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Agent Skill · 研究检索

ux-metrics-%26-measurement(用户体验指标 %26 测量)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

ux-metrics-%26-measurement 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,暂无第三方扫描结果,按安装量在研究检索类的 73,674 个 Skill 里排第 6,169。

总安装 23,112周安装 839GitHub Stars 3下载 9,230核验 2026-05-01

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本站只整理中文说明,不托管安装包,也不代用户安装。
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请帮我安装这个 Agent Skill:ux-metrics-%26-measurement(用户体验指标 %26 测量)
来源仓库:https://github.com/phazurlabs/ux-ui-mastery
仓库路径:skills/ux-metrics-%26-measurement
安装命令:
npx skills add https://github.com/phazurlabs/ux-ui-mastery --skill 'UX Metrics & Measurement'
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/phazurlabs/ux-ui-mastery --skill 'UX Metrics & Measurement'

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于评估用户体验效果并提供量化依据。适合选择合适指标并建立测量体系。ux-metrics-%26-measurement 属于研究检索类 Skill,可作为该场景下的辅助能力补充。使用时需区分行为指标与满意度指标的应用场景。帮助定位问题根源并衡量优化成效。安装方式:github,支持多平台技能扩展。

来源仓库内路径:skills/ux-metrics-%26-measurement

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/phazurlabs/ux-ui-mastery --skill 'UX Metrics &…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

ux-metrics-%26-measurement 怎么安装?

在终端执行 npx skills add https://github.com/phazurlabs/ux-ui-mastery --skill 'UX Metrics & Measureme…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

ux-metrics-%26-measurement 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

ux-metrics-%26-measurement 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

ux-metrics-%26-measurement 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

ux-metrics-%26-measurement 用的人多吗?

公开数据是累计安装 23,112 次,近一周安装 839 次,下载 9,230 次,GitHub 3 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

ux-metrics-%26-measurement 安全吗?

没有查到第三方扫描结果,安全性无法从公开资料判断,安装前请自行审查源码、依赖和命令行为。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 没有第三方扫描结果,安全性只能靠自己读源码判断。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 要求有安全扫描结论才肯安装的团队。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
ux-metrics-%26-measurement

用户体验指标 %26 测量 · 本页

23,1123需要联网未明确未收录

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

UX Metrics & Measurement — Quantifying User Experience

Measurement Philosophy

Measure what matters, not what is easy. Vanity metrics (page views, downloads, time on site) tell you what happened but not whether the experience was good. Meaningful UX metrics connect user behavior to user satisfaction to business outcomes. Every metric in the system should answer one of three questions: Is it usable? Is it useful? Is it desirable?

The Measurement Hierarchy

  1. Behavioral metrics (what users do) are more reliable than attitudinal metrics (what users say).
  2. Task-level metrics (can users accomplish goals?) matter more than session-level metrics (how long did users stay?).
  3. Leading indicators (early signals of success/failure) are more actionable than lagging indicators (outcomes measured after the fact).
  4. Benchmarked metrics (compared to industry or historical baseline) are more meaningful than absolute metrics (numbers without context).

HEART Framework (Google)

The HEART framework provides a structured approach to selecting user-centered metrics across five dimensions. Developed at Google, it maps product goals to measurable signals to concrete metrics.

Five Dimensions

Happiness — Subjective user satisfaction and sentiment

  • Signals: survey responses, ratings, sentiment in feedback
  • Example metrics: satisfaction score (CSAT), NPS, SUS score, ease-of-use rating
  • Measurement: post-task surveys, in-app ratings, periodic satisfaction surveys

Engagement — Depth and frequency of user interaction

  • Signals: session frequency, feature usage, content consumption
  • Example metrics: DAU/MAU ratio, actions per session, feature adoption rate, session depth
  • Measurement: product analytics, event tracking

Adoption — New users successfully onboarding

  • Signals: signups, onboarding completion, first key action
  • Example metrics: signup-to-activation rate, onboarding completion rate, time to first value
  • Measurement: funnel analytics, cohort analysis

Retention — Users continuing to derive value over time

  • Signals: return visits, subscription renewals, continued usage
  • Example metrics: D1/D7/D30 retention, churn rate, renewal rate, feature retention
  • Measurement: cohort retention curves, survival analysis

Task Success — Ability to complete intended goals effectively and efficiently

  • Signals: task completion, errors, time spent, help requests
  • Example metrics: task success rate, time on task, error rate, lostness score
  • Measurement: usability testing, analytics funnels, error logging

Goals-Signals-Metrics Process

For each product area, work through three columns:

  1. Goal: What is the desired user outcome? ("Users can find relevant products quickly")
  2. Signal: What user behavior indicates progress toward the goal? ("Users complete searches and click results")
  3. Metric: How do you quantify the signal? ("Search-to-click rate, average time from search to product page view")

This process prevents metric selection from being arbitrary. Every metric traces back to a user goal.

System Usability Scale (SUS)

The most widely used standardized usability questionnaire. Ten questions on a five-point Likert scale, producing a score from 0-100.

