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Agent Skill · 研究检索

trpg-session(tpg 会话)

trpg-session 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

trpg-session 是研究检索类 Agent Skill,可用宿主为 OpenClaw,通过ClawHub获取,权限为只读;许可证为 MIT-0,第三方扫描有提醒项,按安装量在研究检索类的 73,675 个 Skill 里排第 31,501。

总安装 2,691周安装 111GitHub Stars 公开资料未说明下载 879核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT-0
版本
1.0.0

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:trpg-session(tpg 会话)
来源仓库:https://github.com/gejiliang/trpg-session
安装命令:
openclaw skills install trpg-session
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install trpg-session

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

基于 OpenClaw 框架运行桌面角色扮演游戏(TRPG)的多智能体会话。适合创建具有人格记忆的角色扮演场景,如 DM 与 PC 互动。支持自定义规则与角色设定,提升沉浸式叙事体验。需确认本地是否已部署 OpenClaw 环境及相关依赖组件。使用时应注意权限控制,防止意外执行系统命令或写入文件。

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 OpenClaw;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 openclaw skills install trpg-session;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

trpg-session 怎么安装?

在终端执行 openclaw skills install trpg-session。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

trpg-session 支持哪些 AI 工具?

公开资料标注支持 OpenClaw。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

trpg-session 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

trpg-session 是免费的吗?

来源标注的许可证是 MIT-0。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

trpg-session 用的人多吗?

公开数据是累计安装 2,691 次,近一周安装 111 次,下载 879 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

trpg-session 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 OpenClaw 一种宿主,触发方式和使用习惯不用来回切换。
  • 许可证明确为 MIT-0,商用和分发边界好判断。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 OpenClaw,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
trpg-session

tpg 会话 · 本页

2,691—只读MIT-0有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

name
trpg-session
description
Set up and run TRPG (tabletop RPG) campaigns using OpenClaw multi-agent framework. Creates DM and PC agents with independent personalities, memories, and rule knowledge. Integrates with Discord or Feishu for group play — AI and human players coexist in the same channel, triggered by @mentions. Use when: (1) setting up a new TRPG campaign, (2) creating DM or player character agents, (3) indexing rulebooks or world settings, (4) configuring session logging and memory for ongoing campaigns, (5) managing in-game sessions (initiative, dice, narrative). Triggers: 跑团, TRPG, DND, COC, dungeon master, 开团, 建团, 角色扮演, tabletop RPG, campaign setup.

TRPG Session Framework

Run tabletop RPGs through OpenClaw's multi-agent system — a DM agent narrates and adjudicates, PC agents roleplay with distinct personalities, and human players join the same Discord channel.

Architecture Overview

Discord Channel (#campaign-name)
├── @DM Agent        — narration, NPCs, rules, dice
├── @PC-AgentA       — AI character with own personality & memory
├── @PC-AgentB       — AI character with own personality & memory
└── Human players    — type freely, @DM for actions

Key principle: each agent has its own workspace, SOUL.md (personality), and memory scope. Rules/lore are shared via reference files or vector DB; character secrets stay private.

Setup Workflow

1. Choose a System

Determine the rule system (D&D 5e, Call of Cthulhu, Fate, homebrew, etc.). This affects which reference files to create. See references/systems.md for supported presets.

2. Create the Campaign Workspace

mkdir -p ~/.openclaw/trpg/<campaign-slug>/{rules,lore,characters,sessions}
  • rules/ — indexed rulebook excerpts (core mechanics, spells, items)
  • lore/ — world setting, maps, factions, NPCs
  • characters/ — one .md per PC/NPC with stats, backstory, bonds
  • sessions/ — auto-generated session logs

3. Create Agents

DM Agent

Create via OpenClaw config. Minimal agent definition:

