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Agent Skill · 研究检索

persuasion-principles(说服原则)

persuasion-principles 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

persuasion-principles 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 24,232。

总安装 4,069周安装 173GitHub Stars 85下载 1,426核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
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unknown

安装方式

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请帮我安装这个 Agent Skill:persuasion-principles(说服原则)
来源仓库:https://github.com/guia-matthieu/clawfu-skills
仓库路径:skills/persuasion-principles
安装命令:
npx skills add https://github.com/guia-matthieu/clawfu-skills --skill persuasion-principles
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/guia-matthieu/clawfu-skills --skill persuasion-principles

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于查找、检索和筛选与说服原则相关的信息。适合根据关键词或任务场景快速定位候选结果。通过 GitHub 安装,兼容 Codex、Claude、Cursor 等宿主环境。使用前建议确认权限范围和数据来源可靠性。persuasion-principles 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

注意避免触发联网或文件操作,确保安全边界可控。

来源仓库内路径:skills/persuasion-principles

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/guia-matthieu/clawfu-skills --skill persuasion…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

persuasion-principles 怎么安装?

在终端执行 npx skills add https://github.com/guia-matthieu/clawfu-skills --skill persuasion-principle…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

persuasion-principles 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

persuasion-principles 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

persuasion-principles 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

persuasion-principles 用的人多吗?

公开数据是累计安装 4,069 次,近一周安装 173 次,下载 1,426 次,GitHub 85 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

persuasion-principles 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
persuasion-principles

说服原则 · 本页

4,06985只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Cialdini Persuasion Principles

Master Robert Cialdini's 6 (+1) Principles of Persuasion from "Influence: The Psychology of Persuasion" (1984). Ethically apply the psychology of compliance to marketing.

When to Use This Skill

  • Designing landing pages that convert
  • Writing sales copy and email sequences
  • Creating pricing and offer structures
  • Building testimonial and social proof strategies
  • Developing referral and loyalty programs
  • Reviewing marketing materials for persuasion gaps
  • Training teams on ethical influence

Methodology Foundation

Source: Robert Cialdini - "Influence: The Psychology of Persuasion" (1984), "Pre-Suasion" (2016)

Core Concept: Six (later seven) universal principles drive human compliance. These work via "near-automatic response"—people don't consciously evaluate; they react based on mental shortcuts.

Cialdini's Insight: "We all employ them and fall victim to them, to some degree, in our daily interactions. But compliance practitioners have much more than the vague and amateurish understanding of what works than the rest of us have."

Ethical Use: These principles can manipulate or persuade. The difference is intent and honesty. Use them to help people make good decisions, not to trick them into bad ones.

What Claude Does vs What You Decide

Claude DoesYou Decide
Structures content frameworksFinal messaging
Suggests persuasion techniquesBrand voice
Creates draft variationsVersion selection
Identifies optimization opportunitiesPublication timing
Analyzes competitor approachesStrategic direction

What This Skill Does

  1. Applies the 6+1 principles - Systematic persuasion enhancement
  2. Audits marketing materials - Identifies missing influence triggers
  3. Designs persuasive campaigns - Combines multiple principles for maximum effect
  4. Builds ethical frameworks - Ensures influence serves the customer
  5. Defends against manipulation - Recognizes when principles are misused

How to Use

Apply Principles to Marketing

Apply Cialdini's 6 principles to:
Product/Service: [description]
Current marketing: [what you have]
Goal: [desired action]

Audit for Persuasion Gaps

Audit this [landing page/email/ad] for Cialdini principles. What's missing?
[paste content or describe]

Design Persuasive Offer

Create an offer structure using Cialdini's principles:
Product: [description]
Target audience: [who]
Price point: [amount]

Review for Ethical Use

Review this marketing for ethical use of influence:
[paste content]
Is this persuasion or manipulation?

