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arkit-visionos-developerARKit Visionos 开发商

Agent Skill

arkit-visionos-developer 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

1,212

周安装

51

GitHub Stars

49

下载量

424
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:arkit-visionos-developer(ARKit Visionos 开发商)
来源仓库:https://github.com/tomkrikorian/visionosagents
仓库路径:skills/arkit-visionos-developer
安装命令:
npx skills add https://github.com/tomkrikorian/visionosagents --skill arkit-visionos-developer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/tomkrikorian/visionosagents --skill arkit-visionos-developer

简介

用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合围绕仓库状态、代码变更或协作事项进行整理。
  • 通过 npx skills add 命令从 GitHub 仓库安装并使用。
  • 安装前建议确认权限范围和维护状态,注意是否会触发联网或文件读写操作。
  • arkit-visionos-developer 属于开发类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

ARKit visionOS Developer

Quick Start

  1. Identify the provider set first: world tracking, hand tracking, plane detection, scene reconstruction, or another specialized provider.
  2. Add only the usage strings required by the providers you actually use.
  3. Create a long-lived ARKitSession and request authorization before running it.
  4. Load the shared session, anchor, or bridge references first, then load only the provider files you actually need.
  5. Keep anchor state in a model layer, and bridge into RealityKit only when you have a rendering target.
  6. If the issue is app launch, test flow, simulator behavior, or signing, switch to build-run-debug or signing-entitlements.

Load References When

ReferenceWhen to Use
references/provider-index.mdWhen you need the provider map and routing guidance.
references/session-basics.mdWhen setting up ARKitSession, authorization, or shared lifecycle rules.
references/anchor-processing.mdWhen reconciling anchorUpdates, IDs, and model-layer state.
references/realitykit-bridge.mdWhen ARKit data needs to become visible RealityKit scene content.
references/world-tracking-provider.mdWhen tracking device pose or world anchors.
references/hand-tracking-provider.mdWhen tracking hands and joints.
references/plane-detection-provider.mdWhen detecting horizontal or vertical planes.
references/scene-reconstruction-provider.mdWhen consuming mesh reconstruction.
references/image-tracking-provider.mdWhen tracking known 2D images.
references/object-tracking-provider.mdWhen tracking 3D objects.
references/room-tracking-provider.mdWhen tracking room boundaries and room-scale features.
references/accessory-tracking-provider.mdWhen tracking supported accessories.
references/barcode-detection-provider.mdWhen detecting and reading barcodes.
references/camera-frame-provider.mdWhen accessing raw camera frames.
references/camera-region-provider.mdWhen reading region-scoped camera content.
references/environment-light-estimation-provider.mdWhen estimating ambient lighting.
references/shared-coordinate-space-provider.mdWhen sharing coordinate spaces across participants or sessions.
references/stereo-properties-provider.mdWhen working with stereo camera properties.

Workflow

  1. Choose the provider set.
  2. Load the shared session and lifecycle guidance first.
  3. Add only the provider references that match the task.
  4. Keep anchor reconciliation in a model layer.
  5. Bridge into RealityKit only after the model layer has stable state.

Guardrails

  • Keep a strong reference to ARKitSession for the full lifetime of the experience.
  • Request authorization before running providers that need it.
  • Do not block the main actor while awaiting provider updates.
  • Do not assume every provider has the same presentation requirements.
  • Route launch, build, simulator, and codesign problems out to the execution skills instead of expanding this skill with run-loop detail.

Output Expectations

Provide:

  • the chosen provider set
  • which shared and provider references were used
  • the session and anchor-processing model
  • the RealityKit bridge plan if applicable
  • the next skill to use if the blocker is execution, signing, or scene work

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

33.05%
按下载量换算140

Claude

31.64%
按下载量换算134

Cursor

19.61%
按下载量换算83

Gemini CLI

9.17%
按下载量换算39

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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