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shellbot-video-generatorshellbot 视频生成器

Agent Skill

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:shellbot-video-generator(shellbot 视频生成器)
来源仓库:https://github.com/cohnen/shellbot-video-generator
安装命令:
openclaw skills install shellbot-video-generator
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install shellbot-video-generator

简介

Shellbot-video-generator 基于 Remotion 提供 AI 驱动的视频制作工作流程。

  • 适用于广告、短片和动态图形等内容创作。
  • 通过 clawhub 安装,安装命令为 openclaw skills install shellbot-video-generator。
  • 需指定视频规格如分辨率与帧率。
  • 建议预留足够渲染时间避免超时中断。

SKILL.md

name
shellbot-video-generator
description
AI video production workflow using Remotion. Use when creating videos, short films, commercials, or motion graphics. Triggers on requests to make promotional videos, product demos, social media videos, animated explainers, or any programmatic video content. Produces polished motion graphics, not slideshows. Requires FIRECRAWL_API_KEY for website scraping and brand asset extraction.
metadata
openclaw
primaryEnv
FIRECRAWL_API_KEY
requires
env
homepage
https://getshell.ai

Video Generator (Remotion)

Create professional motion graphics videos programmatically with React and Remotion.

Non-Negotiable Story Structure (AIDA)

Every video MUST follow the AIDA arc in order:

  1. Attention — Establish the problem being solved. High-impact hook in the first 3 seconds.
  2. Interest — Introduce the solution. Show what it is and why it matters.
  3. Desire — Show use cases, not feature lists. Demonstrate real scenarios the viewer relates to.
  4. Action — End with a CTA that includes an incentive (discount, free trial, limited offer).

Default Workflow (ALWAYS follow this)

  1. Scrape brand data (if featuring a product) using Firecrawl
  2. Create the project from the local template:
   cd output && bash ../scripts/remotion.sh init <project-name>
  1. Install dependencies with npm install
  2. Build all scenes with proper motion graphics
  3. Start Remotion Studio as a background process:
   cd output/<project-name> && npm run dev

Wait for "Server ready" on port 3000.

  1. Expose via Cloudflare tunnel so user can access it:
   bash skills/cloudflare-tunnel/scripts/tunnel.sh start 3000
  1. Send the user the public URL (e.g. https://xxx.trycloudflare.com)

The user will preview in their browser, request changes, and you edit the source files. Remotion hot-reloads automatically.

Rendering (only when user explicitly asks to export):

cd output/<project-name>
npx remotion render CompositionName out/video.mp4

Quick Start

# Scaffold project from local template (no network needed)
cd output && bash ../scripts/remotion.sh init my-video
cd my-video && npm install

# Add motion libraries
npm install lucide-react

# Start dev server
npm run dev

# Expose publicly
bash skills/cloudflare-tunnel/scripts/tunnel.sh start 3000

Collecting Visual Assets

MANDATORY: Every video needs visual assets — logos, screenshots, product images, brand colors. Collect them BEFORE designing scenes. There are three sources:

1. Firecrawl Scrape (for any product/company URL)

Scrapes a website and extracts brand data + downloads reusable images in one step:

# Scrape and auto-download assets to the project's public/images/brand/
bash scripts/firecrawl.sh "https://example.com" output/my-video/public/images/brand

This returns JSON with: brandName, tagline, headline, description, features, logoUrl, faviconUrl, primaryColors (hex codes), ctaText, socialLinks, imageUrls (hero images, product shots, illustrations).

It also auto-downloads to the output directory: screenshot.png, og-image.png, favicon.png, logo.png, and all extracted page images (image-1.png, image-2.png, ...).

API Key: Set FIRECRAWL_API_KEY in the environment or .env.

2. User-Provided Assets

The user may provide logos, images, or screenshots directly (as file paths, URLs, or paste). Always ask if they have specific assets they want included. Save them to public/images/:

mkdir -p public/images
curl -sL "https://user-provided-url.com/logo.png" -o public/images/logo.png

3. Manual Download from Scrape Data

If you need specific images spotted in the scrape markdown (e.g. plan cards, channel icons), download them directly:

curl -sL "https://example.com/path/to/image.png" -o public/images/image.png

Using Assets in Remotion

Reference downloaded assets with staticFile():

import { Img, staticFile } from "remotion";

<Img src={staticFile("images/brand/logo.png")} />
<Img src={staticFile("images/brand/screenshot.png")} />

Core Architecture

Scene Management

Use scene-based architecture with proper transitions:

const SCENE_DURATIONS: Record<string, number> = {
  intro: 3000,     // 3s hook
  problem: 4000,   // 4s dramatic
  solution: 3500,  // 3.5s reveal
  features: 5000,  // 5s showcase
  cta: 3000,       // 3s close
};

Video Structure Pattern

import {
  AbsoluteFill, Sequence, useCurrentFrame,
  useVideoConfig, interpolate, spring,
  Img, staticFile, Audio,
} from "remotion";

export const MyVideo = () => {
  const frame = useCurrentFrame();
  const { fps, durationInFrames } = useVideoConfig();

  return (
    <AbsoluteFill>
      {/* Background music */}
      <Audio src={staticFile("audio/bg-music.mp3")} volume={0.35} />

      {/* Persistent background layer - OUTSIDE sequences */}
      <AnimatedBackground frame={frame} />

      {/* Scene sequences */}
      <Sequence from={0} durationInFrames={90}>
        <IntroScene />
      </Sequence>
      <Sequence from={90} durationInFrames={120}>
        <FeatureScene />
      </Sequence>
    </AbsoluteFill>
  );
};

Motion Graphics Principles

AVOID (Slideshow patterns)

  • Fading to black between scenes
  • Centered text on solid backgrounds
  • Same transition for everything
  • Linear/robotic animations
  • Static screens
  • slideLeft, slideRight, crossDissolve, fadeBlur presets
  • Emoji icons — NEVER use emoji, always use Lucide React icons

PURSUE (Motion graphics)

  • Overlapping transitions (next starts BEFORE current ends)
  • Layered compositions (background/midground/foreground)
  • Spring physics for organic motion
  • Varied timing (2-5s scenes, mixed rhythms)
  • Continuous visual elements across scenes
  • Custom transitions with clipPath, 3D transforms, morphs
  • Lucide React for ALL icons (npm install lucide-react) — never emoji

Transition Techniques

  1. Morph/Scale - Element scales up to fill screen, becomes next scene's background
  2. Wipe - Colored shape sweeps across, revealing next scene
  3. Zoom-through - Camera pushes into element, emerges into new scene
  4. Clip-path reveal - Circle/polygon grows from point to reveal
  5. Persistent anchor - One element stays while surroundings change
  6. Directional flow - Scene 1 exits right, Scene 2 enters from right
  7. Split/unfold - Screen divides, panels slide apart
  8. Perspective flip - Scene rotates on Y-axis in 3D

Animation Timing Reference

// Timing values (in seconds)
const timing = {
  micro: 0.1-0.2,      // Small shifts, subtle feedback
  snappy: 0.2-0.4,     // Element entrances, position changes
  standard: 0.5-0.8,   // Scene transitions, major reveals
  dramatic: 1.0-1.5,   // Hero moments, cinematic reveals
};

// Spring configs
const springs = {
  snappy: { stiffness: 400, damping: 30 },
  bouncy: { stiffness: 300, damping: 15 },
  smooth: { stiffness: 120, damping: 25 },
};

Visual Style Guidelines

Typography

  • One display font + one body font max
  • Massive headlines, tight tracking
  • Mix weights for hierarchy
  • Keep text SHORT (viewers can't pause)

Colors

  • Use brand colors from Firecrawl scrape as the primary palette — match the product's actual look
  • Avoid purple/indigo gradients unless the brand uses them or the user explicitly requests them
  • Simple, clean backgrounds are generally best — a single dark tone or subtle gradient beats layered textures
  • Intentional accent colors pulled from the brand

