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Agent Skill · 研究检索

usability-tester(可用性测试员)

用于辅助测试设计、自动化测试、用例整理和回归验证。它适合让 Agent 编写单元测试、端到端测试、测试计划或根据失败日志定位问题。使用时需要确认项目测试框架、运行命令和夹具数据,避免为了通过测试而改坏真实逻辑;涉及浏览器或外部服务时,应区分本地模拟、测试环境和生产环境。

usability-tester 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证为 MIT,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 30,729。

总安装 2,827周安装 119GitHub Stars 25下载 990核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:usability-tester(可用性测试员)
来源仓库:https://github.com/daffy0208/ai-dev-standards
仓库路径:skills/usability-tester
安装命令:
npx skills add https://github.com/daffy0208/ai-dev-standards --skill usability-tester
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/daffy0208/ai-dev-standards --skill usability-tester

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

usability-tester 提供系统化可用性测试设计与执行指导。支持角色定义、任务场景构建与问题严重度评级功能。通过 github 安装后可用于产品发布前的用户体验验证。需确认是否要求提供原型图或交互流程图作为输入。usability-tester 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

建议核实其是否包含远程测试工具集成与数据收集方案。

来源仓库内路径:skills/usability-tester

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/daffy0208/ai-dev-standards --skill usability-t…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

usability-tester 怎么安装?

在终端执行 npx skills add https://github.com/daffy0208/ai-dev-standards --skill usability-tester。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

usability-tester 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

usability-tester 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

usability-tester 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

usability-tester 用的人多吗?

公开数据是累计安装 2,827 次,近一周安装 119 次,下载 990 次,GitHub 25 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

usability-tester 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
usability-tester

可用性测试员 · 本页

2,82725只读MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Usability Tester

Validate that users can successfully complete core tasks through systematic observation.

Core Principle

Watch users struggle. The best way to find UX issues is to observe real users attempting real tasks. Their struggles reveal truth that surveys and analytics cannot.

Test Planning

1. Define Test Objectives

Good Objectives:
  - "Can users complete onboarding in <5 minutes?"
  - "Can users find and use the export feature?"
  - "Do users understand the pricing page?"

Bad Objectives:
  - "Test the UI" (too vague)
  - "See if users like it" (subjective, not behavioral)

2. Research Questions

Examples:
  - Where do users get stuck during sign-up?
  - Can users find the settings page?
  - Do users understand what each tier includes?
  - What errors do users encounter?

3. Identify Core Tasks

Choose 3-5 tasks that represent key user journeys:

Example Tasks (Project Management Tool): 1. Sign up and create account
  2. Create your first project
  3. Invite a team member
  4. Assign a task to someone
  5. Export project data

4. Recruit Participants

Sample Size:
  - 5-8 users per persona
  - After 5 users, diminishing returns (Nielsen's research)
  - Test in waves: 5 users → fix issues → test 5 more

Recruitment Criteria:
  - Match target persona
  - Haven't used product before (for onboarding tests)
  - Or: Active users (for feature tests)

Incentives:
  - $50-100 per hour (B2C)
  - $100-200 per hour (B2B professionals)
  - Gift cards work well

Task Scenarios

Best Practices

✅ Good task scenario:

"Your team is launching a new project next week. Create a project
called 'Q2 Launch' and invite john@example.com to collaborate."

Why it works:

  • Realistic context
  • Clear goal
  • Natural language
  • Doesn't give step-by-step instructions

❌ Bad task scenario:

"Click the 'New Project' button, then enter 'Q2 Launch', then
click Settings, then click Invite, then enter email."

Why it fails:

  • Step-by-step instructions
  • No context
  • Doesn't test discoverability
  • User just follows orders

Task Scenario Template

Scenario: [Context/Motivation]
Goal: [What they need to accomplish]
Success Criteria: [How to know they completed it]

Example:
  Scenario: You're preparing for a client meeting tomorrow and need to review past conversations.
  Goal: Find all conversations with "Acme Corp" from the last 30 days
  Success Criteria: User successfully uses search/filter to find conversations

Conducting Tests

Think-Aloud Protocol

Key instruction to participant:

"Please think aloud as you work. Tell me what you're looking for,
what you're thinking, what you're trying to do. There are no
wrong answers - we're testing the product, not you."

