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Agent Skill · 前端设计

placing-furniture(放置家具)

placing-furniture 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

placing-furniture 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为调用外部服务;许可证为 MIT,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 7,112。

总安装 419周安装 18GitHub Stars 80下载 147核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:placing-furniture(放置家具)
来源仓库:https://github.com/amenti-labs/vibecraft
仓库路径:skills/placing-furniture
安装命令:
npx skills add https://github.com/amenti-labs/vibecraft --skill placing-furniture
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/amenti-labs/vibecraft --skill placing-furniture

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

placing-furniture 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。它能协助梳理仓库动态、代码变更记录及团队协作流程,提升开发效率。

可通过 npx skills add 命令从指定 GitHub 仓库安装并使用该技能。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写操作。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/placing-furniture

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/amenti-labs/vibecraft --skill placing-furnitur…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要调用外部服务,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

placing-furniture 怎么安装?

在终端执行 npx skills add https://github.com/amenti-labs/vibecraft --skill placing-furniture。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

placing-furniture 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

placing-furniture 需要什么权限?

权限级别是调用外部服务。该 Skill 可能调用第三方服务、云服务或外部模型 API,使用前需要确认账号、额度、数据发送范围和服务条款。

placing-furniture 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

placing-furniture 用的人多吗?

公开数据是累计安装 419 次,近一周安装 18 次,下载 147 次,GitHub 80 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

placing-furniture 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
placing-furniture

放置家具 · 本页

41980调用外部服务MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Placing Furniture

Critical: SCAN BEFORE PLACING

Avoid furniture embedded in floor!

# 1. Scan area
scan = spatial_awareness_scan(center_x=100, center_y=65, center_z=200, radius=5, detail_level="medium")

# 2. Get placement Y from recommendations
placement_y = scan['recommendations']['floor_placement_y']  # e.g., 65

# 3. Place furniture AT that Y using build_schematic
build_schematic(
    schematic={
        "a": [100, placement_y, 200],
        "p": {"C": "oak_stairs[facing=south]", "L": "oak_wall_sign[facing=east]", "R": "oak_wall_sign[facing=west]"},
        "l": [[0, "L C R"]]
    },
    description="Armchair"
)

Common mistake: Floor at Y=64, furniture at Y=64 = EMBEDDED! Use Y=65 (ON floor).

Furniture Catalog

See furniture_catalog.md in this skill folder for 80+ ready-to-use schematics:

CategoryItems
Seatingchair, armchair, bench, stool, sofa, throne
Tablesdining, coffee, desk, kitchen counter
Bedroombed, nightstand, wardrobe, dresser, bunk bed
Storagebookshelf, cabinet, cupboard, barrel rack
Lightingfloor lamp, chandelier, wall sconce, hidden light
Kitchensink, stove, fridge, counter
Bathroomtoilet, bathtub, shower, mirror
Living RoomTV, fireplace, piano, rug
Officecomputer, filing cabinet, office chair
Outdoorgrill, patio table, fountain, mailbox

Quick Placement Examples

Armchair

{"a": [X, Y, Z], "p": {"C": "oak_stairs[facing=south]", "L": "oak_wall_sign[facing=east]", "R": "oak_wall_sign[facing=west]"}, "l": [[0, "L C R"]]}

Dining Table (2x3)

{"a": [X, Y, Z], "p": {"F": "oak_fence", "S": "oak_slab[type=bottom]"}, "l": [[0, "F . F|. . .|F . F"], [1, "S S S|S S S|S S S"]]}

Floor Lamp

{"a": [X, Y, Z], "p": {"F": "oak_fence", "L": "lantern"}, "l": [[0, "F"], [1, "F"], [2, "L"]]}

Hanging Chandelier

{"a": [X, Y, Z], "p": {"C": "chain", "L": "lantern[hanging=true]"}, "l": [[0, "C"], [-1, "L"]]}

Kitchen Sink

{"a": [X, Y, Z], "p": {"H": "hopper[facing=down]", "L": "lever"}, "l": [[0, "H"], [1, "L"]]}

Toilet

{"a": [X, Y, Z], "p": {"H": "hopper[facing=down]", "T": "oak_trapdoor[facing=south,half=top,open=false]", "L": "lever"}, "l": [[0, "H"], [1, "T L"]]}

Simple Fireplace

{"a": [X, Y, Z], "p": {"S": "stone_bricks", "C": "campfire[lit=true]"}, "l": [[0, "S C S"], [1, "S . S"], [2, "S S S"]]}

Workflow

# 1. Scan room to get correct Y levels
scan = spatial_awareness_scan(center_x=X, center_y=Y, center_z=Z, radius=8, detail_level="medium")
floor_y = scan['recommendations']['floor_placement_y']
ceiling_y = scan['recommendations']['ceiling_placement_y']

