Token导航 LogoToken导航

Agent Skill · 研究检索

wildworld-dataset(野生世界数据集)

用于辅助数据整理、表格处理、CSV/Excel 分析、指标计算和图表准备。它适合让 Agent 清洗字段、汇总数据、发现异常、生成统计口径或把分析结果转成可读说明。使用时需要确认数据来源、字段含义和时间范围,避免把样本数据当全量事实;涉及敏感数据、导出文件或批量写回时,应先确认权限和脱敏边界。

wildworld-dataset 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 10,825。

总安装 12,066周安装 513GitHub Stars 39下载 4,227核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:wildworld-dataset(野生世界数据集)
来源仓库:https://github.com/aradotso/trending-skills
仓库路径:skills/wildworld-dataset
安装命令:
npx skills add https://github.com/aradotso/trending-skills --skill wildworld-dataset
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/aradotso/trending-skills --skill wildworld-dataset

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

wildworld-dataset 用于辅助数据整理、表格处理、CSV/Excel 分析、指标计算和图表准备。它适合让 Agent 清洗字段、汇总数据、发现异常、生成统计口径或把分析结果转成可读说明。

使用时需要确认数据来源、字段含义和时间范围,避免把样本数据当全量事实;涉及敏感数据、导出文件或批量写回时,应先确认权限和脱敏边界。当前底部简介为空,原始 SKILL.md 摘录未提供。暂无其他已知细节。

来源仓库内路径:skills/wildworld-dataset

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/aradotso/trending-skills --skill wildworld-dat…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

wildworld-dataset 怎么安装?

在终端执行 npx skills add https://github.com/aradotso/trending-skills --skill wildworld-dataset。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

wildworld-dataset 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

wildworld-dataset 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

wildworld-dataset 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

wildworld-dataset 用的人多吗?

公开数据是累计安装 12,066 次,近一周安装 513 次,下载 4,227 次,GitHub 39 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

wildworld-dataset 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
wildworld-dataset

野生世界数据集 · 本页

12,06639需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

WildWorld Dataset Skill

Skill by ara.so — Daily 2026 Skills collection.

What WildWorld Is

WildWorld is a large-scale action-conditioned world modeling dataset automatically collected from a photorealistic AAA action role-playing game (ARPG). It is designed for training and evaluating dynamic world models — generative models that predict future game states given past observations and player actions.

Key Statistics

PropertyValue
Total frames108M+
Actions450+ semantically meaningful
Monster species29
Player characters4
Weapon types4
Distinct stages5
Max clip length30+ minutes continuous

Per-Frame Annotations

Every frame includes:

  • Character skeletons — joint positions for player and monsters
  • Actions & states — HP, animation state, stamina, etc.
  • Camera poses — position, rotation, field of view
  • Depth maps — monocular depth for each frame
  • Hierarchical captions — action-level and sample-level natural language descriptions

Project Status

⚠️ As of March 2026, the dataset and WildBench benchmark have not yet been released. Monitor the repository for updates.
# Watch the repository for dataset release
# https://github.com/ShandaAI/WildWorld

Repository Setup

# Clone the repository
git clone https://github.com/ShandaAI/WildWorld.git
cd WildWorld

# Install dependencies (when benchmark code is released)
pip install -r requirements.txt

Expected Dataset Structure

Based on the paper and framework description, the dataset is expected to follow this structure:

WildWorld/
├── data/
│   ├── sequences/
│   │   ├── stage_01/
│   │   │   ├── clip_000001/
│   │   │   │   ├── frames/          # RGB frames (e.g., PNG)
│   │   │   │   ├── depth/           # Depth maps
│   │   │   │   ├── skeleton/        # Per-frame skeleton JSON
│   │   │   │   ├── states/          # HP, animation, stamina JSON
│   │   │   │   ├── camera/          # Camera pose JSON
│   │   │   │   └── actions/         # Action label files
│   │   │   └── clip_000002/
│   │   └── stage_02/
│   └── captions/
│       ├── action_level/            # Per-action descriptions
│       └── sample_level/            # Clip-level descriptions
├── benchmark/
│   └── wildbench/                   # WildBench evaluation code
├── assets/
│   └── framework-arxiv.png
├── LICENSE
└── README.md

Working with the Dataset (Anticipated API)

Loading Frame Annotations

import json
import os
from pathlib import Path
from PIL import Image
import numpy as np

class WildWorldClip:
    """Helper class to load a WildWorld clip and its annotations."""