# In openclaw config agents section
dm-<campaign-slug>:
  model: anthropic/claude-sonnet-4-6   # or preferred model
  systemPrompt: |
    You are the Dungeon Master for campaign "<Campaign Name>".
    System: <rule-system>
    Your responsibilities:
    - Narrate scenes vividly but concisely
    - Voice all NPCs with distinct personalities
    - Adjudicate rules fairly; roll dice when needed
    - Track initiative, HP, conditions
    - Never act for player characters without permission
    Read your SOUL.md and campaign files for world details.
  soul: ~/.openclaw/trpg/<campaign-slug>/dm-soul.md
  workspace: ~/.openclaw/trpg/<campaign-slug>
  memory:
    scope: agent:dm-<campaign-slug>
  triggers:
    - pattern: ".*"
      channels: ["discord:#<campaign-channel>"]
      mentionOnly: true
PC Agent (per AI character)
pc-<character-name>:
  model: anthropic/claude-haiku-4-5   # lighter model for PCs is fine
  systemPrompt: |
    You are <Character Name>, a <race> <class> in campaign "<Campaign Name>".
    Stay in character. Respond to the DM and other players as your character would.
    You may describe actions, dialogue, and internal thoughts.
    Do NOT roll dice or adjudicate rules — that's the DM's job.
    Read your character sheet and SOUL.md for personality details.
  soul: ~/.openclaw/trpg/<campaign-slug>/characters/<character-name>-soul.md
  workspace: ~/.openclaw/trpg/<campaign-slug>
  memory:
    scope: agent:pc-<character-name>
  triggers:
    - pattern: ".*"
      channels: ["discord:#<campaign-channel>"]
      mentionOnly: true

4. Write Character Files

Each character gets a .md file in characters/:

# <Character Name>

## Basic Info
- **Race:** Human
- **Class:** Wizard (Level 3)
- **Background:** Sage
- **Alignment:** Neutral Good

## Stats
| STR | DEX | CON | INT | WIS | CHA |
|-----|-----|-----|-----|-----|-----|
| 8   | 14  | 12  | 18  | 13  | 10  |

## HP / AC / Speed
- HP: 18 / Max: 18
- AC: 12 (Mage Armor: 15)
- Speed: 30ft

## Personality
- **Traits:** Curious, bookish, absent-minded
- **Bonds:** Searching for a lost mentor
- **Flaws:** Overconfident in magical solutions

## Backstory
(2-3 paragraphs)

## Inventory
- Quarterstaff, spellbook, component pouch, scholar's pack

## Spells
(list prepared spells)

5. Index Rules

Convert rulebook excerpts into structured .md files under rules/. Keep each file focused: rules/combat.md, rules/magic.md, rules/skills.md, etc.

For large rule sets, prefer a vector DB plugin (lancedb-pro) for semantic retrieval. For smaller/homebrew games, .md references with clear headers are sufficient.

6. Configure the Discord Channel

  • Create a dedicated channel (e.g., #campaign-name)
  • Add all agents (DM + PCs) to that channel via triggers
  • Set mentionOnly: true so agents only respond when @mentioned
  • Human players just talk normally; @DM to take actions

7. Session Management

Starting a Session

DM opens with a scene-setting message. The DM agent should:

  1. Read the latest session log for continuity
  2. Summarize "last time on..." if resuming
  3. Set the scene
During Play
  • Players (human or AI) describe actions
  • @DM to request dice rolls or adjudication
  • DM agent rolls dice using format: 🎲 d20 + 5 = [roll] + 5 = total
  • DM tracks initiative in pinned message when in combat
Ending a Session

Tell the DM: "End session." The DM agent should:

  1. Write a session summary to sessions/session-NNN.md
  2. Update character states (HP, inventory, conditions)
  3. Note any plot threads for next session

Dice Rolling

DM agent uses pseudo-random dice. Format:

🎲 <dice>: [result] → total (context)
🎲 d20+5: [14] + 5 = 19 (Athletics check)
🎲 2d6+3: [4, 2] + 3 = 9 (Greatsword damage)

Implement via simple random generation in the DM's system prompt instructions, or use a scripts/roll.sh helper for verifiable randomness.

Memory Architecture

LayerMechanismScope
Long-termVector DB (lancedb-pro) or indexed .md filesRules, lore, backstories
Medium-termSession logs in sessions/Campaign continuity
Short-termAgent memory scope + LCMCurrent session context
PrivatePer-agent memory scopeCharacter secrets, hidden motives

Reference Files

  • references/systems.md — Rule system presets and quick-start configs
  • references/dm-guide.md — DM agent behavior guidelines and narrative techniques
  • references/session-template.md — Template for session log files

Quick Start Checklist

  1. [ ] Decide campaign name, rule system, and setting
  2. [ ] Create campaign workspace directory structure
  3. [ ] Write or import rule reference files
  4. [ ] Write lore/setting files
  5. [ ] Create character sheets for AI PCs
  6. [ ] Write SOUL.md files for DM and each PC
  7. [ ] Add agent configs to OpenClaw
  8. [ ] Create Discord channel and configure triggers
  9. [ ] Run a test scene to verify all agents respond correctly
  10. [ ] Start Session 1!

平台分布

OpenClaw

93.06%
按下载量换算818

安全审计

VirusTotal

未展示

ClawScan

可疑

Static analysis

可疑

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

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