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sales-in-app-messaging应用消息传递中的销售

Agent Skill

sales-in-app-messaging 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

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CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:sales-in-app-messaging(应用消息传递中的销售)
来源仓库:https://github.com/sales-skills/sales
仓库路径:skills/sales-in-app-messaging
安装命令:
npx skills add https://github.com/sales-skills/sales --skill sales-in-app-messaging
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/sales-skills/sales --skill sales-in-app-messaging

简介

sales-in-app-messaging 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中快速定位候选结果。

  • 适用于需要根据关键词或任务场景进行信息检索的场景,如市场调研或竞品分析。
  • 通过关键词、来源仓库或任务线索调用,结合原始 README 可进一步核验具体用法。
  • 安装命令为 npx skills add https://github.com/sales-skills/sales --skill sales-in-app-messaging。
  • 使用前需确认权限范围、维护状态,以及是否涉及联网、命令执行或文件读写操作。

SKILL.md

In-App Messages & Content Cards

Help the user with in-app messaging — from strategy and message type selection through trigger design, content cards, onboarding flows, and analytics. This skill is tool-agnostic but includes platform-specific guidance for Braze, Iterable, Intercom, Pendo, Appcues, Customer.io, MoEngage, Whatfix and Chameleon.

Step 1 — Gather context

If references/learnings.md exists, read it first for accumulated knowledge.

Ask the user:

  1. What do you need help with?

- A) Strategy — planning an in-app messaging program - B) Onboarding — new user walkthroughs, tooltips, feature tours - C) Feature announcements — introducing new features to existing users - D) Promotions — in-app offers, upsells, upgrade prompts - E) Surveys / feedback — collecting user input within the app - F) Content cards / inbox — persistent content feed design - G) Tool selection — choosing an in-app messaging platform - H) Triggering — when and how to show in-app messages - I) Analytics — measuring in-app message effectiveness - J) Something else — describe it

  1. What type of app?

- A) Mobile app (iOS/Android) - B) Web app (SaaS) - C) Both mobile and web - D) E-commerce app - E) Gaming

  1. What tool are you using (or considering)?

- A) Braze - B) Iterable - C) Intercom - D) Pendo - E) Appcues - F) Customer.io - G) MoEngage - H) Whatfix - I) Chameleon - J) Not decided yet - K) Other

If the user's request already provides most of this context, skip directly to the relevant step. Lead with your best-effort answer using reasonable assumptions (stated explicitly), then ask only the most critical 1-2 clarifying questions at the end.

Step 2 — Strategy and approach

In-app message types

TypeBest forDisplayDuration
ModalImportant announcements, permission requests, promotionsCenter of screen, blocks interactionUntil dismissed
Slideup / BannerLightweight notifications, success confirmationsTop or bottom of screen, non-blockingAuto-dismiss or swipe
FullscreenMajor announcements, onboarding steps, surveysCovers entire screenUntil dismissed
Tooltip / HotspotFeature discovery, contextual helpPoints to a specific UI elementUntil dismissed or after delay
Carousel / TourMulti-step onboarding, feature walkthroughsSequence of screens/modalsUntil completed
Content CardPersistent promotions, notification inbox, recommendationsIn a dedicated feed/section of the appUntil expired or dismissed
Custom HTMLComplex interactive experiences, mini-games, embedded formsCustom placementCustom
SurveyNPS, CSAT, feature requests, feedbackModal or fullscreenUntil submitted

When to use in-app vs other channels

ScenarioBest channelWhy
User is active in the app right nowIn-app messageImmediate, contextual, no permission needed
User hasn't opened the app in daysPush notificationBrings them back to the app
Long-form content or tutorialEmailMore space, user can read at their pace
Time-sensitive alert for inactive userPush + SMSReaches them outside the app
Persistent content they can revisitContent CardStays in their feed until they engage
Feature announcement for web SaaSIn-app + emailIn-app for active users, email for others

Trigger design principles

  1. Trigger on context, not time — show a message when the user is on the relevant screen/feature, not just "after 5 seconds"
  2. Event-based triggers: Session start, specific screen visited, custom event (completed purchase, used feature X times), reached milestone
  3. Behavioral conditions: Only show to users who haven't used feature X yet, or who are on free plan, or who signed up > 7 days ago
  4. Display limits: Show once per session, once per lifetime, once per week — avoid message fatigue
  5. Priority and queue: If multiple messages could trigger at once, define priority order (onboarding > promotion > survey)

