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Agent Skill · 前端设计

framer-motion(Framer Motion 工具)

framer-motion 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

framer-motion 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 4,828。

总安装 792周安装 34GitHub Stars 74下载 277核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:framer-motion(Framer Motion 工具)
来源仓库:https://github.com/dralgorhythm/claude-agentic-framework
仓库路径:skills/framer-motion
安装命令:
npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill framer-motion
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill framer-motion

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

framer-motion 提供 React 动画声明式实现方案,适合在 Codex、Claude、Cursor、Gemini CLI 中辅助交互动效开发。适用于页面转场、手势响应、布局过渡等 Web 端动画场景,支持性能优化与无障碍兼容。

可通过 npx skills add 命令从指定 GitHub 仓库安装,具体用法需结合原始 README 进一步确认。安装前建议核实权限范围、维护状态,并注意是否涉及联网、命令执行或文件读写操作。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/framer-motion

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

framer-motion 怎么安装?

在终端执行 npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill framer-mot…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

framer-motion 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

framer-motion 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

framer-motion 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

framer-motion 用的人多吗?

公开数据是累计安装 792 次,近一周安装 34 次,下载 277 次,GitHub 74 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

framer-motion 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
framer-motion

Framer Motion 工具 · 本页

79274操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Framer Motion

Platform: Web only. For mobile animations, see the react-native-reanimated skill.

Overview

Animation patterns for React using Framer Motion 12.x. Provides declarative animations, gesture handling, layout transitions, and page animations with performance and accessibility built-in.

Install: pnpm add framer-motion

Workflows

Adding animations:

  1. Import motion component: import {motion} from 'framer-motion'
  2. Replace element with motion variant: <div> → <motion.div>
  3. Add animation props: initial, animate, transition
  4. Test with reduced motion enabled
  5. Verify 60fps performance in DevTools

Complex sequences:

  1. Define variants object with named states
  2. Apply variants to parent and children
  3. Use orchestration props: staggerChildren, delayChildren
  4. Wrap with AnimatePresence if unmounting
  5. Add accessibility fallbacks

Animation Primitives

Basic Motion Components

import { motion } from 'framer-motion';

// Simple fade-in
<motion.div
  initial={{ opacity: 0 }}
  animate={{ opacity: 1 }}
  transition={{ duration: 0.3 }}
>
  Content
</motion.div>

// Slide up with fade
<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  transition={{ duration: 0.3, ease: 'easeOut' }}
>
  Content
</motion.div>

Variants for Complex Animations

const containerVariants = {
  hidden: { opacity: 0 },
  visible: {
    opacity: 1,
    transition: {
      staggerChildren: 0.1,
      delayChildren: 0.2
    }
  },
  exit: { opacity: 0, transition: { duration: 0.15 } }
};

const itemVariants = {
  hidden: { opacity: 0, y: 20 },
  visible: { opacity: 1, y: 0 },
  exit: { opacity: 0, y: -20 }
};

<motion.ul variants={containerVariants} initial="hidden" animate="visible" exit="exit">
  {items.map(item => (
    <motion.li key={item.id} variants={itemVariants}>
      {item.name}
    </motion.li>
  ))}
</motion.ul>

Transitions

Standard Timings

// Use consistent timing across app
const timing = {
  fast: 0.15,    // Micro-interactions
  normal: 0.3,   // Default animations
  slow: 0.5,     // Page transitions
  stagger: 0.05  // Between items
};

// Duration and easing
<motion.div
  animate={{ x: 100 }}
  transition={{ duration: timing.normal, ease: 'easeInOut' }}
/>

// Spring physics (preferred for natural motion)
<motion.div
  animate={{ scale: 1.2 }}
  transition={{ type: 'spring', stiffness: 300, damping: 20 }}
/>

// Keyframes
<motion.div
  animate={{ scale: [1, 1.2, 1] }}
  transition={{ duration: 0.5, times: [0, 0.5, 1] }}
/>

// Repeat
<motion.div
  animate={{ rotate: 360 }}
  transition={{ duration: 2, repeat: Infinity, repeatType: 'loop' }}
/>

Gestures

Hover, Tap, Focus

<motion.button
  whileHover={{ scale: 1.05 }}
  whileTap={{ scale: 0.95 }}
  whileFocus={{ outline: '2px solid blue' }}
  transition={{ duration: 0.15 }}
>
  Click me
</motion.button>

