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Agent Skill · 开发

yc-sv-development-framework(yc sv 开发框架)

yc-sv-development-framework 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

yc-sv-development-framework 是开发类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在开发类的 21,746 个 Skill 里排第 16,756。

总安装 470周安装 20GitHub Stars 10下载 165核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:yc-sv-development-framework(yc sv 开发框架)
来源仓库:https://github.com/founderjourney/claude-skills
仓库路径:skills/yc-sv-development-framework
安装命令:
npx skills add https://github.com/founderjourney/claude-skills --skill yc-sv-development-framework
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/founderjourney/claude-skills --skill yc-sv-development-framework

这个 Skill 是做什么的

开发类 Skill 面向写代码、改代码和排查问题,一般会读写仓库文件,部分还会执行构建或测试命令。

yc-sv-development-framework 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。

适用于 YC SV 开发框架相关的代码协作与仓库管理任务,可结合来源仓库和原始 README 核验具体用法。通过 npx skills add 命令从 GitHub 仓库安装,支持主流宿主环境集成。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写操作。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/yc-sv-development-framework

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/founderjourney/claude-skills --skill yc-sv-dev…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

yc-sv-development-framework 怎么安装?

在终端执行 npx skills add https://github.com/founderjourney/claude-skills --skill yc-sv-development-f…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

yc-sv-development-framework 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

yc-sv-development-framework 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

yc-sv-development-framework 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

yc-sv-development-framework 用的人多吗?

公开数据是累计安装 470 次,近一周安装 20 次,下载 165 次,GitHub 10 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

yc-sv-development-framework 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理开发类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

开发类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
skill-vetter

技能审查员 · OpenClaw

8,779,018986操作浏览器MIT-0通过
ontology

本体论 · OpenClaw

6,636,960576只读MIT-0通过
entra-app-registration

内部应用程序注册 · Codex、Claude

6,631,872764接触敏感数据未明确通过
entra-app-registration

内部应用程序注册 · Codex、Claude

3,757,680201接触敏感数据未明确通过
nano-banana-pro

纳米香蕉专业版 · OpenClaw

3,526,898364接触敏感数据MIT-0有提醒
yc-sv-development-framework

yc sv 开发框架 · 本页

47010只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

YC/SV Development Framework

Decision-making framework based on principles from Y Combinator founders and Silicon Valley leaders.

THE CENTRAL QUESTION

Before any technical decision, ask:

"Does this help us make something people want?" (Paul Graham, YC motto) "Will this help the next customer pay?"

If the answer isn't clearly YES, you probably shouldn't do it.


CORE PRINCIPLES

1. Ship > Perfect (Michael Seibel)

"Launch something bad quickly" - Michael Seibel, YC
"If you walk away with one thing: launch something bad quickly"
  • Launch MVP in days, not weeks
  • Iterate based on real feedback
  • Your first version MUST be embarrassing

2. Validation > Architecture (Patrick Collison)

Patrick Collison built Stripe with Ruby + MongoDB, not "elegant" technology.
"Every time there's a super elegant way to do things and a practical, pragmatic way,
we're just gonna cut the corner—at least until we validate there's actual user value."
  • Ugly code that works > elegant code that doesn't exist
  • Don't optimize prematurely
  • Solve the problem first, refactor later (if necessary)

3. Do Things That Don't Scale (Paul Graham)

Brian Chesky at Airbnb: do things manually until it hurts, then automate.
Stripe founders installed the product in person ("Collison installation").
  • Manual processes are FINE at the start
  • Don't automate until the manual process is a real bottleneck
  • Use "Collison installation": set up customers manually one by one

4. Default Alive or Dead (Paul Graham)

Ask yourself: "If I don't raise more money, will I reach profitability before running out of runway?"
  • If you're "default dead", NOTHING matters except changing that
  • Fancy features are irrelevant if the business dies

5. Founder Mode (Brian Chesky)

Brian Chesky at his YC 2024 talk: the best founders are in the details.
Great leadership is presence, not absence. Know the work, not just "manage people".
  • Being in the details is NOT micromanagement
  • Know the code, the product, the customers

DECISION FRAMEWORK

Question 1: Is it currently working?

YES it works → DON'T TOUCH IT
"If it works, don't touch it"

Question 2: Are users/customers complaining?

