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Agent Skill · 开发

pixijs-create(pixijs 创建)

pixijs-create 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

pixijs-create 是开发类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在开发类的 21,746 个 Skill 里排第 5,116。

总安装 6,936周安装 289GitHub Stars 164下载 2,312核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:pixijs-create(pixijs 创建)
来源仓库:https://github.com/pixijs/pixijs-skills
仓库路径:skills/pixijs-create
安装命令:
npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-create
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-create

这个 Skill 是做什么的

开发类 Skill 面向写代码、改代码和排查问题,一般会读写仓库文件,部分还会执行构建或测试命令。

用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。适合围绕仓库状态、代码变更或协作事项进行整理和分析。通过 npx skills add 命令安装,需结合原始 README 核验具体用法。安装前建议确认权限范围和维护状态,避免触发不必要的联网或文件操作。

pixijs-create 属于开发类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/pixijs-create

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-create;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

pixijs-create 怎么安装?

在终端执行 npx skills add https://github.com/pixijs/pixijs-skills --skill pixijs-create。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

pixijs-create 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

pixijs-create 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

pixijs-create 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

pixijs-create 用的人多吗?

公开数据是累计安装 6,936 次,近一周安装 289 次,下载 2,312 次,GitHub 164 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

pixijs-create 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理开发类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

开发类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
skill-vetter

技能审查员 · OpenClaw

8,779,018986操作浏览器MIT-0通过
ontology

本体论 · OpenClaw

6,636,960576只读MIT-0通过
entra-app-registration

内部应用程序注册 · Codex、Claude

6,631,872764接触敏感数据未明确通过
entra-app-registration

内部应用程序注册 · Codex、Claude

3,757,680201接触敏感数据未明确通过
nano-banana-pro

纳米香蕉专业版 · OpenClaw

3,526,898364接触敏感数据MIT-0有提醒
pixijs-create

pixijs 创建 · 本页

6,936164操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

create pixi.js is the official CLI for scaffolding a new PixiJS v8 project. Run it with any package manager (npm, yarn, pnpm, bun) and pick a template from the interactive menu, or pass --template to skip prompts. It writes a self-contained project folder; you then cd in, install dependencies, and run the dev script.

Quick Start

Scaffold a new project with interactive prompts:

npm create pixi.js@latest

Or skip prompts by passing a project name and template:

npm create pixi.js@latest my-game -- --template bundler-vite

Then:

cd my-game
npm install
npm run dev

Requires Node.js 18+ or 20+. Some templates (notably creation-web and framework-react) may require a newer Node version; the package manager will warn if so.

Adding PixiJS to an existing project

If you already have a bundler, framework, or project set up, skip the CLI and install the package directly:

npm install pixi.js

Then import from pixi.js and construct an Application as shown in pixijs-application. The CLI templates are a convenience for new projects; they don't add anything to the library that npm install pixi.js can't give you.

Related skills: pixijs-application (how the scaffolded new Application() + app.init() entry point works), pixijs-core-concepts (renderers and the render loop), pixijs-scene-core-concepts (scene graph fundamentals for the first things you'll add to the stage), pixijs-assets (loading textures, fonts, and bundles the template expects you to drop into public/ or src/assets/).

Core Patterns

Choose a package manager

The command is the same shape for every package manager:

npm create pixi.js@latest
yarn create pixi.js
pnpm create pixi.js
bun create pixi.js

Under npm 7+ you must pass a -- before CLI flags so npm doesn't consume them:

npm create pixi.js@latest my-game -- --template bundler-vite

Yarn, pnpm, and bun don't need the extra separator:

yarn create pixi.js my-game --template bundler-vite
pnpm create pixi.js my-game --template bundler-vite
bun create pixi.js my-game --template bundler-vite

Use . as the project name to scaffold into the current directory.

Interactive flow

Running with no arguments walks through prompts:

  1. Project name (defaults to pixi-project).
  2. Framework / template category.
  3. Variant (TypeScript vs JavaScript where applicable).
  4. Whether to install dependencies immediately (some runners).

At the end, the CLI prints the cd + install + dev commands for the manager you invoked it with.