// Complex hover state
<motion.div
  initial="rest"
  whileHover="hover"
  variants={{
    rest: { scale: 1, boxShadow: '0 2px 4px rgba(0,0,0,0.1)' },
    hover: { scale: 1.02, boxShadow: '0 8px 16px rgba(0,0,0,0.15)' }
  }}
>
  Card content
</motion.div>

Drag with Constraints

import { useRef } from 'react';

const constraintsRef = useRef(null);

<div ref={constraintsRef} style={{ width: 400, height: 400 }}>
  <motion.div
    drag
    dragConstraints={constraintsRef}
    dragElastic={0.1}
    whileDrag={{ scale: 1.1, cursor: 'grabbing' }}
  >
    Drag me
  </motion.div>
</div>

// Drag along single axis
<motion.div drag="x" dragConstraints={{ left: -100, right: 100 }}>
  Slide horizontal
</motion.div>

Layout Animations

Automatic Layout Animation

// Auto-animates position/size changes
<motion.div layout>
  {expanded ? <FullContent /> : <Summary />}
</motion.div>

// Shared element transitions
<motion.div layoutId="card-123">
  <motion.img layoutId="card-image-123" src={image} />
</motion.div>

// Coordinate sibling animations
import { LayoutGroup } from 'framer-motion';

<LayoutGroup>
  {items.map(item => (
    <motion.div key={item.id} layout>
      {item.content}
    </motion.div>
  ))}
</LayoutGroup>

Page Transitions

AnimatePresence for Exit Animations

import { AnimatePresence } from 'framer-motion';

// Single element
<AnimatePresence mode="wait">
  {isVisible && (
    <motion.div
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      exit={{ opacity: 0 }}
    >
      Content
    </motion.div>
  )}
</AnimatePresence>

// Route transitions (with React Router)
import { useLocation } from 'react-router-dom';

const location = useLocation();

<AnimatePresence mode="wait" initial={false}>
  <motion.div
    key={location.pathname}
    initial={{ opacity: 0, x: -20 }}
    animate={{ opacity: 1, x: 0 }}
    exit={{ opacity: 0, x: 20 }}
    transition={{ duration: 0.3 }}
  >
    <Routes location={location}>
      {/* routes */}
    </Routes>
  </motion.div>
</AnimatePresence>

Stagger Patterns

// Parent orchestration
const listVariants = {
  hidden: { opacity: 0 },
  visible: {
    opacity: 1,
    transition: {
      staggerChildren: 0.1,
      delayChildren: 0.2
    }
  }
};

const itemVariants = {
  hidden: { opacity: 0, x: -20 },
  visible: { opacity: 1, x: 0 }
};

<motion.ul variants={listVariants} initial="hidden" animate="visible">
  {items.map(item => (
    <motion.li key={item.id} variants={itemVariants}>
      {item.name}
    </motion.li>
  ))}
</motion.ul>

// Custom stagger with useAnimate
import { useAnimate, stagger } from 'framer-motion';

const [scope, animate] = useAnimate();

useEffect(() => {
  animate('.item', { opacity: 1 }, { delay: stagger(0.05) });
}, []);

Performance

GPU-Accelerated Properties

// ✅ FAST: Only transform and opacity
<motion.div
  animate={{
    opacity: 1,
    scale: 1.2,
    x: 100,
    rotate: 45
  }}
/>

// ❌ SLOW: Layout-affecting properties
<motion.div
  animate={{
    width: 300,    // Triggers layout
    height: 200,   // Triggers layout
    top: 50        // Triggers layout
  }}
/>

willChange Optimization

// Hint browser before expensive animations
<motion.div
  style={{ willChange: 'transform' }}
  whileHover={{ scale: 1.1 }}
>
  Content
</motion.div>

// Auto willChange with layout animations
<motion.div layout transition={{ layout: { duration: 0.3 } }}>
  Content
</motion.div>

Accessibility

Reduced Motion Support

import { useReducedMotion } from 'framer-motion';

function AnimatedComponent() {
  const shouldReduceMotion = useReducedMotion();

  return (
    <motion.div
      initial={{ opacity: 0, y: shouldReduceMotion ? 0 : 20 }}
      animate={{ opacity: 1, y: 0 }}
      transition={{ duration: shouldReduceMotion ? 0 : 0.3 }}
    >
      Content
    </motion.div>
  );
}

// Disable animations completely
const prefersReducedMotion = useReducedMotion();