# 2. Place floor furniture (tables, chairs, beds)
build_schematic(
    schematic={"a": [100, floor_y, 200], ...},
    description="Dining table"
)

# 3. Place ceiling fixtures (use negative Y offsets from ceiling)
build_schematic(
    schematic={"a": [100, ceiling_y, 200], "p": {"C": "chain", "L": "lantern[hanging=true]"}, "l": [[0, "C"], [-1, "L"]]},
    description="Hanging lantern"
)

# 4. Add wall decorations
build_schematic(
    schematic={"a": [100, floor_y + 1, 200], "p": {"T": "wall_torch[facing=south]"}, "l": [[0, "T"]]},
    description="Wall torch"
)

Room Layouts

Bedroom (5x6)

  • Bed against wall (head at wall)
  • Nightstand beside bed head
  • Wardrobe on opposite wall
  • Lamp on nightstand
  • Rug beside bed

Living Room (7x9)

  • Sofa against wall
  • Coffee table in front of sofa
  • Armchairs angled toward sofa
  • Bookshelf on side wall
  • Fireplace on focal wall
  • Chandelier centered

Dining Room (7x9)

  • Table centered
  • Chairs around table (facing inward)
  • Chandelier above table
  • Cabinet/sideboard against wall

Kitchen (5x7)

  • Counters along walls (L or U shape)
  • Stove recessed into counter
  • Sink with lever tap
  • Fridge in corner
  • Small table or island

Block State Reference

Stairs (seats, backs)

oak_stairs[facing=north,half=bottom]  # Player sits facing north
oak_stairs[facing=south,half=top]     # Upside-down (table legs)

Trapdoors (backs, doors, shelves)

oak_trapdoor[facing=south,half=bottom,open=true]   # Backrest
oak_trapdoor[facing=south,half=top,open=false]     # Lid/cover

Signs (armrests)

oak_wall_sign[facing=east]   # Sign on west side of block
oak_wall_sign[facing=west]   # Sign on east side of block

Slabs (tabletops, seats)

oak_slab[type=bottom]  # On floor
oak_slab[type=top]     # Near ceiling

Lanterns

lantern              # Standing
lantern[hanging=true] # Hanging from above

Wall Torches

wall_torch[facing=north]  # On south wall, points north
wall_torch[facing=south]  # On north wall, points south

Furniture Orientations

When placing furniture, consider which way it faces:

FacingMeaning
northPlayer faces north when using
southPlayer faces south when using
eastPlayer faces east when using
westPlayer faces west when using

Stairs as chairs: facing = direction player faces when sitting Doors/chests: facing = direction they open toward

Style Coordination

StyleWoodAccentsTextiles
RusticOak, SpruceBarrels, lanternsBrown carpet
ModernBirch, QuartzSea lanternsWhite carpet
MedievalDark OakChains, anvilsRed carpet
AsianBamboo, CherryPaper lanternsCyan carpet
NetherCrimson, WarpedSoul lanternsBlack carpet

Spacing Guidelines

  • Tables: 1 block clearance around for movement
  • Chairs: Push against table edge
  • Beds: 1 block on access side
  • Walkways: 2 blocks minimum width
  • Ceiling lights: Every 4-5 blocks for even lighting
  • Wall decor: Eye level (Y+1 or Y+2 from floor)

Common Mistakes

  1. Furniture in floor: Always scan first, place ON floor_placement_y
  2. Wrong facing: Stairs face where player looks when sitting
  3. Missing states: Always specify [type=bottom] for slabs
  4. Floating furniture: Ensure solid block beneath
  5. Cramped layout: Leave walking space between items

Decorative Details

Rugs

{"a": [X, Y, Z], "p": {"C": "red_carpet"}, "l": [[0, "C*5|C*5|C*5"]]}

Potted Plants

{"a": [X, Y, Z], "p": {"P": "potted_fern"}, "l": [[0, "P"]]}

Options: potted_oak_sapling, potted_fern, potted_bamboo, potted_cactus, potted_red_tulip, potted_azure_bluet

Picture Frame

{"a": [X, Y, Z], "p": {"F": "item_frame[facing=south]"}, "l": [[0, "F"]]}

Flower Vase

{"a": [X, Y, Z], "p": {"P": "flower_pot", "F": "potted_poppy"}, "l": [[0, "F"]]}

平台分布

OpenCode

26.5%
按下载量换算39

Codex

24.4%
按下载量换算36

Claude Code

16.13%
按下载量换算24

Antigravity

13.24%
按下载量换算19

Gemini CLI

6.76%
按下载量换算10

windsurf

3.64%
按下载量换算5

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

调用外部服务

该 Skill 可能调用第三方服务、云服务或外部模型 API,使用前需要确认账号、额度、数据发送范围和服务条款。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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