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Agent Skill · 研究检索

design-review(设计评审)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

design-review 是研究检索类 Agent Skill,可用宿主为 OpenClaw,通过ClawHub获取,权限为只读;许可证为 MIT-0,第三方扫描有提醒项,按安装量在研究检索类的 73,675 个 Skill 里排第 17,213。

总安装 6,732周安装 275GitHub Stars 公开资料未说明下载 2,156核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT-0
版本
1.1.0

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:design-review(设计评审)
来源仓库:https://github.com/aa-on-ai/design-review
安装命令:
openclaw skills install design-review
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install design-review

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

作为视觉工作的质量门,自动审核 UI、组件与页面设计。适用于保障设计一致性与用户体验标准。design-review 属于研究检索类 Skill,可作为该场景下的辅助能力补充。可识别布局错位、色彩冲突与交互逻辑问题。需配合截图或浏览器预览使用,纯文本描述易产生误判。建议与开发流程集成,实现持续设计治理。

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 OpenClaw;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 openclaw skills install design-review;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

design-review 怎么安装?

在终端执行 openclaw skills install design-review。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

design-review 支持哪些 AI 工具?

公开资料标注支持 OpenClaw。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

design-review 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

design-review 是免费的吗?

来源标注的许可证是 MIT-0。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

design-review 用的人多吗?

公开数据是累计安装 6,732 次,近一周安装 275 次,下载 2,156 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

design-review 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 OpenClaw 一种宿主,触发方式和使用习惯不用来回切换。
  • 许可证明确为 MIT-0,商用和分发边界好判断。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 OpenClaw,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
design-review

设计评审 · 本页

6,732—只读MIT-0有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

name
design-review
description
>

Design Review Skill

Core Pack — Always Active

This is a core skill. Apply it on ALL visual and frontend work, no exceptions. You do not need permission or a specific trigger to use this.

When to Use

  • Before presenting ANY visual or UX work.
  • Treat this as a quality gate, not optional polish.
  • Sub-agents doing design/frontend work MUST run this before announcing completion.

Pre-Work: Read Before Building

1. Read the project's guidelines

  • Read guidelines.md or equivalent design system doc first if it exists.
  • Follow the project's existing components, tokens, and patterns before inventing anything.
  • If no formal guidelines exist, inspect the existing product and match its logic.

2. Research before designing

  • Check how similar tools solve the same problem before inventing a pattern.
  • Use proven references when they exist.
  • Quality bar references:

- UX Tools — editorial restraint, typography, calm hierarchy - Inflight by Ridd — motion, depth, data viz polish - Linear — dense information, excellent hierarchy, no noise - Vercel dashboard — spacing, typography, dark mode discipline

3. Check design memory

  • Read memory/channels/{channel-name}.md for prior design decisions.
  • If memory says Aaron rejected a pattern, don't repeat it.
  • If a project brain file is linked from channel memory, read that too.

Aaron's Core Principles

  • Restraint IS the design.
  • Spacing is the #1 tell.
  • Typography hierarchy > color for information architecture.
  • Match references at pixel level before adding your own ideas.
  • Existing patterns > new patterns.
  • Interactive elements should feel polished, not dead.
  • If the foundation is wrong, no polish fixes it.
  • Good design is centripetal, not centrifugal.

Reference Files

Read only what the task needs. Keep this SKILL lean, load detail on demand:

  • references/typography.md — hierarchy, scale, pairing, measure
  • references/color.md — restrained palettes, tinted neutrals, contrast, OKLCH
  • references/spacing.md — spacing system, rhythm, grouping, layout density
  • references/motion.md — timing, easing, reduced motion, interactive feel
  • references/anti-patterns.md — patterns Aaron will clock instantly and reject

For sub-agents

  • Read the relevant reference files based on what you're building.
  • New layout or dashboard? Read spacing + anti-patterns.
  • Type-heavy screen? Read typography + spacing.
  • Color or theming work? Read color + anti-patterns.
  • Interactive polish? Read motion + anti-patterns.
  • If in doubt, at minimum read spacing + anti-patterns.

Pre-Flight Checklist

Run this EVERY TIME before presenting work to Aaron.

Step 1: Visual verification

  • [ ] Take a screenshot of the rendered result.
  • [ ] Compare side-by-side with the reference if one exists.
  • [ ] Check the target viewport, not an arbitrary devtools width.

Step 2: Design audit

  • [ ] Spacing check — enough breathing room? Default to more.
  • [ ] Color check — did you add color that wasn't necessary?
  • [ ] Typography check — is hierarchy clear without leaning on color?
  • [ ] Pattern check — are you using the project's existing components?
  • [ ] Interaction check — hover, focus, active states exist and feel intentional.
  • [ ] Integrity check — no placeholders, dead states, broken assets, or missing data handling.

Step 3: Honesty check

  • [ ] Is it actually done?
  • [ ] Does it meet the brief, not an adjacent brief?
  • [ ] Would you be proud to show this to Aaron cold?

Step 4: Run verification scripts

if you have access to the scripts directory, run these before presenting:

# check for common agent anti-patterns
python3 skills/design-review/scripts/anti-pattern-check.py <your-file.tsx>

# verify loading, empty, and error states exist
python3 skills/design-review/scripts/state-check.py <your-file.tsx>

# check semantic HTML, aria labels, alt text, heading hierarchy
python3 skills/design-review/scripts/accessibility-check.py <your-file.tsx>

fix any warnings before presenting. these are the cheapest quality checks — they catch the obvious stuff so the human review can focus on judgment calls.

for CI integration, copy ci/design-eval.py and ci/design-eval.yml into your project to run all three checks on every PR.

Step 5: Present with evidence

  • Screenshot of the result
  • What you referenced
  • Known gaps or uncertainties
  • Link to live/deployed version if applicable

Updating This Skill

  • After Aaron gives design feedback, capture it.
  • Add redirects to references/anti-patterns.md or the relevant reference file.
  • Add project-specific decisions to channel memory.
  • Goal: don't get the same design feedback twice.

平台分布

OpenClaw

73.1%
按下载量换算1,576

安全审计

VirusTotal

通过

ClawScan

可疑

Static analysis

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

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