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Agent Skill · 研究检索

storyboard(storyboard 文档)

storyboard 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

storyboard 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 6,894。

总安装 20,588周安装 841GitHub Stars 3,891下载 6,593核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:storyboard(storyboard 文档)
来源仓库:https://github.com/deanpeters/product-manager-skills
仓库路径:skills/storyboard
安装命令:
npx skills add https://github.com/deanpeters/product-manager-skills --skill storyboard
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/deanpeters/product-manager-skills --skill storyboard

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

六帧视觉叙述,引导利益相关者完成用户从问题到解决方案的旅程。

遵循经典的故事情节:介绍人物、升级问题、触发紧迫性、揭示解决方案、展示突破并说明改进的结果 专为协调会议、功能推介和概念验证而设计,而不是 UI 模型或技术文档 需要预先明确人物角色、问题陈述和解决方案定义;包括七个引导问题以发展真实的叙述 强调情感共鸣和具体成果而不是功能列表;包括反模式和测试清单,以避免通用角色和强制解决方案介绍

来源仓库内路径:skills/storyboard

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/deanpeters/product-manager-skills --skill stor…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

storyboard 怎么安装?

在终端执行 npx skills add https://github.com/deanpeters/product-manager-skills --skill storyboard。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

storyboard 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

storyboard 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

storyboard 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

storyboard 用的人多吗?

公开数据是累计安装 20,588 次,近一周安装 841 次,下载 6,593 次,GitHub 3,891 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

storyboard 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 来源仓库有 3,891 星,维护活跃度相对可查。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
storyboard

storyboard 文档 · 本页

20,5883,891操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Purpose

Create a 6-frame visual narrative that tells the story of a user's journey from problem to solution, using the classic storytelling arc to build empathy, illustrate value, and make abstract product concepts concrete. Use this to align stakeholders, pitch features, communicate vision, or test if your solution resonates emotionally before building it.

This is not a UI mockup—it's a storytelling tool that brings the human side of your product to life.

Key Concepts

The 6-Frame Storyboard Structure

Based on classic narrative arcs, the 6-frame format follows this pattern:

  1. Frame 1: Main Character — Introduce the persona and their context
  2. Frame 2: The Problem Emerges — Show the challenge or obstacle they face
  3. Frame 3: The "Oh Crap" Moment — Escalate the problem to create urgency
  4. Frame 4: The Solution Appears — Introduce your product/feature
  5. Frame 5: The "Aha" Moment — Show the user experiencing the breakthrough
  6. Frame 6: Life After the Solution — Illustrate the improved state

Why This Works

  • Emotional engagement: Stories create empathy in ways specs can't
  • Concrete over abstract: Visual narrative makes vague concepts tangible
  • Memorable: People remember stories better than feature lists
  • Alignment tool: Stakeholders can react to a story and give feedback
  • Low-fidelity: Doesn't require polished design—sketches work great

Anti-Patterns (What This Is NOT)

  • Not a user flow diagram: This is emotional storytelling, not process documentation
  • Not a feature demo: Focus on user outcomes, not product capabilities
  • Not marketing copy: Authentic narrative, not hype

When to Use This

  • Pitching a new product or feature to stakeholders
  • Aligning teams on user value (product, design, engineering, execs)
  • Testing if a product idea resonates emotionally
  • Communicating vision at all-hands or investor meetings
  • Validating problem/solution fit before building

When NOT to Use This

  • For technical implementation details (use architecture diagrams instead)
  • When the user problem is trivial or well-understood
  • As a replacement for user research (storyboards illustrate insights, don't create them)

Application

Use template.md for the full fill-in structure.

Step 1: Gather Context

Before creating the storyboard, ensure you have:

  • Persona clarity: Who is the main character? (reference skills/proto-persona/SKILL.md)
  • Problem understanding: What challenge do they face? (reference skills/problem-statement/SKILL.md)
  • Solution definition: What product/feature will help? (reference skills/positioning-statement/SKILL.md)
  • Desired outcome: What does success look like for the user?

