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Agent Skill · 前端设计

refactor(代码重构)

refactor 用于补充前端设计相关能力,适合在 Local Agent 中需要让 Agent 承接前端设计相关任务时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

refactor 是前端设计类 Agent Skill,可用宿主为 Local Agent,通过unknown获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 969。

总安装 8,945周安装 369下载 2,922核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:refactor(代码重构)
来源仓库:https://smithery.ai
仓库路径:refactor
安装命令:
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。当前暂无明确安装命令,请以来源页面说明为准。

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于辅助前端代码重构与结构优化。refactor 属于前端设计类 Skill,可作为该场景下的辅助能力补充。适合拆分复杂组件、简化逻辑流程或提升可读性。可结合现有设计系统保持视觉一致性。修改后应通过预览验证功能与样式表现。安装前建议评估对构建流程的影响。

适用宿主包括 Local Agent,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:refactor

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Local Agent;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    没有现成安装命令,按unknown的说明从来源页面获取,仓库路径是 refactor。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

refactor 怎么安装?

公开资料没有给出可以直接复制的命令,需要按来源页面说明手动安装,仓库内路径为 refactor。

refactor 支持哪些 AI 工具?

公开资料标注支持 Local Agent。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

refactor 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

refactor 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

refactor 用的人多吗?

公开数据是累计安装 8,945 次,近一周安装 369 次,下载 2,922 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

refactor 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 Local Agent 一种宿主,触发方式和使用习惯不用来回切换。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Local Agent,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
refactor

代码重构 · 本页

8,945—需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Refactor

Overview

Improve code structure and readability without changing external behavior. Refactoring is gradual evolution, not revolution. Use this for improving existing code, not rewriting from scratch.

When to Use

Use this skill when:

  • Code is hard to understand or maintain
  • Functions/classes are too large
  • Code smells need addressing
  • Adding features is difficult due to code structure
  • User asks "clean up this code", "refactor this", "improve this"

Refactoring Principles

The Golden Rules

  1. Behavior is preserved - Refactoring doesn't change what the code does, only how
  2. Small steps - Make tiny changes, test after each
  3. Version control is your friend - Commit before and after each safe state
  4. Tests are essential - Without tests, you're not refactoring, you're editing
  5. One thing at a time - Don't mix refactoring with feature changes

When NOT to Refactor

- Code that works and won't change again (if it ain't broke...)
- Critical production code without tests (add tests first)
- When you're under a tight deadline
- "Just because" - need a clear purpose

Common Code Smells & Fixes

1. Long Method/Function

# BAD: 200-line function that does everything
- async function processOrder(orderId) {
-   // 50 lines: fetch order
-   // 30 lines: validate order
-   // 40 lines: calculate pricing
-   // 30 lines: update inventory
-   // 20 lines: create shipment
-   // 30 lines: send notifications
- }

# GOOD: Broken into focused functions
+ async function processOrder(orderId) {
+   const order = await fetchOrder(orderId);
+   validateOrder(order);
+   const pricing = calculatePricing(order);
+   await updateInventory(order);
+   const shipment = await createShipment(order);
+   await sendNotifications(order, pricing, shipment);
+   return { order, pricing, shipment };
+ }

2. Duplicated Code

# BAD: Same logic in multiple places
- function calculateUserDiscount(user) {
-   if (user.membership === 'gold') return user.total * 0.2;
-   if (user.membership === 'silver') return user.total * 0.1;
-   return 0;
- }
-
- function calculateOrderDiscount(order) {
-   if (order.user.membership === 'gold') return order.total * 0.2;
-   if (order.user.membership === 'silver') return order.total * 0.1;
-   return 0;
- }

# GOOD: Extract common logic
+ function getMembershipDiscountRate(membership) {
+   const rates = { gold: 0.2, silver: 0.1 };
+   return rates[membership] || 0;
+ }
+
+ function calculateUserDiscount(user) {
+   return user.total * getMembershipDiscountRate(user.membership);
+ }
+
+ function calculateOrderDiscount(order) {
+   return order.total * getMembershipDiscountRate(order.user.membership);
+ }

3. Large Class/Module

# BAD: God object that knows too much
- class UserManager {
-   createUser() { /* ... */ }
-   updateUser() { /* ... */ }
-   deleteUser() { /* ... */ }
-   sendEmail() { /* ... */ }
-   generateReport() { /* ... */ }
-   handlePayment() { /* ... */ }
-   validateAddress() { /* ... */ }
-   // 50 more methods...
- }