    def __init__(self, clip_dir: str):
        self.clip_dir = Path(clip_dir)
        self.frames_dir = self.clip_dir / "frames"
        self.depth_dir = self.clip_dir / "depth"
        self.skeleton_dir = self.clip_dir / "skeleton"
        self.states_dir = self.clip_dir / "states"
        self.camera_dir = self.clip_dir / "camera"
        self.actions_dir = self.clip_dir / "actions"

    def get_frame(self, frame_id: int) -> Image.Image:
        frame_path = self.frames_dir / f"{frame_id:06d}.png"
        return Image.open(frame_path)

    def get_depth(self, frame_id: int) -> np.ndarray:
        depth_path = self.depth_dir / f"{frame_id:06d}.npy"
        return np.load(depth_path)

    def get_skeleton(self, frame_id: int) -> dict:
        skeleton_path = self.skeleton_dir / f"{frame_id:06d}.json"
        with open(skeleton_path) as f:
            return json.load(f)

    def get_state(self, frame_id: int) -> dict:
        """Returns HP, animation state, stamina, etc."""
        state_path = self.states_dir / f"{frame_id:06d}.json"
        with open(state_path) as f:
            return json.load(f)

    def get_camera(self, frame_id: int) -> dict:
        """Returns camera position, rotation, and FOV."""
        camera_path = self.camera_dir / f"{frame_id:06d}.json"
        with open(camera_path) as f:
            return json.load(f)

    def get_action(self, frame_id: int) -> dict:
        action_path = self.actions_dir / f"{frame_id:06d}.json"
        with open(action_path) as f:
            return json.load(f)

    def iter_frames(self, start: int = 0, end: int = None):
        """Iterate over all frames in the clip."""
        frame_files = sorted(self.frames_dir.glob("*.png"))
        for frame_path in frame_files[start:end]:
            frame_id = int(frame_path.stem)
            yield {
                "frame_id": frame_id,
                "frame": self.get_frame(frame_id),
                "depth": self.get_depth(frame_id),
                "skeleton": self.get_skeleton(frame_id),
                "state": self.get_state(frame_id),
                "camera": self.get_camera(frame_id),
                "action": self.get_action(frame_id),
            }

# Usage
clip = WildWorldClip("data/sequences/stage_01/clip_000001")
for sample in clip.iter_frames(start=0, end=100):
    frame_id = sample["frame_id"]
    state = sample["state"]
    action = sample["action"]
    print(f"Frame {frame_id}: HP={state.get('hp')}, Action={action.get('name')}")

PyTorch Dataset

import torch
from torch.utils.data import Dataset, DataLoader
from pathlib import Path
import json
import numpy as np
from PIL import Image
import torchvision.transforms as T

class WildWorldDataset(Dataset):
    """
    PyTorch Dataset for WildWorld action-conditioned world modeling.

    Returns sequences of (frames, actions, states) for next-frame prediction.
    """

    def __init__(
        self,
        root_dir: str,
        sequence_length: int = 16,
        image_size: tuple = (256, 256),
        stage: str = None,
        split: str = "train",
    ):
        self.root_dir = Path(root_dir)
        self.sequence_length = sequence_length
        self.image_size = image_size

        self.transform = T.Compose([
            T.Resize(image_size),
            T.ToTensor(),
            T.Normalize(mean=[0.485, 0.456, 0.406],
                        std=[0.229, 0.224, 0.225]),
        ])

        # Discover all clips
        self.clips = self._discover_clips(stage, split)
        self.samples = self._build_sample_index()

    def _discover_clips(self, stage, split):
        clips = []
        stage_dirs = (
            [self.root_dir / "data" / "sequences" / stage]
            if stage
            else sorted((self.root_dir / "data" / "sequences").iterdir())
        )
        for stage_dir in stage_dirs:
            if stage_dir.is_dir():
                for clip_dir in sorted(stage_dir.iterdir()):
                    if clip_dir.is_dir():
                        clips.append(clip_dir)
        # Simple train/val split
        split_idx = int(len(clips) * 0.9)
        return clips[:split_idx] if split == "train" else clips[split_idx:]

    def _build_sample_index(self):
        """Build index of (clip_dir, start_frame) pairs."""
        samples = []
        for clip_dir in self.clips:
            frames = sorted((clip_dir / "frames").glob("*.png"))
            n_frames = len(frames)
            for start in range(0, n_frames - self.sequence_length, self.sequence_length // 2):
                samples.append((clip_dir, start))
        return samples

    def __len__(self):
        return len(self.samples)

    def __getitem__(self, idx):
        clip_dir, start = self.samples[idx]
        frames_dir = clip_dir / "frames"
        frame_files = sorted(frames_dir.glob("*.png"))[start:start + self.sequence_length]

        frames, actions, states = [], [], []
        for frame_path in frame_files:
            frame_id = int(frame_path.stem)

            # Load RGB frame
            img = Image.open(frame_path).convert("RGB")
            frames.append(self.transform(img))

            # Load action
            action_path = clip_dir / "actions" / f"{frame_id:06d}.json"
            with open(action_path) as f:
                action_data = json.load(f)
            actions.append(action_data.get("action_id", 0))

