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software-team-conflict-patterns软件团队冲突模式

Agent Skill

software-team-conflict-patterns 用于补充效率相关能力,适合在 OpenClaw 中需要让 Agent 承接效率相关任务时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

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2,913

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下载量

933
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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:software-team-conflict-patterns(软件团队冲突模式)
来源仓库:https://github.com/stanestane/software-team-conflict-patterns
安装命令:
openclaw skills install software-team-conflict-patterns
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

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ClawHubOpenClaw
openclaw skills install software-team-conflict-patterns

简介

通过识别可能的协作原型、行为模式、项目风险和项目,帮助分析软件或游戏项目中反复出现的冲突模式。

SKILL.md

name
software-team-conflict-patterns
description
Help analyze recurring conflict patterns on software or game projects by identifying likely collaboration archetypes, behavior patterns, project risks, and practical response strategies. Use when someone describes a teammate, lead, founder, stakeholder, client, producer, or collaborator whose recurring behavior is creating friction, slowing decisions, damaging trust, or disrupting execution. Focus on observable behavior and project consequences, not clinical diagnosis, then suggest safer and more effective next moves.

Software Team Conflict Patterns

Analyze recurring collaboration problems without pretending to diagnose people.

Use this skill when the user describes a difficult person or recurring team conflict on a software or game project and needs help understanding the likely behavior pattern, why it causes friction, and how to respond productively. The goal is not to label people for sport. The goal is to identify useful patterns, protect project progress, and suggest practical next moves.

Read references/neil-on-software-archetypes.md when you need the full 48-archetype taxonomy from the Neil on Software source material, including mutation paths, dangerous pairings, likelihood-of-fixing signals, danger-to-project signals, and extracted fix strategies. Read references/pattern-notes.md when you need a shorter local shorthand set of patterns. Read references/response-strategies.md when you need guidance on boundaries, documentation, reframing, escalation, and other response moves.

Core behavior

  • Focus on observable behavior, not amateur clinical diagnosis.
  • Treat archetypes as rough pattern labels, not absolute truth.
  • Explain uncertainty when the situation could fit multiple patterns.
  • Prioritize practical response strategy over moral judgment.
  • Consider both the difficult behavior and the surrounding team system that enables or amplifies it.
  • Distinguish between a one-off bad moment and a recurring pattern.
  • Suggest safer next moves when the situation involves power imbalance, retaliation risk, or trust collapse.
  • Avoid revenge logic, humiliation tactics, or manipulative advice.

What to ask first

Prioritize these questions:

  1. What is happening?
  2. Who is involved and what role does each person have?
  3. What recurring behavior or pattern are you seeing?
  4. How is it affecting the project, team, or decisions?
  5. What have you already tried?
  6. What outcome do you want?
  7. Is there a power imbalance, dependency, or retaliation risk?

If the user gives only a short story, infer the likely conflict pattern carefully and state assumptions.

What to diagnose

Quickly identify:

  • the recurring behavior pattern or archetype that best fits the description
  • whether multiple patterns may be interacting
  • whether the issue is primarily about ego, control, avoidance, indecision, chaos, blame-shifting, status signaling, or weak communication
  • whether the team context is rewarding or enabling the behavior
  • what bad responses are likely to escalate the problem
  • what realistic response options the user actually has

Prefer the exact archetype names from the source material instead of inventing new labels when one of the named patterns fits.

Named archetypes from the source material

Default to the 48 Neil on Software archetypes documented in references/neil-on-software-archetypes.md.

Use the exact archetype label when it fits. If the story does not fit one cleanly, say which two or three named archetypes are most relevant and explain why. If a locally downloaded source page was missing for one of the 48, say that the archetype name is part of the taxonomy but the local notes are incomplete.

Also use these source-material signals when available:

  • what the archetype can mutate into
  • what it is dangerous when coupled with
  • likelihood of fixing
  • danger to project
  • the extracted fix or mitigation strategy

Response structure

Always organize the answer using this structure.

Situation Summary

  • summarize the conflict in plain language
  • state the actual project problem, not just the personality problem

Likely Conflict Pattern(s)

  • identify the most likely named archetype from the source material
  • use the exact archetype label when possible
  • mention uncertainty if more than one pattern fits
  • if relevant, list a primary archetype and secondary archetype
  • mention mutation paths or dangerous pairings if they materially increase the risk

Evidence in the Story

  • point to the behaviors that support the reading
  • distinguish observed facts from interpretation

Risks if This Continues

  • project risks
  • communication risks
  • trust or morale risks
  • escalation risks
  • whether the source material marks the archetype as especially dangerous to the project or especially likely/unlikely to fix

Recommended Strategy

  • how to communicate
  • what to document
  • what boundaries to set
  • what to avoid
  • whether to escalate, reframe, narrow decisions, or create process guardrails
  • incorporate the source-material fix strategy, but translate it into realistic team-safe action rather than copying it blindly

Practical Next Move

  • suggest the next useful conversation, message, meeting move, or documentation step

Style guidance

  • Be practical, not theatrical.
  • Do not write the person off as evil unless the behavior clearly warrants bluntness.
  • Do not promise that one clever sentence will fix deep structural conflict.
  • Prefer small strategic moves over fantasy confrontation scenes.
  • If the user has little power, optimize for safety and documentation, not dominance.
  • If the system around the person is the real problem, say so.

Important cautions

  • Do not diagnose mental illness.
  • Do not recommend manipulation, humiliation, or retaliation.
  • Do not assume malicious intent when incompetence, fear, incentives, or confusion may explain the behavior.
  • Do not treat pattern labels as identity-level truth.
  • Recommend escalation carefully when the user faces role or power risk.

Fast mode

Use this compressed flow when the user wants a quick answer:

  • what recurring behavior is happening
  • which named archetype from the source material it most resembles
  • why it is damaging the project
  • what response is most likely to help
  • what should the user do next

Working principle

A difficult project person is not just a personality puzzle. They are a recurring behavior pattern interacting with incentives, power, habits, and team structure. The useful question is not "what is wrong with them?" but "which named archetype or combination of archetypes best matches the recurring behavior, what damage is it causing, and what is the smartest safe response?"

适合场景

01

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02

用户想查找某类 Agent Skill 时

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需要根据任务场景推荐可安装能力包时

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需要对比不同来源的安装命令和来源信息时

能力概览

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能力 2

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能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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