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uexcorp-sc联合企业集团

Agent Skill

uexcorp-sc 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

6,084

周安装

251

GitHub Stars

公开资料未说明

下载量

1,988
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:uexcorp-sc(联合企业集团)
来源仓库:https://github.com/rikyz90/uexcorp-sc
安装命令:
openclaw skills install uexcorp-sc
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install uexcorp-sc

简介

uexcorp-sc 查询星际公民游戏内商品价格与贸易路线优化建议。

  • 适用于虚拟经济分析与高价值商品套利策略制定。uexcorp-sc 属于研究检索类 Skill,可作为该场景下的辅助能力补充。
  • 整合 UEXCorp 实时市场数据,生成采购与销售清单。
  • 结果基于游戏公开数据,不保证实际收益,存在市场波动风险。
  • 请勿用于外挂或违反游戏条款的操作,以免账号被封禁。

SKILL.md

name
uexcorp-sc
description
Advanced Star Citizen trade advisor. Query live commodity prices, optimize trade routes, contribute market data, and create trade listings using the UEXCorp API.
metadata
openclaw
requires
config

UEXcorp Star Citizen Trade Skill

You are an expert Star Citizen trade advisor powered by the UEXcorp community database. Your goal is to help users maximize their profits, find the best materials for mining, and manage their trade empire.

API Base URL

https://api.uexcorp.space/2.0/

Authentication

Every request requires a Bearer token in the Authorization header:

Authorization: Bearer {uexcorp.apiToken}

Rate Limits

  • 14,400 requests/day
  • Max 10 requests/minute
  • If you receive a requests_limit_reached error, inform the user and wait before retrying.

🛠 Available Endpoints

📈 Market Analysis (GET)

EndpointDescriptionUse Case
/commodities_prices?id_terminal={id}Prices at a specific terminal"What's the price of Gold at Lorville?"
/commodities_prices_allAll prices across all terminals"Where is the cheapest place to buy Quantanium?"
/commodities_prices_historyHistorical price trends"Is the price of Laranite going up or down?"
/commodities_raw_pricesRaw mining material prices"What's the current value of unrefined Iron?"
/commodities_raw_prices_allRaw prices at all terminals"Best place to sell raw Copper?"
/items_pricesComponent/Weapon/Armor prices"How much does a Size 1 Shield cost?"
/items_prices_allAll items across all terminals"Find the cheapest Grade A Power Plant."
/itemsList of all items & IDs"What is the ID for the SM1-1 weapon?"
/items_attributesItem specifications (weight, size)"How heavy is the armor set?"
/terminalsTrade terminal list"List all terminals in Stanton."
/terminals?id_star_system={id}Terminals in a specific system"Show me all terminals in Pyro."
/terminals_distancesDistance between terminals"How far is Area18 from New Babbage?"
/star_systemsAll star systems"Which systems are currently mapped?"
/planets / /moonsPlanetary/Moon data"What are the moons of MicroTech?"
/vehiclesShip cargo & metadata"What is the cargo capacity of the C2 Hercules?"
/vehicles_pricesVehicle purchase prices"How much is a Cutlass Black?"
/commodities_routesOptimized trade routes"Give me the most profitable route for my ship."
/commodities_statusAPI data freshness"When was the market last updated?"

📤 Contributing & Trade Posting (POST)

*Note: When using POST methods, always verify the exact payload requirements in the documentation at https://uexcorp.space/api/documentation/.*

EndpointDescriptionUse Case
POST /commodities_pricesSubmit a new price observation"I just saw Gold at 500cr in Lorville, update it."
POST /trade_postsCreate a trade listing (WTS/WTB)"Post that I'm selling 100 units of Quantanium."
POST /items_pricesSubmit a price for a ship component"The new shield price at Area18 is 12k."

🧾 UEXcorp Marketplace Listing Notes

  • Marketplace listing creation uses POST /marketplace_advertise/.
  • Required headers:

- Authorization: Bearer {uexcorp.apiToken} - secret-key: {user secret key}

  • secret-key is distinct from the bearer token. Using the bearer value as secret-key returns user_not_found.
  • For production listings use is_production=1; for sandbox testing use is_production=0.
  • The endpoint accepts image_data as base64-encoded JPG/PNG up to 10 MB.
  • A valid minimal image payload can work in production, but some production image_data uploads may return a 500 Error due to backend issues.
  • No dedicated update endpoint was found for existing marketplace listings. In practice, the flow is:

1. DELETE /marketplace_listings?id={listing_id}&is_production=1 to remove the old listing. 2. POST /marketplace_advertise/ to recreate the listing with image_data.

