Token导航 LogoToken导航

Agent Skill · 前端设计

hierarchical-matching-systems(分层匹配系统)

hierarchical-matching-systems 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

hierarchical-matching-systems 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 7,401。

总安装 376周安装 16GitHub Stars 35下载 132核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:hierarchical-matching-systems(分层匹配系统)
来源仓库:https://github.com/petekp/claude-code-setup
仓库路径:skills/hierarchical-matching-systems
安装命令:
npx skills add https://github.com/petekp/claude-code-setup --skill hierarchical-matching-systems
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/petekp/claude-code-setup --skill hierarchical-matching-systems

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于处理 GitHub 仓库、Issue 和 Pull Request 信息。适合围绕仓库状态、代码变更或协作事项进行整理。可结合来源仓库和原始 README 核验具体用法。安装前建议确认权限范围和维护状态。

hierarchical-matching-systems 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/hierarchical-matching-systems

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/petekp/claude-code-setup --skill hierarchical-…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

hierarchical-matching-systems 怎么安装?

在终端执行 npx skills add https://github.com/petekp/claude-code-setup --skill hierarchical-matching-s…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

hierarchical-matching-systems 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

hierarchical-matching-systems 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

hierarchical-matching-systems 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

hierarchical-matching-systems 用的人多吗?

公开数据是累计安装 376 次,近一周安装 16 次,下载 132 次,GitHub 35 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

hierarchical-matching-systems 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
hierarchical-matching-systems

分层匹配系统 · 本页

37635只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Hierarchical Matching Systems

This skill provides rigid diagnostic and architectural procedures for hierarchical matching systems. Follow checklists exactly—matching bugs often hide in skipped steps.

Quick Reference


1. Problem Classification Checklist

Before any work, classify the problem. Check ALL that apply:

□ TWO-SIDED: Both sides have preferences (students↔schools, workers↔jobs)
□ ONE-SIDED: Only one side has preferences (tasks→workers, items→bins)
□ HIERARCHICAL: Entities exist at multiple levels (org→dept→team→person)
□ WEIGHTED: Matches have costs/scores to optimize
□ CONSTRAINED: Hard limits exist (capacity, exclusions, required pairings)
□ STABLE: Solution must resist defection (no blocking pairs)
□ OPTIMAL: Solution must minimize/maximize objective function
□ FUZZY: Entities may partially match (entity resolution, deduplication)

Classification determines algorithm family. Proceed to Section 2 for architecture or Section 3 for debugging.


2. Architecture Procedure

Follow these phases in order when designing a new matching system.

Phase 2.1: Requirements Translation

Convert each business requirement into formal constraints:

Business RequirementConstraint TypeFormal Expression
"Each student gets one school"Capacity`
"Schools have seat limits"Capacity`
"Siblings must be together"Couplingschool(s1) = school(s2) if siblings(s1,s2)
"Student X cannot attend Y"Exclusion(X, Y) ∉ matches
"Priority for residents"Preference orderingrank(resident) < rank(non-resident)

Checklist:

□ List ALL business requirements
□ Classify each as: capacity | coupling | exclusion | ordering | soft preference
□ Identify conflicts between requirements (document tradeoffs)
□ Distinguish HARD constraints (must satisfy) from SOFT (optimize toward)
□ Validate translations with stakeholder examples

Phase 2.2: Algorithm Selection

Use references/decision-guide.md to select algorithm. Verify:

□ Algorithm handles all HARD constraints
□ Algorithm can optimize SOFT constraints (or document gaps)
□ Complexity acceptable for data size (see references/algorithms.md)
□ Stability requirements met (if two-sided)
□ Optimality requirements met (if weighted)

Phase 2.3: Data Model Design

Define entities, relationships, and preference representation:

□ Entity schema for each side (attributes, identifiers)
□ Preference representation (ranked list | score matrix | pairwise comparisons)
□ Constraint encoding (how exclusions/couplings are stored)
□ Hierarchy representation (if multi-level: tree | DAG | adjacency list)
□ Tie-breaking rules (deterministic ordering for equal preferences)

Phase 2.4: Interface Contracts

Specify inputs, outputs, and invariants:

Input Contract:

□ Preference format and validation rules
□ Constraint format and validation rules
□ Required vs optional fields
□ How missing preferences are handled (reject | default rank | exclude)

Output Contract:

□ Match format (pairs | assignment map | ranked list)
□ Unmatched entity handling (explicit list | null matches | error)
□ Match metadata (scores, stability proof, constraint satisfaction report)

Invariants:

□ Determinism: same input → same output (document randomness if any)
□ Completeness: all entities matched OR explicitly unmatched
□ Validity: all matches satisfy hard constraints

Phase 2.5: Testing Strategy

Define validation before implementation:

□ Unit tests for preference parsing and constraint validation
□ Property tests: stability, optimality, constraint satisfaction
□ Edge cases: empty inputs, single entity, all tied preferences
□ Regression tests from known-good examples
□ Performance benchmarks at target scale

3. Debugging Procedure

Follow this diagnostic sequence for any matching issue. Do not skip steps.

