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Agent Skill · 前端设计

reactiive(reactiive 前端)

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

reactiive 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为权限未标注;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 7,251。

总安装 396周安装 16GitHub Stars 5下载 124核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:reactiive(reactiive 前端)
来源仓库:https://github.com/enzomanuelmangano/skill
仓库路径:skills/reactiive
安装命令:
npx skills add https://github.com/enzomanuelmangano/skill --skill reactiive
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/enzomanuelmangano/skill --skill reactiive

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于辅助 Reactiive 前端开发的样式与交互设计,适合在 Codex、Claude、Cursor、Gemini CLI 中快速实现响应式布局和动画效果。支持生成 Tailwind CSS 类名组合、状态切换逻辑和交互动效代码,提升开发速度。

通过 npx skills add 命令从指定仓库安装,需确认本地环境是否支持 GitHub 技能加载。使用前建议核对项目路由、构建配置及测试框架版本,避免只生成孤立片段。涉及页面改动时,应配合本地预览和构建检查,确认视觉效果与交互行为一致。

来源仓库内路径:skills/reactiive

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/enzomanuelmangano/skill --skill reactiive;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    权限没有明确标注,第一次使用时只给一个无关紧要的任务,观察它到底读了哪些文件和网络。

常见问题

6 条

reactiive 怎么安装?

在终端执行 npx skills add https://github.com/enzomanuelmangano/skill --skill reactiive。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

reactiive 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

reactiive 需要什么权限?

权限级别没有明确标注。第一次使用时建议只给无关紧要的任务,观察它实际读写了哪些内容。

reactiive 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

reactiive 用的人多吗?

公开数据是累计安装 396 次,近一周安装 16 次,下载 124 次,GitHub 5 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

reactiive 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
reactiive

reactiive 前端 · 本页

3965权限未标注未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

React Native Animation Craft

Initial Response

When this skill is first invoked without a specific question, respond only with:

I'm ready to help you build animations that feel right.

Do not provide any other information until the user asks a question.


The Recipe

Every animation needs three ingredients. Miss any and things will crash.

// 1. A shared value that lives on the UI thread
const scale = useSharedValue(1);

// 2. An animated style that reads from it
const rStyle = useAnimatedStyle(() => ({
  transform: [{ scale: scale.get() }],
}));

// 3. An Animated.View that renders it
<Animated.View style={[styles.square, rStyle]} />

The shared value holds the data. The animated style transforms it into properties. The Animated.View renders it.

Once you get this, everything else is just variations.

Note: Use .get() and .set() instead of .value for React Compiler compatibility.


The Four Hooks

HookPurpose
useSharedValueCreate a value on the UI thread
useAnimatedStyleTurn shared values into styles
useDerivedValueCompute new values from existing ones
useAnimatedReactionTrigger side effects when values change

useDerivedValue is my favorite — it's going to be extremely important.


useDerivedValue

Define a new shared value that automatically recomputes based on other shared values.

const isDragging = useSharedValue(false);

const rotate = useDerivedValue(() => {
  return withSpring(isDragging.get() ? '45deg' : '0deg');
});

const scale = useDerivedValue(() => {
  return withSpring(isDragging.get() ? 0.9 : 1);
});

The magic: wrap the return value with animation functions. When isDragging changes, the derived values animate smoothly.

Chaining Derived Values

const color = useDerivedValue(() => {
  if (isDragging.get()) return '#0099ff';
  if (translateY.get() < 0) return 'black';
  if (translateY.get() > 0) return 'white';
  return '#0099ff';
});

const animatedColor = useDerivedValue(() => {
  return withTiming(color.get());
});

Chain them. The color derives from state. The animatedColor adds animation. Clean and declarative.


useAnimatedReaction

Like useEffect for the UI thread. It watches a shared value and fires a callback when it changes.

useAnimatedReaction(
  () => left.get(),
  (curr, prev) => {
    if (curr !== prev && curr !== 0) {
      cancelAnimation(scale);
      scale.set(0);
      scale.set(withSpring(1, { mass: 0.5 }));
    }
  },
);

The check for curr!== 0 prevents firing on mount. Cancel any running animation before starting a new one.


Common Mistakes

Transform Order

The order of transforms matters. Scale before translate multiplies your translation.

// ✗ Wrong: translateX of 50 becomes 50 * 1.5 = 75
transform: [
  { scale: 1.5 },
  { translateX: 50 },
]

// ✓ Correct: translate first, then scale
transform: [
  { translateX: translateX.get() },
  { translateY: translateY.get() },
  { scale: scale.get() },
  { rotate: rotate.get() },
]

Array Index Keys

Using array indices as keys breaks layout animations.

// ✗ Wrong: indices shift when items change
{items.map((item, index) => (
  <Animated.View key={index} layout={LinearTransition} />
))}

// ✓ Correct: stable unique IDs
{items.map((item) => (
  <Animated.View key={item.id} layout={LinearTransition} />
))}

iOS Bounce

Scroll views bounce past their bounds on iOS. Without clamping, your interpolations break.

import { clamp } from 'react-native-reanimated';

// Raw progress can go negative or exceed 1
const rawProgress = offset / maxOffset;

// Clamped progress stays valid
progress.set(clamp(rawProgress, 0, 1));

Timing for Transforms

Timing animations on transforms feel robotic. Use springs.

// ✗ Mechanical
scale.set(withTiming(1.2, { duration: 300 }));

// ✓ Natural
scale.set(withSpring(1.2));

Missing Velocity

When ending gestures, pass the velocity. Without it, the animation feels disconnected.

.onFinalize((event) => {
  translateX.set(withSpring(0, {
    velocity: event.velocityX,
  }));
});

Springs

Springs feel natural because they simulate physics. Real objects don't move with fixed durations.

The dampingRatio

My range: 0.95 - 1. Stay here for professional UI.

dampingRatioBehavior
0.95 - 1Critically damped — no overshoot
< 0.95Underdamped — intentionally bouncy
> 1Overdamped — sluggish, avoid
// Default: clean, professional
scale.set(withSpring(1, { dampingRatio: 1 }));

// Slightly softer feel
translateY.set(withSpring(0, { dampingRatio: 0.95 }));

When to Use What

Animation TypeUse
Transforms (scale, translate, rotate)withSpring
Static properties (opacity, colors)withTiming + easing
// ✓ Transforms: springs
scale.set(withSpring(1.1));

// ✓ Opacity: timing
opacity.set(withTiming(1, { duration: 200 }));

The Context Pattern

Pan gestures jump back to start on new touches. The solution: save position at gesture begin.

const translateX = useSharedValue(0);
const context = useSharedValue({ x: 0 });

const panGesture = Gesture.Pan()
  .onBegin(() => {
    context.set({ x: translateX.get() });
  })
  .onUpdate((event) => {
    translateX.set(event.translationX + context.get().x);
  });

Touch Feedback with pressto

Every tap needs feedback. pressto provides animated touchables that feel right.

import { PressableScale } from 'pressto';

<PressableScale onPress={handlePress}>
  <View style={styles.button}>
    <Text>Tap me</Text>
  </View>
</PressableScale>

Global Haptics

import { PressablesConfig } from 'pressto';
import * as Haptics from 'expo-haptics';

<PressablesConfig
  globalHandlers={{
    onPress: () => Haptics.selectionAsync(),
  }}
>
  {children}
</PressablesConfig>

Layout Animations

The easiest way to animate mount/unmount.

import Animated, { FadeIn, FadeOut, LinearTransition } from 'react-native-reanimated';

{isVisible && (
  <Animated.View
    entering={FadeIn.duration(300)}
    exiting={FadeOut.duration(200)}
    layout={LinearTransition.springify()}
  />
)}

Exiting animations are hard to build manually. Reanimated handles the delay, animation, and unmount automatically.

LinearTransition.springify()

// Snappy
LinearTransition.springify().mass(0.3).damping(20).stiffness(250)

// Smooth
LinearTransition.springify().mass(1).damping(20).stiffness(120)

Shared Transitions

Navigate between screens while an element morphs between them.

import { Image } from 'expo-image';
import Animated from 'react-native-reanimated';

const AnimatedImage = Animated.createAnimatedComponent(Image);

// Home screen
<AnimatedImage
  source={{ uri: item.url }}
  sharedTransitionTag={`image-${item.id}`}
  style={{ width: 100, height: 100 }}
/>

// Detail screen - same tag
<AnimatedImage
  source={{ uri: item.url }}
  sharedTransitionTag={`image-${item.id}`}
  style={{ width: '100%', aspectRatio: 1 }}
/>

Use containedTransparentModal presentation for the detail screen.


The Magic Button

This is what a memorable animation looks like. Scale, rotating gradient, blur — all on tap.

const isTouched = useSharedValue(false);

const scale = useDerivedValue(() => {
  return withSpring(isTouched.get() ? 1.2 : 1);
});

const rotate = useDerivedValue(() => {
  return withTiming(isTouched.get() ? Math.PI * 2 : 0, { duration: 1000 });
});

<Canvas style={{ width: realWidth, height: realHeight }}>
  <Group origin={vec(centerX, centerY)} transform={[{ rotate: rotate.get() }]}>
    <RoundedRect x={realX} y={realY} width={width} height={height} r={width / 2}>
      <SweepGradient c={center} colors={['cyan', 'magenta', 'yellow', 'cyan']} />
      <BlurMask blur={20} style="solid" />
    </RoundedRect>
  </Group>
</Canvas>

Functional animations confirm touches. Memorable animations surprise. The magic button does both.


Functional vs Memorable

Functional animations are what the user expects. Tap a button, get feedback. They're essential — without them, the app feels broken. But they don't make users remember your app.

Memorable animations are what the user doesn't expect. A gradient that glows and rotates. A 3D flip. These animations surprise.

Build the functional first. Then add the memorable.


Philosophy

Every Animation Needs a Job

JobAnimation
Confirm touchScale down on press
Show connectionMorph card into detail
Direct attentionFade in from trigger direction
Maintain orientationShared element between screens
Indicate progressPulse or shimmer

If you can't name the job, delete the animation.

Match Intensity to Frequency

The more often something happens, the more subtle it should be.

// Happens constantly: clean, no bounce
const buttonScale = withSpring(pressed ? 0.97 : 1, {
  dampingRatio: 1,
});

Pick Constraints Early

  • Three spring configs for the whole app
  • Scale and opacity only for touch feedback
  • One easing curve for all timing animations

Decisions made once, applied everywhere. The app feels cohesive because it is.


Reference Files


Resources

平台分布

Codex

38.05%
按下载量换算47

Claude

28.17%
按下载量换算35

Cursor

18.25%
按下载量换算23

Gemini CLI

9.52%
按下载量换算12

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

权限未标注

当前来源未能明确判断权限范围,默认进入异常复核队列。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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