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Agent Skill · 前端设计

remotion-component-gen(Remotion component 生成)

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

remotion-component-gen 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为权限未标注;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 2,736。

总安装 1,953周安装 79GitHub Stars 18下载 613核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:remotion-component-gen(Remotion component 生成)
来源仓库:https://github.com/ncklrs/startup-os-skills
仓库路径:skills/remotion-component-gen
安装命令:
npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-component-gen
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-component-gen

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于辅助视频生成、动画合成和脚本化剪辑。适合组织镜头、生成素材说明或维护 Remotion 项目代码。通过 npx skills add 命令从指定仓库安装并使用。需确认分辨率、时长和素材路径,涉及版权时注意授权要求。

remotion-component-gen 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/remotion-component-gen

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-comp…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    权限没有明确标注,第一次使用时只给一个无关紧要的任务,观察它到底读了哪些文件和网络。

常见问题

6 条

remotion-component-gen 怎么安装?

在终端执行 npx skills add https://github.com/ncklrs/startup-os-skills --skill remotion-component-gen。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

remotion-component-gen 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

remotion-component-gen 需要什么权限?

权限级别没有明确标注。第一次使用时建议只给无关紧要的任务,观察它实际读写了哪些内容。

remotion-component-gen 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

remotion-component-gen 用的人多吗?

公开数据是累计安装 1,953 次,近一周安装 79 次,下载 613 次,GitHub 18 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

remotion-component-gen 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
remotion-component-gen

Remotion component 生成 · 本页

1,95318权限未标注未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Remotion Component Gen

Generates production-ready Remotion scene component implementations from visual direction and animation specifications. This skill focuses on creating complete, working scene components.

What This Skill Does

Generates scene component code for:

  1. Scene components — Complete TSX implementation for individual scenes
  2. Animation integration — Applies spring/interpolate from animation configs
  3. Visual layout — Implements positioning, sizing, layout logic
  4. Asset integration — StaticFile imports and asset usage
  5. TypeScript types — Props interfaces for scene components

Scope Boundaries

IN SCOPE:

  • Complete scene component TSX code
  • Animation implementation (springs, interpolate)
  • Layout and visual styling
  • Asset imports and usage
  • Component-level logic

OUT OF SCOPE:

  • Animation config definitions (use /remotion-animation)
  • Composition sequence layout (use /remotion-composition)
  • Project scaffolding (use /remotion-scaffold)
  • Asset sourcing (use /remotion-asset-coordinator)

Input/Output Formats

Input Format: Visual Direction for Scene

Accepts scene description with visual and animation details:

From Motion Spec:

## Scene 1: Logo Reveal (0s - 5s)

**Visual Description:**
- Centered logo on dark background
- Logo scales from 0.8 to 1.0 with smooth spring
- Subtitle text fades in below logo
- Background: #0A0A0A (Black)
- Logo color: #FF6B35 (Primary)

**Animation Details:**
- Logo entrance: Frames 0-30
  - Spring config: smooth (damping: 200)
  - Scale: 0.8 → 1.0
  - Opacity: 0 → 1
- Subtitle reveal: Frames 20-50
  - Fade in with slight upward movement
  - TranslateY: 20px → 0
  - Opacity: 0 → 1

**Assets:**
- Logo: public/images/logo.svg

From Natural Language:

Create Scene1Intro with centered logo that springs in from 0.8 scale to 1.0.
Add subtitle text below that fades in after logo.
Use smooth spring animation for logo, linear fade for text.

Output Format: SCENE_COMPONENT.md

Generates complete scene component implementation:

# Scene Component: Scene1Intro

## Status
✅ Component implementation complete
⏳ Ready for integration into composition

## Component Code

File: `scenes/Scene1Intro.tsx`

import { AbsoluteFill, spring, interpolate, useCurrentFrame, useVideoConfig, Img, staticFile, } from "remotion"; import { COLORS, SPRING_CONFIGS } from "../constants";

export function Scene1Intro() { const frame = useCurrentFrame(); const { fps, width, height } = useVideoConfig();

// Logo entrance animation (frames 0-30) const logoProgress = spring({ frame, fps, config: SPRING_CONFIGS.smooth, });

const logoScale = interpolate(logoProgress, [0, 1], [0.8, 1]); const logoOpacity = logoProgress;

// Subtitle reveal animation (frames 20-50) const subtitleProgress = interpolate( frame, [20, 50], [0, 1], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', } );

const subtitleTranslateY = interpolate(subtitleProgress, [0, 1], [20, 0]); const subtitleOpacity = subtitleProgress;

return ( <AbsoluteFill style={{ backgroundColor: COLORS.background, justifyContent: "center", alignItems: "center", }} > {/* Logo */} <div style={{ transform: scale(${logoScale}), opacity: logoOpacity, }} > <Img src={staticFile("images/logo.svg")} style={{ width: 400, height: 400, }} /> </div>

