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Agent Skill · 研究检索

storyboard-storytelling-pipeline(故事板讲故事管道)

storyboard-storytelling-pipeline 用于查找、检索和筛选相关信息,适合在 Local Agent 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

storyboard-storytelling-pipeline 是研究检索类 Agent Skill,可用宿主为 Local Agent,通过unknown获取,权限为只读;许可证信息还不明确,暂无第三方扫描结果,按安装量在研究检索类的 73,675 个 Skill 里排第 47,712。

总安装 722周安装 31下载 253核验 2026-05-01
研究检索只读unknown未标认证来源可访问许可证需确认审计未展示Local Agent

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:storyboard-storytelling-pipeline(故事板讲故事管道)
来源仓库:https://modelscope.cn
仓库路径:storyboard-storytelling-pipeline
安装命令:
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。当前暂无明确安装命令,请以来源页面说明为准。

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

storyboard-storytelling-pipeline 用于查找、检索和筛选相关信息,适合在 Local Agent 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。适用于本地代理环境中的信息收集和筛选需求。通过关键词匹配和来源分析,帮助 Agent 高效定位相关内容。

安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。可结合来源仓库和原始 README 继续核验具体用法和实现细节。

来源仓库内路径:storyboard-storytelling-pipeline

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Local Agent;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    没有现成安装命令,按unknown的说明从来源页面获取,仓库路径是 storyboard-storytelling-pipeline。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

storyboard-storytelling-pipeline 怎么安装?

公开资料没有给出可以直接复制的命令,需要按来源页面说明手动安装,仓库内路径为 storyboard-storytelling-pipeline。

storyboard-storytelling-pipeline 支持哪些 AI 工具?

公开资料标注支持 Local Agent。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

storyboard-storytelling-pipeline 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

storyboard-storytelling-pipeline 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

storyboard-storytelling-pipeline 用的人多吗?

公开数据是累计安装 722 次,近一周安装 31 次,下载 253 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

storyboard-storytelling-pipeline 安全吗?

没有查到第三方扫描结果,安全性无法从公开资料判断,安装前请自行审查源码、依赖和命令行为。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 Local Agent 一种宿主,触发方式和使用习惯不用来回切换。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 没有第三方扫描结果,安全性只能靠自己读源码判断。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Local Agent,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 要求有安全扫描结论才肯安装的团队。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
storyboard-storytelling-pipeline

故事板讲故事管道 · 本页

722—只读未明确未收录

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Storyboard Storytelling Pipeline

Use this skill when the user wants a storyboard that truly tells the story, not just a pile of shots.

This skill treats storyboarding as a full pipeline:

script read -> sequence map -> camera strategy -> scene shot flow -> rough thumbnails -> animatic review -> structure revision -> shot-language refinement -> key panels -> rough board -> clean pass -> final delivery

Read These References

Read in this order before substantial work:

  1. references/floobynooby-core.md
  2. references/workflow.md
  3. references/templates.md

Read references/night-nuo-case-study.md when you need a full worked example, a trailer calibration, or a sanity check for object-driven stakes, delayed climax, and story-first lens language.

The full bundled case pack now lives under:

  • references/night-nuo-case/index.md

Primary Stance

  • Planning comes first. Do not jump straight to a detailed shot list.
  • Clarity beats cleverness.
  • Story point decides shot progression, not habit.
  • Close-ups are budgeted impact tools, not default coverage.
  • Cuts need motivation.
  • Continuity protects comprehension.
  • Rough passes come before clean passes.
  • The audience should be able to feel the story by reading the shots in order.
  • If a board only works because notes explain it, the board is not solved yet.

When To Use This Skill

Use it for any of these:

  • A full script that needs a complete storyboard workflow
  • A scene or sequence that needs stronger shot progression
  • A broken storyboard that needs structural repair
  • A trailer or short-drama board that feels readable on paper but not visual in the head
  • A project that needs sequence maps, rough-thumbnail tasks, animatic checks, or clean-pass rules
  • A request to continue an already-started storyboard package from a later stage

Do not use this skill when the user only needs:

  • pure image-generation prompts
  • a simple shot glossary
  • a review of one existing board without continuing the workflow

Stage Detection

Before producing output, identify what stage already exists.

Common cases:

  • Fresh script only: start at Step 1
  • Script plus scene notes: usually start at Step 2 or Step 3
  • Existing storyboard draft: audit it against the workflow, find the highest stable step, continue from the next step
  • Existing rough boards: move to animatic review, structural revision, or clean-pass rules instead of restarting everything

When resuming, preserve any completed stage that is still sound. Replace weak stages, not the whole package by reflex.

Default Workflow

Follow the full 15-step pipeline unless the user explicitly asks for a narrower slice.

