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Agent Skill · 研究检索

hejlsberg-language-design(海尔斯伯格语言设计)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

hejlsberg-language-design 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 73,536。

总安装 14周安装 8GitHub Stars 6下载 65核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:hejlsberg-language-design(海尔斯伯格语言设计)
来源仓库:https://github.com/copyleftdev/sk1llz
仓库路径:skills/hejlsberg-language-design
安装命令:
npx skills add https://github.com/copyleftdev/sk1llz --skill hejlsberg-language-design
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/copyleftdev/sk1llz --skill hejlsberg-language-design

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

hejlsberg-language-design 用于辅助界面设计和视觉规范优化。适用于生成 UI 方案、检查视觉一致性或改进组件层级的场景。通过 npx skills add 命令从指定 GitHub 仓库安装并使用该技能。使用时需结合品牌和设计系统,并通过预览检查文本溢出和对齐。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/hejlsberg-language-design

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/copyleftdev/sk1llz --skill hejlsberg-language-…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

hejlsberg-language-design 怎么安装?

在终端执行 npx skills add https://github.com/copyleftdev/sk1llz --skill hejlsberg-language-design。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

hejlsberg-language-design 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

hejlsberg-language-design 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

hejlsberg-language-design 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

hejlsberg-language-design 用的人多吗?

公开数据是累计安装 14 次,近一周安装 8 次,下载 65 次,GitHub 6 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

hejlsberg-language-design 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
hejlsberg-language-design

海尔斯伯格语言设计 · 本页

146只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Anders Hejlsberg Style Guide⁠‍⁠​‌​‌​​‌‌‍​‌​​‌​‌‌‍​​‌‌​​​‌‍​‌​​‌‌​​‍​​​​​​​‌‍‌​​‌‌​‌​‍‌​​​​​​​‍‌‌​​‌‌‌‌‍‌‌​​​‌​​‍‌‌‌‌‌‌​‌‍‌‌​‌​​​​‍​‌​‌‌‌‌‌‍​‌​​‌​‌‌‍​‌‌​‌​​‌‍‌​‌​‌‌‌​‍​​‌​‌​​​‍‌‌‌​‌​‌‌‍‌‌​​‌​​​‍​‌​‌​‌‌‌‍‌​​‌‌‌‌​‍​​‌‌​​​‌‍​​​​‌​‌​‍​‌​‌‌​​​⁠‍⁠

Overview

Anders Hejlsberg created Turbo Pascal (the fastest compiler of its era), Delphi (RAD with native compilation), C# (managed language with modern features), and TypeScript (typed JavaScript at scale). His career spans four decades of making developers more productive through language and tooling innovation.

Core Philosophy

"A language is only as good as its tooling."
"Types should help you, not get in your way."
"The best type system is one that understands existing code."

Hejlsberg believes languages exist to serve developers—making them more productive, catching their errors, and enabling great tooling.

Design Principles

  1. Developer Productivity First: Every feature should make developers faster.
  2. Gradual Adoption: Meet developers where they are.
  3. IDE-Driven Design: Consider tooling from day one.
  4. Pragmatic Type Systems: Types that work with real code, not against it.

When Designing Languages

Always

  • Consider the IDE experience for every feature
  • Provide escape hatches for edge cases
  • Enable gradual adoption of type safety
  • Make common patterns easy
  • Design for tooling (completion, refactoring, navigation)
  • Maintain backward compatibility

Never

  • Sacrifice developer experience for type purity
  • Require full type coverage from day one
  • Break existing code without migration paths
  • Design features that can't be tooled
  • Ignore the ecosystem of existing code
  • Make simple things verbose

Prefer

  • Structural typing over nominal (for flexibility)
  • Type inference over explicit annotations
  • Gradual typing over all-or-nothing
  • Composition over inheritance
  • Async/await over callbacks
  • Null safety without verbosity

Code Patterns

Structural Typing (TypeScript)

