Token导航 LogoToken导航TokenDH.com
研究检索操作浏览器github未标认证来源可访问许可证需确认审计通过

pretextpretext 搜索

Agent Skill

pretext 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

306

周安装

13

GitHub Stars

12

下载量

107
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:pretext(pretext 搜索)
来源仓库:https://github.com/yaniv-golan/pretext-skill
仓库路径:skills/pretext
安装命令:
npx skills add https://github.com/yaniv-golan/pretext-skill --skill pretext
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/yaniv-golan/pretext-skill --skill pretext

简介

用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中快速定位候选结果。

  • 支持基于关键词、任务场景或来源线索进行信息筛选,适用于研究类工作流程。
  • 通过 GitHub 仓库安装,需确认权限范围和命令执行能力后再使用。
  • 建议结合原始 README 和安装命令核验具体功能与限制条件。
  • 注意维护状态及是否触发联网、文件读写等操作。

SKILL.md

Pretext Integration Guide

You are helping a developer use @chenglou/pretext — a 15KB TypeScript library by Cheng Lou that computes exact text metrics using pure math (no DOM reflows). It uses CanvasRenderingContext2D.measureText internally, segments text, measures once, caches, then does arithmetic for all subsequent layouts.

When Pretext Is the Right Tool

Use Pretext when the developer needs to:

  • Know text dimensions before rendering — virtual scrolling, masonry layouts, card height estimation
  • Auto-fit text to a container — find the largest font size that keeps text within N lines (CSS has no equivalent)
  • Flow text around obstacles — magazine-style layouts where text wraps around shapes, images, or interactive elements
  • Measure text in canvas/SVG/WebGL — Pretext's measurements are exact for fillText
  • Measure many text items fast — each layout() call is ~0.0002ms after the first prepare() per font

When NOT to Use Pretext

  • CSS float/flex already handles it — don't reimplement text flow that CSS does natively
  • Content is HTML, not plain text — Pretext measures plain text strings. Tables, code blocks, nested elements need DOM measurement
  • TanStack Virtual + Pretext height estimation — this integration is fragile. Height errors compound over many items, and measureElement correction loops cause desyncing. For <500 items, just render all and use CSS transitions. For 1000+, use Pretext estimates as seeds but rely on DOM correction
  • Accordion content height — if content has HTML structure, use off-screen DOM measurement (visibility: hidden; position: absolute)

Quick Start

npm install @chenglou/pretext
import { prepare, layout } from '@chenglou/pretext';

// 1. Prepare a text+font pair (measures & caches internally)
const prepared = prepare('Hello world', '16px Inter');

// 2. Layout at any width — returns height and line count
const result = layout(prepared, 400, 24); // maxWidth=400, lineHeight=24px
// → { lineCount: 1, height: 24 }

// Reuse for different widths (instant — pure arithmetic)
const narrow = layout(prepared, 120, 24); // → more lines, taller

Critical Gotchas

These are the bugs that will waste your time if you don't know about them. Read this section before writing any Pretext code.

1. lineHeight Must Be in Absolute Pixels

layout() expects lineHeight in CSS pixels, not a multiplier. This is the #1 integration bug.

// WRONG — will compute heights ~14x too small (silent error)
layout(prepared, 500, 1.5);

// CORRECT — convert multiplier to pixels
const fontSize = 14;
const lineHeightPx = fontSize * 1.5; // = 21
layout(prepared, 500, lineHeightPx);

The error is silent — Pretext happily computes with lineHeight: 1.5 pixels, producing plausible-looking lineCount values but tiny height values.

2. prepare() Takes Text First, Font Second

// WRONG — arguments swapped
prepare('16px Georgia', 'Hello world');

// CORRECT
prepare('Hello world', '16px Georgia');

3. Each Text+Font Pair Needs Its Own prepare()

You cannot cache a single prepare() token and reuse it for different text. The library caches segment metrics per font string internally, so repeated calls with the same font are fast.

4. Fonts Must Be Loaded First

Pretext measures using currently loaded fonts. If you measure before web fonts load, you get fallback font metrics. Either await document.fonts.ready or accept slight inaccuracy.

