Token导航 LogoToken导航

Agent Skill · 前端设计

webf-async-rendering(webf 异步渲染)

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

webf-async-rendering 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证为 MIT,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 7,875。

总安装 333周安装 14GitHub Stars 2,378下载 116核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:webf-async-rendering(webf 异步渲染)
来源仓库:https://github.com/openwebf/webf
仓库路径:skills/webf-async-rendering
安装命令:
npx skills add https://github.com/openwebf/webf --skill webf-async-rendering
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/openwebf/webf --skill webf-async-rendering

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。适合生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构。使用时需结合项目现有设计系统、路由和构建方式,避免生成孤立片段。涉及页面改动时应配合本地预览和构建检查确认视觉效果。

安装前建议确认权限范围和维护状态,避免触发不必要的命令执行。

来源仓库内路径:skills/webf-async-rendering

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/openwebf/webf --skill webf-async-rendering;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

webf-async-rendering 怎么安装?

在终端执行 npx skills add https://github.com/openwebf/webf --skill webf-async-rendering。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

webf-async-rendering 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

webf-async-rendering 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

webf-async-rendering 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

webf-async-rendering 用的人多吗?

公开数据是累计安装 333 次,近一周安装 14 次,下载 116 次,GitHub 2,378 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

webf-async-rendering 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
webf-async-rendering

webf 异步渲染 · 本页

3332,378操作浏览器MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

WebF Async Rendering

Note: WebF development is nearly identical to web development - you use the same tools (Vite, npm, Vitest), same frameworks (React, Vue, Svelte), and same deployment services (Vercel, Netlify). This skill covers one of the 3 key differences: WebF's async rendering model. The other two differences are API compatibility and routing.

This is the #1 most important concept to understand when moving from browser development to WebF.

The Fundamental Difference

In Browsers (Synchronous Layout)

When you modify the DOM, the browser immediately performs layout calculations:

// Browser behavior
const div = document.createElement('div');
document.body.appendChild(div);
console.log(div.getBoundingClientRect()); // ✅ Returns real dimensions

Layout happens synchronously - you get dimensions right away, but this can cause performance issues (layout thrashing).

In WebF (Asynchronous Layout)

When you modify the DOM, WebF batches the changes and processes them in the next rendering frame:

// WebF behavior
const div = document.createElement('div');
document.body.appendChild(div);
console.log(div.getBoundingClientRect()); // ❌ Returns zeros! Not laid out yet.

Layout happens asynchronously - elements exist in the DOM tree but haven't been measured/positioned yet.

Why Async Rendering?

Performance: WebF's async rendering is 20x cheaper than browser synchronous layout!

  • DOM updates are batched together
  • Multiple changes processed in one optimized pass
  • Eliminates layout thrashing
  • No need for DocumentFragment optimizations

Trade-off: You must explicitly wait for layout to complete before measuring elements.

The Solution: onscreen/offscreen Events

WebF provides two non-standard events to handle the async lifecycle:

EventWhen It FiresPurpose
onscreenElement has been laid out and renderedSafe to measure dimensions, get computed styles
offscreenElement removed from render treeCleanup and resource management

Think of these like IntersectionObserver but for layout lifecycle, not viewport visibility.

How to Measure Elements Correctly

❌ WRONG: Measuring Immediately

// DON'T DO THIS - Will return 0 or incorrect values
const div = document.createElement('div');
div.textContent = 'Hello WebF';
document.body.appendChild(div);

const rect = div.getBoundingClientRect();  // ❌ Returns zeros!
console.log(rect.width);  // 0
console.log(rect.height); // 0

✅ CORRECT: Wait for onscreen Event

// DO THIS - Wait for layout to complete
const div = document.createElement('div');
div.textContent = 'Hello WebF';

div.addEventListener('onscreen', () => {
  // Element is now laid out - safe to measure!
  const rect = div.getBoundingClientRect();  // ✅ Real dimensions
  console.log(`Width: ${rect.width}, Height: ${rect.height}`);
});

document.body.appendChild(div);

React: useFlutterAttached Hook

For React developers, WebF provides a convenient hook:

❌ WRONG: Using useEffect

import { useEffect, useRef } from 'react';

function MyComponent() {
  const ref = useRef(null);

  useEffect(() => {
    // ❌ Element not laid out yet!
    const rect = ref.current.getBoundingClientRect();
    console.log(rect); // Will be zeros
  }, []);

  return <div ref={ref}>Content</div>;
}

✅ CORRECT: Using useFlutterAttached

import { useFlutterAttached } from '@openwebf/react-core-ui';

function MyComponent() {
  const ref = useFlutterAttached(
    () => {
      // ✅ onAttached callback - element is laid out!
      const rect = ref.current.getBoundingClientRect();
      console.log(`Width: ${rect.width}, Height: ${rect.height}`);
    },
    () => {
      // onDetached callback (optional)
      console.log('Component removed from render tree');
    }
  );

  return <div ref={ref}>Content</div>;
}

Layout-Dependent APIs

Only call these inside onscreen callback or useFlutterAttached:

  • element.getBoundingClientRect()
  • window.getComputedStyle(element)
  • element.offsetWidth / element.offsetHeight
  • element.clientWidth / element.clientHeight
  • element.scrollWidth / element.scrollHeight
  • element.offsetTop / element.offsetLeft
  • Any logic that depends on element position or size

Common Scenarios

Scenario 1: Measuring After Style Changes

const div = document.getElementById('myDiv');

// ❌ WRONG
div.style.width = '500px';
const rect = div.getBoundingClientRect(); // Old dimensions!

