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Agent Skill · 开发

wiggle(wiggle 命令行)

wiggle 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

wiggle 是开发类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在开发类的 21,746 个 Skill 里排第 14,181。

总安装 742周安装 30GitHub Stars 10下载 233核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:wiggle(wiggle 命令行)
来源仓库:https://github.com/talknerdytome-labs/wiggle-claude-skill
仓库路径:skills/wiggle
安装命令:
npx skills add https://github.com/talknerdytome-labs/wiggle-claude-skill --skill wiggle
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/talknerdytome-labs/wiggle-claude-skill --skill wiggle

这个 Skill 是做什么的

开发类 Skill 面向写代码、改代码和排查问题,一般会读写仓库文件,部分还会执行构建或测试命令。

用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态、代码变更或协作事项进行整理。通过 npx skills add 命令从指定仓库安装,需结合原始 README 核验具体用法。

安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。wiggle 属于开发类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/wiggle

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/talknerdytome-labs/wiggle-claude-skill --skill…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

wiggle 怎么安装?

在终端执行 npx skills add https://github.com/talknerdytome-labs/wiggle-claude-skill --skill wiggle。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

wiggle 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

wiggle 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

wiggle 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

wiggle 用的人多吗?

公开数据是累计安装 742 次,近一周安装 30 次,下载 233 次,GitHub 10 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

wiggle 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理开发类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

开发类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
skill-vetter

技能审查员 · OpenClaw

8,779,018986操作浏览器MIT-0通过
ontology

本体论 · OpenClaw

6,636,960576只读MIT-0通过
entra-app-registration

内部应用程序注册 · Codex、Claude

6,631,872764接触敏感数据未明确通过
entra-app-registration

内部应用程序注册 · Codex、Claude

3,757,680201接触敏感数据未明确通过
nano-banana-pro

纳米香蕉专业版 · OpenClaw

3,526,898364接触敏感数据MIT-0有提醒
wiggle

wiggle 命令行 · 本页

74210只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Wiggle Logo Animator

Create professional logo animations using Lottie JSON format. Ingest existing logos (PNG/SVG/JPG) or generate simple text-based logos, then animate them with professionally-crafted motion patterns. Output includes Lottie JSON with automatic GIF preview rendering and optional MP4 export.

When to Use This Skill

Trigger this skill when users request:

  • "Animate my logo" / "Create a logo animation"
  • "Make my logo wiggle/bounce/rotate/pulse"
  • "Animated waveform effect for my logo"
  • "Motion graphics for my brand logo"
  • "Lottie animation for my brand"
  • Logo entrance, loop, or loading animations
  • Any animation effect applied to a provided logo image

Important: This skill outputs standalone animation files (Lottie JSON, GIF, MP4), NOT interactive React/HTML artifacts. If user wants an interactive tool or web component, defer to artifacts-builder skill.


Core Workflow

1. Define Motion Philosophy (30 seconds - MANDATORY!)

Before creating any animation, answer these three questions:

  1. What personality does this brand have? (playful, professional, bold, elegant, innovative, trustworthy)
  2. What emotion should the animation evoke? (excitement, trust, creativity, confidence, curiosity)
  3. What motion metaphor fits? (organic growth, mechanical precision, energetic burst, elegant reveal, rhythmic pulse)

Example: "Canva = Creative tool brand → Playful energy + organic growth → Simultaneous entrance with pulse"

See Animation Philosophy section below for detailed framework.


2. Analyze Logo Structure (30 seconds - MANDATORY!)

Before creating animation, understand what you're working with:

# For SVG logos - identify elements
python scripts/extract_svg_elements.py logo.svg --list

Quick decision tree:

Logo has text?
  ├─ YES → Read references/text_animation_guide.md FIRST
  └─ NO  → Continue with standard workflow

Multiple elements (icon + text)?
  ├─ YES → Extract separately, decide timing (simultaneous vs staggered)
  └─ NO  → Animate as single unit

SVG or PNG?
  ├─ SVG → Can extract elements cleanly
  └─ PNG → Limited to single-logo animations

3. Prepare Assets

# Single logo (simple animation)
python scripts/prepare_logo.py logo.png --max-size 500 --optimize
# Creates: logo_optimized.png (30-50KB) + logo_base64.txt

