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seedance-2-prompt-engineering-skillSeedance 2 快速工程技能

Agent Skill

用于辅助提示词、系统指令、Agent 行为约束和工作流模板的整理。它适合让 Agent 规范任务边界、统一输出格式、拆分操作步骤或优化提示词可复用性。使用时需要保留真实业务约束,不要把示例当硬规则;涉及自动执行、外部工具或高风险操作时,应在提示词中明确确认步骤、权限边界和失败处理方式。

总安装

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:seedance-2-prompt-engineering-skill(Seedance 2 快速工程技能)
来源仓库:https://github.com/dandysuper/seedance-2-prompt-engineering-skill
安装命令:
openclaw skills install seedance-2-prompt-engineering-skill
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

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openclaw skills install seedance-2-prompt-engineering-skill

简介

生成精确的时间编码 Seedance 2.0 提示,将多模式输入与资产映射集成,以实现受控的 4-15 秒视频创建和编辑。

SKILL.md

Seedance 2.0 JiMeng Skill (OpenClaw / ClawHub)

Purpose

Create high-control English prompts for Seedance 2.0 and Seedance 2.0 Fast using multimodal references (image/video/audio/text).

This skill is for:

  • Prompt design from rough idea to production-ready prompt
  • Mode choice: Text-only vs First/Last Frame vs All-Reference
  • @asset mapping (what each image/video/audio controls)
  • 4-15s duration planning and timeline beats
  • Multi-segment stitching for videos >15s
  • Video extension / continuation prompts
  • Character replacement and directed editing prompts
  • Camera-language replication from reference videos
  • Scenario-specific strategies (product ads, short drama, fantasy, music video, etc.)

Core Rules

  1. Always declare mode first.
  2. Always include an explicit Assets Mapping section.
  3. Use timecoded beats with one major action per segment.
  4. Keep prompts concise and controllable (avoid vague poetic-only wording).
  5. Add negative constraints when user needs clean output.
  6. Be specific and visual — "a woman in a red trench coat walks through rain-soaked neon streets" >> "a woman walking".
  7. Separate dialogue/sound from visuals — write dialogue with character name + emotion tag, then sound effects as a distinct layer.
  8. Match reference image style to video theme — e.g., ink-wash style images for historical themes, neon renders for cyberpunk.

Platform Limits (Seedance 2.0)

  • Mixed inputs total (image+video+audio): max 12 files
  • Images: jpeg/png/webp/bmp/tiff/gif, max 9, each < 30MB
  • Videos: mp4/mov, max 3, total duration 2-15s, total < 50MB
  • Audio: mp3/wav, max 3, total <= 15s, total < 15MB
  • Generation duration: 4-15s
  • Realistic human face references may be blocked by platform compliance

Output Format (use by default)

  1. Mode
  2. Assets Mapping
  3. Final Prompt
  4. Negative Constraints
  5. Generation Settings

Example skeleton:

Mode: All-Reference
Assets Mapping:
- @image1: first frame / identity anchor
- @video1: camera language + motion rhythm
- @audio1: optional soundtrack pacing

Final Prompt:
[ratio], [duration], [style].
0-3s: [action + camera].
3-7s: [action + transition].
7-10s: [reveal/climax + end frame].
Preserve identity and scene continuity. Use physically plausible motion and coherent lighting.

Negative Constraints:
no watermark, no logo, no subtitles, no on-screen text.

Generation Settings:
Duration: 10s
Aspect Ratio: 9:16

IP / Copyright Avoidance (Moderation-Safe Prompting)

Seedance 2.0 has platform-side content moderation. Prompts referencing recognizable franchises, characters, or brand aesthetics will be rejected even if no name is used. Follow these rules:

Core Principles

  1. Never use franchise names, character names, or brand terms — not even as "style of" references.
  2. Invent fully original names for characters and creatures. Use descriptive nicknames (e.g., "Alloy Sentinel", "Storm-Rabbit").
  3. Describe aesthetics generically — replace recognizable signature features with original alternatives:

- ❌ "arc reactor" → ✅ "hex-light energy core" - ❌ "yellow lightning mouse" → ✅ "tiny storm-rabbit with glowing cyan antlers" - ❌ "red-gold armored suit" → ✅ "custom exo-suit with smooth ceramic panels"

  1. Add explicit negative constraints listing every franchise name, character name, and brand term that could be inferred.
  2. Use family-friendly / PG-13 tone markers — they help pass moderation.