Scoring and Interpretation

  • Raw score calculation: alternate positive/negative items, subtract/add from scale anchors, multiply by 2.5.
  • Average SUS score across studies: 68 (this is the 50th percentile, not a passing grade).
  • Adjective scale mapping: <50 = Awful, 50-67 = Poor to OK, 68 = Passable, 68-80 = Good, 80-90 = Excellent, 90+ = Best Imaginable.
  • Grade scale: <60 = F, 60-69 = D, 70-79 = C, 80-89 = B, 90+ = A.
  • Percentile benchmarks: 68 = 50th, 74 = 64th, 80 = 85th, 86 = 96th.

When to Use SUS

  • After usability testing sessions (post-study).
  • Baseline measurement before redesign.
  • Comparative evaluation between design alternatives.
  • Longitudinal tracking across releases.
  • Industry benchmarking.

Limitations

  • SUS measures perceived usability, not actual usability. A user may rate a system highly despite making errors.
  • The 10-item format is not ideal for quick pulse checks — use UMUX-Lite (2 items) for lightweight measurement.
  • SUS does not diagnose specific issues — it is a thermometer, not a diagnostic tool.

UEQ (User Experience Questionnaire)

The UEQ measures six dimensions of user experience: Attractiveness, Perspicuity (clarity), Efficiency, Dependability, Stimulation, and Novelty. It uses 26 semantic differential items (word pairs).

When to Use UEQ Over SUS

  • When you need dimensional insight beyond a single usability score.
  • When hedonic qualities (stimulation, novelty) matter alongside pragmatic qualities (perspicuity, efficiency, dependability).
  • When comparing products across multiple experience dimensions.
  • UEQ+ (modular version) allows selecting only relevant scales.

UMUX-Lite

A two-item questionnaire that correlates strongly with SUS (r = 0.83). Useful for: in-app pulse surveys, post-task quick checks, high-frequency measurement where survey fatigue is a concern.

Items: (1) "[System] capabilities meet my requirements." (2) "[System] is easy to use." Both rated on a seven-point Likert scale.

SUPR-Q (Standardized User Experience Percentile Rank Questionnaire)

Web-specific measurement covering four factors: Usability, Trust/Credibility, Appearance, and Loyalty. Produces a percentile rank against a database of 200+ websites. Best for benchmarking web experiences against industry competitors.

Task-Based Metrics

Task Success Rate

The most fundamental UX metric. Percentage of users who successfully complete a defined task.

  • Binary success: Did the user complete the task? Yes/No.
  • Partial success: Weighted scoring for partially completed tasks (e.g., 0 = fail, 0.5 = completed with significant difficulty, 1 = success).
  • Benchmark: Industry average for web tasks is approximately 78%. Below 70% indicates serious usability problems.

Time on Task

How long users take to complete a task. Lower is generally better, but context matters — rushed completion may indicate skipped steps.

  • Measure from task start to task completion.
  • Use geometric mean (not arithmetic mean) because time data is typically right-skewed.
  • Compare against baseline or competitor benchmarks.
  • Distinguish between first-time and repeat users.

Error Rate

Frequency and severity of errors during task completion.

  • Error frequency: Number of errors per task attempt.
  • Error taxonomy: Classify errors as slips (wrong action, right intention), mistakes (wrong intention), or system errors (not user-caused).
  • Recovery rate: Percentage of errors the user successfully recovers from.
  • Error impact: Which errors cause task abandonment versus temporary friction.

Lostness Score

Measures navigation efficiency. Calculated as: Lostness = sqrt((N/S - 1)^2 + (R/N - 1)^2) where N = number of pages visited, S = minimum pages needed, R = unique pages visited.

  • Score of 0 = optimal path. Score above 0.4 = user is seriously lost.
  • Useful for evaluating information architecture and navigation design.

Behavioral Analytics

Funnel Analysis

Track user progression through multi-step flows. Identify where users drop off and why.

  • Define funnels for every critical flow: onboarding, checkout, feature activation, upgrade.
  • Measure step-to-step conversion rate, overall completion rate, and time per step.
  • Segment funnels by user cohort, acquisition channel, device, and user experience level.
  • Investigate drop-off points with session recordings and qualitative research.

Cohort Analysis

Group users by shared characteristic (signup date, acquisition channel, plan tier) and track behavior over time.

  • Retention cohorts: What percentage of users who signed up in Week 1 are still active in Week 4, 8, 12?
  • Feature cohorts: How does behavior differ between users who adopted Feature X versus those who did not?
  • Identify the "aha moment" — the action most correlated with long-term retention.

Retention Curves

Plot the percentage of active users over time since signup.

  • Flattening curve: Healthy product — a stable base of users finds lasting value.
  • Declining curve: Problem — users are not finding enough value to stay.
  • Smiling curve: Recovery — initial drop-off followed by increasing engagement (often from re-engagement campaigns).

Experimentation

A/B Testing

Compare two design variants with random user assignment to determine which performs better on a defined metric.

