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remotion-video-directorRemotion video director 搜索

Agent Skill

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

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CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:remotion-video-director(Remotion video director 搜索)
来源仓库:https://github.com/bayramannakov/remotion-video-director
仓库路径:skills/remotion-video-director
安装命令:
npx skills add https://github.com/bayramannakov/remotion-video-director --skill remotion-video-director
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/bayramannakov/remotion-video-director --skill remotion-video-director

简介

用于搜索与 Remotion 视频制作相关的最佳实践、案例库或教程资源。

  • 适合在策划阶段寻找灵感、学习技术方案或复用已有实现模式。
  • 通过 GitHub 安装后,可在 Codex、Claude、Cursor 等宿主中发起定向搜索。
  • 搜索结果可能来自社区分享,使用时应评估其适用性与安全性。
  • 建议交叉验证关键信息,避免依赖单一来源造成设计偏差。

SKILL.md

Remotion Video Director

An interactive skill that guides users from "I need a video" to a rendered MP4 with music, through expert deliberation, scenario design, and battle-tested Remotion patterns.

When to Use

Trigger this skill when the user:

  • Wants to create a video using Remotion
  • Needs a product demo, launch video, recurring content template, marketing video, or narrative intro
  • Says "I need a video", "make a video for...", "create a Remotion video", "video as code"
  • Wants help thinking through what video to make or how to structure it
  • Has a Remotion project and wants expert review

Relationship to Official Remotion Skill

The official remotion-dev/skills package teaches Claude the Remotion API (37 rule files covering animations, audio, captions, transitions, etc.). This skill handles the creative and strategic layer on top:

  • Official skill: "How do I use interpolate()?" (technical reference)
  • Video Director: "What video should I make and how should it flow?" (creative process)

If the official Remotion skill is installed, leverage it for API-specific details. If not, the references/remotion-patterns.md and references/component-library.md in this skill provide sufficient Remotion knowledge to build production videos.


Four-Phase Workflow

Phase 1: Strategic Framing

Goal: Understand what the user needs through conversation, then assemble expert perspectives.

CRITICAL: This phase is INTERACTIVE. Ask questions one at a time and WAIT for answers. Do NOT dump all questions at once or auto-proceed without user input.

Step 1 - Discovery (Conversational)

Start with a single open question:

"What is this video for? Tell me about the idea, who will watch it, and what you want them to do after."

WAIT for the user's answer. Then ask targeted follow-ups based on what's missing:

  • If audience is unclear: "Who specifically will watch this? (customers, team, investors, social media?)"
  • If desired action is unclear: "After watching, what should viewers DO? (sign up, understand something, share?)"
  • If no constraints mentioned: "Any constraints I should know? Duration, brand colors, existing assets, deadline?"
  • If they mention a product: "Can you share screenshots of the product/interface?"

Do NOT proceed until you understand: purpose, audience, desired action, and constraints.

Step 2 - Creative Direction

Present the creative direction options and ask the user to pick:

StyleFeelBest For
Minimal/JobsBlack bg, dramatic pauses, one idea per frame, Impact fontProduct launches, big ideas, keynotes
Data-Rich/BloombergDark navy bg, animated charts, dense but organizedMeeting recaps, reports, dashboards
Warm/NarrativeWarm tones, personal quotes, serif accentsCourse intros, team stories, community
Terminal/HackerDark code theme, typewriter, monospace everywhereTechnical demos, dev tools, engineering
CustomUser describes or provides reference screenshots/videosAnything specific
"Which style direction fits your video? Or share screenshots of videos you've seen that you liked."

WAIT for answer.

Read references/video-archetypes.md for the full spec of the chosen direction (colors, fonts, animation style, timing rules).

Step 3 - Reference Input (Optional)

"Do you have any reference videos, screenshots, or visual styles you'd like me to emulate? (Skip if none)"

If the user provides references, analyze them for: color palette, typography, animation speed, layout density, overall mood. Incorporate these into the creative brief.

WAIT for answer or skip confirmation.

Step 4 - Expert Panel Assembly

Based on the selected archetype (from references/video-archetypes.md) and creative direction, assemble a panel of 3-4 experts from references/expert-definitions.md.

Generate expert perspectives - for each expert, generate 2-3 sentences:

  • One specific recommendation
  • One risk to watch for

Keep this concise. Present as a brief roundtable. Highlight only where experts disagree (flags a decision the user needs to make).

