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tdd时差

Agent Skill

tdd 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

222

周安装

9

GitHub Stars

1

下载量

70
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:tdd(时差)
来源仓库:https://github.com/yldgio/vibe-grimoire
仓库路径:skills/tdd
安装命令:
npx skills add https://github.com/yldgio/vibe-grimoire --skill tdd
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/yldgio/vibe-grimoire --skill tdd

简介

tdd 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中快速定位候选结果。

  • 适用于需要根据关键词或任务场景筛选信息的场景,如测试用例搜索。
  • 通过来源仓库和安装命令提供具体用法参考。
  • 安装命令:npx skills add https://github.com/yldgio/vibe-grimoire --skill tdd。
  • 建议确认权限范围和维护状态,避免触发不必要的联网操作。

SKILL.md

Test-Driven Development

Philosophy

Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.

Good tests are integration-style: they exercise real code paths through public APIs. They describe *what* the system does, not *how* it does it. A good test reads like a specification — "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.

Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.

See tests.md for examples and mocking.md for mocking guidelines.

Anti-Pattern: Horizontal Slices

DO NOT write all tests first, then all implementation. This is "horizontal slicing" — treating RED as "write all tests" and GREEN as "write all code."

This produces bad tests:

  • Tests written in bulk test *imagined* behavior, not *actual* behavior
  • You end up testing the *shape* of things (data structures, function signatures) rather than user-facing behavior
  • Tests become insensitive to real changes — they pass when behavior breaks, fail when behavior is fine
  • You outrun your headlights, committing to test structure before understanding the implementation

Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.

WRONG (horizontal):
  RED:   test1, test2, test3, test4, test5
  GREEN: impl1, impl2, impl3, impl4, impl5

RIGHT (vertical):
  RED→GREEN: test1→impl1
  RED→GREEN: test2→impl2
  RED→GREEN: test3→impl3
  ...

Reference Files

FileWhen to read
tests.mdExamples of good vs bad tests
mocking.mdWhen and how to mock; designing mockable interfaces
interface-design.mdDesigning interfaces for testability
deep-modules.mdDepth over breadth — small interface, deep implementation
refactoring.mdWhat to look for in the refactor step

Workflow

1. Explore the codebase

Use a subagent to understand the existing context before writing any tests. Look for:

  • Which test framework is in use? (jest, pytest, vitest, xunit, go test, etc.)
  • How are test files structured and named? (e.g. *.test.ts, tests/, *_test.go)
  • Are there existing similar tests to use as prior art?
  • What is the module under test and what are its current dependencies?

Matching the existing patterns matters — tests that look alien to the codebase don't get maintained.

2. Plan

Before writing any code:

  • Confirm with the user what interface changes are needed
  • Confirm with the user which behaviors to test (prioritize)
  • Identify opportunities for deep modules (small interface, deep implementation)
  • Design interfaces for testability
  • List the behaviors to test as plain-English descriptions, not implementation steps
  • Get user approval on the plan before writing a line

You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.

Existing code with no tests? Write characterization tests first — tests that encode the *current* behavior without changing it. These lock in the baseline and give you a safety net before any refactoring begins. Only add new behavior after the baseline is secured.

Ask: *"What should the public interface look like? Which behaviors are most important to test?"*

3. Tracer Bullet

Write ONE test that confirms ONE thing about the system:

RED:   Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes

The tracer bullet does more than verify one behavior — it proves the infrastructure works: the test runner finds tests, assertions resolve correctly, and the module under test can be imported. If it fails for non-logic reasons (import errors, configuration issues, missing test setup), you have a wiring problem to fix before any other tests will help. Isolating this risk first saves significant debugging time.

4. Incremental Loop

For each remaining behavior:

RED:   Write next test → fails
GREEN: Minimal code to pass → passes

Rules — and why each one matters:

  • One test at a time — forces full understanding of one behavior before moving on; writing multiple tests at once leads to over-specifying the interface before you understand what it needs to be
  • Only enough code to pass the current test — extra code is speculation about future requirements; without test pressure it becomes unverified complexity that accumulates into design debt
  • Don't anticipate future tests — the interface should emerge from actual needs, not imagined ones; speculative design almost always has to be undone later
  • Keep tests focused on observable behavior — tests tied to internal structure become a refactoring tax: every internal change requires updating tests even when no behavior changed

5. Refactor

After all tests pass, look for refactor candidates:

  • Extract duplication
  • Deepen modules (move complexity behind simple interfaces)
  • Apply SOLID principles where natural
  • Consider what the new code reveals about adjacent existing code
  • Run tests after each refactor step — each step should stay green

Never refactor while RED. Get to GREEN first, then clean up.

Checklist Per Cycle

[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive an internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added

适合场景

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02

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03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

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能力 2

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能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.53%
按下载量换算24

Claude

30.36%
按下载量换算21

Cursor

16.66%
按下载量换算12

Gemini CLI

9.34%
按下载量换算7

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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