What to listen for:

  • "I'm looking for..." (what they expect)
  • "I thought this would..." (mental models)
  • "This is confusing because..." (friction points)
  • "I'm not sure if..." (uncertainty)

Facilitation Rules

✅ Do:

  • Observe silently
  • Take notes
  • Let them struggle (reveals issues)
  • Ask follow-up questions AFTER task
  • Stay neutral

❌ Don't:

  • Help or explain
  • Lead them ("maybe try clicking...")
  • Defend design choices
  • Interrupt during task
  • Show frustration

Questions to Ask After Each Task

Completion Questions:
  - 'On a scale of 1-5, how easy was that task?'
  - 'What were you expecting to see?'
  - 'What was confusing about that?'
  - 'If you could change one thing, what would it be?'

Discovery Questions:
  - 'Where did you expect to find that?'
  - 'What do you think this [feature] does?'
  - 'Why did you click there?'

Metrics to Track

Task Success Rate

Measurement:
  - Completed: User achieved goal without help
  - Partial: User achieved goal with hints
  - Failed: User could not complete task

Calculation: Task Success Rate = (Completed Tasks / Total Attempts) × 100

Target: ≥80% for core tasks

Time on Task

Measurement:
  - Start timer when task begins
  - Stop when user completes or gives up

Analysis:
  - Compare to baseline/previous tests
  - Identify outliers (very fast or very slow)

Target: Varies by task complexity
  - Simple task (e.g., log in): <30 seconds
  - Medium task (e.g., create project): 1-2 minutes
  - Complex task (e.g., configure integration): 3-5 minutes

Error Rate

Errors:
  - Wrong path taken
  - Incorrect button clicked
  - Had to backtrack
  - Gave up and tried different approach

Calculation: Errors per Task = Total Errors / Number of Users

Target: <2 errors per task

Satisfaction Rating

Post-Task Question:
  "How satisfied are you with completing this task?" (1-5 scale)

  1 = Very Dissatisfied
  2 = Dissatisfied
  3 = Neutral
  4 = Satisfied
  5 = Very Satisfied

Target: ≥4.0 average

Issue Severity Rating

Severity Formula

Severity = Impact × Frequency

Impact Scale (1-3)

1 - Low Impact:
  - Minor inconvenience
  - User can easily recover
  - Cosmetic issue

2 - Medium Impact:
  - Causes delay or confusion
  - User eventually figures it out
  - Moderate frustration

3 - High Impact:
  - Blocks task completion
  - User cannot proceed without help
  - Critical to core functionality

Frequency Scale (1-3)

1 - Rare:
  - Only 1-2 users encountered
  - Edge case
  - Specific conditions

2 - Occasional:
  - 3-5 users encountered
  - Somewhat common
  - Specific user types

3 - Frequent:
  - Most/all users encountered
  - Consistent issue
  - All user types

Combined Severity

Critical (8-9):
  - Impact: 3, Frequency: 3
  - Blocks most users
  → Fix immediately before release

High (6-7):
  - Impact: 3, Frequency: 2 OR Impact: 2, Frequency: 3
  - Significant delay or frequent minor issue
  → Fix before release

Medium (4-5):
  - Impact: 2, Frequency: 2 OR Impact: 3, Frequency: 1
  - Minor frustration or rare blocker
  → Fix in next release

Low (1-3):
  - Impact: 1, Frequency: 1-3
  - Cosmetic or rare minor issue
  → Backlog

System Usability Scale (SUS)

10-question survey (post-test, 1-5 Likert scale):

Questions (Odd = Positive, Even = Negative): 1. I think I would like to use this product frequently
  2. I found the product unnecessarily complex
  3. I thought the product was easy to use
  4. I think I would need support to use this product
  5. I found the various functions well integrated
  6. I thought there was too much inconsistency
  7. I imagine most people would learn this quickly
  8. I found the product cumbersome to use
  9. I felt very confident using the product
  10. I needed to learn a lot before getting going

Scoring:
  - Odd questions: Score - 1
  - Even questions: 5 - Score
  - Sum all scores
  - Multiply by 2.5
  - Result: 0-100 score

Interpretation:
  ≥80: Excellent
  68-79: Good (industry average)
  51-67: OK
  <51: Needs significant improvement

Test Report Template

usability_test_summary:
  date: '2024-01-20'
  participants: 8
  participant_profile: 'New users, age 25-45, tech-savvy'

  tasks:
    - task: 'Create a new project'
      success_rate: '87.5% (7/8)'
      avg_time: '1m 24s'
      errors: 1.2 per user
      satisfaction: 4.3/5