# GOOD: Single responsibility per class
+ class UserService {
+   create(data) { /* ... */ }
+   update(id, data) { /* ... */ }
+   delete(id) { /* ... */ }
+ }
+
+ class EmailService {
+   send(to, subject, body) { /* ... */ }
+ }
+
+ class ReportService {
+   generate(type, params) { /* ... */ }
+ }
+
+ class PaymentService {
+   process(amount, method) { /* ... */ }
+ }

4. Long Parameter List

# BAD: Too many parameters
- function createUser(email, password, name, age, address, city, country, phone) {
-   /* ... */
- }

# GOOD: Group related parameters
+ interface UserData {
+   email: string;
+   password: string;
+   name: string;
+   age?: number;
+   address?: Address;
+   phone?: string;
+ }
+
+ function createUser(data: UserData) {
+   /* ... */
+ }

# EVEN BETTER: Use builder pattern for complex construction
+ const user = UserBuilder
+   .email('test@example.com')
+   .password('secure123')
+   .name('Test User')
+   .address(address)
+   .build();

5. Feature Envy

# BAD: Method that uses another object's data more than its own
- class Order {
-   calculateDiscount(user) {
-     if (user.membershipLevel === 'gold') {
+       return this.total * 0.2;
+     }
+     if (user.accountAge > 365) {
+       return this.total * 0.1;
+     }
+     return 0;
+   }
+ }

# GOOD: Move logic to the object that owns the data
+ class User {
+   getDiscountRate(orderTotal) {
+     if (this.membershipLevel === 'gold') return 0.2;
+     if (this.accountAge > 365) return 0.1;
+     return 0;
+   }
+ }
+
+ class Order {
+   calculateDiscount(user) {
+     return this.total * user.getDiscountRate(this.total);
+   }
+ }

6. Primitive Obsession

# BAD: Using primitives for domain concepts
- function sendEmail(to, subject, body) { /* ... */ }
- sendEmail('user@example.com', 'Hello', '...');

- function createPhone(country, number) {
-   return `${country}-${number}`;
- }

# GOOD: Use domain types
+ class Email {
+   private constructor(public readonly value: string) {
+     if (!Email.isValid(value)) throw new Error('Invalid email');
+   }
+   static create(value: string) { return new Email(value); }
+   static isValid(email: string) { return /^[^\s@]+@[^\s@]+\.[^\s@]+$/.test(email); }
+ }
+
+ class PhoneNumber {
+   constructor(
+     public readonly country: string,
+     public readonly number: string
+   ) {
+     if (!PhoneNumber.isValid(country, number)) throw new Error('Invalid phone');
+   }
+   toString() { return `${this.country}-${this.number}`; }
+   static isValid(country: string, number: string) { /* ... */ }
+ }
+
+ // Usage
+ const email = Email.create('user@example.com');
+ const phone = new PhoneNumber('1', '555-1234');

7. Magic Numbers/Strings

# BAD: Unexplained values
- if (user.status === 2) { /* ... */ }
- const discount = total * 0.15;
- setTimeout(callback, 86400000);

# GOOD: Named constants
+ const UserStatus = {
+   ACTIVE: 1,
+   INACTIVE: 2,
+   SUSPENDED: 3
+ } as const;
+
+ const DISCOUNT_RATES = {
+   STANDARD: 0.1,
+   PREMIUM: 0.15,
+   VIP: 0.2
+ } as const;
+
+ const ONE_DAY_MS = 24 * 60 * 60 * 1000;
+
+ if (user.status === UserStatus.INACTIVE) { /* ... */ }
+ const discount = total * DISCOUNT_RATES.PREMIUM;
+ setTimeout(callback, ONE_DAY_MS);

8. Nested Conditionals

# BAD: Arrow code
- function process(order) {
-   if (order) {
-     if (order.user) {
-       if (order.user.isActive) {
-         if (order.total > 0) {
-           return processOrder(order);
+         } else {
+           return { error: 'Invalid total' };
+         }
+       } else {
+         return { error: 'User inactive' };
+       }
+     } else {
+       return { error: 'No user' };
+     }
+   } else {
+     return { error: 'No order' };
+   }
+ }