# Multi-element logo (extract FIRST, then convert)
python scripts/extract_svg_elements.py logo.svg --output-dir ./elements/
python scripts/prepare_logo.py elements/icon.svg --max-size 200
python scripts/prepare_logo.py elements/text.svg --max-size 250

Size guidelines:

  • Full logo (single): 500-600px
  • Icon elements: 100-200px
  • Text elements: 200-300px

4. Create Lottie JSON Animation

Use EXTERNAL references during development:

{
  "v": "5.7.4",
  "fr": 60,
  "ip": 0,
  "op": 180,
  "w": 800,
  "h": 800,
  "layers": [{
    "ind": 1,
    "ty": 2,
    "nm": "Logo",
    "refId": "logo_image",
    "ks": {
      "o": {
        "a": 1,
        "k": [
          {"t": 0, "s": [0], "e": [100], "i": {"x": [0.42], "y": [1]}, "o": {"x": [0.58], "y": [0]}},
          {"t": 60, "s": [100]}
        ]
      }
    }
  }],
  "assets": [{"id": "logo_image", "w": 512, "h": 512, "p": "logo_optimized.png", "e": 0}]
}

Critical: Use "e": 0 (external reference) during development to avoid Cairo memory errors.

See Animation Patterns below for common effects, or references/detailed_examples.md for full code examples.


5. Validate

# Check Lottie structure (warns about large embedded assets)
python scripts/validate_lottie.py logo_animation.json

# Check loop quality (if creating looping animation)
python scripts/validate_loop.py logo_animation.json

6. Render

# RECOMMENDED: Preview first (renders only first N frames) - saves time!
python scripts/render_lottie.py logo_animation.json preview.gif --preview-frames 60

# Alternative: Test render mode (200x200, 15fps with confirmation prompt)
python scripts/render_lottie.py logo_animation.json logo.gif --test-render

# If preview looks good → Render full animation
python scripts/render_lottie.py logo_animation.json logo.gif

# Optional: MP4 export (better compression than GIF)
python scripts/render_lottie.py logo_animation.json logo.mp4

# Optional: Batch export all formats
python scripts/batch_export.py logo_animation.json ./output gif,mp4,json

Important notes:

  • Assets are resolved relative to the Lottie JSON file location (not current working directory)
  • Asset validation runs automatically before rendering
  • Output verification detects blank/corrupted files
  • Use --preview-frames N to render only first N frames for quick validation

7. Optional: Embed for Distribution

After successful rendering, optionally convert to embedded base64 for standalone distribution:

// Replace external reference with base64 from logo_base64.txt
"assets": [{"id": "logo_image", "p": "data:image/png;base64,...", "e": 1}]

Note: Keep external version for future edits/rendering!


Animation Philosophy

The Two-Phase Approach

Phase 1: Define Philosophy (think before implementing)

  1. What personality does this brand have?
  2. What emotion should the animation evoke?
  3. What motion metaphor fits?

Phase 2: Express Through Technical Choices

  • Choose properties that express philosophy (position/scale/rotation/opacity)
  • Select easing that matches personality (ease-out=confident, bounce=playful)
  • Set timing that aligns with emotion (fast=energetic, slow=elegant)

Philosophy Examples

"Confident Professionalism"

"Playful Energy"

"Audio/Speech Brand"

  • Philosophy: Sound, rhythm, waveforms, dynamic
  • Expression: Vertical waveform with dense keyframes (30-45 keyframes, 60fps)
  • Timing: 3s loop, organic easing (0.25/0.75)
  • Critical: See "Organic/Continuous Motion" in Motion Types section below

More examples in references/preset_library.md and references/animation_theory.md.


Motion Type Quick Reference

Choose motion type based on brand personality:

Static/Corporate Motion

Professional brands (B2B, finance, legal)

Parameters:

  • Keyframes: 8-12 (sparse, deliberate)
  • Easing: 0.42/0.58 (standard ease-in-out)
  • FPS: 30
  • Duration: 1.5-2s

Use for: Corporate logos, B2B brands, professional presentations


Organic/Continuous Motion

Audio, music, speech AI, nature brands

Parameters:

  • Keyframes: 25-45 ← Critical for smoothness
  • Easing: 0.25/0.75 (softer, more organic)
  • FPS: 60 ← Essential for fluidity
  • Duration: 3s

Use for: Audio apps, music platforms, speech AI, organic products

Example: Vertical bar waveform pattern in references/detailed_examples.md


Bold/Attention-Grabbing

Startups, social media, marketing

Parameters:

  • Keyframes: 15-25
  • Easing: 0.34/1.56 (playful bounce) or 0.6/-0.28 (back overshoot)
  • FPS: 60
  • Duration: 0.8-1.5s

Use for: Startup logos, social media intros, marketing campaigns


Cinematic/Complex

Premium brands, film production

Parameters:

  • Keyframes: 50-120
  • Easing: Custom bezier curves, variable timing
  • FPS: 60-120
  • Duration: 3-5s

Use for: Luxury brands, film intros, high-end agency work


Animation Pattern Quick Reference

Single-Element Patterns

PatternDurationPropertiesUse Case
Fade + Gentle Scale1.5sOpacity: 0→100%, Scale: 95→100%Corporate entrances
Bounce Entrance1.2sPosition, Scale, OpacityEnergetic brands
Scale Pulse3s loopScale: 100→103→100%Idle states, CTAs
Smooth Rotation10s loopRotation: 0→360°Loading, tech logos
Wiggle/Jello0.8sRotation: ±5° oscillationPlayful notifications

Full code examples: references/detailed_examples.md


Multi-Element Coordination

Pattern 1: Simultaneous Entrance Both elements appear together (cohesive brand)

Icon: {"t": 0, "s": [0]}, {"t": 60, "s": [100]}
Text: {"t": 0, "s": [0]}, {"t": 60, "s": [100]}
// Both start at t:0 → Synchronized

Pattern 2: Staggered Entrance Icon establishes first, text reinforces (storytelling)

Icon: {"t": 0, "s": [0]}, {"t": 45, "s": [100]}
Text: {"t": 30, "s": [0]}, {"t": 75, "s": [100]}
// Text delayed 30 frames (0.5s at 60fps)

Timing guidelines:

  • 15 frames (0.25s): Subtle stagger
  • 30 frames (0.5s): Noticeable sequence ← Most common
  • 45 frames (0.75s): Dramatic two-act reveal

Full patterns: references/detailed_examples.md#multi-element-coordination


User Intent Classification

Always classify user intent to select appropriate animation style:

IntentKeyframesEasingFPSDurationMotion
Subtle/Professional8-120.42/0.58301.5-2sSlow, controlled, minimal rotation
Bold/Attention15-250.34/1.56600.8-1.5sMedium-fast, dynamic, ±10-20% scale
Playful/Creative12-200.34/1.5630-601-2sBouncy, exaggerated, wiggle effects
Organic/Continuous25-450.25/0.75603sWaveforms, pulses, flowing rhythms

Default: Provide animation rather than asking questions, unless user explicitly requests options.


Known Limitations

Asset Path Resolution

Current behavior:

  • External assets (PNGs/SVGs) are resolved relative to the Lottie JSON file location
  • The renderer changes the working directory to the JSON file's directory during rendering
  • Asset validation runs automatically before rendering begins

Example:

project/
├── animations/
│   └── logo_animation.json  (references "logo_optimized.png")
└── logo_optimized.png

# This will FAIL - asset not found

Solution: Place assets in the same directory as the JSON file:

project/animations/
├── logo_animation.json
└── logo_optimized.png  # ✅ Correct location

Embedded Base64 vs External References

Embedded base64 ("e": 1):

  • Pros: Standalone file, easy distribution
  • Cons: Cairo MemoryError for images >100KB, larger file sizes, not editable

External references ("e": 0):

  • Pros: No memory issues, smaller JSON files, easy to update assets
  • Cons: Requires keeping asset files alongside JSON

Recommended workflow:

  1. Use external references during development/rendering
  2. Optionally embed base64 AFTER successful rendering for distribution
  3. Keep external version for future edits

Critical Warnings

❌ Common Mistakes to Avoid

  1. Creating animation before defining philosophy → Random trial-and-error wastes 15-30 minutes
  2. Using PIL ImageDraw to recreate logo text → Creates DIFFERENT text, not your logo text
  3. Embedding base64 before rendering → Cairo MemoryError crash (images >100KB)
  4. Using 1000px for small elements → Huge files (400KB+), memory issues
  5. Skipping logo analysis → Wrong workflow, have to restart
  6. Forgetting loop validation → Visible jump when animation loops
  7. Skipping preview renders → Waste time on full renders before validating concept
  8. Rendering full SVG then cropping → Fuzzy edges, massive file sizes

