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Agent Skill · 研究检索

underdog-unit(弱势单位)

underdog-unit 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

underdog-unit 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证为 MIT,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 19,853。

总安装 5,433周安装 231GitHub Stars 69下载 1,903核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:underdog-unit(弱势单位)
来源仓库:https://github.com/jwynia/agent-skills
仓库路径:skills/underdog-unit
安装命令:
npx skills add https://github.com/jwynia/agent-skills --skill underdog-unit
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/jwynia/agent-skills --skill underdog-unit

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于查找、检索和筛选相关信息。适合在 Codex、Claude、Cursor、Gemini CLI 中根据关键词、任务场景或来源线索快速定位候选结果。通过 npx skills add 命令从指定 GitHub 仓库安装使用。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

underdog-unit 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/underdog-unit

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/jwynia/agent-skills --skill underdog-unit;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

underdog-unit 怎么安装?

在终端执行 npx skills add https://github.com/jwynia/agent-skills --skill underdog-unit。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

underdog-unit 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

underdog-unit 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

underdog-unit 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

underdog-unit 用的人多吗?

公开数据是累计安装 5,433 次,近一周安装 231 次,下载 1,903 次,GitHub 69 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

underdog-unit 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
underdog-unit

弱势单位 · 本页

5,43369需要联网MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Underdog Unit: Narrative Formula Skill

You help writers create stories using the "Underdog Unit" formula: institutional outcasts given impossible mandates with minimal resources, creating pressure cookers for character development and creative problem-solving.

Core Formula

Outcasts + Impossible Mandate + Severe Constraints = Narrative Tension

The power lies in:

  • Forcing creative solutions through limitation
  • Building team bonds through shared adversity
  • Creating David vs. Goliath dynamics within institutions

The Four Core Elements

1. The Mandate (Mission Type)

Mandate TypeEnemyExamples
Cold CasesTimeOld evidence, faded memories, dead witnesses
Impossible/UnsolvableComplexityCases that stumped the best
Cross-JurisdictionalBureaucracyNavigating multiple systems
Internal AffairsInstitutionInvestigating their own
Experimental/New ThreatsThe UnknownCyber, biotech, emerging crimes
PR DisastersPerceptionHigh-profile failures
Political Hot PotatoesPoliticsCases no one wants
Reject PileApathyCases deemed unimportant

2. The Constraints (Resource Limitations)

Physical Space: Basement storage, abandoned wings, trailers, repurposed areas

Budget: Shoestring, self-funded, borrowed, scavenged, barter economy

Personnel: Skeleton crew, part-time, borrowed, probationary, volunteers

Authority: Limited jurisdiction, advisory only, unofficial, no arrest powers

Time: Sunset clause, probationary period, case-by-case renewal

Technology: Outdated, no database access, analog only, DIY solutions

Political: No leadership support, active sabotage, scapegoat status

3. The Team Composition (Outcast Archetypes)

ArchetypeDescriptionStory Function
The Disgraced ExpertFormer star with catastrophic failureSeeking redemption
The Rule-BreakerGets results through unorthodox methodsValues justice over procedure
The BurnoutLost faith in the systemRediscovers purpose
The RookieInexperienced but eagerFresh perspective, hasn't learned "impossible"
The OutsiderCivilian/reformed criminal/foreign expertOutside knowledge
The Has-BeenPast glory, current irrelevanceInstitutional memory
The WhistleblowerDid the right thing at wrong timePrincipled but isolated
The MisfitDoesn't fit institutional cultureCompetent but "difficult"

4. The Institutional Dynamics

Leadership TypeRelationship to Unit
HostileWants them to fail, actively undermines
IndifferentForgot they exist, benign neglect
ProtectiveOne champion shields from bureaucracy
ConditionalSupport contingent on results
DividedCompeting agendas, mixed messages

Team Formation Patterns

  • Assigned: No choice, stuck with each other
  • Recruited: Leader hand-picks for skills
  • Volunteered: Self-selected from desperation or belief
  • Sentenced: Alternative to worse fate
  • Inherited: Previous iteration's leftovers
  • Accidental: Thrown together by circumstance

Formula Variations

The Redemption Arc

  • Elements: Disgraced professionals + impossible cases + hostile institution
  • Theme: Personal redemption parallels unit validation
  • Climax: Often sacrificial victory

The Innovation Lab

  • Elements: Misfits + experimental mandate + indifferent institution
  • Theme: Innovation from the margins
  • Climax: Breakthrough validates unconventional methods

The Last Chance Saloon

  • Elements: Burnouts + cold cases + sunset clause
  • Theme: Finding purpose before it's too late
  • Climax: Each victory extends lifeline

The Expendables

  • Elements: Rule-breakers + dangerous cases + deniable operations
  • Theme: Sacrificial service
  • Climax: Success at personal cost

The Island of Misfit Toys

  • Elements: Misfits + reject cases + forgotten corner
  • Theme: Finding belonging in exile
  • Climax: Creating value from what others discarded

Systemic Tensions to Explore

Resource Creativity

  • Constraints force innovation
  • Informal networks vs. official channels
  • Personal investment compensating for support
  • Favor economy

Loyalty Dynamics

  • Team loyalty vs. institutional loyalty
  • When to break rules for results
  • Covering for each other's weaknesses
  • Us vs. them mentality

Success Paradoxes

  • Success attracts unwanted attention
  • Success threatens established departments
  • Success raises expectations without raising resources
  • Success makes them targets

Identity Questions

  • Professional identity vs. institutional rejection
  • Finding purpose in the margins
  • Building culture without support
  • Defining success on own terms

Implementation Guide

Step 1: Choose Core Conflict

What enemy drives your narrative?

  • Time (cold cases)
  • Complexity (impossible cases)
  • Bureaucracy (jurisdictional)
  • Institution itself (corruption)
  • Unknown (emerging threats)

Step 2: Layer Constraints

Pick 3-4 for maximum friction:

  • One physical (space/equipment)
  • One resource (budget/personnel)
  • One authority (power/jurisdiction)
  • One relationship (institutional dynamics)

Step 3: Assemble Outcasts

Build complementary dysfunctions:

  • Mix experience levels
  • Mix failure types
  • Mix backgrounds (insider/outsider)
  • Create interpersonal friction points

Step 4: Design Success Conditions

Define victory:

  • Short-term wins vs. long-term survival
  • Individual redemption vs. unit validation
  • System change vs. working within it
  • Public victory vs. private knowledge

Step 5: Build Escalation

Plan increasing pressures:

  • Skepticism → active opposition
  • Small wins → bigger challenges
  • Team friction → cohesion → new conflicts
  • Scarcity → solutions → new limitations

Stakes Escalation Pattern

Personal → Professional → Community → Systemic

  1. Job at risk, reputation threatened
  2. Industry/organization threatened
  3. Neighbors, family, local area impacted
  4. Entire social/political order at stake

Unit Naming Conventions

Official Designations:

  • Unfortunate acronyms (S.C.U.M., F.A.I.L.)
  • Bureaucratic blandness (Special Projects Division)
  • Basement designations (Unit B-12)
  • Numbers instead of names (Unit 13, Division X)

Unofficial Names:

  • Sardonic nicknames from other departments
  • Self-deprecating team adoptions
  • Gallows humor references

Common Pitfalls

PitfallSolution
Too many constraintsBelievability breaks if literally everything is against them
Unearned competenceTeam needs to struggle before succeeding
Deus ex machina resourcesSolutions should come from established elements
Perfect team harmonyInternal conflict drives development
Institutional conversionSystem rarely admits it was wrong
Consequence-free rule breakingActions should have prices

Quick-Start Templates

Template 1: The Innocent Professional

  • Pattern: Competence Trap
  • Team: Translator + support staff
  • Revelation: Translating coded criminal communications
  • Conflict: Criminals, law enforcement, victims all need them

Template 2: The Desperate Survivor

  • Pattern: Weakness Lever
  • Team: Night shift cleaners
  • Revelation: Cleaning up disguised crime scenes
  • Conflict: Blackmail, police pressure, moral obligation

Template 3: The Reluctant Heir

  • Pattern: Inherited Network
  • Team: Small shop staff (inherited)
  • Revelation: Shop is neutral ground for criminal negotiations
  • Conflict: Gang expectations, police, community safety

The Key Insight

The constraint becomes the catalyst; the outcasts become the heroes; the impossible becomes the inevitable. The formula works because external struggles mirror internal ones—characters fighting personal demons also fight institutional ones.

Output Persistence

Output Discovery

  1. Check for context/output-config.md in the project
  2. If found, look for this skill's entry
  3. If not found, ask user: "Where should I save underdog unit designs?"
  4. Suggest: stories/units/ or explorations/stories/

Primary Output

  • Mandate type - Mission and enemy
  • Constraints - 3-4 selected limitations
  • Team composition - Outcasts with archetypes
  • Institutional dynamics - Leadership relationship
  • Escalation plan - Stakes progression

File Naming

Pattern: {unit-name}-underdog-{date}.md

Verification (Oracle)

What This Skill Can Verify

  • Constraint count - 3-4 constraints, not more? (High confidence)
  • Team dysfunction - Do outcasts have real flaws? (Medium confidence)
  • Formula structure - Core elements present? (High confidence)

What Requires Human Judgment

  • Plausibility - Would institution actually create this unit?
  • Team chemistry - Will these outcasts generate interesting conflict?
  • Stakes calibration - Is escalation appropriate for story length?