# GOOD: Guard clauses / early returns
+ function process(order) {
+   if (!order) return { error: 'No order' };
+   if (!order.user) return { error: 'No user' };
+   if (!order.user.isActive) return { error: 'User inactive' };
+   if (order.total <= 0) return { error: 'Invalid total' };
+   return processOrder(order);
+ }

# EVEN BETTER: Using Result type
+ function process(order): Result<ProcessedOrder, Error> {
+   return Result.combine([
+     validateOrderExists(order),
+     validateUserExists(order),
+     validateUserActive(order.user),
+     validateOrderTotal(order)
+   ]).flatMap(() => processOrder(order));
+ }

9. Dead Code

# BAD: Unused code lingers
- function oldImplementation() { /* ... */ }
- const DEPRECATED_VALUE = 5;
- import { unusedThing } from './somewhere';
- // Commented out code
- // function oldCode() { /* ... */ }

# GOOD: Remove it
+ // Delete unused functions, imports, and commented code
+ // If you need it again, git history has it

10. Inappropriate Intimacy

# BAD: One class reaches deep into another
- class OrderProcessor {
-   process(order) {
-     order.user.profile.address.street;  // Too intimate
-     order.repository.connection.config;  // Breaking encapsulation
+   }
+ }

# GOOD: Ask, don't tell
+ class OrderProcessor {
+   process(order) {
+     order.getShippingAddress();  // Order knows how to get it
+     order.save();  // Order knows how to save itself
+   }
+ }

Extract Method Refactoring

Before and After

# Before: One long function
- function printReport(users) {
-   console.log('USER REPORT');
-   console.log('============');
-   console.log('');
-   console.log(`Total users: ${users.length}`);
-   console.log('');
-   console.log('ACTIVE USERS');
-   console.log('------------');
-   const active = users.filter(u => u.isActive);
-   active.forEach(u => {
-     console.log(`- ${u.name} (${u.email})`);
-   });
-   console.log('');
-   console.log(`Active: ${active.length}`);
-   console.log('');
-   console.log('INACTIVE USERS');
-   console.log('--------------');
-   const inactive = users.filter(u => !u.isActive);
-   inactive.forEach(u => {
-     console.log(`- ${u.name} (${u.email})`);
-   });
-   console.log('');
-   console.log(`Inactive: ${inactive.length}`);
- }

# After: Extracted methods
+ function printReport(users) {
+   printHeader('USER REPORT');
+   console.log(`Total users: ${users.length}\n`);
+   printUserSection('ACTIVE USERS', users.filter(u => u.isActive));
+   printUserSection('INACTIVE USERS', users.filter(u => !u.isActive));
+ }
+
+ function printHeader(title) {
+   const line = '='.repeat(title.length);
+   console.log(title);
+   console.log(line);
+   console.log('');
+ }
+
+ function printUserSection(title, users) {
+   console.log(title);
+   console.log('-'.repeat(title.length));
+   users.forEach(u => console.log(`- ${u.name} (${u.email})`));
+   console.log('');
+   console.log(`${title.split(' ')[0]}: ${users.length}`);
+   console.log('');
+ }

Introducing Type Safety

From Untyped to Typed

# Before: No types
- function calculateDiscount(user, total, membership, date) {
-   if (membership === 'gold' && date.getDay() === 5) {
-     return total * 0.25;
-   }
-   if (membership === 'gold') return total * 0.2;
-   return total * 0.1;
- }

# After: Full type safety
+ type Membership = 'bronze' | 'silver' | 'gold';
+
+ interface User {
+   id: string;
+   name: string;
+   membership: Membership;
+ }
+
+ interface DiscountResult {
+   original: number;
+   discount: number;
+   final: number;
+   rate: number;
+ }
+
+ function calculateDiscount(
+   user: User,
+   total: number,
+   date: Date = new Date()
+ ): DiscountResult {
+   if (total < 0) throw new Error('Total cannot be negative');
+
+   let rate = 0.1; // Default bronze
+
+   if (user.membership === 'gold' && date.getDay() === 5) {
+     rate = 0.25; // Friday bonus for gold
+   } else if (user.membership === 'gold') {
+     rate = 0.2;
+   } else if (user.membership === 'silver') {
+     rate = 0.15;
+   }
+
+   const discount = total * rate;
+
+   return {
+     original: total,
+     discount,
+     final: total - discount,
+     rate
+   };
+ }