Full list with code examples: references/anti_patterns.md


⚠️ Text in Logos - CRITICAL

If logo contains text, you MUST follow specialized workflow:

  1. Extract text from logo SVG (do NOT recreate with PIL ImageDraw)
  2. Choose appropriate text animation method (fade/stroke/transform)
  3. Implement proper synchronization with other elements

See: references/text_animation_guide.md for complete guide


⚠️ External References Required

Always use external file references during development/rendering:

// ✅ CORRECT: External reference
"assets": [{"id": "logo", "p": "logo_optimized.png", "e": 0}]

// ❌ WRONG: Embedded base64 (causes Cairo crash if >100KB)
"assets": [{"id": "logo", "p": "data:image/png;base64,...", "e": 1}]

Why: Cairo renderer crashes with embedded images >100KB. Use external during development, optionally embed AFTER successful rendering.


Helper Scripts Quick Reference

ScriptPurposeExample
prepare_logo.pyOptimize and convert logo imagespython scripts/prepare_logo.py logo.png --max-size 500
extract_svg_elements.pyExtract elements from SVGpython scripts/extract_svg_elements.py logo.svg --list
validate_lottie.pyCheck Lottie structurepython scripts/validate_lottie.py animation.json
validate_loop.pyVerify perfect looppython scripts/validate_loop.py animation.json
render_lottie.pyRender to GIF/MP4 (with asset validation)python scripts/render_lottie.py animation.json output.gif
render_lottie.py --preview-frames NQuick preview (first N frames)python scripts/render_lottie.py animation.json preview.gif --preview-frames 60
render_lottie.py --test-renderTest mode with size warningspython scripts/render_lottie.py animation.json test.gif --test-render
batch_export.pyExport multiple formatspython scripts/batch_export.py animation.json./output gif,mp4

New features in render_lottie.py:

  • ✅ Automatic asset validation (checks for missing external files)
  • ✅ Asset path resolution (relative to JSON file location)
  • ✅ Output verification (detects blank/corrupted files)
  • ✅ Preview mode (--preview-frames N) - renders only first N frames
  • ✅ Test mode (--test-render) - small test render with confirmation prompt

Detailed usage: references/script_usage.md


Lottie JSON Fundamentals

Basic Structure

{
  "v": "5.7.4",           // Lottie version
  "fr": 60,               // Frame rate
  "ip": 0,                // In point (start frame)
  "op": 180,              // Out point (end frame)
  "w": 800,               // Width
  "h": 800,               // Height
  "layers": [...],        // Animation layers
  "assets": [...]         // Image/asset references
}

Layer Types

  • Type 2 (Image Layer): Most common - animates PNG/SVG images
  • Type 4 (Shape Layer): Programmatic geometry (circles, rectangles, paths)

Animated Properties

  • o: Opacity (0-100)
  • p: Position [x, y]
  • s: Scale [x%, y%]
  • r: Rotation (degrees)
  • a: Anchor point [x, y]

Keyframe Structure

"o": {
  "a": 1,  // Animated (1) or static (0)
  "k": [
    {"t": 0, "s": [0], "e": [100], "i": {...}, "o": {...}},
    {"t": 60, "s": [100]}
  ]
}
  • t: Time (frame number)
  • s: Start value
  • e: End value
  • i: In tangent (ease in)
  • o: Out tangent (ease out)

Complete specification: references/lottie_spec.md


Easing Functions

Never use linear easing - always use curves for professional motion.

EasingValuesFeelUse Case
Ease-in-out (standard)0.42/0.58Balanced, professionalCorporate, general use
Organic0.25/0.75Soft, naturalAudio brands, waveforms, continuous motion
Bounce0.34/1.56Playful, energeticStartups, playful brands
Back0.6/-0.28 & 0.735/0.045Overshoot, dynamicBold marketing, attention-grabbing

Theory and examples: references/animation_theory.md


Dependencies

Required

pip install lottie[all]    # Lottie manipulation
pip install Pillow         # Image processing
pip install pycairo        # Cairo rendering (for GIF)

Cairo Installation

macOS:

brew install cairo pkg-config
pip install pycairo

Linux (Ubuntu/Debian):

sudo apt-get install libcairo2-dev pkg-config python3-dev
pip install pycairo

Verify:

python3 -c "import cairo; print('Cairo OK')"