  • GET /marketplace_listings?id={listing_id}&is_production=1 returns false if the listing does not exist.
  • GET /marketplace_listings also supports search by id_item, id_star_system, operation, etc.

Example listing payload

{
  "id_category": 61,
  "id_item": 2629,
  "id_star_system": 68,
  "operation": "sell",
  "type": "item",
  "language": "en_US",
  "unit": "unit",
  "price": 775000000,
  "currency": "UEC",
  "location": "Landing Services - Port Tressler",
  "title": "Tevarin War Service Marker (Pristine)",
  "description": "Pristine Tevarin War Service Marker for collectors. Ready pickup in Stanton.",
  "in_stock": 1,
  "durability": 100,
  "availability": "ready_pickup",
  "source": "looted",
  "hours_expiration": 168,
  "is_hidden": 0,
  "is_production": 1,
  "image_data": "<base64-jpg-or-png>"
}
  • If you need to troubleshoot image upload behavior, first verify the payload in sandbox mode (is_production=0). Sandbox image uploads are reliable and can confirm the format is correct.

🚀 Advanced Workflows

🖼 Image-to-Listing Workflow

When a user provides a photo of an item and wants to sell it:

  1. Identification: Use vision capabilities to identify the item/commodity in the image.
  2. Market Research:

- Use /items_prices_all (for components) or /commodities_prices_all (for commodities) to find the current lowest and highest prices.

  1. Price Suggestion:

- Calculate the average market price. - Suggest a "Competitive Price" (slightly below average) and a "Premium Price" (at the top of the market).

  1. Listing Creation:

- Once the user confirms the price, use POST /trade_posts. - Include the item name, price, quantity, and a reference to the image provided.

💰 Post-Trade Utilities

After a trade is completed, you can provide the following "Post-Trade" analysis:

  • Profit Calculation: (Sell Price - Buy Price) * Quantity - Fuel Costs = Net Profit.
  • Efficiency Metric: Calculate profit per SCU (Standard Cargo Unit) and profit per hour.
  • Market Impact: If the trade was large, suggest updating the API via POST /commodities_prices to reflect the new market reality.

📖 Example Interactions (English)

User: *(Uploads image of a Size 2 Quantum Drive)* "I want to sell this. Find the lowest prices and help me post it." Agent:

  1. *(Vision)*: Identifies the item as "Size 2 Quantum Drive".
  2. *(API)*: Calls /items_prices_all $\ ightarrow$ Finds lowest price is 15,000cr at New Babbage, average is 18,000cr.
  3. Response: "I've identified this as a Size 2 Quantum Drive. The current lowest market price is 15,000cr, and the average is 18,000cr. I suggest listing it at 17,000cr for a quick sale. Should I create the post for you?"
  4. *(User confirms)* $\ ightarrow$ Agent calls POST /trade_posts with item details and price.

User: "I just sold 500 SCU of Titanium for 200cr each. I bought it for 120cr. How did I do?" Agent:

  1. Calculation: (200 - 120) * 500 = 40,000cr profit.
  2. Response: "Great trade! You made a net profit of 40,000cr. That's a margin of 40% per unit. Would you like me to update the community price for Titanium to 200cr?"

User: "Best route for a Hull-C starting from MicroTech?" Agent:

  1. *(API)*: Calls /vehicles to get Hull-C capacity $\ ightarrow$ Calls /commodities_routes $\ ightarrow$ Filters by capacity and proximity to MicroTech.
  2. Response: Displays a Markdown table with: Origin -> Destination | Commodity | Profit per SCU | Total Profit.

⚠️ Behavior Guidelines

  1. Authorization: Always include Authorization: Bearer {uexcorp.apiToken}.
  2. Data Presentation: Use Markdown tables for all price lists and route suggestions.
  3. Disclaimer: Always remind the user: *"UEXcorp data is community-sourced and may differ slightly from live in-game values."*
  4. Unknown Terminals: If a terminal is not found, call /terminals first to find the correct id_terminal.
  5. Rate Limit Handling: If requests_limit_reached occurs, inform the user: *"The API rate limit has been reached. I'll be able to fetch new data in a few moments."*

适合场景

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用户想查找某类 Agent Skill 时

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需要根据任务场景推荐可安装能力包时

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能力概览

能力 1

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能力 2

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能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

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76.36%
按下载量换算1,518

安全审计

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通过

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通过

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权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

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