Phase 3.1: Symptom Classification

Identify the symptom category:

SymptomCategoryGo To
Same inputs, different outputsINSTABILITY3.2
Matches violate business rulesCONSTRAINT VIOLATION3.3
Matches technically valid but "wrong"PREFERENCE MISALIGNMENT3.4
Errors with nested/hierarchical dataHIERARCHY BUG3.5
Poor performance at scalePERFORMANCE3.6

Phase 3.2: Instability Diagnosis

Root causes of non-deterministic matches:

□ RANDOMNESS: Check for unseeded RNG in tie-breaking
   → Fix: Use deterministic tie-breaker (lexicographic ID, timestamp)

□ FLOATING POINT: Check score comparisons for floating point issues
   → Fix: Use epsilon comparison or integer scores

□ HASH ORDERING: Check if iteration order depends on hash maps
   → Fix: Sort keys before iteration

□ PARALLEL RACE: Check for concurrent modifications
   → Fix: Synchronize or use sequential processing

□ INPUT ORDERING: Check if algorithm is order-sensitive
   → Fix: Canonicalize input order (sort by ID)

Verification:

□ Run matching 10x with identical inputs
□ Diff all outputs
□ If any differ, add logging to identify divergence point

Phase 3.3: Constraint Violation Diagnosis

Diagnostic sequence:

1. □ IDENTIFY: Which specific constraint is violated?
   → List the violated constraint and the violating match

2. □ TRACE: Where should constraint be enforced?
   → Map constraint to code location (filter | validation | algorithm step)

3. □ VERIFY ENCODING: Is constraint correctly represented?
   → Print constraint data structure, verify against requirement

4. □ VERIFY ENFORCEMENT: Is constraint checked at right time?
   → Add logging before/after enforcement point

5. □ CHECK ORDERING: Is constraint checked before conflicting decisions?
   → Trace decision sequence, verify constraint checked first

6. □ CHECK COMPLETENESS: Are all instances covered?
   → Enumerate all entities that should be constrained

Common failure patterns:

PatternSymptomFix
Late enforcementValid intermediate state, invalid finalMove check earlier
Partial coverageSome entities constrained, others notEnumerate all cases
Soft vs hard confusionConstraint violated for "better" matchReclassify as hard
Stale dataConstraint on outdated valuesRefresh before check

Phase 3.4: Preference Misalignment Diagnosis

When matches are valid but don't reflect intended priorities:

1. □ EXTRACT: Get the actual preference data used
   → Log/print the exact preference structure at match time

2. □ COMPARE: Check against expected preferences
   → Side-by-side diff with business-stated priorities

3. □ TRACE TRANSFORMATION: Follow preference from input to algorithm
   → Log at each transformation step (parsing, normalization, scoring)

4. □ CHECK SCORING: Verify score calculation
   → Manual calculation for 2-3 example cases

5. □ CHECK AGGREGATION: If multi-criteria, verify combination
   → Test each criterion independently, then combined

6. □ CHECK NORMALIZATION: Verify scale/range handling
   → Check for min/max, z-score, or rank normalization bugs

Scoring function checklist:

□ Direction correct (higher = better or lower = better, consistently)
□ Scale appropriate (no single factor dominating)
□ Missing values handled (null → 0? → excluded? → default?)
□ Ties handled explicitly (not left to floating point chance)
□ Edge cases: extreme values, all same values, single candidate

Phase 3.5: Hierarchy Traversal Diagnosis

For multi-level matching issues:

1. □ VISUALIZE: Draw the hierarchy with the problematic match
   → Tree diagram showing all levels and the match path

2. □ CHECK INHERITANCE: Do child constraints inherit from parent?
   → Verify constraint propagation rules

3. □ CHECK AGGREGATION: How do child preferences roll up?
   → Verify aggregation function (sum | max | weighted | majority)

4. □ CHECK LEVEL INTERACTION: Can matches cross levels?
   → Document allowed/forbidden cross-level matches

5. □ CHECK TRAVERSAL ORDER: Top-down or bottom-up?
   → Verify algorithm processes levels in intended order