Layout

  • Use asymmetric layouts, off-center type
  • Edge-aligned elements create visual tension
  • Generous whitespace as design element
  • Use depth sparingly — a subtle backdrop blur or single gradient, not stacked textures

Remotion Essentials

Interpolation

const opacity = interpolate(frame, [0, 30], [0, 1], {
  extrapolateLeft: "clamp",
  extrapolateRight: "clamp"
});

const scale = spring({
  frame, fps,
  from: 0.8, to: 1,
  durationInFrames: 30,
  config: { damping: 12 }
});

Sequences with Overlap

<Sequence from={0} durationInFrames={100}>
  <Scene1 />
</Sequence>
<Sequence from={80} durationInFrames={100}>
  <Scene2 />
</Sequence>

Cross-Scene Continuity

Place persistent elements OUTSIDE Sequence blocks:

const PersistentShape = ({ currentScene }: { currentScene: number }) => {
  const positions = {
    0: { x: 100, y: 100, scale: 1, opacity: 0.3 },
    1: { x: 800, y: 200, scale: 2, opacity: 0.5 },
    2: { x: 400, y: 600, scale: 0.5, opacity: 1 },
  };

  return (
    <motion.div
      animate={positions[currentScene]}
      transition={{ duration: 0.8, ease: "easeInOut" }}
      className="absolute w-32 h-32 rounded-full bg-gradient-to-r from-coral to-orange"
    />
  );
};

Quality Tests

Before delivering, verify:

  • Mute test: Story follows visually without sound?
  • Squint test: Hierarchy visible when squinting?
  • Timing test: Motion feels natural, not robotic?
  • Consistency test: Similar elements behave similarly?
  • Slideshow test: Does NOT look like PowerPoint?
  • Loop test: Video loops smoothly back to start?

Implementation Steps

  1. Firecrawl brand scrape — If featuring a product, scrape its site first
  2. Director's treatment — Write vibe, camera style, emotional arc
  3. Visual direction — Colors, fonts, brand feel, animation style
  4. Scene breakdown — List every scene with description, duration, text, transitions
  5. Plan assets — User assets + generated images/videos + brand scrape assets
  6. Define durations — Vary pacing (2-3s punchy, 4-5s dramatic)
  7. Build persistent layer — Animated background outside scenes
  8. Build scenes — Each with enter/exit animations, 3-5 timed moments
  9. Open with hook — High-impact first scene
  10. Develop narrative — Content-driven middle scenes
  11. Strong ending — Intentional, resolved close
  12. Start Remotion Studionpm run dev on port 3000
  13. Expose via tunnelbash skills/cloudflare-tunnel/scripts/tunnel.sh start 3000
  14. Send user the public URL — They preview and request changes live
  15. Iterate — Edit source, hot-reload, repeat
  16. Render — Only when user says to export final video

File Structure

my-video/
├── src/
│   ├── Root.tsx              # Composition definitions
│   ├── index.ts              # Entry point
│   ├── index.css             # Global styles
│   ├── MyVideo.tsx           # Main video component
│   └── scenes/               # Scene components (optional)
├── public/
│   ├── images/
│   │   └── brand/            # Firecrawl-scraped assets
│   └── audio/                # Background music
├── remotion.config.ts
└── package.json

Common Components

See references/components.md for reusable:

  • Animated backgrounds
  • Terminal windows
  • Feature cards
  • Stats displays
  • CTA buttons
  • Text reveal animations

Tunnel Management

# Start tunnel (exposes port 3000 publicly)
bash skills/cloudflare-tunnel/scripts/tunnel.sh start 3000

# Check status
bash skills/cloudflare-tunnel/scripts/tunnel.sh status 3000

# List all tunnels
bash skills/cloudflare-tunnel/scripts/tunnel.sh list

# Stop tunnel
bash skills/cloudflare-tunnel/scripts/tunnel.sh stop 3000

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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