<motion.div
  {...(prefersReducedMotion ? {} : {
    initial: { opacity: 0 },
    animate: { opacity: 1 },
    transition: { duration: 0.3 }
  })}
>
  Content
</motion.div>

Focus Management

// Maintain focus during animations
<AnimatePresence>
  {isOpen && (
    <motion.dialog
      initial={{ opacity: 0, scale: 0.95 }}
      animate={{ opacity: 1, scale: 1 }}
      exit={{ opacity: 0, scale: 0.95 }}
      onAnimationComplete={() => {
        // Focus first input after enter animation
        dialogRef.current?.querySelector('input')?.focus();
      }}
    >
      <form>...</form>
    </motion.dialog>
  )}
</AnimatePresence>

Scroll Animations

useScroll and useInView

import { motion, useScroll, useTransform, useInView } from 'framer-motion';
import { useRef } from 'react';

// Scroll progress indicator
function ScrollProgress() {
  const { scrollYProgress } = useScroll();

  return (
    <motion.div
      className="fixed top-0 left-0 right-0 h-1 bg-blue-600 origin-left"
      style={{ scaleX: scrollYProgress }}
    />
  );
}

// Parallax effect
function ParallaxSection() {
  const ref = useRef(null);
  const { scrollYProgress } = useScroll({
    target: ref,
    offset: ["start end", "end start"]
  });

  const y = useTransform(scrollYProgress, [0, 1], [100, -100]);

  return (
    <div ref={ref}>
      <motion.div style={{ y }}>
        Parallax content
      </motion.div>
    </div>
  );
}

// Trigger animation when element enters viewport
function AnimateOnScroll({ children }: { children: React.ReactNode }) {
  const ref = useRef(null);
  const isInView = useInView(ref, { once: true, margin: "-100px" });

  return (
    <motion.div
      ref={ref}
      initial={{ opacity: 0, y: 50 }}
      animate={isInView ? { opacity: 1, y: 0 } : { opacity: 0, y: 50 }}
      transition={{ duration: 0.5 }}
    >
      {children}
    </motion.div>
  );
}

MotionConfig

Global Animation Settings

import { MotionConfig } from 'framer-motion';

// Apply global settings to all descendants
function App() {
  return (
    <MotionConfig
      reducedMotion="user"  // Respect prefers-reduced-motion
      transition={{ duration: 0.3, ease: "easeOut" }}
    >
      <YourApp />
    </MotionConfig>
  );
}

// Override transitions for a section
function FastSection() {
  return (
    <MotionConfig transition={{ duration: 0.15 }}>
      <motion.div animate={{ scale: 1.1 }}>
        Uses fast transition
      </motion.div>
    </MotionConfig>
  );
}

Best Practices

  • Use variants for complex multi-step animations instead of inline objects
  • Prefer spring physics over duration-based easing for natural motion
  • Only animate transform and opacity for 60fps performance
  • Always test with reduced motion enabled (System Preferences → Accessibility)
  • Use layoutId for shared element transitions between routes/states
  • Wrap exit animations in AnimatePresence with unique keys
  • Set willChange on elements with frequent animations
  • Use staggerChildren instead of manual delays for list animations
  • Combine layout + whileHover for dynamic interactive layouts
  • Keep transitions under 500ms for perceived performance

Anti-Patterns

  • ❌ Animating width/height directly (use scale + layout instead)
  • ❌ Forgetting AnimatePresence around conditional renders
  • ❌ Hardcoding timing values (use constants)
  • ❌ Ignoring prefers-reduced-motion
  • ❌ Animating non-GPU properties (top, left, width, height, margin)
  • ❌ Using motion on every element (overhead for static content)
  • ❌ Deep nesting of layout animations (performance hit)
  • ❌ Missing keys on AnimatePresence children
  • ❌ Using exit without AnimatePresence
  • ❌ Animating during SSR (causes hydration mismatches)

Feedback Loops

Animation quality:

# Check frame rate in Chrome DevTools
# Performance → Record → Look for dropped frames
# Target: 60fps (16.67ms per frame)

Reduced motion test:

# macOS: System Settings → Accessibility → Display → Reduce Motion
# Test all animations with this enabled

Performance profiling:

// Use React DevTools Profiler
// Measure commit duration with/without animations
// Aim for <16ms commits

平台分布

Codex

33.95%
按下载量换算94

Claude

29.88%
按下载量换算83

Cursor

19.38%
按下载量换算54

Gemini CLI

9.04%
按下载量换算25

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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