Token导航 LogoToken导航TokenDH.com
开发执行命令github未标认证来源可访问许可证需确认审计通过

team-qa团队质量保证

Agent Skill

team-qa 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

490

周安装

20

GitHub Stars

16,569

下载量

158
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:team-qa(团队质量保证)
来源仓库:https://github.com/donchitos/claude-code-game-studios
仓库路径:skills/team-qa
安装命令:
npx skills add https://github.com/donchitos/claude-code-game-studios --skill team-qa
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/donchitos/claude-code-game-studios --skill team-qa

简介

team-qa 用于处理 GitHub 仓库中的 Issue、PR 及相关协作信息。

  • 适用于 Codex、Claude、Cursor、Gemini CLI 中进行质量保证或审查的场景。
  • 使用 npx skills add 命令安装,具体行为以来源 README 为准。
  • 使用前请确认项目维护状态、所需权限及是否涉及敏感操作。
  • team-qa 属于开发类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

When this skill is invoked, orchestrate the QA team through a structured testing cycle.

Decision Points: At each phase transition, use AskUserQuestion to present the user with the subagent's proposals as selectable options. Write the agent's full analysis in conversation, then capture the decision with concise labels. The user must approve before moving to the next phase.

Team Composition

  • qa-lead — QA strategy, test plan generation, story classification, sign-off report
  • qa-tester — Test case writing, bug report writing, manual QA documentation

How to Delegate

Use the Task tool to spawn each team member as a subagent:

  • subagent_type: qa-lead — Strategy, planning, classification, sign-off
  • subagent_type: qa-tester — Test case writing and bug report writing

Always provide full context in each agent's prompt (story file paths, QA plan path, scope constraints). Launch independent qa-tester tasks in parallel where possible (e.g., multiple stories in Phase 5 can be scaffolded simultaneously).

Pipeline

Phase 1: Load Context

Before doing anything else, gather the full scope:

  1. Detect the current sprint or feature scope from the argument:

- If argument is a sprint identifier (e.g., sprint-03): read all story files in production/sprints/[sprint]/ - If argument is feature: [system-name]: glob story files tagged for that system - If no argument: read production/session-state/active.md and production/sprint-status.yaml (if present) to infer the active sprint

  1. Read production/stage.txt to confirm the current project phase.
  2. Count stories found and report to the user: "QA cycle starting for [sprint/feature]. Found [N] stories. Current stage: [stage]. Ready to begin QA strategy?"

Phase 2: QA Strategy (qa-lead)

Spawn qa-lead via Task to review all in-scope stories and produce a QA strategy.

Prompt the qa-lead to:

  • Read each story file
  • Classify each story by type: Logic / Integration / Visual/Feel / UI / Config/Data
  • Identify which stories require automated test evidence vs. manual QA
  • Flag any stories with missing acceptance criteria or missing test evidence that would block QA
  • Estimate manual QA effort (number of test sessions needed)
  • Check tests/smoke/ for smoke test scenarios; for each, assess whether it can be verified given the current build. Produce a smoke check verdict: PASS / PASS WITH WARNINGS [list] / FAIL [list of failures]
  • Produce a strategy summary table and smoke check result: Story Type Automated Required Manual Required Blocker? Smoke Check: [PASS / PASS WITH WARNINGS / FAIL] — [details if not PASS]

If the smoke check result is FAIL, the qa-lead must list the failures prominently. QA cannot proceed past the strategy phase with a failed smoke check.

Present the qa-lead's full strategy to the user, then use AskUserQuestion:

question: "QA Strategy Review"
options:
  - "Looks good — proceed to test plan"
  - "Adjust story types before proceeding"
  - "Skip blocked stories and proceed with the rest"
  - "Smoke check failed — fix issues and re-run /team-qa"
  - "Cancel — resolve blockers first"

If smoke check FAIL: do not proceed to Phase 3. Surface the failures and stop. The user must fix them and re-run /team-qa. If smoke check PASS WITH WARNINGS: note the warnings for the sign-off report and continue. If blockers are present: list them explicitly. The user may choose to skip blocked stories or cancel the cycle.

Phase 3: Test Plan Generation

Using the strategy from Phase 2, produce a structured test plan document.

The test plan should cover:

  • Scope: sprint/feature name, story count, dates
  • Story Classification Table: from Phase 2 strategy
  • Automated Test Requirements: which stories need test files, expected paths in tests/
  • Manual QA Scope: which stories need manual walkthrough and what to validate
  • Out of Scope: what is explicitly not being tested this cycle and why
  • Entry Criteria: what must be true before QA can begin (smoke check pass, build stable)
  • Exit Criteria: what constitutes a completed QA cycle (all stories PASS or FAIL with bugs filed)

Ask: "May I write the QA plan to production/qa/qa-plan-[sprint]-[date].md?"

Write only after receiving approval.

Phase 4: Test Case Writing (qa-tester)

Smoke check is performed as part of Phase 2 (QA Strategy). If the smoke check returned FAIL in Phase 2, the cycle was stopped there. This phase only runs when the Phase 2 smoke check was PASS or PASS WITH WARNINGS.