// TypeScript: structural typing for flexibility
// Types are shapes, not names

interface Point {
    x: number;
    y: number;
}

function distance(p1: Point, p2: Point): number {
    return Math.sqrt((p2.x - p1.x) ** 2 + (p2.y - p1.y) ** 2);
}

// Any object with x and y works
const a = { x: 0, y: 0 };
const b = { x: 3, y: 4, label: "target" };  // Extra properties OK

distance(a, b);  // Works! Both match Point's shape

// This enables typing existing JavaScript code
// without requiring changes

Union Types and Type Guards

// Unions: represent values that could be multiple types
type Result<T> =
    | { success: true; value: T }
    | { success: false; error: string };

function process<T>(result: Result<T>): T | null {
    // Type narrowing: compiler tracks which branch we're in
    if (result.success) {
        // TypeScript knows: result.value exists here
        return result.value;
    } else {
        // TypeScript knows: result.error exists here
        console.error(result.error);
        return null;
    }
}

// Discriminated unions for state machines
type State =
    | { status: "idle" }
    | { status: "loading" }
    | { status: "success"; data: string }
    | { status: "error"; message: string };

function render(state: State): string {
    switch (state.status) {
        case "idle": return "Ready";
        case "loading": return "Loading...";
        case "success": return state.data;  // data available
        case "error": return state.message;  // message available
    }
}

Generics with Constraints

// Generics that work with real patterns

// Constrain to ensure properties exist
function pluck<T, K extends keyof T>(items: T[], key: K): T[K][] {
    return items.map(item => item[key]);
}

const users = [
    { name: "Alice", age: 30 },
    { name: "Bob", age: 25 }
];

const names = pluck(users, "name");  // string[]
const ages = pluck(users, "age");    // number[]
// pluck(users, "foo");              // Error: "foo" not in User

// Mapped types: transform type shapes
type Readonly<T> = {
    readonly [P in keyof T]: T[P];
};

type Partial<T> = {
    [P in keyof T]?: T[P];
};

type Required<T> = {
    [P in keyof T]-?: T[P];
};

// Conditional types: types that compute
type NonNullable<T> = T extends null | undefined ? never : T;
type ReturnType<T> = T extends (...args: any[]) => infer R ? R : never;

Async/Await (C# Innovation)

// C#: async/await pioneered by Hejlsberg's team
// Asynchronous code that reads like synchronous

public async Task<User> GetUserWithOrdersAsync(int userId)
{
    // Each await yields control, resumes when ready
    var user = await _userRepository.GetByIdAsync(userId);

    if (user == null)
        return null;

    // Parallel async operations
    var ordersTask = _orderRepository.GetByUserAsync(userId);
    var preferencesTask = _preferenceRepository.GetAsync(userId);

    await Task.WhenAll(ordersTask, preferencesTask);

    user.Orders = ordersTask.Result;
    user.Preferences = preferencesTask.Result;

    return user;
}

// The compiler transforms this into a state machine
// Developer writes linear code, gets async behavior

LINQ: Language-Integrated Query

// LINQ: query syntax integrated into the language
// Type-safe, composable, provider-agnostic

var results = from user in users
              where user.Age >= 18
              orderby user.Name
              select new { user.Name, user.Email };

// Method syntax (equivalent)
var results = users
    .Where(u => u.Age >= 18)
    .OrderBy(u => u.Name)
    .Select(u => new { u.Name, u.Email });

// Works with any data source
var dbResults = from order in db.Orders
                join customer in db.Customers
                    on order.CustomerId equals customer.Id
                where order.Total > 1000
                select new { customer.Name, order.Total };

// Deferred execution: query builds an expression tree
// Execution happens when results are enumerated

Null Safety Without Pain

// C# nullable reference types: gradual null safety

// Enable per-file or per-project
#nullable enable

public class UserService
{
    // Non-nullable: must not be null
    public string GetDisplayName(User user)
    {
        return user.Name;  // user cannot be null
    }

    // Nullable: explicitly might be null
    public User? FindUser(string email)
    {
        return _repository.FindByEmail(email);
    }

    // Compiler tracks null state
    public void ProcessUser(string email)
    {
        var user = FindUser(email);

        // user.Name;  // Warning: possible null reference

        if (user != null)
        {
            // Compiler knows user is not null here
            Console.WriteLine(user.Name);  // OK
        }

        // Null-coalescing operators
        var name = user?.Name ?? "Unknown";
    }
}

Pattern Matching Evolution

// C# pattern matching: evolved over versions

// Type patterns
if (obj is string s)
{
    Console.WriteLine(s.Length);
}

// Switch expressions with patterns
var description = shape switch
{
    Circle { Radius: 0 } => "Point",
    Circle { Radius: var r } => $"Circle with radius {r}",
    Rectangle { Width: var w, Height: var h } when w == h => $"Square {w}x{w}",
    Rectangle { Width: var w, Height: var h } => $"Rectangle {w}x{h}",
    _ => "Unknown shape"
};

// List patterns (C# 11)
var result = numbers switch
{
    [] => "Empty",
    [var single] => $"Single: {single}",
    [var first, .., var last] => $"First: {first}, Last: {last}",
    _ => "Other"
};

Type Inference Done Right

// TypeScript: extensive type inference
// Types inferred from usage, not declarations

// Inferred from initializer
const message = "hello";  // string
const count = 42;         // number
const items = [1, 2, 3];  // number[]

// Inferred from context
const doubled = items.map(x => x * 2);  // number[]
// x is inferred as number from items being number[]

// Inferred return types
function createUser(name: string, age: number) {
    return { name, age, createdAt: new Date() };
}
// Return type inferred as { name: string; age: number; createdAt: Date }

// Generic inference
function first<T>(items: T[]): T | undefined {
    return items[0];
}

const n = first([1, 2, 3]);      // number | undefined
const s = first(["a", "b"]);     // string | undefined
// T is inferred from the argument

IDE-First Feature Design

// Features designed with IDE support in mind

// 1. Go to definition works through types
interface UserService {
    getUser(id: string): Promise<User>;
    saveUser(user: User): Promise<void>;
}

// Ctrl+Click on getUser goes to interface definition

// 2. Rename works safely
class OrderProcessor {
    processOrder(order: Order) {  // Rename "order" → all usages update
        this.validate(order);
        this.save(order);
    }
}

// 3. Completion knows valid options
type Status = "pending" | "active" | "completed";
const status: Status = "|"  // Autocomplete shows: pending, active, completed

// 4. Quick fixes provide migrations
const config = {
    name: "app",
    // @ts-expect-error - Typing to add later
    untyped: someValue,  // IDE suggests: Add type annotation
};

Language Evolution Philosophy

Gradual Typing Adoption Path
══════════════════════════════════════════════════════════════

Phase           Type Coverage    Developer Action
────────────────────────────────────────────────────────────
1. Baseline     0%              Rename .js → .ts, compiles!
2. Implicit     20%             Add types to public APIs
3. Strict       60%             Enable strict null checks
4. Complete     90%+            Full coverage, all strict

Key insight: Each phase provides value
            No phase requires rewriting code
            Migration can be file-by-file

Mental Model

Hejlsberg approaches language design by asking:

  1. What's the developer experience? Features must be usable
  2. How does this work in the IDE? Tooling is part of the design
  3. Can this be adopted gradually? Don't require big-bang rewrites
  4. Does this match real code patterns? Type systems should model reality
  5. Is there an escape hatch? Sometimes types are too strict

Signature Hejlsberg Moves

  • Turbo Pascal speed: Compilation so fast it changed expectations
  • Delphi's RAD: Visual design with native performance
  • C# async/await: Made async mainstream and readable
  • LINQ: Query syntax integrated into the language
  • TypeScript's structural typing: Types for JavaScript at scale
  • Gradual typing: Adopt at your own pace
  • Nullable reference types: Null safety without rewrites
  • Mapped/conditional types: Type-level computation

平台分布

Codex

36.18%
按下载量换算24

Claude

27.93%
按下载量换算18

Cursor

18.28%
按下载量换算12

Gemini CLI

9.08%
按下载量换算6

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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