Troubleshooting: references/troubleshooting.md#cairo-and-dependencies


Troubleshooting

Quick Fixes

Asset not found errors:

  • Cause: Assets not in same directory as Lottie JSON
  • Fix: Move assets to JSON file's directory, or use absolute paths
  • Validation: Run render_lottie.py - it validates assets before rendering

Blank/corrupted output:

  • Cause: Missing assets, wrong paths, or rendering errors
  • Fix: Check asset validation messages, verify file sizes (output <1KB indicates failure)
  • Detection: Output verification runs automatically after rendering

MemoryError during GIF rendering:

  • Cause: Embedded base64 images >100KB
  • Fix: Use external reference ("e": 0) instead

Loop has visible jump:

  • Cause: Last keyframe doesn't match first
  • Fix: Run validate_loop.py and ensure last frame = first frame

Text looks wrong:

  • Cause: Used PIL ImageDraw to recreate text
  • Fix: Extract text from logo SVG with extract_svg_elements.py

Animation too choppy:

  • Cause: Too few keyframes or wrong FPS
  • Fix: Add keyframes (25-45 for organic motion), use 60fps for continuous motion

Preview renders save time:

  • Tip: Use --preview-frames 60 to validate concept before full render
  • Tip: Use --test-render for interactive testing with size warnings

Comprehensive guide: references/troubleshooting.md


Advanced References

Detailed Documentation


File Size Guidelines

Target sizes for different use cases:

Use CaseLottie JSONGIFMP4Image Assets
Email signature20-50KB500KB-1MB200-500KB<30KB each
Website hero30-80KB1-3MB500KB-1.5MB<50KB each
Social media50-150KB3-8MB1-3MB<80KB each
Splash screen30-100KB2-5MB800KB-2MB<60KB each

Optimization: Use scripts/optimize_lottie.py to reduce file sizes by removing redundant keyframes and rounding values.


Curated Presets

Quick reference to common presets (full code in references/preset_library.md):

Branding Styles:

  • Corporate Subtle - Fade + gentle scale (1.5s)
  • Startup Energetic - Bounce + overshoot (1.2s)
  • Luxury Elegant - Slow fade + minimal scale (3s)
  • Tech Glitch - Digital disruption effect (1s)

Use Cases:

  • Website Hero - Quick professional entrance (0.8s)
  • Email Signature - Subtle loop (3s)
  • Social Media Intro - Bold entrance (2s)
  • Splash Screen - Brand moment with exit (2.5s)

Real-World Examples: Study hover animations from major brands in references/real-world-examples/:

  • Reddit - Playful elastic bounce
  • Slack - Professional restrained pinch
  • Medium - Gentle editorial fade
  • Flickr - Camera shutter effect
  • Discord - Character wink

Quick Decision Checklist

Before creating animation, verify:

  • Defined motion philosophy (personality + emotion + metaphor)
  • Analyzed logo structure (text? multi-element? SVG or PNG?)
  • Chose correct workflow based on analysis
  • If text present: Read references/text_animation_guide.md
  • Using external references ("e": 0) during development
  • Element sizes appropriate (500px full logo, 100-250px elements)
  • Selected motion type (Static/Organic/Bold/Cinematic)
  • Chosen timing strategy (simultaneous vs staggered)
  • Will validate with preview render before full render
  • Will run validate_loop.py if creating loop

If all checked → Proceed with confidence ✅


Tips for Success

  1. Philosophy first - 30 seconds planning saves 15-30 minutes iteration
  2. Analyze before animating - Understand logo structure upfront
  3. Preview early, preview often - Test 30-60 frame versions before full render
  4. External references during development - Embed base64 only after successful rendering
  5. Match motion to brand - Corporate ≠ startup ≠ audio brand
  6. Perfect loops matter - Use validate_loop.py to verify
  7. Size elements appropriately - 100-250px for elements, not 1000px
  8. Extract, don't recreate - Never use PIL to recreate logo text
  9. Validate before rendering - Run validate_lottie.py and validate_loop.py
  10. Read references when stuck - Detailed docs available for every topic

Remember: The goal is creating motion that enhances brand identity, not random animation. Philosophy-first workflow ensures alignment from the start.

平台分布

Codex

36.32%
按下载量换算85

Claude

25.96%
按下载量换算60

Cursor

19.4%
按下载量换算45

Gemini CLI

9.49%
按下载量换算22

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

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