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Agent Skill · 研究检索

story-mapping(故事映射)

story-mapping 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

story-mapping 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 56,650。

总安装 447周安装 19GitHub Stars 103下载 157核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:story-mapping(故事映射)
来源仓库:https://github.com/borghei/claude-skills
仓库路径:skills/story-mapping
安装命令:
npx skills add https://github.com/borghei/claude-skills --skill story-mapping
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/borghei/claude-skills --skill story-mapping

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

story-mapping 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中快速定位内容。适用于基于关键词或任务场景从来源线索中提取信息的场景。通过 npx skills add 命令安装,需结合原始 README 确认使用方法。

安装前建议核实权限范围、维护状态及是否涉及联网或文件操作。可参考来源仓库进一步验证功能细节。

来源仓库内路径:skills/story-mapping

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/borghei/claude-skills --skill story-mapping;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

story-mapping 怎么安装?

在终端执行 npx skills add https://github.com/borghei/claude-skills --skill story-mapping。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

story-mapping 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

story-mapping 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

story-mapping 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

story-mapping 用的人多吗?

公开数据是累计安装 447 次,近一周安装 19 次,下载 157 次,GitHub 103 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

story-mapping 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
story-mapping

故事映射 · 本页

447103需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

User Story Mapping Expert

Overview

Visualize the user journey and translate strategy into prioritized, deliverable work using Jeff Patton's user story mapping technique. Story maps shift teams from feature-first thinking to flow-first thinking -- understanding the complete user experience before deciding what to build and in what order.

When to Use

  • MVP definition -- When you need to draw a clear line between "must ship" and "can wait."
  • Release planning -- When sequencing work across multiple releases or sprints.
  • Cross-team alignment -- When multiple teams need a shared understanding of the user journey.
  • Backlog reorganization -- When a flat backlog has lost context and priority clarity.
  • New product kickoff -- When starting from scratch and need to decompose a vision into work.

When NOT to Use

  • When work is purely technical infrastructure with no user journey (use technical spikes instead).
  • When the team already has a well-prioritized, context-rich backlog.
  • For single-feature work that doesn't span multiple user activities.

Story Map Anatomy

A story map has three layers arranged in a 2D grid:

                    USER JOURNEY (left to right) →

    ┌──────────────────────────────────────────────────┐
    │  Activities    Activity 1    Activity 2    Act 3  │  ← Backbone
    ├──────────────────────────────────────────────────┤
    │  Steps         Step 1.1      Step 2.1     Step   │  ← Backbone
    │                Step 1.2      Step 2.2      3.1   │
    ├──────────────────────────────────────────────────┤
    │  Tasks         Task A        Task D       Task G │  ← Body
    │  (Release 1)   Task B        Task E              │  ← MVP line
    │  ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ │
    │  Tasks         Task C        Task F       Task H │  ← Body
    │  (Release 2)                                     │  ← Follow-up
    └──────────────────────────────────────────────────┘

    PRIORITY (top to bottom) ↓
LayerWhat It ContainsGranularity
ActivitiesHigh-level user goals (what are they trying to accomplish?)Epic-level
StepsSequential actions within each activityFeature-level
TasksSpecific implementation items for each stepStory-level

Key Principle: Flow First, Then Priority

  • Horizontal axis (left to right): The user's journey through time -- activities and steps in the order users experience them.
  • Vertical axis (top to bottom): Priority -- most critical tasks at the top, nice-to-haves at the bottom.
  • MVP line: A horizontal line drawn across the map separating "Release 1" from "Later."

Building a Story Map

Step 1: Define Who and What

ElementDescription
SegmentThe target user segment for this map
PersonaThe specific persona experiencing this journey
Narrative/JTBDThe job or goal the user is trying to accomplish
DecisionWhat this map should inform (MVP scope, release plan, sequencing)

Step 2: Map the Backbone (Activities)

Walk through the user's journey and identify 3-7 high-level activities:

#### Activities:
1. [Discover the product]
2. [Sign up and onboard]
3. [Complete core task]
4. [Review results]
5. [Share with team]

Tips:

  • Use active verbs ("Discover," "Configure," "Review") not nouns.
  • Keep to 3-7 activities -- more means you need to zoom out.
  • Arrange left to right in the order users experience them.

Step 3: Break Activities into Steps

For each activity, identify 3-5 sequential steps:

#### Steps for "Sign up and onboard":
- Step 1: Create account
- Step 2: Verify email
- Step 3: Set up profile
- Step 4: Complete tutorial
- Step 5: Invite team members

Step 4: Decompose Steps into Tasks

For each step, list specific implementation tasks:

#### Tasks for "Create account":
- Email/password registration
- Social login (Google, GitHub)
- SSO integration
- Terms acceptance
- Password strength validation

Step 5: Prioritize Vertically

Arrange tasks within each column from top (highest priority) to bottom (lowest):

  • Top: Must-have for the journey to work at all.
  • Middle: Important for a good experience.
  • Bottom: Nice-to-have, can defer.