If missing context: Run discovery work first. Don't fabricate personas or problems.


Step 2: Answer the 7 Storyboard Questions

Ask these questions one at a time to develop the narrative:

  1. Who is the main character experiencing this problem? (Name, age, role, context)
  2. Describe the problem or challenge the main character is facing.
  3. Describe the "Oh Crap" moment where the problem creates a major issue.
  4. How is the solution introduced to the main character?
  5. Describe the main character using the solution and experiencing an "Aha" moment.
  6. What is life like for the main character after using the solution?
  7. Do you have any specific visual style or rendering instructions? (Default: fat-marker sharpie sketches, minimal and monochrome)

Step 3: Write the 6-Frame Narrative

Based on the answers above, draft the narrative:

## Generated 6-Frame Storyline

**Frame 1: Introducing the Main Character**
- [Insert description of the main character, their setting, and context]
- [Example: "Sarah, 35, is a freelance graphic designer juggling 10 client projects from her home office"]

**Frame 2: The Problem Emerges**
- [Describe the main character's challenge and how it affects their life]
- [Example: "She's drowning in invoice tracking—8 hours per month chasing late payments via spreadsheets and email"]

**Frame 3: The 'Oh Crap' Moment**
- [Highlight the escalation of the problem into a major issue]
- [Example: "A major client's payment is 2 weeks overdue. Sarah realizes she forgot to follow up because she was focused on design work. The client has now gone silent, and she's anxious about cash flow."]

**Frame 4: The Solution Appears**
- [Explain how the solution is introduced and the main character's initial reaction]
- [Example: "Sarah discovers SmartInvoice, a tool that automatically sends payment reminders at optimal times. She's skeptical—will it sound too pushy?—but decides to try it."]

**Frame 5: The 'Aha' Moment**
- [Show the main character using the solution and experiencing a breakthrough]
- [Example: "Two days later, Sarah receives a notification: 'Client XYZ just paid!' The AI-timed reminder worked—no awkward follow-up call needed. She feels relieved and in control."]

**Frame 6: Life After the Solution**
- [Describe the resolution and how life improves after overcoming the problem]
- [Example: "Sarah now spends 30 minutes per month on invoicing instead of 8 hours. She's reclaimed her evenings, spending time with family instead of chasing payments. Her cash flow is predictable, and her anxiety is gone."]

**Optional Visual Elements**
- [If no visual style specified: "Use fat-marker, sharpie-style sketches—minimal, monochrome, hand-drawn feel"]
- [If visual elements provided: "Include user-provided images, GIFs, or icons"]

Step 4: Visualize Each Frame

For each frame, create or describe the visual:

Frame 1: Main Character

  • Visual: Sarah at her desk, surrounded by sticky notes, laptop open, coffee cup
  • Mood: Busy, slightly stressed
  • Tools: DALL·E, MidJourney, hand-drawn sketches

Frame 2: The Problem Emerges

  • Visual: Sarah staring at a spreadsheet labeled "Overdue Invoices," multiple browser tabs open
  • Mood: Overwhelmed
  • Details: Clock showing 10pm, to-do list getting longer

Frame 3: The 'Oh Crap' Moment

  • Visual: Sarah's phone showing "Day 14: Payment Overdue from Client XYZ" notification. Her face shows worry.
  • Mood: Anxious, urgent
  • Details: Calendar showing upcoming rent due date

Frame 4: The Solution Appears

  • Visual: Sarah's laptop showing the SmartInvoice landing page with headline "Stop Chasing Payments"
  • Mood: Curious, hopeful
  • Details: Testimonial quote: "Saved me 5 hours/month"

Frame 5: The 'Aha' Moment

  • Visual: Sarah's phone showing notification "Client XYZ just paid! $5,000 received." She's smiling, relieved.
  • Mood: Joy, relief, empowerment
  • Details: Background shows sunset—she's done with work early