6. □ CHECK PARTIAL MATCHES: Can a parent match without all children?
   → Document completeness requirements per level

Common hierarchy bugs:

BugSymptomFix
Missing propagationChild ignores parent constraintAdd inheritance logic
Double countingSame entity weighted multiple timesDeduplicate in aggregation
Level skippingMatch at wrong levelAdd level validation
Orphan handlingUnattached children cause errorsDefine orphan policy

Phase 3.6: Performance Diagnosis

For scale and speed issues:

1. □ PROFILE: Identify the slow component
   → Time each phase: input parsing, preference building, matching, output

2. □ COMPLEXITY CHECK: Verify actual vs expected complexity
   → Log iteration counts, compare to theoretical O(n)

3. □ MEMORY CHECK: Profile memory usage
   → Watch for preference matrix explosion (n² space)

4. □ ALGORITHM FIT: Verify algorithm appropriate for scale
   → See references/algorithms.md for complexity comparison

5. □ CACHING: Check for redundant computation
   → Log cache hits/misses for preference lookups

6. □ BATCH VS STREAMING: Check processing model
   → Full recomputation vs incremental updates

4. Testing & Validation Procedure

4.1: Correctness Properties

Test these properties for every matching system:

□ DETERMINISM: run(input) = run(input) (10 trials minimum)
□ COMPLETENESS: all entities either matched or explicitly unmatched
□ VALIDITY: all matches satisfy all hard constraints
□ STABILITY (if applicable): no blocking pairs exist
□ OPTIMALITY (if applicable): objective function at expected value

4.2: Stability Verification (Two-Sided Matching)

For stable matching, verify no blocking pairs:

# Pseudocode - verify no blocking pair exists
for each unmatched_pair (a, b):
    if a prefers b over current_match(a):
        if b prefers a over current_match(b):
            FAIL: blocking pair found (a, b)
□ Enumerate all non-matched pairs
□ Check mutual preference for each
□ Report any blocking pairs found
□ For large instances, sample-check (document coverage)

4.3: Constraint Satisfaction Verification

□ List all hard constraints
□ For each match, verify against each constraint
□ Generate constraint satisfaction report
□ Flag any violations with specific match and constraint

4.4: Edge Case Test Suite

Mandatory test cases:

□ Empty input (no entities on one or both sides)
□ Single entity (one-to-one degenerate case)
□ All identical preferences (maximum tie scenario)
□ Mutually exclusive preferences (everyone wants same thing)
□ Impossible constraints (unsatisfiable, should error clearly)
□ Maximum capacity (all slots exactly filled)
□ Minimum capacity (barely enough slots)
□ Self-referential (can entity match itself? test boundary)
□ Circular preferences (A→B→C→A)

4.5: Regression Test Maintenance

□ Capture real production cases that revealed bugs
□ Minimize to smallest reproducing example
□ Document expected behavior explicitly
□ Run on every change to matching logic

5. Review Checklist

When reviewing matching system code or design:

5.1: Design Review

□ Problem correctly classified (Section 1)
□ Algorithm appropriate for problem class (references/decision-guide.md)
□ All business requirements mapped to constraints (Section 2.1)
□ Hard vs soft constraints clearly distinguished
□ Tie-breaking is deterministic and documented
□ Hierarchy semantics defined (if applicable)

5.2: Implementation Review

□ Preference representation matches algorithm requirements
□ Constraints enforced at correct point in algorithm
□ No hidden randomness (unseeded RNG, hash iteration)
□ Floating point comparison handled correctly
□ Edge cases handled (empty, single, ties)
□ Error messages identify specific constraint violations

5.3: Testing Review

□ All properties from 4.1 tested
□ Edge cases from 4.4 covered
□ Performance benchmarked at realistic scale
□ Regression tests exist for past bugs

Appendix: Common Anti-Patterns

Anti-PatternProblemSolution
Greedy first-comeOrder-dependent, non-optimalUse proper algorithm
Score = sum(all factors)One factor dominatesNormalize scales
Retry until validNon-deterministic, slowFix constraint order
Global preference cacheStale across updatesInvalidate on change
String matching for entitiesCase/whitespace bugsUse canonical IDs
Float equality for tiesNon-deterministicUse epsilon or integer
Recursive hierarchy walkStack overflow riskUse iterative with explicit stack
N² preference matrixMemory explosionUse sparse representation

平台分布

Codex

36.92%
按下载量换算49

Claude

29.26%
按下载量换算39

Cursor

19.4%
按下载量换算26

Gemini CLI

8.87%
按下载量换算12

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

继续浏览同类 Skills