{/* Subtitle */} <div style={{ position: "absolute", top: height / 2 + 250, transform: translateY(${subtitleTranslateY}px), opacity: subtitleOpacity, }} > <h2 style={{ color: COLORS.text, fontSize: 48, fontWeight: 600, margin: 0, }} > Innovation in Motion </h2> </div> </AbsoluteFill> ); }


## Component Props (if needed)

export interface Scene1IntroProps { // Add props here if scene needs customization }

// Update component: export function Scene1Intro({}: Scene1IntroProps) { // ... }


## Usage in Composition

import { Scene1Intro } from "./scenes/Scene1Intro";

// In main composition: <Sequence from={SCENE_TIMING.intro.start} durationInFrames={SCENE_TIMING.intro.duration}

<Scene1Intro /> </Sequence>


## Assets Required

- Logo image: `public/images/logo.svg` (400x400)

## Animation Summary

- **Logo entrance:** Smooth spring scale + fade (0-30 frames)
- **Subtitle reveal:** Linear fade + slide up (20-50 frames)

## Next Steps

1. **Add logo asset** to public/images/logo.svg
2. **Test in preview** to verify timing and animation feel
3. **Adjust constants** if needed (scale values, timing)
4. **Move to next scene** via another `/remotion-component-gen` call

## Checklist

- Component implemented
- Animation logic integrated
- Asset imports configured
- TypeScript types defined
- Asset added to project
- Tested in preview

Component Implementation Patterns

Pattern 1: Simple Entrance Animation

Basic spring-based entrance with scale and fade:

export function Scene() {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const progress = spring({
    frame,
    fps,
    config: SPRING_CONFIGS.smooth,
  });

  const scale = interpolate(progress, [0, 1], [0.8, 1]);

  return (
    <AbsoluteFill
      style={{
        transform: `scale(${scale})`,
        opacity: progress,
      }}
    >
      {/* Content */}
    </AbsoluteFill>
  );
}

Pattern 2: Staggered Elements

Multiple elements with delayed animations:

export function Scene() {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const items = ['Feature 1', 'Feature 2', 'Feature 3'];
  const STAGGER_DELAY = 10;

  return (
    <AbsoluteFill>
      {items.map((item, index) => {
        const itemProgress = spring({
          frame: frame - (index * STAGGER_DELAY),
          fps,
          config: SPRING_CONFIGS.snappy,
        });

        const translateX = interpolate(itemProgress, [0, 1], [-50, 0]);

        return (
          <div
            key={index}
            style={{
              transform: `translateX(${translateX}px)`,
              opacity: itemProgress,
              marginBottom: 20,
            }}
          >
            <h3>{item}</h3>
          </div>
        );
      })}
    </AbsoluteFill>
  );
}

Pattern 3: Text Reveal

Character-by-character or word-by-word reveal:

export function Scene() {
  const frame = useCurrentFrame();
  const text = "Hello World";
  const CHARS_PER_FRAME = 2;

  const charsToShow = Math.min(
    text.length,
    Math.floor(frame / CHARS_PER_FRAME)
  );

  return (
    <AbsoluteFill>
      <h1 style={{ fontSize: 72 }}>
        {text.slice(0, charsToShow)}
        {charsToShow < text.length && (
          <span style={{ opacity: Math.sin(frame * 0.3) * 0.5 + 0.5 }}>
            |
          </span>
        )}
      </h1>
    </AbsoluteFill>
  );
}

Integration Workflow

  1. Receive visual direction → Input to this skill
  2. Generate scene component → SCENE_COMPONENT.md
  3. Create scene file in scenes/ folder
  4. Add assets as specified
  5. Test in preview
  6. Adjust timing/styling if needed
  7. Move to next scene

Integration with Other Skills

This skill works within the pipeline:

remotion-component-gen (this skill)
    ↓ outputs: SCENE_COMPONENT.md (per scene)
    ↓ uses: ANIMATION_CONFIG.md (from remotion-animation)
    ↓ uses: COMPOSITION_STRUCTURE.md (for timing context)

Works with:

  • /motion-designer — Visual direction from design specs
  • /remotion-animation — Uses spring configs and timing from this skill
  • /remotion-composition — Scene fits within timing structure from this skill
  • /remotion-scaffold — Components added to scaffolded project
  • /remotion-asset-coordinator — Assets sourced and prepared for import
  • /remotion-spec-translator — Orchestrated by this skill for full translation

This skill generates production-ready scene component implementations that bring motion design specs to life in Remotion.

平台分布

Codex

37.25%
按下载量换算228

Claude

29.68%
按下载量换算182

Cursor

19.16%
按下载量换算117

Gemini CLI

9.9%
按下载量换算61

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

权限未标注

当前来源未能明确判断权限范围,默认进入异常复核队列。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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