许可证是 MIT-0。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

system-design 用的人多吗?

公开数据是累计安装 14,027 次,近一周安装 573 次,下载 4,538 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

system-design 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 OpenClaw 一种宿主,触发方式和使用习惯不用来回切换。
  • 许可证明确为 MIT-0,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 OpenClaw,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
system-design

系统设计 · 本页

14,027—需要联网MIT-0通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

name
system-design
description
Deep system design workflow—requirements, capacity, APIs, data, consistency, failure modes, trade-offs, and evolution. Use when preparing interviews, RFCs, greenfield systems, or major redesigns (microservices, multi-region, real-time).

System Design (Deep Workflow)

System design is structured decision-making under constraints. The output is not a diagram—it is clarity on requirements, explicit trade-offs, and a path to evolve when load and features change.

When to Offer This Workflow

Trigger conditions:

  • “Design Twitter/Instagram/WhatsApp” (interview style)
  • Greenfield service, major scale milestone, multi-region, or realtime needs
  • Refactoring monolith—boundaries and data ownership questions

Initial offer:

Use seven stages: (1) clarify requirements, (2) capacity & SLO sketch, (3) high-level architecture, (4) data model & storage, (5) APIs & traffic patterns, (6) reliability & failure modes, (7) trade-offs & evolution. Ask interview mode (time-boxed) vs real project (depth).


Stage 1: Clarify Requirements

Goal: Functional and non-functional requirements explicit.

Functional

  • Core user actions; read vs write ratio; search, ranking, notifications?

Non-functional

  • Scale: DAU, QPS, data size, growth—orders of magnitude OK if unknown
  • Latency: p95/p99 targets; sync vs async acceptable?
  • Consistency: can reads be stale? global ordering needed?
  • Durability: loss tolerance; audit; compliance

Out of Scope

  • Explicitly list non-goals to prevent scope creep in interviews and real life

Exit condition: Problem statement one paragraph; constraints bullet list.


Stage 2: Capacity & SLO Sketch

Goal: Back-of-envelope math to sanity-check bottlenecks.

Rough math

  • Requests/day → QPS peak with 3–10× factor if needed
  • Storage/day; replication multiplier
  • Bandwidth for large payloads (images, video)

SLO mindset

  • Availability vs cost; strong consistency vs latency

Exit condition: Identified likely bottleneck class: DB, network, fan-out, storage.


Stage 3: High-Level Architecture

Goal: Boxes and arrows with reasons.

Typical layers

  • Clients → LB/API → services → caches/queues → databases/object storage
  • CDN for static and cacheable API responses when applicable
  • Async processing for heavy work (indexing, emails, ML)

Principles

  • Separation of read/write (CQRS) only when justified by scale
  • Idempotent workers; at-least-once messaging assumptions

Exit condition: Diagram + why not simpler (monolith) answered in one paragraph.


Stage 4: Data Model & Storage

Goal: Choose stores for access patterns, not buzzwords.

Questions

  • Relational vs document vs wide-column vs graph—query patterns first
  • Sharding key if huge scale; hot partitions risk
  • Caching: what, TTL, invalidation
  • Search: inverted index service (Elasticsearch, etc.) vs DB full-text

Consistency

  • Transactions boundaries; sagas for cross-service consistency; eventual where OK

Exit condition: Schema sketch or entity list; read/write paths for top 3 operations.


Stage 5: APIs & Traffic Patterns

Goal: Interface design and operational behavior.

REST vs RPC vs GraphQL

  • Trade-offs: coupling, overfetching, caching, team boundaries

Realtime

  • WebSockets/SSE; presence; ordering; backpressure

Rate limiting & auth

  • Gateway enforcement; user vs service identity

Exit condition: Example APIs or events for core flows; pagination strategy.


Stage 6: Reliability & Failure Modes

Goal: Failure is normal—design degradation.

Consider

  • Retries with backoff; timeouts everywhere; circuit breakers
  • Partial outages: read-only mode, stale cache, queue backlog
  • Disaster: backup/restore, multi-region (active-active vs DR)

Observability

  • Metrics, logs, traces; SLOs for critical paths

Exit condition: Top 5 failure scenarios + mitigation each.


Stage 7: Trade-offs & Evolution

Goal: Show maturity—v1 vs v2 path.

Articulate

  • What you build first vs later; feature flags; strangler patterns
  • Interview: summarize bottleneck and future scaling in 60 seconds

Final Review Checklist

  • [ ] Requirements and non-goals clear
  • [ ] Rough capacity points to bottleneck
  • [ ] Architecture justified vs simpler alternatives
  • [ ] Data stores match access patterns + consistency needs
  • [ ] APIs/events and failure modes addressed
  • [ ] Evolution path stated

Tips for Effective Guidance

  • Interview: time-box depth—breadth first, then zoom one area on request.
  • Always mention hot keys, fan-out, and backpressure for scale.
  • Distinguish exactly-once myth—usually at-least-once + idempotency.

Handling Deviations

  • Small system: still run stages lightly—habit prevents over-engineering later.
  • Existing system: focus on incremental changes and data migration risks.

平台分布

OpenClaw

95.89%
按下载量换算4,351

安全审计

VirusTotal

通过

ClawScan

通过

Static analysis

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

继续浏览同类 Skills