Step 5 - Creative Brief

Synthesize into a structured brief:

## Creative Brief

**Purpose**: [one sentence]
**Audience**: [who, what they care about]
**Core Message**: [the ONE thing viewers should remember]
**Desired Action**: [what viewers should do next]
**Duration**: [seconds] ([frames] frames at 30fps)
**Creative Direction**: [selected style - Minimal/Jobs, Bloomberg, etc.]
**Emotional Arc**: [e.g., curiosity -> proof -> confidence -> action]

## Audio Strategy
- Music: [ambient/upbeat/dramatic/sparse] from Pixabay
- Voice-over: [yes/no]
- Music mood: [description matching creative direction]

## Scene Sequence
| # | Scene | Duration | Purpose |
|---|-------|----------|---------|
| 1 | ...   | Xs       | ...     |

## Data Model (if applicable)
[What's parameterized vs hardcoded - the reusable template structure]

## Visual Style
- Theme: [creative direction name]
- Background: [color]
- Colors: [primary, accent, secondary]
- Typography: [heading font, body font, mono font]
- Animation feel: [snappy/gentle/dramatic/typewriter]
"Here's the creative brief. Want to adjust anything before we design scenes?"

WAIT for confirmation or adjustments.


Phase 2: Scenario Design

Goal: Turn the brief into a detailed scene-by-scene scenario.

Step 6 - Scene Design

For each scene in the sequence, specify:

  • Content: Exact text, data, visuals
  • Components: Which reusable components to use (from references/component-library.md)
  • Animation: Entry/exit animations, timing in frames
  • Transitions: Cross-dissolve between all scenes (8-12 frames)

Read references/remotion-patterns.md for critical Remotion constraints and premium styling patterns.

Scene Focus Rule: Each scene must serve ONE idea that connects to the core message. If a scene is tangential to the core message, CUT IT. Fewer focused scenes are always better than many scattered ones.

Frame Budget: Map out the entire timeline:

const TIMING = {
  scene1: { start: 0, dur: 6 },   // Hook
  scene2: { start: 6, dur: 10 },  // ...
  // Total must match composition durationInFrames / fps
};

Step 7 - Data Architecture

If the video is data-driven (recurring report, multi-variant marketing):

  • Design the config object that changes between renders
  • Identify what stays constant (visual template) vs what varies (content)
  • Show the user the config shape and confirm

Example pattern (from WeeklyIntro):

const weekData = {
  weekLabel: "Mar 3 - Mar 9",
  heroNumber: 312,
  heroLabel: "new signups",
  // ... fields that change weekly
};

Step 8 - User Confirmation

Present the complete scenario.

"Ready to build, or want to adjust anything?"

WAIT for confirmation.


Phase 3: Build

Goal: Create the Remotion project and render the first version.

CRITICAL: Never run any command that launches an interactive CLI wizard or prompts for input. This includes npx create-video, npx remotion init, npm init, or bare npx remotion render without arguments. Always create files manually and pass all arguments explicitly to CLI commands.

Step 9 - Scaffold Project

Create the Remotion project structure manually (do NOT use scaffolding wizards - see Phase 3 header):

<project>/
├── src/
│   ├── Root.tsx
│   ├── Video.tsx           # or <VideoName>.tsx
│   ├── theme/
│   │   ├── colors.ts
│   │   ├── fonts.ts
│   │   └── springs.ts
│   ├── scenes/
│   │   ├── Scene1Hook.tsx
│   │   └── ...
│   ├── components/
│   │   ├── FadeIn.tsx
│   │   └── ...
│   └── data/
│       └── config.ts       # if data-driven
├── public/
│   ├── music.mp3           # background music
│   └── illustrations/      # if using background images
├── package.json
├── tsconfig.json
└── remotion.config.ts

Install dependencies: pnpm install

Step 10 - Build Scenes

Build each scene component following the scenario from Phase 2. Use components from references/component-library.md.

Critical build rules (from references/remotion-patterns.md):

  • All animation via useCurrentFrame() + interpolate()/spring() - NEVER CSS transitions
  • Always clamp interpolation: {extrapolateLeft: "clamp", extrapolateRight: "clamp"}
  • useCurrentFrame() is relative to nearest <Sequence>, not global timeline
  • Cross-dissolve between every scene (8-12 frame envelope; exception: Terminal/Hacker style where hard cuts fit)
  • Every element must animate in - never appear static on a cut

Premium styling rules (from references/remotion-patterns.md):

  • Font variety: mix heading font + body font + mono font (not Inter everywhere)
  • Extreme size contrast: headlines 72-96pt, body 20-24pt
  • Center important questions/headlines vertically
  • Max 15-20 words per body slide, 7 words for headline slides (Jobs-style)
  • Keep text in upper 85% of frame
  • Minimum 24px font for readability
  • Padding 80-120px from edges

Step 11 - Audio Integration

Read references/music-and-audio.md for the full audio guide.

"Want to add background music? I recommend browsing pixabay.com/music/ for a royalty-free track that matches the [selected creative direction] style. Share the download link or file and I'll integrate it with proper volume curves."

WAIT for user response.

If user provides music:

  1. Download/save to public/music.mp3
  2. Add <Audio> component with fade-in/fade-out volume curve
  3. Lower music volume during data-heavy scenes (0.30 -> 0.15)
  4. If track is longer than video, use startFrom to play the ending section

If user wants voice-over:

  1. Generate narration script from scene content (~3 words/second)
  2. User records or uses ElevenLabs
  3. Integrate with music ducking (music drops to 0.10-0.12 during narration)

If user skips audio: render with --muted flag.