Onboarding best practices

  1. Progressive disclosure — don't show everything on first session. Introduce features as users reach them.
  2. Contextual tooltips > walkthroughs — pointing at the actual UI element they should use is more effective than a 5-screen tutorial they'll skip
  3. Action-triggered, not time-triggered — show the next onboarding step when they complete the previous one
  4. Allow skip — always provide a dismiss/skip option. Forced walkthroughs create resentment.
  5. Measure completion — track how many users finish each onboarding step, not just "saw the message"
  6. Empty states — when a feature has no data yet, use the empty state as an in-app message explaining what to do

Step 3 — Platform-specific guidance

For platform-specific in-app messaging guidance (Braze, Iterable, Intercom, Pendo, Appcues, Customer.io, MoEngage, Whatfix, Chameleon), read references/platforms.md. Answer using only the section relevant to the user's tool.

Step 4 — Actionable guidance

Implementation checklist

  1. Define use cases — list every scenario where in-app messaging adds value (onboarding, feature adoption, promotions, surveys)
  2. Choose message types — match each use case to the right format (modal, tooltip, content card, etc.)
  3. Design triggers — for each message, define the event/condition that shows it
  4. Set display limits — how often can each message show (once ever, once per session, etc.)
  5. Build templates — create reusable designs in your tool's editor
  6. Define priority — if multiple messages could trigger, which one wins?
  7. Test — preview on all target devices (iOS, Android, web, dark mode)
  8. Launch to small segment — roll out to 10% of users first, check metrics
  9. Measure — impression rate, click rate, dismiss rate, goal completion
  10. Iterate — A/B test messaging, timing, and design

Key metrics

MetricBenchmarkWhat it tells you
Impression rate30-60% of eligible usersTrigger design effectiveness
Click/action rate15-30%Message relevance and CTA quality
Dismiss rate20-40%Message value vs annoyance
Onboarding completion40-70%Flow design and motivation
Feature adoption (post-message)10-25% increaseImpact of feature announcements
Survey response rate15-30%Survey design and timing

Gotchas

  1. Don't show modals on app launch — a fullscreen modal the moment the app opens feels aggressive. Wait for a meaningful trigger (screen visit, completed action, X sessions). Exception: critical announcements (terms of service change, mandatory update).
  2. Don't stack multiple messages — if a user triggers 3 in-app messages at once, show only the highest-priority one. Most tools have queue/priority settings — use them. Multiple simultaneous popups = instant dismissal.
  3. Content Cards are not push notifications — Content Cards sit passively in a feed. Users must open the feed to see them. Don't use Content Cards for time-sensitive messages that need to interrupt the user. Use push or in-app modals for urgency.
  4. In-app messages require the app to be open — unlike push or email, in-app messages only reach users who are already in your app. For dormant users, in-app messaging is useless. Use push to bring them back, then in-app to engage them.
  5. Web SaaS tooltips break on UI changes — if you position a tooltip on a specific button and then redesign the page, the tooltip points to nothing. Use tools with visual editors (Pendo, Appcues) that automatically detect UI changes, or tie tooltips to CSS selectors that are stable.
  • Self-improving: If you discover something not covered here, append it to references/learnings.md with today's date.

Before recommending a specific platform skill

This skill covers a strategy domain across many platforms. Before pointing the user to any specific platform skill (any /sales-{platform} listed in ## Related skills, e.g., /sales-mailshake, /sales-klaviyo, /sales-apollo), read that platform skill's actual SKILL.md first. The 1-line description in ## Related skills is enough to *identify* a candidate — it's not enough to *commit* to it or to write a prompt that invokes it well.

How to read it:

  • If ~/.claude/skills/{skill-name}/SKILL.md exists locally, Read it.
  • For sales-* skills, WebFetch directly from this repo: https://raw.githubusercontent.com/sales-skills/sales/main/skills/{skill-name}/SKILL.md — e.g., for sales-mailshake: https://raw.githubusercontent.com/sales-skills/sales/main/skills/sales-mailshake/SKILL.md.
  • For non-sales-* skills (third-party), look up {org}/{repo} in ~/.claude/skills/sales-do/references/skill-sources.md if installed and fetch the same skills/{skill-name}/SKILL.md path under that repo.

