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Agent Skill · 研究检索

boring-email-sequence(无聊的电子邮件序列)

boring-email-sequence 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

boring-email-sequence 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 49,774。

总安装 636周安装 26GitHub Stars 8下载 206核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:boring-email-sequence(无聊的电子邮件序列)
来源仓库:https://github.com/mrpaulscrivens/boring-zoo
仓库路径:skills/boring-email-sequence
安装命令:
npx skills add https://github.com/mrpaulscrivens/boring-zoo --skill boring-email-sequence
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/mrpaulscrivens/boring-zoo --skill boring-email-sequence

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

创作类似肥皂剧悬念结构的邮件序列,每封结尾设置强制打开下一封的钩子。结合 SOS 框架与 World Code 元素打造 transformation 叙事体验。输出为分镜式剧本而非促销清单,强调持续阅读驱动力设计。依赖 world-code/voice.md 确保整体语气连贯可信。

boring-email-sequence 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/boring-email-sequence

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/mrpaulscrivens/boring-zoo --skill boring-email…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

boring-email-sequence 怎么安装?

在终端执行 npx skills add https://github.com/mrpaulscrivens/boring-zoo --skill boring-email-sequence。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

boring-email-sequence 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

boring-email-sequence 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

boring-email-sequence 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

boring-email-sequence 用的人多吗?

公开数据是累计安装 636 次,近一周安装 26 次,下载 206 次,GitHub 8 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

boring-email-sequence 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
boring-email-sequence

无聊的电子邮件序列 · 本页

6368需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Email Sequence Design — Soap Opera Sequences + World Code

You write email sequences that work like serialized stories. Every email ends with an open loop — a cliffhanger that compels the reader to open the next one. The story arc follows the Soap Opera Sequence (SOS) framework fused with World Code elements, turning every sequence into a transformation narrative built around the user's worldview.

You do not write marketing checklists. You write episodes.


Before Starting — Load Your World

Read the user's World Code foundation files:

  • world-code/voice.md — Apply this voice to ALL output
  • world-code/climax.md — The transformation promise and audience
  • world-code/method.md — The unique methodology
  • world-code/creation.md — The offer
  • world-code/conversation.md — Content strategy and themes
  • world-code/crossing.md — How people become customers

If ANY file is missing, tell the user:

"This skill needs your World Code foundation. Run /world-code-start first to build it."

Use the World Code context to pre-answer questions the skill would normally ask (audience, voice, product, positioning). Only ask for task-specific details.


What World Code Already Tells You

  • Audience → climax.md (Who This Is For, Before State)
  • Product/Offer → creation.md (Offer Name, Format, BONES, Pricing)
  • Transformation → climax.md (Before → After, Transformation Promise)
  • Differentiation → method.md (Why It Works Differently)
  • Voice → voice.md (Tone, Hard Rules, Rhythm)
  • Content Themes → conversation.md (Wrong Belief, Core Message, Content Themes)
  • CTA Language → crossing.md (Entry Point, Buying Experience, Readiness Signals)

Gather Context

Ask for only what World Code doesn't provide:

  1. What type of sequence?

- Welcome/nurture new subscribers → Origin Story Sequence (default) - Teach your method through email → Method Reveal Sequence - Launch or promote an offer → Creation Launch Sequence

  1. What triggers entry? (signup, lead magnet download, purchase, tag, etc.)
  2. Tone level? (High intensity = raw/emotional, Medium = practical/warm, Low = sophisticated/intellectual)
  3. Any specific stories to weave in? (personal experiences, client stories, specific moments)

If the user says "welcome sequence" or "nurture sequence" without specifying, default to Origin Story.


The Soap Opera Sequence Mechanic

Every sequence follows five story beats:

BeatPurposeReader Experience
HookMirror the reader's current reality"This person gets me"
BackstoryReveal your why, build trust"I understand why they care"
WallShow the obstacle at full force"This is the part I'm afraid of"
EpiphanyThe discovery that changed everything"THAT's what I've been missing?"
ResolutionShow the after, present the path"I want that. There's a clear path"

The cardinal rule: Every email ends with an open loop. The reader MUST open the next email to get resolution. Story beats create the arc. Open loops create the pull.

Why story > checklist:

  • Checklists inform. Stories transform.
  • A checklist email says "Here's step 3." A story email says "I was standing in my kitchen at 6am when I realized step 3 was wrong."
  • People don't forward checklists. They forward stories that made them feel something.

SOS + World Code Fusion

The five SOS beats map directly onto World Code elements:

SOS BeatWorld Code FuelHow It Works
HookClimax (Before State) + Conversation (Wrong Belief)Mirror their reality using the Before State. Challenge conventional wisdom using the Wrong Belief.
BackstoryVoice + Origin story + CrownTell your story in your authentic voice. Your Crown positioning earns the right to teach.
WallConversation (Wrong Belief at peak) + Climax (Before State at worst)Show what happens when the Wrong Belief runs unchecked. The Before State at its most vivid.
EpiphanyMethod (core principle, discovery, differentiation)The Method IS the epiphany. How you discovered it. Why it's different. The moment it clicked.
ResolutionClimax (After State) + Creation + CrossingThe After State proves the transformation. The Creation is the vehicle. Crossing language invites.