    - task: 'Invite team member'
      success_rate: '62.5% (5/8)'
      avg_time: '2m 45s'
      errors: 2.8 per user
      satisfaction: 3.1/5

  issues:
    - issue: "Users can't find 'Invite' button"
      severity: high
      impact: 3
      frequency: 3
      affected_users: 7/8
      recommendation: "Move 'Invite' button to top of project page, make it more prominent"

    - issue: 'Confusion about project vs workspace'
      severity: medium
      impact: 2
      frequency: 3
      affected_users: 6/8
      recommendation: 'Add tooltip explaining difference, update onboarding'

    - issue: 'Export button text unclear'
      severity: low
      impact: 1
      frequency: 2
      affected_users: 2/8
      recommendation: "Change 'Export' to 'Export to CSV'"

  sus_score: 72 (Good)

  key_insights:
    - 'Onboarding is smooth (87.5% success)'
    - 'Team collaboration features hard to discover'
    - 'Overall product easy to use once features are found'

  recommended_actions:
    1. "High priority: Redesign invite flow"
    2. "Medium priority: Add contextual help for workspace vs project"
    3. "Low priority: Update button labels"

Remote vs In-Person Testing

Remote Testing (Moderated)

Tools: Zoom, Google Meet, UserTesting.com

Pros:
  - Can test with users anywhere
  - Lower cost (no travel)
  - Easier to recruit
  - Record sessions easily

Cons:
  - Can't see body language as well
  - Technical issues possible
  - Harder to build rapport
  - Screen sharing can lag

Best Practices:
  - Test your setup beforehand
  - Have backup communication method
  - Ask user to share screen + turn on camera
  - Record session (with permission)

In-Person Testing

Pros:
  - See full body language
  - Better rapport
  - No technical issues
  - Can see facial expressions

Cons:
  - Limited geographic reach
  - Higher cost
  - Harder to schedule
  - Need physical space

Best Practices:
  - Set up quiet room
  - Have snacks/water
  - Use screen recording software
  - Position yourself behind/beside user

Test Frequency

When to Test:
  - Pre-launch: Test prototypes/designs
  - Post-launch: Test new features
  - Ongoing: Test every major release
  - Quarterly: Full usability audit

Continuous Testing:
  - Week 1: Test with 5 users
  - Week 2: Fix issues
  - Week 3: Test with 5 new users
  - Repeat until success rate ≥80%

Tools & Software

Remote Testing:
  - UserTesting.com (recruit + test)
  - UserZoom (enterprise solution)
  - Lookback (live testing)
  - Maze (unmoderated testing)

Recording:
  - Zoom (screen + audio)
  - Loom (quick recordings)
  - OBS (advanced recording)

Analysis:
  - Dovetail (organize insights)
  - Notion (collaborative notes)
  - Miro (affinity mapping)
  - Excel/Sheets (metrics tracking)

Quick Start Checklist

Planning Phase

  • Define test objectives
  • Write 3-5 task scenarios
  • Recruit 5-8 participants
  • Prepare test script
  • Set up recording

Testing Phase

  • Welcome participant
  • Explain think-aloud protocol
  • Conduct tasks (don't help!)
  • Ask follow-up questions
  • Administer SUS survey
  • Thank participant

Analysis Phase

  • Calculate success rates
  • Identify common issues
  • Rate issue severity
  • Create report
  • Share with team
  • Prioritize fixes

Common Pitfalls

❌ Testing with employees: They know the product too well ❌ Helping users during tasks: Let them struggle to find real issues ❌ Only testing happy path: Test error cases and edge cases too ❌ Not enough participants: 5 minimum per persona ❌ Ignoring low-severity issues: They add up to poor experience ❌ Testing but not fixing: Usability tests are worthless if you don't act

Summary

Great usability testing:

  • ✅ Test with 5-8 users per persona
  • ✅ Use realistic task scenarios (not step-by-step)
  • ✅ Think-aloud protocol (understand mental models)
  • ✅ Don't help users during tasks
  • ✅ Track success rate, time, errors, satisfaction
  • ✅ Rate issues by severity (impact × frequency)
  • ✅ Fix high-priority issues before release
  • ✅ Test continuously, not just once

平台分布

Claude Code

29.59%
按下载量换算293

Gemini CLI

23.89%
按下载量换算237

OpenCode

18.6%
按下载量换算184

Antigravity

13.44%
按下载量换算133

Codex

8.19%
按下载量换算81

Cursor

3.77%
按下载量换算37

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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