After reading, ground your recommendation in something concrete from the SKILL.md (its scope, a sub-flow, its argument-hint shape, or a "Do NOT use for..." negative trigger). Align any generated invocation with the platform skill's argument-hint. If the platform skill turns out not to fit the user's situation, swap to another or handle the question here directly rather than recommending a poor fit.

Related skills

  • /sales-chameleon — Chameleon platform help (product tours, tooltips, microsurveys, launchers, HelpBar, A/B testing, AI). Install: npx skills add sales-skills/sales --skill sales-chameleon
  • /sales-whatfix — Whatfix platform help (enterprise DAP, Flows, Smart Tips, Product Analytics, Mirror sandbox). Install: npx skills add sales-skills/sales --skill sales-whatfix
  • /sales-pendo — Pendo platform help (analytics, guides, session replay, NPS, API). Install: npx skills add sales-skills/sales --skill sales-pendo
  • /sales-iterable — Iterable platform help (in-app messages, Mobile Inbox, Embedded Messages, Studio journeys)
  • /sales-braze — Braze platform help (in-app messages, Content Cards, Canvas integration)
  • /sales-customerio — Customer.io platform help (in-app in Journeys)
  • /sales-push-notification — Push notification strategy (complementary channel)
  • /sales-email-marketing — Email marketing strategy (coordinate with in-app)
  • /sales-live-chat — Live chat and chatbot (Intercom combines both)
  • /sales-do — Not sure which skill to use? The router matches any sales objective to the right skill. Install: npx skills add sales-skills/sales --skill sales-do

Examples

Example 1: Designing a SaaS onboarding flow

User says: "We're a B2B SaaS app and our activation rate is low. How should we use in-app messages to guide new users?" Skill does: Designs a progressive onboarding flow: Step 1 (first login) → welcome modal with 3-step overview. Step 2 (reaches dashboard) → tooltip pointing at key feature. Step 3 (first feature use) → success slideup + next step tooltip. Checklist widget showing 5 setup tasks with completion tracking. Includes trigger design, display rules, and completion metrics. Result: Onboarding flow with contextual tooltips, checklist, and activation metric tracking

Example 2: Promoting an upgrade within a mobile app

User says: "How do I show an upgrade prompt to free users who've hit their usage limit?" Skill does: Designs a non-intrusive upgrade flow: trigger when user hits limit → show modal explaining what they can unlock on paid plan → action buttons ("Upgrade" deep links to payment screen, "Maybe later" dismisses). Display rule: show once per week max. A/B test: feature-focused vs pricing-focused copy. Fallback: after 3 dismissals, switch to subtle banner instead of modal. Result: Upgrade prompt campaign with A/B test, frequency capping, and escalation strategy

Example 3: Building a Content Card notification center

User says: "We want to add a notification inbox in our app using Braze Content Cards" Skill does: Walks through creating Content Card campaigns in Braze: card types (classic for text updates, captioned image for promotions, banner for announcements), expiration settings, pinning important cards, targeting segments, and building a custom Content Card feed UI in the app. Includes API integration for marking cards as read/dismissed. Result: Branded notification center powered by Braze Content Cards with custom UI

Troubleshooting

In-app messages not showing

Symptom: Message configured but users don't see it Cause: Trigger event not firing, display limits reached, segment targeting too narrow, or SDK not initialized Solution: 1) Verify the trigger event is actually occurring (check event logs in your tool). 2) Check display limits — message may have already been shown to this user. 3) Verify the user matches the target segment. 4) Ensure SDK is properly initialized and user is identified. 5) Test in a debug/preview mode on your own device.

Low click rates on in-app messages

Symptom: Users see the message but don't tap the CTA Cause: Weak CTA, message not relevant to the context, or CTA button not prominent enough Solution: 1) Make the CTA specific and action-oriented ("Start free trial" not "Learn more"). 2) Ensure the message appears at a contextually relevant moment. 3) Make the button visually prominent (contrast, size). 4) A/B test copy, button text, and message design. 5) Consider a slideup instead of a modal if the content is lightweight.

Users dismissing messages immediately

Symptom: High dismiss rate (>50%) on in-app messages Cause: Message appearing at the wrong time, too intrusive, or shown too frequently Solution: 1) Review trigger timing — is the message interrupting a task? 2) Consider less intrusive formats (slideup vs fullscreen). 3) Reduce display frequency. 4) Make the message valuable — does it help the user or just promote something? 5) Add a "remind me later" option instead of just dismiss.

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