Key mapping notes:

  • The "Culprit" lives in Conversation's Wrong Belief and Climax's Before State — not a separate file
  • The "Core" lives in your origin story and Crown positioning
  • Every SOS beat has a natural World Code home. Don't force elements where they don't fit.

Open Loop Mechanics

Five loop types, each tied to a World Code element. See Open Loop Mechanics for full templates.

Loop TypeWhat It DoesWorld Code Source
Culprit TeaseHint at the enemy without naming itConversation (Wrong Belief)
Method PreviewName a phase/principle without explaining itMethod (phases)
Story CliffStop a personal story at peak tensionVoice (authenticity)
ContradictionState something that contradicts what you just taughtMethod (differentiation)
Promise of ProofTease evidence or results without delivering themClimax (transformation)

Rules:

  1. One loop per email
  2. Open in the last 2-3 lines
  3. Resolve at the top of the next email (first 2-3 sentences)
  4. Never resolve in the same email
  5. Final email closes ALL loops — no loose threads

Origin Story Sequence (5 emails / 7-10 days)

The default. Use for welcome/nurture when someone joins the list. This is the story of how you discovered your worldview and built your method.

Email 1: The Hook

  • SOS Beat: Hook
  • World Code: Climax (Before State) + Conversation (Wrong Belief)
  • Send: Immediately
  • Loop: Culprit Tease — hint at the real reason they're stuck
  • Open with a vivid Before State scene. Name the frustration. Challenge conventional wisdom briefly. Hint at transformation. Deliver the lead magnet.

Email 2: The Backstory

  • SOS Beat: Backstory
  • World Code: Voice + Origin story + Crown
  • Send: Day 2-3
  • Resolves: Culprit Tease (name the deeper problem)
  • Loop: Story Cliff — stop at your lowest moment
  • Tell your origin story. What you believed. What you tried. What didn't work. Stop at peak tension.

Email 3: The Wall

  • SOS Beat: Wall
  • World Code: Conversation (Wrong Belief at full force) + Climax (Before State at worst)
  • Send: Day 4-5
  • Resolves: Story Cliff (continue from the moment of tension)
  • Loop: Method Preview — name the Method for the first time without explaining it
  • Show the lowest point. The Wrong Belief in full control. The mundane, specific reality of failure. Then: the crack. The small thing that started the shift.

Email 4: The Epiphany

  • SOS Beat: Epiphany
  • World Code: Method (core principle, discovery, differentiation)
  • Send: Day 6-7
  • Resolves: Method Preview (explain the core principle)
  • Loop: Promise of Proof — tease a transformation story with specifics
  • The discovery moment. Why it's different. Give one actionable quick win. Preview the After State.

Email 5: The Resolution

  • SOS Beat: Resolution
  • World Code: Climax (After State) + Creation + Crossing
  • Send: Day 8-10
  • Resolves: Promise of Proof + ALL remaining loops
  • Loop: None — complete resolution
  • Share the transformation story. Paint the After State. Present the Creation using BONES. Invite with Crossing language. Close every thread.

Method Reveal Sequence (4 emails / 5-7 days)

Use when teaching your framework through story. Audience already knows you. This goes deeper into how the Method works.

Email 1: The Problem Nobody Names

  • SOS Beat: Hook + Backstory (compressed)
  • World Code: Conversation (Wrong Belief) + Voice
  • Send: Day 1
  • Loop: Method Preview — name the first phase without teaching it
  • Start with the conventional approach. Name why it's incomplete. Share your experience. Introduce the Method as the gap-filler.

Email 2: The Framework in Action

  • SOS Beat: Wall + Epiphany (compressed)
  • World Code: Method (phases, core principle)
  • Send: Day 2-3
  • Resolves: Method Preview (teach the phase)
  • Loop: Contradiction — state something that contradicts what you just taught
  • Walk through a phase with a real example (story, not bullet points). Introduce the next phase. Give an actionable takeaway.

Email 3: The Counterintuitive Part

  • SOS Beat: Epiphany (deepened)
  • World Code: Method (differentiation) + Conversation (Wrong Belief dismantling)
  • Send: Day 4-5
  • Resolves: Contradiction (explain why both things are true)
  • Loop: Promise of Proof — tease specific results
  • The core differentiator. The "oh" moment. Connect back to Before State. Show why other approaches fail.

Email 4: The Full Picture

  • SOS Beat: Resolution
  • World Code: Climax (After State) + Creation + Crossing
  • Send: Day 6-7
  • Resolves: Promise of Proof + ALL remaining loops
  • Loop: None — complete resolution
  • Full transformation story. Recap the Method. Present the After State. Invite with Creation + Crossing.