For each story requiring manual QA (Visual/Feel, UI, Integration without automated tests):

Spawn qa-tester via Task for each story (run in parallel where possible), providing:

  • The story file path
  • The relevant section of the QA plan for that story
  • The GDD acceptance criteria for the system being tested (if available)
  • Instructions to write detailed test cases covering all acceptance criteria

Each test case set should include:

  • Preconditions: game state required before testing begins
  • Steps: numbered, unambiguous actions
  • Expected Result: what should happen
  • Actual Result: field left blank for the tester to fill in
  • Pass/Fail: field left blank

Present the test cases to the user for review before execution. Group by story.

Use AskUserQuestion per story group (batched 3-4 at a time):

question: "Test cases ready for [Story Group]. Review before manual QA begins?"
options:
  - "Approved — begin manual QA for these stories"
  - "Revise test cases for [story name]"
  - "Skip manual QA for [story name] — not ready"

Phase 6: Manual QA Execution

Walk through each story in the approved manual QA list.

Batch stories into groups of 3-4 and use AskUserQuestion for each:

question: "Manual QA — [Story Title]\n[brief description of what to test]"
options:
  - "PASS — all acceptance criteria verified"
  - "PASS WITH NOTES — minor issues found (describe after)"
  - "FAIL — criteria not met (describe after)"
  - "BLOCKED — cannot test yet (reason)"

After each FAIL result: use AskUserQuestion to collect the failure description, then spawn qa-tester via Task to write a formal bug report in production/qa/bugs/.

Bug report naming: BUG-[NNN]-[short-slug].md (increment NNN from existing bugs in the directory).

After collecting all results, summarize:

  • Stories PASS: [count]
  • Stories PASS WITH NOTES: [count]
  • Stories FAIL: [count] — bugs filed: [IDs]
  • Stories BLOCKED: [count]

Phase 7: QA Sign-Off Report

Spawn qa-lead via Task to produce the sign-off report using all results from Phases 4–6.

The sign-off report format:

## QA Sign-Off Report: [Sprint/Feature]
**Date**: [date]
**QA Lead sign-off**: [pending]

### Test Coverage Summary
| Story | Type | Auto Test | Manual QA | Result |
|-------|------|-----------|-----------|--------|
| [title] | Logic | PASS | — | PASS |
| [title] | Visual | — | PASS | PASS |

### Bugs Found
| ID | Story | Severity | Status |
|----|-------|----------|--------|
| BUG-001 | [story] | S2 | Open |

### Verdict: APPROVED / APPROVED WITH CONDITIONS / NOT APPROVED

**Conditions** (if any): [list what must be fixed before the build advances]

### Next Step
[guidance based on verdict]

Verdict rules:

  • APPROVED: All stories PASS or PASS WITH NOTES; no S1/S2 bugs open
  • APPROVED WITH CONDITIONS: S3/S4 bugs open, or PASS WITH NOTES issues documented; no S1/S2 bugs
  • NOT APPROVED: Any S1/S2 bugs open; or stories FAIL without documented workaround

Next step guidance by verdict:

  • APPROVED: "Build is ready for the next phase. Run /gate-check to validate advancement."
  • APPROVED WITH CONDITIONS: "Resolve conditions before advancing. S3/S4 bugs may be deferred to polish."
  • NOT APPROVED: "Resolve S1/S2 bugs and re-run /team-qa or targeted manual QA before advancing."

Ask: "May I write this QA sign-off report to production/qa/qa-signoff-[sprint]-[date].md?"

Write only after receiving approval.

Error Recovery Protocol

If any spawned agent (via Task) returns BLOCKED, errors, or cannot complete:

  1. Surface immediately: Report "[AgentName]: BLOCKED — [reason]" to the user before continuing to dependent phases
  2. Assess dependencies: Check whether the blocked agent's output is required by subsequent phases. If yes, do not proceed past that dependency point without user input.
  3. Offer options via AskUserQuestion with choices:

- Skip this agent and note the gap in the final report - Retry with narrower scope - Stop here and resolve the blocker first

  1. Always produce a partial report — output whatever was completed. Never discard work because one agent blocked.

Common blockers:

  • Input file missing (story not found, GDD absent) → redirect to the skill that creates it
  • ADR status is Proposed → do not implement; run /architecture-decision first
  • Scope too large → split into two stories via /create-stories
  • Conflicting instructions between ADR and story → surface the conflict, do not guess

Output

A summary covering: stories in scope, smoke check result, manual QA results, bugs filed (with IDs and severities), and the final APPROVED / APPROVED WITH CONDITIONS / NOT APPROVED verdict.

Verdict: COMPLETE — QA cycle finished. Verdict: BLOCKED — smoke check failed or critical blocker prevented cycle completion; partial report produced.

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

36.36%
按下载量换算57

Claude

32.15%
按下载量换算51

Cursor

19.5%
按下载量换算31

Gemini CLI

9.79%
按下载量换算15

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

执行命令

安装流程涉及命令执行,可能通过 npx skills add https://github.com/donchitos/claude-code-game-studios --skill team-qa 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills