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remix-multiplayer混音多人游戏

Agent Skill

remix-multiplayer 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

643

周安装

26

GitHub Stars

9

下载量

202
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:remix-multiplayer(混音多人游戏)
来源仓库:https://github.com/farworld-labs/remix-skills
仓库路径:skills/remix-multiplayer
安装命令:
npx skills add https://github.com/farworld-labs/remix-skills --skill remix-multiplayer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/farworld-labs/remix-skills --skill remix-multiplayer

简介

remix-multiplayer 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。

  • 适用于混音多人游戏相关的 GitHub 协作任务,支持多宿主环境集成。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装并使用该技能。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

Implement Multiplayer Workflow

Overview

This skill guides you through enabling and integrating multiplayer functionality for games on the Remix platform. Current platform support is two-player, turn-based multiplayer using the SDK multiplayer namespace.

Prerequisites

  • A game must be created on the Remix platform (you need a game ID).
  • The REMIX_API_KEY environment variable must be set.
  • The game must include the RemixSDK script tag: <script src="https://cdn.jsdelivr.net/npm/@remix-gg/sdk@latest/dist/index.min.js"></script>

Steps

1. Check for Existing Game ID

Use gameId from task context or prior tool results when available.

Otherwise, read the nearest .remix-cli.json. Older projects may still use .remix-mcp.json. If either contains a gameId, reuse it.

Only if none of those sources contain a gameId should you follow the upload-game workflow to create one.

2. Enable Multiplayer

Do not rely on updateGame or a direct REST isMultiplayer toggle. Upstream workflow docs currently treat multiplayer platform enablement as a Remix-side flag, not a public agent mutation.

3. Integrate Multiplayer in Game Code

const sdk = window.RemixSDK
await sdk.ready()

// Access all players in the session
const players = sdk.players // Array of player objects

// Listen for game state updates from other players
sdk.onGameStateUpdated((state) => {
  // Sync game state from other players
})

// Send game state to the other player when a turn ends
sdk.multiplayer.actions.saveGameState({
  gameState: currentState,
  alertUserIds: [opponent.id],
})

Important: Use Multiplayer gameOver

For multiplayer games, use multiplayer.actions.gameOver -- NOT singlePlayer.actions.gameOver. Pass a score array with player IDs:

sdk.multiplayer.actions.gameOver({
  scores: [
    { playerId: player.id, score: playerScore },
    { playerId: opponent.id, score: opponentScore },
  ]
})

Keep Standard Hooks

Multiplayer games still need these callbacks:

sdk.onPlayAgain(() => {
  // Reset game state and restart
})

sdk.onToggleMute(({ isMuted }) => {
  // Mute or unmute all audio
})

Tips

  • Use sdk.players to get the two players and their IDs; multiplayer is currently two-player only.
  • onGameStateUpdated fires whenever another player sends state -- validate it before applying it, and use sdk.multiplayer.actions.refuteGameState(...) when an incoming update is invalid.
  • Use alertUserIds when saving multiplayer state so the next player is notified that it is their turn.
  • Do NOT mix singlePlayer.actions.gameOver and multiplayer.actions.gameOver in the same game. Use one or the other.

适合场景

01

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02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

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能力 2

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能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

39.09%
按下载量换算79

Claude

28.16%
按下载量换算57

Cursor

18.46%
按下载量换算37

Gemini CLI

9.02%
按下载量换算18

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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