  1. Read the whole script for dramatic structure, not shots.
  2. Build a sequence map.
  3. Assign each sequence a camera / lens-language strategy.
  4. Build each scene's dramatic spine and shot flow.
  5. Create rough-thumbnail tasks for the full piece.
  6. Review it with animatic thinking.
  7. Correct big structure before polishing shots.
  8. Refine single-scene shot language.
  9. Re-run a second rough pass with corrected shot logic.
  10. Lock key panels for the most valuable beats.
  11. Build a coarse animatic review plan.
  12. Write scene-level shot-by-shot boards for the key scenes.
  13. Assemble a full rough-board package.
  14. Write clean-pass execution rules and final checks.
  15. Deliver a final storyboard master document and a short delivery note.

See references/workflow.md for the detailed purpose, output, and failure mode of each step.

Output Rules

  • Default to stage-based deliverables, not a giant undifferentiated wall of shots.
  • Name the current step clearly.
  • Keep each document story-facing and executable.
  • At every stage, make it obvious:

- what the audience should know - who owns the reaction - what the climax beat is - why the shot progression is shaped this way

  • Use concrete visual language that a board artist can thumbnail immediately.
  • Avoid analysis labels unless they help the work move forward.
  • When a stage is finished, say what the next stage should be.

Non-Negotiable Checks

At every stage, verify:

  1. Is the story getting clearer?
  2. Is the emphasis landing on the right beat?
  3. Are close-ups saved for the beats that deserve them?
  4. Does every important cut have a reason?
  5. Is the audience still oriented in space and stakes?
  6. Has any middle section accidentally become a false climax?
  7. Can the board still read if most explanatory notes disappear?

Deliverable Patterns

Use the templates in references/templates.md.

Common deliverables:

  • sequence drama map
  • per-sequence camera strategy
  • scene dramatic core + shot flow
  • rough-thumbnail execution sheet
  • animatic review memo
  • structural revision memo
  • shot-language refinement memo
  • key-panel sheet
  • shot-by-shot scene board
  • full rough-board summary
  • clean-pass rules

Worked Example

When the user needs proof of how the pipeline should feel in practice, load references/night-nuo-case-study.md.

That reference shows how the workflow handles:

  • opening with rule before monster
  • saving the real climax for the back half
  • turning public danger into private temptation
  • protecting the hold on the cursed mask reveal
  • protecting the stillness after the mask is worn
  • letting the final verdict outrank the flashy inserts

Embedded Case Index

For sharing and quick onboarding, keep this compact example in mind even before opening the full case-study reference.

The reference project follows the full 15-step pipeline like this:

  1. Script read:

- identify that the opening hook is a rule, not a monster - identify that the middle fight is not the real climax

  1. Sequence map:

- break the trailer into dramatic sections before thinking in shots

  1. Per-sequence camera strategy:

- keep the opening wider - let the middle sell scale without peaking - compress the back half into private temptation and then stillness

  1. Scene dramatic core + shot flow:

- assign reaction owner, climax duty, and continuity anchor to each scene

  1. Rough thumbnails pass 1:

- run the whole piece rough before polishing

  1. Animatic review:

- protect the late triple hit instead of over-rewarding the middle fight

  1. Big structure revision:

- compress middle action first if anything must shrink

  1. Shot-language refinement:

- decide how each scene opens, when it earns a close-up, where it holds, and why it cuts

  1. Rough thumbnails pass 2:

- rerun the boards after the language fix

  1. Key panels:
  • lock the mask reveal, choice triangle, frozen world, and final verdict
  1. Coarse animatic plan:
  • decide what must hold, what must cut fast, and what must be sound-led
  1. Shot-by-shot scene boards:
  • convert the crucial scenes into drawable boards
  1. Full rough-board package:
  • assemble the entire piece into one reviewable board system
  1. Clean-pass rules:
  • improve readability and finish without redesigning the sequence
  1. Final delivery:
  • collapse the approved result into one single source of truth plus a short handoff note

Portable lessons from that case:

  • protect the real climax from the middle
  • keep object stakes visually alive
  • turn public danger into private temptation through a clear visual gate
  • save stillness for rank change
  • let the final verdict outrank flashy inserts

What This Skill Must Avoid

  • Jumping from script straight to a long shot list
  • Treating wide / medium / close as a fixed emotion dictionary
  • Explaining scenes instead of boarding them
  • Burning all impact in the middle
  • Using too many close-ups or fancy angles too early
  • Confusing action coverage with story progression
  • Going clean before the rough / review stages are stable

Success Condition

The pipeline is successful when the user ends up with a storyboard package that can actually be produced:

  • the story reads
  • the shot progression feels inevitable
  • the climax lands where it should
  • the rough board can be reviewed
  • the clean pass has hard guardrails

If those conditions are not met, keep working the earlier stage instead of forcing polish.

平台分布

Local Agent

82.64%
按下载量换算209

安全审计

暂无安全审计结果可展示。

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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