Step 6: Draw Release Lines

Draw horizontal lines across the map to define releases:

═══════════════════════════ Release 1 (MVP) ═══════════
- Email/password registration
- Verify email
- Basic profile setup
- Core task (minimal)
- View results

═══════════════════════════ Release 2 ═══════════════════
- Social login
- Team invitations
- Advanced tutorial
- Share results
- Export results

═══════════════════════════ Release 3 (Polish) ══════════
- SSO integration
- Custom branding
- Advanced analytics
- API access

Story Map Template

## User Story Map

### Context
- **Segment:** [Target segment]
- **Persona:** [Persona name and key characteristics]
- **Narrative:** [The job or goal being mapped]
- **Decision:** [What this map informs]

### Backbone

#### Activities:
1. [Activity 1]
2. [Activity 2]
3. [Activity 3]
4. [Activity 4]
5. [Activity 5]

#### Steps:
**[Activity 1]:**
- Step 1: [Description]
- Step 2: [Description]
- Step 3: [Description]

**[Activity 2]:**
- Step 1: [Description]
- Step 2: [Description]
- Step 3: [Description]

[Continue for each activity]

#### Tasks:
**[Activity 1, Step 1]:**
- Task 1: [Description]
- Task 2: [Description]
- Task 3: [Description]

[Continue for each step]

### Release Slices

**Release 1 (MVP):**
- [Task list -- minimum viable journey]

**Release 2:**
- [Task list -- improved experience]

**Release 3:**
- [Task list -- full vision]

### Assumptions to Validate
- [Assumption 1]
- [Assumption 2]
- [Assumption 3]

### Risks and Dependencies
- [Risk or dependency 1]
- [Risk or dependency 2]

Common Story Map Patterns

Pattern 1: Walking Skeleton

Map the thinnest possible end-to-end journey first:

Activity 1 → Activity 2 → Activity 3 → Activity 4
    ↓             ↓             ↓             ↓
  1 task        1 task        1 task        1 task

One task per activity, proving the full flow works. Then add depth.

Pattern 2: Thick Slice

When one activity is the core value, go deep there first:

Activity 1 → Activity 2 → Activity 3 → Activity 4
    ↓             ↓             ↓             ↓
  1 task        5 tasks       1 task        1 task
                (core)

Pattern 3: Progressive Enhancement

Layer capabilities across releases:

Release 1:  Basic flow    (all activities, minimum tasks)
Release 2:  Error handling (edge cases, validation)
Release 3:  Power features (automation, customization)
Release 4:  Scale          (performance, enterprise)

Facilitation Guide

Running a Story Mapping Workshop

PhaseDurationActivity
Setup10 minDefine persona, narrative, and decision scope
Backbone20 minMap activities and steps (sticky notes on wall or Miro)
Body30 minDecompose into tasks (everyone contributes)
Prioritize15 minArrange vertically by priority
Slice15 minDraw release lines; debate MVP scope
Review10 minIdentify risks, dependencies, and assumptions

Total: ~100 minutes for a focused session.

Materials: Sticky notes (3 colors: activities, steps, tasks), markers, large wall or whiteboard, or Miro/FigJam for remote.

Key facilitation rules:

  • Keep each sticky note to 4-8 words.
  • Activities and steps first; resist jumping to tasks.
  • Everyone writes, not just the PM.
  • Debate the MVP line, not individual task priority.

Integration with Other Skills

  • Use job-stories/ JTBD discovery canvas to define the narrative before mapping.
  • Feed Release 1 tasks into create-prd/ for detailed requirements.
  • Use prioritization-frameworks/ RICE scoring to prioritize within release slices.
  • Use brainstorm-okrs/ to align release slices with quarterly objectives.
  • Convert tasks into user stories or job stories using job-stories/ or wwas/.

Troubleshooting

ProblemLikely CauseResolution
Map has 10+ activitiesScope too broad; multiple journeys mapped as oneSplit into separate maps per persona or JTBD; each map should cover one narrative
Tasks are too vague ("make it work")Jumped to tasks without defining steps clearlyRevisit steps layer; ensure each step is a concrete user action
MVP line includes everythingTeam can't say no; fear of shipping incompleteApply the "walking skeleton" pattern -- what's the minimum journey that works?
Map doesn't match backlogStory map created once and never referencedPost map in team space; reference it during sprint planning and refinement
Remote workshop produces shallow mapDigital tools don't create the same energy as physical sticky notesUse breakout rooms for parallel step decomposition; time-box strictly
Activities are features, not user goalsFeature-first thinking; activities named after product featuresRewrite activities as user actions: "Configure dashboard" → "Understand my performance"

Success Criteria

  • Story map covers one persona and one narrative end-to-end
  • 3-7 activities spanning the complete user journey
  • Each activity has 3-5 observable steps
  • MVP line drawn with team consensus
  • Release 1 (MVP) is a complete walking skeleton -- every activity has at least one task
  • All tasks are independently deliverable (pass INVEST criteria)
  • Map reviewed and updated at sprint boundaries

Scope & Limitations

In Scope: User story map creation, backbone and body decomposition, release slice definition, MVP scoping, facilitation guidance, workshop planning, template and pattern library.

Out of Scope: Individual story writing and acceptance criteria (see job-stories/ or agile-product-owner), technical architecture decisions, detailed effort estimation, sprint planning mechanics.

Important Caveats: Story maps are planning tools, not contracts. They should be updated as the team learns. A map created before building will always be wrong in details -- the value is in the shared understanding, not the artifact itself. Jeff Patton: "The map is not the territory; the conversation is the territory."

Integration Points

IntegrationDirectionWhat Flows
job-stories/Receives fromJTBD discovery canvas defines the narrative for mapping
create-prd/Feeds intoRelease 1 tasks inform PRD scope (Sections 7 and 8)
prioritization-frameworks/ComplementsRICE scoring prioritizes within release slices
brainstorm-okrs/ComplementsRelease slices align with quarterly OKR targets
outcome-roadmap/Feeds intoRelease slices map to Now/Next/Later roadmap horizons
wwas/Feeds intoTasks become WWAS backlog items with strategic context

References

  • Jeff Patton, *User Story Mapping* (2014)
  • Jeff Patton, "The New User Story Backlog Is a Map" (2005)
  • Inspired by Productside story mapping workshops

平台分布

Codex

35.16%
按下载量换算55

Claude

30.34%
按下载量换算48

Cursor

16.42%
按下载量换算26

Gemini CLI

9.46%
按下载量换算15

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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