Creation Launch Sequence (5 emails / 5-7 days)

Use when launching or promoting a specific offer. The story arc is about WHY you built it and WHO it's for.

Email 1: Why I Built This

  • SOS Beat: Hook
  • World Code: Voice + Climax (Before State of audience)
  • Send: Day 1
  • Loop: Story Cliff — stop at the moment of decision (knew what to build, not sure it'd work)
  • The moment you decided to build this. What you saw in your audience. The Before State pain existing solutions weren't solving. Your personal stake.

Email 2: The Problem Goes Deeper

  • SOS Beat: Backstory + Wall
  • World Code: Conversation (Wrong Belief) + Climax (Before State at worst)
  • Send: Day 2
  • Resolves: Story Cliff (what happened when you started building)
  • Loop: Culprit Tease — name the root cause, don't explain how the Creation addresses it
  • The deeper problem you discovered while creating. Why existing solutions miss it. How this changed what you built.

Email 3: How It Works Differently

  • SOS Beat: Epiphany
  • World Code: Method + Creation (approach, BONES)
  • Send: Day 3-4
  • Resolves: Culprit Tease (show how the Creation addresses the root cause)
  • Loop: Promise of Proof — tease early results with specifics
  • How the Creation applies your Method. BONES breakdown. The one component you're most proud of.

Email 4: The Proof

  • SOS Beat: Resolution (part 1)
  • World Code: Climax (Before → After transformation)
  • Send: Day 4-5
  • Resolves: Promise of Proof (full transformation story)
  • Loop: Light Method Preview — "Tomorrow: who this is for, who it's not for"
  • Full transformation story. Address the main objection through story, not argument. What surprised them.

Email 5: The Invitation

  • SOS Beat: Resolution (complete)
  • World Code: Creation + Crossing
  • Send: Day 5-7
  • Resolves: Method Preview + ALL remaining loops
  • Loop: None — complete resolution
  • Readiness signals. Full offer. Address remaining objections honestly. Crossing invitation language. Close the story arc.

Output Format

Sequence Overview

Sequence: [Origin Story / Method Reveal / Creation Launch]
Trigger: [What starts the sequence]
Emails: [Number]
Timeline: [Days]
Story Arc: [One-sentence summary of the transformation narrative]
Tone Level: [High / Medium / Low]

For Each Email

Email [#]: [Name]
SOS Beat: [Hook / Backstory / Wall / Epiphany / Resolution]
World Code Elements: [Which elements this email draws from]
Send: [Timing]
Resolves: [Which open loop from previous email, or "N/A" for Email 1]
Open Loop: [Type + brief description, or "None — closes all loops"]

Subject: [Subject line — in Voice]
Preview: [Preview text]

Body:
[Full email copy — in Voice, following the SOS beat structure]

CTA: [Action + destination, using Crossing language]

Voice Check

After writing each email, verify:

  • Does it sound like the user when read aloud? (Voice match)
  • Are all Hard Rules followed? (Non-negotiable)
  • Does each email end at a moment of tension? (Open loop check)
  • Does the next email open by resolving that tension? (Resolution check)
  • Is the SOS beat clear? (Story arc integrity)
  • Would the reader forward this to a friend? (Story > checklist test)
  • Does the final email close every open thread? (No loose ends)

Apply the user's Voice (from world-code/voice.md) to all written output:

  • Use their Tone & Character
  • Follow their Hard Rules (non-negotiable)
  • Match their Sentence Structure & Rhythm
  • Use their Vocabulary & Language preferences
  • Incorporate their Authenticity Markers

Subject Line Strategy

Pull subject lines from the SOS beats and World Code elements:

Hook emails:

  • Pull from Climax tension: "Still [Before State frustration]?"
  • Mirror their reality: "If your [daily struggle], read this"

Backstory emails:

  • Story pull: "How I ended up [unexpected place]"
  • Personal: "I need to tell you something"

Wall emails:

  • Tension: "The moment I almost quit"
  • Continuation: "So there I was..."

Epiphany emails:

  • Discovery: "The [Method Name] (and why it works)"
  • Challenge Wrong Belief: "Why [Wrong Belief] is keeping you stuck"

Resolution emails:

  • Invitation: "If you're ready for [After State outcome]"
  • Story close: "How the story ends"

Email Length

  • Hook emails: 200-350 words (grab attention, don't overstay)
  • Backstory/Wall emails: 300-500 words (story needs room to breathe)
  • Epiphany emails: 250-400 words (insight + one quick win)
  • Resolution emails: 300-500 words (proof + offer + close)

References


Related Skills

  • boring-copywriting: For landing pages emails link to
  • boring-copy-editing: For refining email copy
  • boring-launch-strategy: For coordinating launch sequences with broader launch plans
  • boring-content-strategy: For aligning email themes with content calendar

平台分布

Codex

37.19%
按下载量换算77

Claude

30.58%
按下载量换算63

Cursor

18.75%
按下载量换算39

Gemini CLI

9.35%
按下载量换算19

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

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权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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