Non-interactive flow

Pass a project name and --template to skip all prompts. This is the form you want for scripts, CI, and quickstart docs:

npm create pixi.js@latest my-game -- --template bundler-vite

Available template presets

Templates fall into two categories:

  • Bundler templates (bundler-*): generic PixiJS setup wired up with your bundler of choice. Use one of these when you want to pick your own structure.
  • Creation templates (creation-*): platform-tailored starters with extras already wired in (AssetPack, sound, UI, scene routing). Use one of these when you want batteries included.
  • Framework templates (framework-*): PixiJS embedded inside a host framework like React.
  • Extension templates (extension-*): scaffolding for building a reusable PixiJS package.

For most new projects, bundler-vite is the recommended starting point.

TemplateWhat you get
bundler-viteVite + TypeScript PixiJS project. The default first-stop template.
bundler-vite-jsVite + plain JavaScript.
bundler-webpackWebpack + TypeScript.
bundler-webpack-jsWebpack + plain JavaScript.
bundler-esbuildesbuild + TypeScript.
bundler-esbuild-jsesbuild + plain JavaScript.
bundler-import-mapNo-bundler setup using a browser import map (good for learning / demos).
creation-webPixiJS Creation Engine web template with scene-based game scaffolding, AssetPack, sound, and UI integration.
framework-reactReact + TypeScript + PixiJS via the @pixi/react package.
framework-react-jsReact + plain JavaScript + PixiJS.
extension-defaultStarter for building a reusable PixiJS extension/package.

The live list is maintained in the create-pixi repo; run npm create pixi.js@latest without arguments to see the current menu if you need to confirm.

Post-scaffold flow

Every template ships with the same three-step onboarding:

cd my-game
npm install
npm run dev

npm run dev starts the local dev server on the default port (Vite 5173, webpack 8080, etc.; the template's README has the exact number). Changes to src/ hot-reload without reloading the whole page.

Other scripts every template exposes (names may vary slightly by preset):

  • npm run build: produce a production build in dist/.
  • npm run preview / npm run serve: serve the production build locally.
  • npm run lint: run the template's configured linter if it ships one.

Scaffolding into an existing directory

Use . as the project name to write into the current working directory. The CLI refuses to run if non-empty and conflicting files exist unless you confirm the prompt.

mkdir my-game
cd my-game
npm create pixi.js@latest . -- --template bundler-vite

Next steps

After npm run dev starts, the template opens on a blank or bunny-sprite scene. The usual progression is:

  1. Read pixijs-application to understand how the template's entry point constructs new Application() and calls await app.init(...), how app.stage / app.renderer / app.canvas hang together, and how the ResizePlugin and TickerPlugin behave by default.
  2. Read pixijs-core-concepts for the renderer and render-loop mental model.
  3. Read pixijs-scene-core-concepts before adding your first non-trivial scene so you know the container-vs-leaf rule upfront.
  4. Drop in textures via pixijs-assets once you're ready to load real art.

Common Mistakes

[HIGH] Missing -- separator on npm 7+

Wrong:

npm create pixi.js@latest my-game --template bundler-vite

Correct:

npm create pixi.js@latest my-game -- --template bundler-vite

npm 7+ consumes flags after the package spec unless you pass -- to forward them. Without the separator, the CLI ignores --template and drops back to the interactive prompt. Yarn, pnpm, and bun don't need the separator.

[MEDIUM] Running with an old Node version

PixiJS requires Node 18+ or 20+. Some templates (framework-react, creation-web) expect a newer Node for their tooling. Upgrade Node before re-running the CLI if you see an "engines" warning from your package manager.

[MEDIUM] Top-level await app.init() broken in Vite production builds

On Vite versions <=6.0.6, top-level await works in dev but breaks in production builds, so a bundler-vite project that does this at module scope will fail after npm run build:

const app = new Application();
await app.init({ resizeTo: window }); // broken at module top level in prod

Wrap the init in an async IIFE instead:

(async () => {
  const app = new Application();
  await app.init({ resizeTo: window });
  document.body.appendChild(app.canvas);
})();

Upgrading Vite past 6.0.6 also resolves it, but the IIFE pattern is safe on every version and matches the PixiJS quick-start guide.

API Reference

平台分布

Codex

36.96%
按下载量换算855

Claude

29.17%
按下载量换算674

Cursor

18.94%
按下载量换算438

Gemini CLI

8.78%
按下载量换算203

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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