            # Load state
            state_path = clip_dir / "states" / f"{frame_id:06d}.json"
            with open(state_path) as f:
                state_data = json.load(f)
            states.append([
                state_data.get("hp", 1.0),
                state_data.get("stamina", 1.0),
                state_data.get("animation_id", 0),
            ])

        return {
            "frames": torch.stack(frames),            # (T, C, H, W)
            "actions": torch.tensor(actions, dtype=torch.long),   # (T,)
            "states": torch.tensor(states, dtype=torch.float32),  # (T, S)
        }

# Usage
dataset = WildWorldDataset(
    root_dir="/path/to/WildWorld",
    sequence_length=16,
    image_size=(256, 256),
    split="train",
)

loader = DataLoader(dataset, batch_size=4, shuffle=True, num_workers=4)

for batch in loader:
    frames = batch["frames"]   # (B, T, C, H, W)
    actions = batch["actions"] # (B, T)
    states = batch["states"]   # (B, T, S)
    print(f"Frames: {frames.shape}, Actions: {actions.shape}")
    break

Filtering by Action Type

# Action categories in WildWorld
ACTION_CATEGORIES = {
    "movement": ["walk", "run", "sprint", "dodge", "jump"],
    "attack": ["light_attack", "heavy_attack", "combo_finisher"],
    "skill": ["skill_cast_1", "skill_cast_2", "skill_cast_3", "skill_cast_4"],
    "defense": ["block", "parry", "guard"],
    "idle": ["idle", "idle_combat"],
}

def filter_clips_by_action(dataset_root: str, action_category: str) -> list:
    """Find all frame indices that contain a specific action category."""
    root = Path(dataset_root)
    results = []
    target_actions = ACTION_CATEGORIES.get(action_category, [])

    for clip_dir in root.glob("data/sequences/**"):
        if not clip_dir.is_dir():
            continue
        for action_file in sorted((clip_dir / "actions").glob("*.json")):
            with open(action_file) as f:
                data = json.load(f)
            if data.get("action_name") in target_actions:
                results.append({
                    "clip": str(clip_dir),
                    "frame_id": int(action_file.stem),
                    "action": data.get("action_name"),
                })
    return results

# Find all skill cast frames
skill_frames = filter_clips_by_action("/path/to/WildWorld", "skill")
print(f"Found {len(skill_frames)} skill cast frames")

WildBench Evaluation

# WildBench evaluates world models on next-frame prediction quality.
# Expected metrics: FVD, PSNR, SSIM, action accuracy

class WildBenchEvaluator:
    """Evaluator for world model predictions on WildBench."""

    def __init__(self, benchmark_dir: str):
        self.benchmark_dir = Path(benchmark_dir)
        self.metrics = {}

    def evaluate(self, model, dataloader):
        from torchmetrics.image import StructuralSimilarityIndexMeasure, PeakSignalNoiseRatio

        ssim = StructuralSimilarityIndexMeasure()
        psnr = PeakSignalNoiseRatio()

        all_psnr, all_ssim = [], []

        for batch in dataloader:
            frames = batch["frames"]       # (B, T, C, H, W)
            actions = batch["actions"]     # (B, T)
            states = batch["states"]       # (B, T, S)

            # Use first T-1 frames to predict the T-th frame
            context_frames = frames[:, :-1]
            context_actions = actions[:, :-1]
            target_frame = frames[:, -1]

            with torch.no_grad():
                predicted_frame = model(context_frames, context_actions, states[:, :-1])

            all_psnr.append(psnr(predicted_frame, target_frame).item())
            all_ssim.append(ssim(predicted_frame, target_frame).item())

        return {
            "PSNR": np.mean(all_psnr),
            "SSIM": np.mean(all_ssim),
        }

Citation

@misc{li2026wildworldlargescaledatasetdynamic,
      title={WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG},
      author={Zhen Li and Zian Meng and Shuwei Shi and Wenshuo Peng and Yuwei Wu and Bo Zheng and Chuanhao Li and Kaipeng Zhang},
      year={2026},
      eprint={2603.23497},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2603.23497},
}

Resources


Troubleshooting

IssueSolution
Dataset not yet availableMonitor the repo; dataset release is pending as of March 2026
Frame loading OOMReduce sequence_length or image_size in the Dataset
Missing annotation filesCheck that all subdirs (frames, depth, skeleton, states, camera, actions) are fully downloaded
Slow DataLoaderIncrease num_workers, use SSD storage, or preprocess to HDF5
Benchmark code not foundThe benchmark/wildbench directory will be released separately — watch the repo

平台分布

Codex

37.77%
按下载量换算1,597

Claude

30.98%
按下载量换算1,310

Cursor

20.3%
按下载量换算858

Gemini CLI

8.73%
按下载量换算369

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

继续浏览同类 Skills