Progressive Fallback Strategy

If a prompt is rejected, escalate distance from the source IP:

  1. Level 1: Replace all names with original nicknames, keep general aesthetic.
  2. Level 2: Replace signature visual features (colors, silhouette, iconic props) with fully original designs.
  3. Level 3: Change character type entirely (e.g., humanoid hero → autonomous mech + drone; creature battle → abstract elemental spirits).

Toy / Figure Animation

When animating toy or doll references from images:

  • Strip all brand indicators from the prompt.
  • Use "original vinyl-style toy figure" or "collectible art figure" instead of any brand name.
  • Bind @image1 to proportions, colors, outfit shape only — never preserve logos or trademarks.

Special Cases

A) Extend Video

Explicitly write: Extend @video1 by Xs. Use generation duration equal to the newly added segment, not the full final length.

B) Replace Character

Bind base motion/camera to @video1, bind replacement identity to @image1, and request strict choreography/timing preservation.

C) Beat Sync

Use @video/@audio rhythm references and lock beats by time range.

D) Text-Only Generation

Use when no reference assets are provided. Prompt must carry all visual direction: style, color palette, character descriptions, camera, and timeline beats. Especially useful for original creature/character concepts and IP-safe scenes.

E) Multi-Segment Stitching (Videos > 15s)

Seedance 2.0 max generation is 15s per segment. For longer videos, split into chained segments:

  1. Segment 1: Generate normally (up to 15s). End on a clean handoff frame (stable pose, clear composition).
  2. Segment 2+: Upload previous segment as @video1, write Extend @video1 by Xs. Include a continuity note describing exactly what the last frame looks like.
  3. Repeat until target duration is reached.

Always include:

  • Total duration and segment count at the top.
  • Handoff description at the end of each segment (what the last frame shows).
  • Explicit continuity instructions: preserve identity, outfit, lighting, camera direction.

F) Short Drama with Dialogue

For scripted scenes with character speech:

  • Write visual action and dialogue as separate layers per time segment.
  • Tag dialogue: Dialogue (CharacterName, emotion): "line"
  • Tag sound: Sound: [description]
  • Keep dialogue short — one line per 3-5s segment works best.

G) Product Showcase / E-Commerce Ad

For product demos and ads:

  • Bind product image to @image1 as identity anchor.
  • Use techniques: 360° rotation, 3D exploded view, reassembly animation, hero lighting.
  • Keep background clean (studio, gradient, or contextual lifestyle).
  • Specify material rendering: glass reflections, metallic sheen, matte texture, etc.

H) One-Take Long Shot (Multi-Image Waypoints)

For continuous tracking shots without cuts:

  • Assign each @image to a scene waypoint (location, character, or prop encountered along the path).
  • Write the prompt as a continuous camera movement visiting each waypoint in order.
  • Explicitly state: no cuts, single continuous shot or one-take.
  • Use @image1 as first frame, subsequent images as reference for environments/characters encountered.

Scenario-Specific Strategies

ScenarioKey TechniquesTypical Mode
E-commerce / Product Ad360° spin, 3D exploded view, hero lighting, clean studio BGAll-Reference
Short Drama / DialogueDialogue tags with emotion, sound FX layer, actor blockingAll-Reference or First Frame
Fantasy / Xianxia AnimationSpell FX particles, martial arts choreography, energy aurasText-only or All-Reference
Science / Education4K CGI, transparent anatomy, labeled zoom sequencesText-only
Music Video / Beat SyncBeat-locked cuts, widescreen 16:9, multi-image montageAll-Reference with @audio
One-Take Tracking ShotMulti-image waypoints, continuous camera, no cutsAll-Reference
IP-Safe Original CharactersInvented names, unique features, explicit negative constraintsText-only

Files in this skill

  • SKILL.md — main skill behavior
  • SKILL.sh — quick local test helper
  • scripts/setup_seedance_prompt_workspace.sh — scaffold helper files
  • references/recipes.md — ready-to-use prompt recipes
  • references/modes-and-recipes.md — mode and control notes
  • references/camera-and-styles.md — camera language and visual styles vocabulary

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

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