NO complaints → Not a priority
YES complaints → Evaluate revenue impact

Question 3: Does it block revenue?

YES blocks revenue → P0 (do it TODAY)
NO doesn't block → P1 or P2

Question 4: How many users does it affect?

10 users who LOVE the product > 1000 who "kinda like it"
- Michael Seibel

PRIORITIES (P0/P1/P2)

P0 - Do TODAY

  • Bug losing money/customers
  • System down
  • Exploitable security vulnerability
  • Feature blocking first payment

P1 - This week

  • Bug reported by paying customer
  • Feature requested by multiple customers
  • Technical debt causing recurring bugs

P2 - When there's time

  • Refactoring "to clean up"
  • Tests for code that works
  • CI/CD improvements
  • Documentation

NEVER

  • Rewrite something that works
  • Add features nobody asked for
  • "Improvements" without a real problem to solve

TECHNICAL DEBT

When to ACCEPT technical debt

Technical debt is leverage - most startups need it.
  • To ship faster
  • To validate hypotheses
  • When the cost of NOT having it is greater than the interest

When to PAY technical debt

  • When it becomes a bottleneck for new features
  • When it causes recurring bugs (high "interest")
  • When 20% of the code causes 80% of the pain (Pareto)

When to IGNORE technical debt

  • If the code works and nobody touches it
  • If the business might die before it matters
  • If it doesn't affect customers

QUICK TECHNICAL DECISIONS

Add tests?

Tests for critical payment code: YES
Tests for UI that changes every week: NO
Tests after production bug: YES
Tests "for best practices": NO

Refactor?

If current code blocks needed feature: YES
If it "looks ugly" but works: NO
If it causes recurring bugs: YES
If it "would be more elegant": NO

Add CI/CD?

If manual deploy takes >30min: YES
If there are <10 deploys/month: NO
If deploy errors are common: YES
If the team is 1-2 people: PROBABLY NO

New dependency/framework?

Solves real problem you have TODAY: YES
"Would be useful in the future": NO
Team already knows it: BONUS
Nobody knows it: CAUTION

COMMUNICATING DECISIONS

With non-technical stakeholders (Sam Altman)

"Listen to everyone. Then make your own decision."
"It's better to make a decision and be wrong than to equivocate."
  1. Listen to the business problem
  2. Propose simple technical solution
  3. Give realistic timeline (and meet it)
  4. DON'T ask permission for technical decisions

When to say NO

  • "That would require rewriting X, which works fine"
  • "We can do it, but it would delay Y which is more important"
  • "The simple version takes 2 days, the 'correct' one takes 2 weeks"

METRICS THAT MATTER

"Choose 1-2 key metrics. Decide based nearly exclusively on how tasks impact those metrics"
- Michael Seibel

For B2B SaaS:

  1. MRR (Monthly Recurring Revenue)
  2. Churn rate

For Marketplace:

  1. GMV (Gross Merchandise Value)
  2. Take rate

For Consumer:

  1. DAU/MAU
  2. Retention D7/D30

DON'T measure:

  • Lines of code
  • Test coverage (except as a signal)
  • Team "velocity"
  • Story points

EXECUTIVE SUMMARY

do:
  - Ship fast, iterate based on data
  - Solve real problems for real users
  - Ugly code that works > elegant code that doesn't exist
  - Manual first, automate when it hurts

dont:
  - Refactor code that works
  - Add features nobody asked for
  - Optimize before having users
  - "Best practices" without a real problem

guiding_questions:
  - "Will this help the next customer pay?"
  - "How many users are complaining about this?"
  - "What happens if we DON'T do this?"
  - "What's the simplest version that solves the problem?"

SOURCES

Principles extracted from:

  • Paul Graham (YC Co-founder): paulgraham.com
  • Sam Altman (ex-YC President): blog.samaltman.com
  • Michael Seibel (YC Partner Emeritus, Former CEO): michaelseibel.com
  • Patrick Collison (Stripe CEO): Interviews and Stripe culture
  • Brian Chesky (Airbnb CEO): "Founder Mode" talk at YC 2024

平台分布

Codex

35.74%
按下载量换算59

Claude

29.62%
按下载量换算49

Cursor

19.42%
按下载量换算32

Gemini CLI

8.99%
按下载量换算15

安全审计

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Socket

通过

Snyk

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权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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