5. system-ui Is Unreliable

On macOS, Canvas resolves system-ui to a different optical variant than DOM rendering. Use explicit font names for guaranteed accuracy.

6. No Canvas = No Pretext

Pretext requires CanvasRenderingContext2D.measureText. It works in all browsers and OffscreenCanvas workers, but NOT in Node.js without node-canvas.

7. Border in Height Estimates

When computing DOM element heights, don't forget border-width. A 1px border adds 2px total (top + bottom). Easy to miss, causes cumulative drift in layouts.

Which API Do I Need?

Start here. Match the developer's goal to the right API path — this avoids the most common mistake (using prepare when prepareWithSegments is needed, or vice versa).

Developer wants to...prepare variantlayout function
Get text height/line count at a given widthpreparelayout
Auto-fit font size (binary search over sizes)prepare (in a loop)layout
Auto-height a textareaprepare with {whiteSpace: 'pre-wrap'}layout
Get per-line text content (render, animate)prepareWithSegmentslayoutWithLines
Find widest line (shrink-wrap containers)prepareWithSegmentswalkLineRanges
Flow text around obstacles (variable width/line)prepareWithSegmentslayoutNextLine in a loop

The key decision is prepare vs prepareWithSegments:

  • prepare → only gives you layout() (height + line count). Fastest path.
  • prepareWithSegments → gives you ALL layout functions including layout(). Use this the moment you need per-line data or variable widths. There is no reason to call both for the same text.

Common API selection mistakes:

  • Using prepare then calling layoutWithLines → crashes at runtime (no .segments)
  • Using layoutWithLines when only widths are needed → walkLineRanges is cheaper (no string allocation)
  • Using layoutWithLines when width varies per line → must use layoutNextLine instead
  • Re-calling prepare on container resize → just call layout again with the new width (it's pure arithmetic)

For full signatures, types, and examples, see the API Reference.

Integration Patterns

For detailed code examples of each pattern, see Patterns Reference. Here's when to reach for each:

Wrapper Module (Recommended First Step)

Create a thin wrapper that converts lineHeight from CSS multiplier to pixels and returns null on failure. This prevents the critical lineHeight bug and enables progressive enhancement.

Auto-Fit Font Size

Binary search for the largest font that keeps text within N lines. This is Pretext's killer feature — CSS has no equivalent. Use for hero headlines, card titles, quote displays.

Height Estimation for Card Layouts

Measure variable text parts with Pretext, add fixed parts (padding, border, gaps) manually. Good for simple cards. Remember: this is inherently approximate — don't use for pixel-perfect virtualization.

Text Around Obstacles (layoutNextLine)

The creative powerhouse. Feed a different maxWidth per line based on obstacle position. This enables magazine layouts, text flowing around images, and all the impressive community demos.

Progressive Enhancement

Always load Pretext as enhancement — the page should work without it. Use type="module" as a natural feature gate.

Vendoring (No Build Step)

If you don't use a bundler, bundle Pretext into a single ESM file with esbuild first. It ships as multiple ES modules with relative imports that won't work standalone.

Creative Demos & Advanced Patterns

The Patterns Reference also covers creative patterns from the community:

  • Fluid ASCII art — full-screen fluid sim rendered as proportional ASCII characters
  • 3D wireframe text — torus/sphere drawn through a character grid
  • Text-based games — brick-breaker built entirely with Pretext text
  • Splat editor — text wrapping around 3D objects in real time
  • Dragon text reflow — text flowing around a moving 80-segment dragon
  • Accessible editorial engine — WCAG-compliant magazine layout

All use the same core API (prepare + layout / layoutNextLine) — the difference is how creatively you use obstacle-aware line routing and per-frame reflow.

Performance Notes

  • First prepare() per font: ~1-5ms (measures character segments)
  • Subsequent prepare() with same font: fast (cached segments)
  • Each layout() call: ~0.0002ms (pure arithmetic)
  • 500 texts: ~19ms prepare, ~0.09ms layout
  • Safe to call in requestAnimationFrame, scroll handlers, workers

Key Resources

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

37.04%
按下载量换算40

Claude

27.6%
按下载量换算30

Cursor

19.56%
按下载量换算21

Gemini CLI

10.2%
按下载量换算11

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills