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Agent Skill · 前端设计

tdd(时差)

tdd 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

tdd 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为调用外部服务;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 2,717。

总安装 1,972周安装 83GitHub Stars 1,225下载 691核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:tdd(时差)
来源仓库:https://github.com/udecode/dotai
仓库路径:skills/tdd
安装命令:
npx skills add https://github.com/udecode/dotai --skill tdd
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/udecode/dotai --skill tdd

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

tdd 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。

安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。tdd 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/tdd

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/udecode/dotai --skill tdd;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要调用外部服务,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

tdd 怎么安装?

在终端执行 npx skills add https://github.com/udecode/dotai --skill tdd。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

tdd 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

tdd 需要什么权限?

权限级别是调用外部服务。该 Skill 可能调用第三方服务、云服务或外部模型 API,使用前需要确认账号、额度、数据发送范围和服务条款。

tdd 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

tdd 用的人多吗?

公开数据是累计安装 1,972 次,近一周安装 83 次,下载 691 次,GitHub 1,225 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

tdd 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 来源仓库有 1,225 星,维护活跃度相对可查。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
tdd

时差 · 本页

1,9721,225调用外部服务未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Test-Driven Development

Philosophy

Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.

Good tests are integration-style: they exercise real code paths through public APIs. They describe *what* the system does, not *how* it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.

// GOOD: Tests observable behavior
test("user can checkout with valid cart", async () => {
  const cart = createCart();
  cart.add(product);
  const result = await checkout(cart, paymentMethod);
  expect(result.status).toBe("confirmed");
});

// GOOD: Verifies through interface
test("createUser makes user retrievable", async () => {
  const user = await createUser({ name: "Alice" });
  const retrieved = await getUser(user.id);
  expect(retrieved.name).toBe("Alice");
});

Characteristics of good tests:

  • Tests behavior users/callers care about
  • Uses public API only
  • Survives internal refactors
  • Describes WHAT, not HOW
  • One logical assertion per test

Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed.

// BAD: Tests implementation details
test("checkout calls paymentService.process", async () => {
  const mockPayment = jest.mock(paymentService);
  await checkout(cart, payment);
  expect(mockPayment.process).toHaveBeenCalledWith(cart.total);
});

// BAD: Bypasses interface to verify
test("createUser saves to database", async () => {
  await createUser({ name: "Alice" });
  const row = await db.query("SELECT * FROM users WHERE name = ?", ["Alice"]);
  expect(row).toBeDefined();
});

Red flags:

  • Mocking internal collaborators
  • Testing private methods
  • Asserting on call counts/order
  • Test breaks when refactoring without behavior change
  • Test name describes HOW not WHAT

Prefer writing tests before implementation. If you've already written code, consider starting fresh from tests rather than retrofitting — tests written after tend to verify what you built, not what's required.

Mocking

Mock at system boundaries only:

  • External APIs (payment, email, etc.)
  • Databases (sometimes - prefer test DB)
  • Time/randomness
  • File system (sometimes)

Don't mock:

  • Your own classes/modules
  • Internal collaborators
  • Anything you control

Use dependency injection — pass external dependencies in rather than creating them internally:

// Easy to mock
function processPayment(order, paymentClient) {
  return paymentClient.charge(order.total);
}

// Hard to mock
function processPayment(order) {
  const client = new StripeClient(process.env.STRIPE_KEY);
  return client.charge(order.total);
}

Prefer SDK-style interfaces — specific functions for each external operation:

// GOOD: Each function is independently mockable
const api = {
  getUser: (id) => fetch(`/users/${id}`),
  getOrders: (userId) => fetch(`/users/${userId}/orders`),
  createOrder: (data) => fetch("/orders", { method: "POST", body: data }),
};

// BAD: Mocking requires conditional logic inside the mock
const api = {
  fetch: (endpoint, options) => fetch(endpoint, options),
};

Interface Design for Testability

  1. Accept dependencies, don't create them // Testable function processOrder(order, paymentGateway) {} // Hard to test function processOrder(order) {const gateway = new StripeGateway();}
  2. Return results, don't produce side effects // Testable function calculateDiscount(cart): Discount {} // Hard to test function applyDiscount(cart): void {cart.total -= discount;}
  3. Small surface area — fewer methods = fewer tests needed, fewer params = simpler test setup

Deep modules (from "A Philosophy of Software Design"): small interface + lots of implementation. When designing, ask: Can I reduce methods? Simplify params? Hide more complexity inside?

Anti-Pattern: Horizontal Slices

DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."

This produces crap tests:

  • Tests written in bulk test *imagined* behavior, not *actual* behavior
  • You end up testing the *shape* of things (data structures, function signatures) rather than user-facing behavior
  • Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
  • You outrun your headlights, committing to test structure before understanding the implementation

Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle.