Frame 6: Life After the Solution

  • Visual: Sarah playing with her kids in the backyard, laptop closed on the patio table
  • Mood: Peaceful, balanced
  • Details: Clock showing 6pm (not 10pm anymore)

Step 5: Test the Storyboard

Ask these questions:

  1. Is the main character relatable? Would your target persona recognize themselves?
  2. Is the problem visceral? Do people *feel* the frustration in Frame 2-3?
  3. Is the "Oh Crap" moment real? Does it escalate the problem authentically?
  4. Is the solution introduction natural? Or does it feel forced/contrived?
  5. Is the "Aha" moment believable? Can users imagine experiencing this?
  6. Is the "after" state aspirational? Would users want this outcome?

If any answer is "no," revise.


Examples

See examples/sample.md for full storyboard examples.

Mini example excerpt:

**Frame 1:** Sarah, 35, freelance designer juggling 10 clients\n**Frame 2:** Spends 8 hours/month chasing overdue invoices\n**Frame 3:** $5,000 payment is 2 weeks overdue\n```

---

## Common Pitfalls

### Pitfall 1: Generic Persona
**Symptom:** "Meet User, a busy professional"

**Consequence:** No one identifies with this character.

**Fix:** Get specific: "Meet Sarah, 35, freelance designer, juggling 10 clients, home office, loves design but hates admin."

---

### Pitfall 2: Weak Problem
**Symptom:** "User has a problem with efficiency"

**Consequence:** Problem doesn't resonate emotionally.

**Fix:** Make it visceral: "Sarah spends 8 hours/month chasing overdue invoices, missing family dinners, feeling anxious about cash flow."

---

### Pitfall 3: Forced Solution Introduction
**Symptom:** "User magically discovers our product"

**Consequence:** Feels contrived, not authentic.

**Fix:** Show realistic discovery: "Sarah sees a recommendation in a designer forum" or "Sarah's colleague mentions it."

---

### Pitfall 4: Feature-Centric "Aha" Moment
**Symptom:** "User sees the dashboard and loves the features"

**Consequence:** No emotional payoff.

**Fix:** Focus on outcome: "Sarah gets notification: '$5,000 received!' She's relieved—no awkward call needed."

---

### Pitfall 5: Vague "After" State
**Symptom:** "Life is better now"

**Consequence:** Not aspirational or concrete.

**Fix:** Be specific: "Sarah leaves work at 6pm now, spending evenings with her kids instead of chasing clients. On-time payments jumped from 50% to 80%."

---

## References

### Related Skills
- `skills/proto-persona/SKILL.md` — Defines the main character
- `skills/problem-statement/SKILL.md` — Frames the problem for Frame 2-3
- `skills/positioning-statement/SKILL.md` — Informs the solution introduction in Frame 4
- `skills/jobs-to-be-done/SKILL.md` — Informs the desired outcome in Frame 6

### External Frameworks
- Joseph Campbell, *The Hero's Journey* (1949) — Classic narrative structure
- Pixar's story rules — "Once upon a time... Every day... Until one day..."
- Donald Miller, *Building a StoryBrand* (2017) — Story-driven marketing frameworks

### Dean's Work
- Storyboard Storytelling Prompt (6-Frame Storyline Generator)

### Provenance
- Adapted from `prompts/storyboard-storytelling-prompt.md` in the `https://github.com/deanpeters/product-manager-prompts` repo.

---

**Skill type:** Component
**Suggested filename:** `storyboard.md`
**Suggested placement:** `/skills/components/`
**Dependencies:** References `skills/proto-persona/SKILL.md`, `skills/problem-statement/SKILL.md`, `skills/positioning-statement/SKILL.md`, `skills/jobs-to-be-done/SKILL.md`

平台分布

Codex

38.39%
按下载量换算2,531

Claude

29.15%
按下载量换算1,922

Cursor

18.96%
按下载量换算1,250

Gemini CLI

8.76%
按下载量换算578

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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