  • Hypothesis template: "If we [change], then [metric] will [improve/decrease] by [amount] because [reasoning]."
  • Sample size: Calculate before launching using a power calculator. Specify minimum detectable effect, significance level (typically 0.05), and power (typically 0.80).
  • Duration: Run for at least one full business cycle (minimum 1-2 weeks). Do not peek at results and stop early.
  • One variable: Test one change at a time for clear causation. Multivariate testing requires exponentially larger samples.
  • Guard rails: Monitor guardrail metrics (crash rate, load time, error rate) to ensure the variant does not cause harm even if the primary metric improves.

Sequential Testing

Alternative to fixed-horizon A/B testing. Allows checking results continuously without inflating false positive rate. Useful when you need faster decisions or have variable traffic.

Benchmarking

Industry Benchmarks

  • SUS: Average across studies is 68. B2B software averages 65-72. Consumer apps average 70-78.
  • Task success rate: Web average 78%. E-commerce checkout 65-70%. Mobile forms 60-75%.
  • NPS: Average varies by industry. SaaS averages 30-40. B2C averages 40-60.
  • Time on task: Highly variable. Compare against your own historical baseline rather than cross-industry.

Historical Tracking

  • Track key metrics across every release. Plot trendlines.
  • Set regression thresholds: alert when a metric drops more than 5% from baseline.
  • Celebrate improvements with the team — measurement should drive positive reinforcement.

AI-Specific UX Metrics

  • Trust calibration score: How closely does user confidence in AI output match actual AI accuracy?
  • Appropriate reliance rate: Percentage of times users correctly accept accurate AI outputs and correctly reject inaccurate ones.
  • AI feature adoption: Opt-in rate, prompt frequency, feature retention over time.
  • Correction frequency: How often users edit or override AI outputs.
  • Time saved: Measured difference in task time with AI versus without.

Design System Metrics

  • Adoption rate: Percentage of UI built with design system components versus custom implementations.
  • Component reuse: Average instances per component across products.
  • Consistency score: Visual regression pass rate across products.
  • Contribution rate: External PRs per month to the design system.
  • Developer satisfaction: Quarterly NPS survey of design system consumers.
  • Design system ROI: [(Time efficiency gains + Quality gains + Scale gains + Consistency gains) - (Initial cost + Maintenance cost)] / (Initial + Maintenance) x 100%.
  • Sparkbox research data: 38% design efficiency, 31% dev efficiency, 228% higher ROI with mature DesignOps.

Cross-Referencing

  • For heuristic evaluation methodology, reference nng-ux-heuristics.
  • For research methodology, reference ux-research-methods.
  • For AI-specific metrics detail, reference ux-metrics-measurement/references/ai-ux-metrics-experimentation.
  • For design system metrics detail, reference design-systems-architecture/references/governance-scaling.
  • For usability testing protocols that produce metrics, reference ux-research-methods/references/research-protocols.

v3.0 Cross-References

The v3.0 upgrade adds reference materials that extend measurement into design system maturity, AI-specific quality metrics, and notification effectiveness.

Design System Maturity Metrics See design-systems-architecture/references/maturity-model-multi-brand.md for the 5-level design system maturity assessment rubric with quantifiable metrics at each level — including adoption rate thresholds (Level 3 requires 60%+ component coverage), contribution velocity benchmarks, token coverage ratios, cross-platform parity scores, and governance process maturity indicators. This reference provides the structured assessment framework that complements the Design System Metrics section above, enabling teams to measure where they stand and define concrete advancement targets.

AI-Specific Quality and Trust Metrics See agentic-ai-generative-ux/references/llm-hallucination-design-guardrails.md for expanded AI-specific metrics beyond the AI-Specific UX Metrics section above — including hallucination rate measurement methodology (per-claim factual accuracy scoring), confidence calibration metrics (Expected Calibration Error measuring alignment between stated confidence and actual correctness), trust calibration accuracy (user trust vs. system reliability correlation), verification engagement rate (how often users check AI citations), and AI quality gate pass/fail rates for production deployment monitoring. These metrics are essential for any team shipping LLM-powered features.

Notification Effectiveness Metrics See performance-states-patterns/references/notification-system-design.md for metrics specific to notification system evaluation — including notification-to-action rate (percentage of notifications that lead to meaningful user action), dismissal rate by notification type, opt-out rate trending, notification fatigue indicators (declining engagement over time), time-to-action measurement, and notification channel effectiveness comparison (push vs. in-app vs. email). These metrics connect directly to the HEART framework's Engagement dimension for notification-driven features.

Key Sources

  • Google HEART Framework (Rodden, Hutchinson, Fu)
  • Sauro, J. & Lewis, J.: "Quantifying the User Experience"
  • MeasuringU: 48 UX Metrics (2025)
  • Brooke, J.: SUS — A Quick and Dirty Usability Scale
  • Schrepp, M.: User Experience Questionnaire (UEQ)
  • Frontiers in Computer Science: UX Measurement Frameworks
  • Sparkbox: Design System ROI Research
  • NNG Group: UX Maturity Model, DesignOps 101

平台分布

Codex

37.15%
按下载量换算3,429

Claude

27.08%
按下载量换算2,499

Cursor

18.32%
按下载量换算1,691

Gemini CLI

9.97%
按下载量换算920

安全审计

暂无安全审计结果可展示。

权限和风险

需要联网

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