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animation-principles---refresher动画原理复习

Agent Skill

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

总安装

4,185

周安装

199

GitHub Stars

35

下载量

2,411
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

3

许可证

MIT

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:animation-principles---refresher(动画原理复习)
来源仓库:https://github.com/dylantarre/animation-principles
仓库路径:skills/animation-principles---refresher
安装命令:
npx skills add https://github.com/dylantarre/animation-principles --skill 'Animation Principles - Refresher'
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/dylantarre/animation-principles --skill 'Animation Principles - Refresher'

简介

为已有基础的动画师提供原理要点速查清单,强化关键细节记忆。

  • 适用于项目中期回顾、团队协作沟通及渲染问题排查时的快速参考。
  • 列出常见错误模式与检查项,如体积变化是否一致、预期动作方向是否正确。
  • 通过 GitHub 安装获取速查表,使用时需结合具体帧率与时间轴进行校准。
  • 建议定期对照清单自查,提升动作连贯性与视觉说服力。

SKILL.md

Quick Principles Refresher

You know these. Here's the checklist.

The 12

  1. Squash/Stretch - Volume constant, shape varies. Check your impacts and fast motion.
  2. Anticipation - Is the audience prepared? Opposite direction, proportional to action.
  3. Staging - Silhouette test. One idea. Where's the eye going?
  4. Straight Ahead / Pose to Pose - Right method for this shot? Maybe hybrid.
  5. Follow Through / Overlap - Does everything stop at once? (It shouldn't.) Hierarchy: root leads, tips lag.
  6. Slow In / Out - Checked your spacing charts? Bunched at ends, spread in middle.
  7. Arcs - Track the paths. Everything curves unless intentionally broken.
  8. Secondary Action - Supporting, not competing. Add after primary works.
  9. Timing - Frame count matches intent? Weight, mood, pacing all live here.
  10. Exaggeration - Did you push it enough? (Probably not.) Find real, then go 20% past.
  11. Solid Drawing - Does it have weight? Volume consistent through motion?
  12. Appeal - Would you watch this? Clear shapes, readable pose, distinctive design?

Quick Diagnosis

Floaty? Check timing and slow in/out. Probably too even.

Stiff? Add overlap. Offset timing. Break symmetry.

Confusing? Staging issue. Simplify. One idea per shot.

Mechanical? Arcs are probably too straight. Add anticipation variety.

Dead? Secondary action missing. Overlap insufficient.

Boring? Push exaggeration. Check appeal. Vary timing.

Shot Checklist

Before calling it done:

  • Silhouette reads
  • Arcs tracked
  • Spacing varied (slow in/out)
  • Overlap on all appendages
  • Secondary action supports (doesn't compete)
  • Exaggeration appropriate to style
  • Timing matches weight and mood
  • Anticipation proportional
  • Volume consistent
  • Appeal present

Principle Priority by Shot Type

Action: Timing > Arcs > Anticipation > Squash/Stretch Dialogue: Staging > Secondary > Timing > Appeal Comedy: Timing > Exaggeration > Anticipation > Staging Subtle acting: Secondary > Overlap > Timing > Staging

Trust your instincts. You've done this. This is just calibration.

适合场景

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能力概览

能力 1

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能力 2

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能力 3

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能力 4

补充不同宿主或平台的使用分布数据

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Claude Code

29.03%
按下载量换算700

Codex

22.84%
按下载量换算551

OpenCode

17.01%
按下载量换算410

Antigravity

13.63%
按下载量换算329

windsurf

7.78%
按下载量换算188

Gemini CLI

3.92%
按下载量换算95

安全审计

暂无安全审计结果可展示。

权限和风险

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安装前确认

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来源信息

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