// ✅ CORRECT
div.style.width = '500px';
div.addEventListener('onscreen', () => {
  const rect = div.getBoundingClientRect(); // New dimensions!
}, { once: true }); // Use 'once' to remove listener after first call

Scenario 2: Positioning Tooltips/Popovers

function showTooltip(targetElement) {
  const tooltip = document.createElement('div');
  tooltip.className = 'tooltip';
  tooltip.textContent = 'Tooltip text';

  tooltip.addEventListener('onscreen', () => {
    // Now we can safely position the tooltip
    const targetRect = targetElement.getBoundingClientRect();
    const tooltipRect = tooltip.getBoundingClientRect();

    tooltip.style.left = `${targetRect.left}px`;
    tooltip.style.top = `${targetRect.bottom + 5}px`;
  }, { once: true });

  document.body.appendChild(tooltip);
}

Scenario 3: React Component with Measurement

import { useFlutterAttached } from '@openwebf/react-core-ui';
import { useState } from 'react';

function MeasuredBox() {
  const [dimensions, setDimensions] = useState({ width: 0, height: 0 });

  const ref = useFlutterAttached(() => {
    const rect = ref.current.getBoundingClientRect();
    setDimensions({
      width: rect.width,
      height: rect.height
    });
  });

  return (
    <div ref={ref} style={{ padding: '20px', border: '1px solid' }}>
      <p>This box is {dimensions.width}px wide</p>
      <p>and {dimensions.height}px tall</p>
    </div>
  );
}

Performance Benefits

WebF's async rendering provides significant advantages:

  1. Batched Updates: Multiple DOM changes processed together
  2. No Layout Thrashing: Eliminates read-write-read-write patterns
  3. Optimized Rendering: Single pass through the render tree
  4. No DocumentFragment Needed: Batching is automatic

Compare to browsers where you'd need to carefully batch operations:

// Browser optimization (not needed in WebF!)
const fragment = document.createDocumentFragment();
for (let i = 0; i < 100; i++) {
  const div = document.createElement('div');
  fragment.appendChild(div);
}
document.body.appendChild(fragment); // Single layout

In WebF, just append directly - it's automatically optimized!

Common Mistakes

Mistake 1: Forgetting to Wait

// ❌ WRONG
const div = document.createElement('div');
document.body.appendChild(div);
initializeWidget(div); // Assumes div is laid out - will fail!
// ✅ CORRECT
const div = document.createElement('div');
div.addEventListener('onscreen', () => {
  initializeWidget(div); // Now it's safe!
}, { once: true });
document.body.appendChild(div);

Mistake 2: Not Cleaning Up Listeners

// ❌ WRONG - Memory leak
element.addEventListener('onscreen', handleLayout);
// Listener never removed!

// ✅ CORRECT
element.addEventListener('onscreen', handleLayout, { once: true });
// OR
element.addEventListener('onscreen', handleLayout);
// Later...
element.removeEventListener('onscreen', handleLayout);

Mistake 3: Using IntersectionObserver for Layout

// ❌ WRONG - IntersectionObserver is for viewport visibility, not layout
const observer = new IntersectionObserver((entries) => {
  // This fires based on viewport, not layout completion!
});

// ✅ CORRECT - Use onscreen for layout lifecycle
element.addEventListener('onscreen', () => {
  // Element is laid out
});

Debugging Tips

If you're getting zero or incorrect dimensions:

  1. Check if you're waiting for onscreen: Most common issue
  2. Verify element is actually added to DOM: Must be in document tree
  3. Confirm element has display style: display: none elements don't layout
  4. Use console.log in onscreen callback: Verify callback fires
element.addEventListener('onscreen', () => {
  console.log('✅ onscreen fired');
  console.log(element.getBoundingClientRect());
}, { once: true });

Resources

Key Takeaways

✅ DO:

  • Use onscreen event or useFlutterAttached hook
  • Wait for layout before measuring elements
  • Use {once: true} for one-time measurements

❌ DON'T:

  • Measure immediately after appendChild()
  • Rely on synchronous layout like browsers
  • Use IntersectionObserver for layout detection
  • Forget to clean up event listeners

平台分布

windsurf

25.77%
按下载量换算30

OpenCode

21.97%
按下载量换算25

Codex

17.72%
按下载量换算21

Claude Code

12.42%
按下载量换算14

Antigravity

7.66%
按下载量换算9

Gemini CLI

3.7%
按下载量换算4

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

继续浏览同类 Skills