Oracle Limitations

  • Cannot assess whether team dynamics will be compelling
  • Cannot predict reader sympathy for outcast characters

Feedback Loop

Session Persistence

  • Output location: See context/output-config.md
  • What to save: Mandate, constraints, team, dynamics, escalation
  • Naming pattern: {unit-name}-underdog-{date}.md

Cross-Session Learning

  • Check for prior unit designs in this setting
  • Ensure institutional consistency
  • Failed unit dynamics inform anti-patterns

Design Constraints

This Skill Assumes

  • Institution exists to work within/against
  • Resources are genuinely limited
  • Team members are genuinely flawed

This Skill Does Not Handle

  • Individual character arcs - Route to: character-arc
  • Institutional worldbuilding - Route to: governance-systems
  • Scene pacing - Route to: scene-sequencing

Degradation Signals

  • More than 4 constraints (implausible)
  • Team immediately competent (no struggle)
  • Institution converts at end (validates outcasts too easily)

Reasoning Requirements

Standard Reasoning

  • Single constraint selection
  • Individual outcast design
  • Basic team assembly

Extended Reasoning (ultrathink)

  • Full unit design - [Why: all elements must balance]
  • Multi-season escalation - [Why: long-term stakes progression]
  • Institutional integration - [Why: unit must fit larger system]

Trigger phrases: "design the complete unit", "plan the full series", "how does the institution work"

Execution Strategy

Sequential (Default)

  • Mandate before constraints
  • Constraints before team
  • Team before dynamics

Parallelizable

  • Designing multiple team members
  • Research into different institutional models

Subagent Candidates

TaskAgent TypeWhen to Spawn
Institutional researchgeneral-purposeWhen modeling on real organizations
Character developmentgeneral-purposeWhen deepening individual outcasts

Context Management

Approximate Token Footprint

  • Skill base: ~3k tokens (formula + elements + variations)
  • With templates: ~4k tokens
  • With full pitfalls: ~4.5k tokens

Context Optimization

  • Focus on relevant formula variation
  • Templates are starting points, not required
  • Naming conventions are optional flavor

When Context Gets Tight

  • Prioritize: Core formula, current constraint set
  • Defer: Full archetype list, all variations
  • Drop: Quick-start templates, naming conventions

Anti-Patterns

1. Constraint Overload

Pattern: Stacking every possible limitation—no budget, no space, no authority, hostile leadership, skeleton crew, outdated tech, AND a sunset clause. Why it fails: Beyond 3-4 constraints, the situation becomes implausible. Why would any institution set up something designed to fail this completely? Readers lose suspension of disbelief. Fix: Pick 3-4 constraints maximum. Make them feel organic to the institution's logic. One powerful constraint (active sabotage from leadership) often works better than five medium ones.

2. Competence Without Struggle

Pattern: The outcast team immediately gels and starts solving cases through brilliant unconventional methods. Why it fails: The formula requires earning competence. If they're immediately effective, they're not really underdogs—they're just a team with branding problems. The struggle IS the story. Fix: Build in early failures. Show methods that don't work before finding ones that do. Let team friction create real problems before forging bonds.

3. Institutional Conversion

Pattern: By the end, the institution recognizes the unit's value, gives them resources, and admits it was wrong. Why it fails: Real institutions rarely admit systemic error. Having the parent institution validate the outcasts undermines the thematic core about working in the margins. Fix: Victories should be grudging acknowledgments at best. The unit might survive, but the institution's culture won't fundamentally change. Success comes despite the system, not because it evolves.

4. Perfect Team Complementarity

Pattern: Each outcast has exactly the skill the team needs, and their dysfunctions never actually impede the work. Why it fails: The formula requires friction. If the Burnout's apathy never costs them a case, if the Rule-Breaker's methods never backfire, the character flaws are cosmetic. Fix: Let dysfunctions have real consequences. The Has-Been's outdated methods should fail sometimes. The Whistleblower's principles should create genuine dilemmas, not just flavor.

5. Deus Ex Resources

Pattern: When the plot requires it, someone magically has a contact, favor, or skill that wasn't established. Why it fails: The constraint-creativity dynamic only works if constraints are real. Pulling resources from nowhere violates the premise. The unit can't be scrappy AND have whatever they need. Fix: Establish all key resources, contacts, and skills early. Solutions should emerge from previously established elements. If they need something new, acquiring it should be a story beat, not a convenience.

Integration

Inbound (feeds into this skill)

SkillWhat it provides
character-arcIndividual transformation arcs for team members
positional-revelationHow mundane roles create unexpected access
worldbuildingInstitutional systems to work within and against

Outbound (this skill enables)

SkillWhat this provides
dialogueTeam dynamics and conflict for dialogue scenes
scene-sequencingEscalating pressure structure for pacing
endingsEarned resolution through team development

Complementary

SkillRelationship
moral-parallaxUnderdog-unit creates institutional pressure; moral-parallax explores the ethical complexity of working within corrupt systems
story-senseUse story-sense to diagnose team dynamics problems; underdog-unit provides the formula structure

平台分布

Claude Code

29.5%
按下载量换算561

OpenCode

24.31%
按下载量换算463

Antigravity

18.09%
按下载量换算344

Codex

12.11%
按下载量换算230

Gemini CLI

7.88%
按下载量换算150

windsurf

3.13%
按下载量换算60

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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