Design Patterns for Refactoring

Strategy Pattern

# Before: Conditional logic
- function calculateShipping(order, method) {
-   if (method === 'standard') {
-     return order.total > 50 ? 0 : 5.99;
-   } else if (method === 'express') {
-     return order.total > 100 ? 9.99 : 14.99;
+   } else if (method === 'overnight') {
+     return 29.99;
+   }
+ }

# After: Strategy pattern
+ interface ShippingStrategy {
+   calculate(order: Order): number;
+ }
+
+ class StandardShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return order.total > 50 ? 0 : 5.99;
+   }
+ }
+
+ class ExpressShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return order.total > 100 ? 9.99 : 14.99;
+   }
+ }
+
+ class OvernightShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return 29.99;
+   }
+ }
+
+ function calculateShipping(order: Order, strategy: ShippingStrategy) {
+   return strategy.calculate(order);
+ }

Chain of Responsibility

# Before: Nested validation
- function validate(user) {
-   const errors = [];
-   if (!user.email) errors.push('Email required');
+   else if (!isValidEmail(user.email)) errors.push('Invalid email');
+   if (!user.name) errors.push('Name required');
+   if (user.age < 18) errors.push('Must be 18+');
+   if (user.country === 'blocked') errors.push('Country not supported');
+   return errors;
+ }

# After: Chain of responsibility
+ abstract class Validator {
+   abstract validate(user: User): string | null;
+   setNext(validator: Validator): Validator {
+     this.next = validator;
+     return validator;
+   }
+   validate(user: User): string | null {
+     const error = this.doValidate(user);
+     if (error) return error;
+     return this.next?.validate(user) ?? null;
+   }
+ }
+
+ class EmailRequiredValidator extends Validator {
+   doValidate(user: User) {
+     return !user.email ? 'Email required' : null;
+   }
+ }
+
+ class EmailFormatValidator extends Validator {
+   doValidate(user: User) {
+     return user.email && !isValidEmail(user.email) ? 'Invalid email' : null;
+   }
+ }
+
+ // Build the chain
+ const validator = new EmailRequiredValidator()
+   .setNext(new EmailFormatValidator())
+   .setNext(new NameRequiredValidator())
+   .setNext(new AgeValidator())
+   .setNext(new CountryValidator());

Refactoring Steps

Safe Refactoring Process

1. PREPARE
   - Ensure tests exist (write them if missing)
   - Commit current state
   - Create feature branch

2. IDENTIFY
   - Find the code smell to address
   - Understand what the code does
   - Plan the refactoring

3. REFACTOR (small steps)
   - Make one small change
   - Run tests
   - Commit if tests pass
   - Repeat

4. VERIFY
   - All tests pass
   - Manual testing if needed
   - Performance unchanged or improved

5. CLEAN UP
   - Update comments
   - Update documentation
   - Final commit

Refactoring Checklist

Code Quality

  • Functions are small (< 50 lines)
  • Functions do one thing
  • No duplicated code
  • Descriptive names (variables, functions, classes)
  • No magic numbers/strings
  • Dead code removed

Structure

  • Related code is together
  • Clear module boundaries
  • Dependencies flow in one direction
  • No circular dependencies

Type Safety

  • Types defined for all public APIs
  • No any types without justification
  • Nullable types explicitly marked

Testing

  • Refactored code is tested
  • Tests cover edge cases
  • All tests pass

Common Refactoring Operations

OperationDescription
Extract MethodTurn code fragment into method
Extract ClassMove behavior to new class
Extract InterfaceCreate interface from implementation
Inline MethodMove method body back to caller
Inline ClassMove class behavior to caller
Pull Up MethodMove method to superclass
Push Down MethodMove method to subclass
Rename Method/VariableImprove clarity
Introduce Parameter ObjectGroup related parameters
Replace Conditional with PolymorphismUse polymorphism instead of switch/if
Replace Magic Number with ConstantNamed constants
Decompose ConditionalBreak complex conditions
Consolidate ConditionalCombine duplicate conditions
Replace Nested Conditional with Guard ClausesEarly returns
Introduce Null ObjectEliminate null checks
Replace Type Code with Class/EnumStrong typing
Replace Inheritance with DelegationComposition over inheritance

平台分布

Local Agent

95.25%
按下载量换算2,783

安全审计

Socket

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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