Step 12 - Render and Preview

CRITICAL: Always pass the entry point file to avoid interactive prompts. Never run bare npx remotion render - it may launch an interactive composition picker. Always specify the entry file and composition ID explicitly:

# Render final MP4 - always specify entry point + composition ID
npx remotion render src/Root.tsx <CompositionId> out/<name>.mp4 --codec=h264 --crf=18

# If no audio:
npx remotion render src/Root.tsx <CompositionId> out/<name>.mp4 --codec=h264 --crf=18 --muted

Open the video for the user to review.


Phase 4: Review

Goal: Refine the video through expert review and user feedback until it's ready to ship.

Step 13 - Multi-Expert Review

After the user has seen the video, run the review protocol from references/expert-definitions.md.

Generate a scorecard (see references/expert-definitions.md for the full template):

| Dimension              | Priority | Score |
|------------------------|----------|-------|
| Hook clarity (first 3-5s) | Critical | ?/5   |
| Core message landed    | Critical | ?/5   |
| Pacing / dynamism      | High     | ?/5   |
| Visual readability     | High     | ?/5   |
| Target action clear    | High     | ?/5   |
| Audience fit           | Medium   | ?/5   |

Add 2-3 type-specific dimensions (e.g., "Visual premium feel" for Minimal/Jobs, "Audio-visual harmony" if music was added, "Config reusability" for data reports).

Each expert reviews from their angle, including the Cinematographer on visual composition and the Music Director on audio (if music was added). Synthesize into:

  1. Strengths - what works well
  2. Improvements - specific, actionable changes
  3. Verdict - ship as-is, needs one more pass, or needs significant rework

Ask the user which improvements to apply.

Step 14 - User Review & Iteration

The expert review catches technical issues, but only the user knows if the video *feels right*.

"Now that you've seen the video and the expert review - what's your take? 1. Which scenes work well? 2. Which scenes need changes? (screenshot specific frames if possible) 3. Any text, timing, or visual issues? 4. Anything missing or that should be cut?"

WAIT for the user's feedback.

When the user provides feedback:

  1. Acknowledge what they liked (reinforces the direction)
  2. List the specific changes you'll make based on their notes
  3. Make the changes - edit scene components, adjust timing, fix text
  4. Re-render and present the updated video
  5. Ask again: "Better? Anything else to adjust?"

Repeat this loop until the user is satisfied. Typical videos need 1-3 rounds of refinement.

Common feedback patterns and how to handle them:

  • "Too fast" → Increase scene durations by 30-50%, add more dramatic pauses
  • "Too much text" → Split scenes, reduce to 7 words per frame (Jobs-style)
  • "Doesn't feel premium" → Switch to Minimal/Jobs direction, add negative space
  • "Music doesn't fit" → Try a different Pixabay track, adjust volume curve
  • "Wrong tone" → Revisit creative direction, adjust color palette and animation speed
  • "Scene X is confusing" → Simplify to ONE idea, add visual hierarchy

Adaptation Guidelines

When the user already has a Remotion project

Skip Phase 1-2 scaffolding. Focus on reviewing existing code, suggesting improvements, or adding new scenes/compositions.

When the user wants a quick video (no deliberation)

Compress Phase 1 to: ask for video type + creative direction in one question. Pick top 2 experts, generate a brief scenario. Move to build quickly. Still ask about music.

When the user wants only the concept (no code)

Run Phase 1-2 fully. Output the creative brief and scenario as a document. Skip Phase 3.

When the user wants multi-variant videos

Use the Growth Marketing archetype. Design the variant matrix (what changes per variant). Build one base video, then show how to parameterize for N variants via config objects.

When the user says "make it premium" / "more expensive"

Switch to Minimal/Jobs creative direction: black background, Impact font, extreme size contrast, one idea per frame, dramatic pauses (60+ frame holds), lots of negative space. Add background music.


Quality Checklist (before declaring done)

  • Video renders without errors
  • No text overlapping other text
  • No text in bottom 15% of frame
  • Key headlines/questions are vertically centered
  • Max 15-20 words per frame (7 for headline slides)
  • All animations use frame-driven timing (no CSS transitions)
  • Every element animates in (no static cuts)
  • Cross-dissolve between all scenes
  • Font variety used (not just Inter everywhere)
  • Music fades in/out smoothly (if present)
  • Music volume lowers during data-heavy scenes (if present)
  • Duration matches the creative brief
  • Core message is clear within first 5 seconds
  • CTA or closing is memorable
  • Data model is clean and reusable (if data-driven)
  • User has reviewed and approved the final version

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.58%
按下载量换算313

Claude

31.12%
按下载量换算282

Cursor

18.41%
按下载量换算167

Gemini CLI

10.73%
按下载量换算97

安全审计

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可疑

权限和风险

执行命令

安装流程涉及命令执行,可能通过 npx skills add https://github.com/bayramannakov/remotion-video-director --skill remotion-video-director 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

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