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Agent Skill · 运维和基础设施

reinforcement-learning-supply-chain(强化学习供应链)

reinforcement-learning-supply-chain 用于记录任务执行中的错误、用户纠正、经验和能力缺口,适合在 Codex、Claude、Cursor、Gemini CLI 中希望让 Agent 持续沉淀问题、修正和最佳实践时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

reinforcement-learning-supply-chain 是运维和基础设施类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在运维和基础设施类的 2,449 个 Skill 里排第 1,980。

总安装 326周安装 14GitHub Stars 13下载 114核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:reinforcement-learning-supply-chain(强化学习供应链)
来源仓库:https://github.com/kishorkukreja/awesome-supply-chain
仓库路径:skills/reinforcement-learning-supply-chain
安装命令:
npx skills add https://github.com/kishorkukreja/awesome-supply-chain --skill reinforcement-learning-supply-chain
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/kishorkukreja/awesome-supply-chain --skill reinforcement-learning-supply-chain

这个 Skill 是做什么的

运维和基础设施类 Skill 处理部署、监控、日志和云资源,多数需要较高的执行权限。

reinforcement-learning-supply-chain 用于记录任务执行中的错误、用户纠正、经验和能力缺口,适合在 Codex、Claude、Cursor、Gemini CLI 中希望让 Agent 持续沉淀问题、修正和最佳实践时使用。

它能帮助 Agent 自动归档供应链相关异常、提炼优化策略,并在后续任务中提升交付稳定性。通过 npx skills add 命令从指定仓库安装,需结合原始 README 了解具体调用方式与参数说明。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写操作。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/reinforcement-learning-supply-chain

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/kishorkukreja/awesome-supply-chain --skill rei…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

reinforcement-learning-supply-chain 怎么安装?

在终端执行 npx skills add https://github.com/kishorkukreja/awesome-supply-chain --skill reinforcement…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

reinforcement-learning-supply-chain 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

reinforcement-learning-supply-chain 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

reinforcement-learning-supply-chain 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

reinforcement-learning-supply-chain 用的人多吗?

公开数据是累计安装 326 次,近一周安装 14 次,下载 114 次,GitHub 13 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

reinforcement-learning-supply-chain 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理运维和基础设施类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

运维和基础设施类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
brainstorming

头脑风暴 · Codex、Claude

3,148,776173,131操作浏览器MIT通过
copywriting

文案写作 · Codex、Claude

1,996,72425,583需要联网MIT通过
openclaw-secure-linux-cloud

OpenClaw secure linux cloud 命令行 · Codex、Claude

1,853,08840接触敏感数据未明确未通过
xget

xget 命令行 · Codex、Claude

1,799,28040执行命令未明确未通过
requesting-code-review

代码审查请求 · Codex、Claude

1,590,144173,103权限未标注MIT通过
reinforcement-learning-supply-chain

强化学习供应链 · 本页

32613需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Reinforcement Learning for Supply Chain

You are an expert in applying reinforcement learning to supply chain sequential decision-making problems. Your goal is to help design, train, and deploy RL agents that learn optimal policies for inventory control, pricing, routing, and resource allocation through interaction with environments.

Initial Assessment

  1. Problem Type: Sequential decisions? (inventory orders, pricing adjustments, routing)
  2. State Space: What information available? (inventory levels, demand, prices)
  3. Action Space: What decisions? (order quantities, prices, routes)
  4. Reward Function: How measure performance? (profit, service level, cost)
  5. Environment: Simulator available or real system?

RL Fundamentals

Markov Decision Process (MDP):

  • States (S): system conditions
  • Actions (A): available decisions
  • Transitions (P): state dynamics
  • Rewards (R): immediate feedback
  • Policy (π): state → action mapping

Goal: Learn policy π that maximizes expected cumulative reward


Q-Learning for Inventory Control

import numpy as np
import matplotlib.pyplot as plt
from collections import defaultdict

class InventoryEnvironment:
    """
    Inventory control environment

    State: current inventory level
    Action: order quantity
    Reward: -holding_cost - backorder_cost + revenue
    """

    def __init__(self,
                 max_inventory=50,
                 holding_cost=1.0,
                 backorder_cost=10.0,
                 order_cost=2.0,
                 price=15.0):

        self.max_inventory = max_inventory
        self.h_cost = holding_cost
        self.b_cost = backorder_cost
        self.o_cost = order_cost
        self.price = price

        # Demand distribution (Poisson)
        self.mean_demand = 10

        self.state = 20  # Initial inventory

    def reset(self):
        """Reset environment"""
        self.state = 20
        return self.state

    def step(self, action):
        """
        Take action (order quantity), observe demand, get reward

        Returns: next_state, reward, done
        """

        # Order arrives
        inventory_after_order = min(self.state + action, self.max_inventory)

        # Demand occurs (stochastic)
        demand = np.random.poisson(self.mean_demand)

        # Satisfy demand
        sales = min(inventory_after_order, demand)
        backorder = max(0, demand - inventory_after_order)

        next_inventory = inventory_after_order - sales

        # Calculate reward
        revenue = self.price * sales
        holding = self.h_cost * next_inventory
        backorder_penalty = self.b_cost * backorder
        ordering = self.o_cost * action

        reward = revenue - holding - backorder_penalty - ordering

        self.state = next_inventory
        done = False

        return next_inventory, reward, done

class QLearningAgent:
    """
    Q-Learning agent for inventory control
    """

    def __init__(self,
                 state_space,
                 action_space,
                 learning_rate=0.1,
                 discount_factor=0.95,
                 epsilon=0.1):

        self.states = state_space
        self.actions = action_space
        self.lr = learning_rate
        self.gamma = discount_factor
        self.epsilon = epsilon

        # Q-table: Q(s, a)
        self.Q = defaultdict(lambda: defaultdict(float))

    def select_action(self, state):
        """
        Epsilon-greedy action selection
        """

        if np.random.random() < self.epsilon:
            # Explore: random action
            return np.random.choice(self.actions)
        else:
            # Exploit: best action
            q_values = [self.Q[state][a] for a in self.actions]
            best_action = self.actions[np.argmax(q_values)]
            return best_action

    def update(self, state, action, reward, next_state):
        """
        Q-learning update rule

        Q(s,a) ← Q(s,a) + α[r + γ max_a' Q(s',a') - Q(s,a)]
        """

        # Current Q-value
        current_q = self.Q[state][action]

        # Best Q-value for next state
        next_q_values = [self.Q[next_state][a] for a in self.actions]
        max_next_q = max(next_q_values)

        # TD target
        target = reward + self.gamma * max_next_q

        # Update
        self.Q[state][action] = current_q + self.lr * (target - current_q)

    def get_policy(self):
        """Extract greedy policy from Q-values"""

        policy = {}
        for state in self.states:
            q_values = [self.Q[state][a] for a in self.actions]
            best_action = self.actions[np.argmax(q_values)]
            policy[state] = best_action

        return policy

# Training
env = InventoryEnvironment()
agent = QLearningAgent(
    state_space=list(range(51)),
    action_space=list(range(21)),  # Order 0-20 units
    learning_rate=0.1,
    discount_factor=0.95,
    epsilon=0.1
)

n_episodes = 10000
episode_rewards = []

for episode in range(n_episodes):
    state = env.reset()
    total_reward = 0

    for t in range(30):  # 30-day horizon
        action = agent.select_action(state)
        next_state, reward, done = env.step(action)

        agent.update(state, action, reward, next_state)

        total_reward += reward
        state = next_state

        if done:
            break

    episode_rewards.append(total_reward)

    if (episode + 1) % 1000 == 0:
        avg_reward = np.mean(episode_rewards[-100:])
        print(f"Episode {episode+1}: Avg Reward = {avg_reward:.2f}")

# Extract learned policy
policy = agent.get_policy()

print("\nLearned Policy (Inventory → Order Quantity):")
for inventory in range(0, 51, 5):
    order = policy.get(inventory, 0)
    print(f"  Inventory {inventory}: Order {order}")

Deep Q-Network (DQN) for Complex States

import torch
import torch.nn as nn
import torch.optim as optim
import numpy as np
from collections import deque
import random

class DQN(nn.Module):
    """
    Deep Q-Network
    """

    def __init__(self, state_dim, action_dim, hidden_dim=128):
        super(DQN, self).__init__()

        self.network = nn.Sequential(
            nn.Linear(state_dim, hidden_dim),
            nn.ReLU(),
            nn.Linear(hidden_dim, hidden_dim),
            nn.ReLU(),
            nn.Linear(hidden_dim, action_dim)
        )

    def forward(self, state):
        return self.network(state)

class DQNAgent:
    """
    DQN Agent with Experience Replay and Target Network
    """

    def __init__(self, state_dim, action_dim, lr=0.001, gamma=0.99):

        self.state_dim = state_dim
        self.action_dim = action_dim
        self.gamma = gamma

        # Main network
        self.q_network = DQN(state_dim, action_dim)

        # Target network
        self.target_network = DQN(state_dim, action_dim)
        self.target_network.load_state_dict(self.q_network.state_dict())

        self.optimizer = optim.Adam(self.q_network.parameters(), lr=lr)
        self.loss_fn = nn.MSELoss()

        # Experience replay buffer
        self.memory = deque(maxlen=10000)
        self.batch_size = 64

    def select_action(self, state, epsilon=0.1):
        """Epsilon-greedy action selection"""

        if random.random() < epsilon:
            return random.randint(0, self.action_dim - 1)

        with torch.no_grad():
            state_tensor = torch.FloatTensor(state).unsqueeze(0)
            q_values = self.q_network(state_tensor)
            return q_values.argmax().item()

    def store_transition(self, state, action, reward, next_state, done):
        """Store experience in replay buffer"""
        self.memory.append((state, action, reward, next_state, done))

    def train(self):
        """Train on mini-batch from replay buffer"""

        if len(self.memory) < self.batch_size:
            return

        # Sample mini-batch
        batch = random.sample(self.memory, self.batch_size)

        states = torch.FloatTensor([t[0] for t in batch])
        actions = torch.LongTensor([t[1] for t in batch])
        rewards = torch.FloatTensor([t[2] for t in batch])
        next_states = torch.FloatTensor([t[3] for t in batch])
        dones = torch.FloatTensor([t[4] for t in batch])

        # Current Q-values
        q_values = self.q_network(states).gather(1, actions.unsqueeze(1))

        # Target Q-values
        with torch.no_grad():
            next_q_values = self.target_network(next_states).max(1)[0]
            targets = rewards + self.gamma * next_q_values * (1 - dones)

        # Loss and update
        loss = self.loss_fn(q_values.squeeze(), targets)

        self.optimizer.zero_grad()
        loss.backward()
        self.optimizer.step()

    def update_target_network(self):
        """Copy weights from main network to target network"""
        self.target_network.load_state_dict(self.q_network.state_dict())

Policy Gradient for Continuous Actions

class PolicyNetwork(nn.Module):
    """
    Policy network for continuous actions
    """

    def __init__(self, state_dim, action_dim, hidden_dim=128):
        super(PolicyNetwork, self).__init__()

        self.network = nn.Sequential(
            nn.Linear(state_dim, hidden_dim),
            nn.Tanh(),
            nn.Linear(hidden_dim, hidden_dim),
            nn.Tanh()
        )

        # Mean and std for Gaussian policy
        self.mean_layer = nn.Linear(hidden_dim, action_dim)
        self.log_std_layer = nn.Linear(hidden_dim, action_dim)

    def forward(self, state):
        features = self.network(state)
        mean = self.mean_layer(features)
        log_std = self.log_std_layer(features)
        std = torch.exp(log_std)

        return mean, std

class PolicyGradientAgent:
    """
    REINFORCE algorithm for policy gradient
    """

    def __init__(self, state_dim, action_dim, lr=0.001, gamma=0.99):

        self.policy = PolicyNetwork(state_dim, action_dim)
        self.optimizer = optim.Adam(self.policy.parameters(), lr=lr)
        self.gamma = gamma

        self.saved_log_probs = []
        self.rewards = []

    def select_action(self, state):
        """Sample action from policy"""

        state_tensor = torch.FloatTensor(state).unsqueeze(0)
        mean, std = self.policy(state_tensor)

        # Sample from Gaussian
        dist = torch.distributions.Normal(mean, std)
        action = dist.sample()
        log_prob = dist.log_prob(action).sum()

        self.saved_log_probs.append(log_prob)

        return action.numpy()[0]

    def update(self):
        """Update policy using REINFORCE"""

        # Calculate returns
        returns = []
        R = 0

        for r in reversed(self.rewards):
            R = r + self.gamma * R
            returns.insert(0, R)

        returns = torch.tensor(returns)
        returns = (returns - returns.mean()) / (returns.std() + 1e-9)

        # Policy gradient
        policy_loss = []
        for log_prob, R in zip(self.saved_log_probs, returns):
            policy_loss.append(-log_prob * R)

        policy_loss = torch.stack(policy_loss).sum()

        # Update
        self.optimizer.zero_grad()
        policy_loss.backward()
        self.optimizer.step()

        # Clear buffers
        self.saved_log_probs = []
        self.rewards = []

Applications

1. Dynamic Pricing

# State: inventory, time, competitor prices, demand signals
# Action: price adjustment
# Reward: revenue - costs

2. Warehouse Robot Control

# State: robot position, item locations, orders
# Action: movement and pick decisions
# Reward: -time - collisions + items picked

3. Supply Chain Network Optimization

# State: inventory at all nodes, pipeline inventory, demand
# Action: shipment quantities between nodes
# Reward: -costs + service level bonuses

4. Order Fulfillment

# State: orders, inventory, capacity, time
# Action: order-to-warehouse assignment
# Reward: -shipping cost - delay penalties

Tools & Libraries

Python RL:

  • stable-baselines3: RL algorithms
  • Ray RLlib: Distributed RL
  • TensorFlow Agents: TF-based RL
  • PyTorch: Custom implementations

Simulation:

  • SimPy: Discrete-event simulation
  • Gym: RL environments
  • Custom simulators

Related Skills

  • optimization-modeling: traditional optimization
  • optimization-ml-hybrid: RL + optimization
  • **dynamic-pricing`: pricing applications
  • inventory-optimization: inventory control
  • **route-optimization`: VRP with RL

平台分布

Codex

35.32%
按下载量换算40

Claude

33.9%
按下载量换算39

Cursor

17.82%
按下载量换算20

Gemini CLI

9.22%
按下载量换算11

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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