WRONG (horizontal):
  RED:   test1, test2, test3, test4, test5
  GREEN: impl1, impl2, impl3, impl4, impl5

RIGHT (vertical):
  RED→GREEN: test1→impl1
  RED→GREEN: test2→impl2
  RED→GREEN: test3→impl3
  ...

Workflow

1. Planning

Before writing any code:

  • Confirm with user what interface changes are needed
  • Confirm with user which behaviors to test (prioritize)
  • Identify opportunities for deep modules (small interface, deep implementation)
  • Design interfaces for testability
  • List the behaviors to test (not implementation steps)
  • Get user approval on the plan

Ask: "What should the public interface look like? Which behaviors are most important to test?"

You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.

2. Tracer Bullet

Write ONE test that confirms ONE thing about the system:

RED:   Write test → run test → confirm it FAILS correctly
GREEN: Write minimal code → run test → confirm it PASSES
  • Test passes immediately? You're testing existing behavior. Fix the test.
  • Test errors (not assertion failure)? Fix the error first — erroring is not the same as failing.

This is your tracer bullet - proves the path works end-to-end.

3. Incremental Loop

For each remaining behavior:

RED:   Write next test → run test → confirm it FAILS correctly
GREEN: Write minimal code → run test → confirm it PASSES

Rules:

  • One test at a time
  • Only enough code to pass current test
  • Don't anticipate future tests
  • Keep tests focused on observable behavior

4. Refactor

After all tests pass, look for refactor candidates:

  • Extract duplication
  • Deepen modules (move complexity behind simple interfaces)
  • Apply SOLID principles where natural
  • Consider what new code reveals about existing code
  • Run tests after each refactor step

Refactor candidates: duplication → extract function/class, long methods → break into private helpers, shallow modules → combine or deepen, feature envy → move logic to where data lives, primitive obsession → introduce value objects.

Never refactor while RED. Get to GREEN first.

Checklist Per Cycle

[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added
[ ] Watched test fail before writing code
[ ] Failure was for expected reason (missing feature, not typo)
[ ] All other tests still pass

Bug Fix Example

TDD applies to bug fixes — write a test that reproduces the bug first.

# Bug: empty email passes validation

RED:   test("rejects empty email", () => {
         const result = validateEmail("");
         expect(result.valid).toBe(false);
       });
       → Run test → FAILS (empty string passes validation) ✓

GREEN: Add check: if (!email || !email.includes("@")) return { valid: false }
       → Run test → PASSES ✓

       Verify all other validation tests still pass.

Type Testing

Compile-time type assertions. No runtime — just bun typecheck. Catches regressions in generics, conditional types, and type constraints that runtime tests can't see.

When: generic APIs, utility types, complex inference, mapped/conditional types, ensuring invalid usage errors. Not: trivial stuff like string prop accepts string.

Utilities

Search for a file exporting Expect and Equal. If none exists, create one:

export function Expect<T extends true>() {}
export type Equal<X, Y> = (<T>() => T extends X ? 1 : 2) extends <
  T
>() => T extends Y ? 1 : 2
  ? true
  : false;
export type Not<T extends boolean> = T extends true ? false : true;
export type IsAny<T> = 0 extends 1 & T ? true : false;
export type IsNever<T> = [T] extends [never] ? true : false;
  • Expect<T extends true> — compile error = test failure
  • Equal<X, Y> — exact type equality (defeats any widening)
  • Not, IsAny, IsNever — edge case guards (any/never break naive comparisons)

Positive Assertions

import { Expect, Equal, Not, IsAny } from "./utils";

// Block scope each test to avoid name collisions
{
  type Result = ReturnType<typeof myGenericFn<SomeInput>>;
  Expect<Equal<Result, { id: string; name: string }>>;
  Expect<Not<IsAny<Result>>>;
}

Negative Tests

@ts-expect-error must be on the line immediately before the error. Always include a reason. Unused directive = failing test (constraint is missing).

// ✅ directive on line immediately before error
doSomething({
  // @ts-expect-error - name must be string
  name: 123,
});

// ❌ directive too far from error
doSomething({
  // @ts-expect-error - name must be string
  ...defaults,
  name: 123,
});

Tips

  • declare const for mock values without runtime: declare const ctx: SomeCtx;
  • type _name = Expect<...> when you need a type-level-only assertion (no runtime Expect() call needed)
  • **/* biome-ignore-all lint */** at file top for type-only files — suppresses unused variable warnings

Run with bun typecheck. If it compiles, it passes.

平台分布

Codex

34.51%
按下载量换算238

Claude

29.04%
按下载量换算201

Cursor

21.08%
按下载量换算146

Gemini CLI

10.97%
按下载量换算76

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

调用外部服务

该 Skill 可能调用第三方服务、云服务或外部模型 API,使用前需要确认账号、额度、数据发送范围和服务条款。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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