Instructions

When applying Cialdini's principles, work through each systematically:

The 6+1 Principles Framework

## Principle 1: RECIPROCITY

**Definition**: When someone gives us something, we feel obligated to give back.

**Cialdini**: "The rule says that we should try to repay, in kind, what another person has provided us."

**Marketing Applications**:

| Tactic | Example |
|--------|---------|
| Free content | eBooks, guides, tools |
| Free trial | 14-day access to paid features |
| Free sample | Product samples, demos |
| Unexpected gift | Bonus with purchase |
| Personalized help | Free consultation |
| Going first | "I'll share my pricing first" |

**Implementation**:
- Give FIRST, without explicit expectation
- Make the gift valuable and relevant
- Personalize when possible
- The gift should demonstrate your value

**Examples**:
- "Here's a free template that took us 40 hours to create"
- "Before we talk pricing, let me give you this audit"
- "As a thank you for your time, here's exclusive access to..."

**Defense**: Recognize when a "gift" is creating pressure. Ask: Would I want this regardless of obligation?

---

## Principle 2: COMMITMENT & CONSISTENCY

**Definition**: Once we take a position, we pressure ourselves to behave consistently with that commitment.

**Cialdini**: "Once you've got a man's self-image where you want it, he should comply naturally with a whole range of your requests that are consistent with this new view of himself."

**Marketing Applications**:

| Tactic | Example |
|--------|---------|
| Micro-commitments | Quiz before offer |
| Public commitment | "Tweet your goal" |
| Written commitment | Sign-up for challenge |
| Foot-in-the-door | Free → Paid progression |
| Identity labeling | "You're the kind of person who..." |
| Sunk cost framing | "You've already invested..." |

**Implementation**:
- Start with small, easy yeses
- Get public or written commitments
- Remind them of past commitments
- Connect purchase to their stated identity

**Examples**:
- "You said you wanted to grow 10x this year. This tool helps with that."
- "As someone who values quality, you'll appreciate..."
- "Since you've already completed steps 1-3..."

**The IKEA Effect**: People value things more when they've worked on them. Let customers customize, participate, contribute.

**Defense**: Ask: "Would I make this decision without the prior commitment?"

---

## Principle 3: SOCIAL PROOF

**Definition**: We look to others to determine correct behavior, especially in uncertainty.

**Cialdini**: "In the process of examining the reactions of other people to resolve our uncertainty, we are likely to overlook a subtle but important fact. Those people are probably examining the social evidence, too."

**Marketing Applications**:

| Tactic | Example |
|--------|---------|
| Testimonials | Customer quotes with photos |
| Case studies | Detailed success stories |
| Numbers | "10,000 customers" |
| User content | Reviews, ratings, UGC |
| Certifications | "As seen in Forbes" |
| Peer proof | "Popular with CTOs" |
| Real-time activity | "23 people viewing now" |

**Implementation**:
- Show proof from similar people (not just celebrities)
- Use specific numbers, not vague claims
- Highlight "most popular" options
- Show activity (recent purchases, views)
- Segment proof by persona

**Examples**:
- "9 out of 10 dentists recommend..." (specific number)
- "Most popular choice among CTOs" (peer proof)
- "Join 12,347 marketers getting our newsletter" (specific count)
- "⭐⭐⭐⭐⭐ 4,823 reviews" (social validation)

**Defense**: Recognize manufactured social proof. Ask: "Is this genuine? Is it from people like me?"

---

## Principle 4: LIKING

**Definition**: We're more likely to say yes to people we like.

**Cialdini on Tupperware parties**: "Who can say no to a good friend?"

**Factors That Increase Liking**:
1. Similarity ("We're alike")
2. Compliments ("You're smart for considering this")
3. Contact & cooperation (working together)
4. Physical attractiveness (applies to design too)
5. Association (linked to things we like)

**Marketing Applications**:

| Tactic | Example |
|--------|---------|
| Similarity | "We're a small team too" |
| Personalization | "As a [role] like you..." |
| Compliments | "You're asking smart questions" |
| Relatability | Founder stories, behind-the-scenes |
| Association | Partner with liked brands |
| Friendliness | Warm copy, emojis, casual tone |

**Implementation**:
- Show the human behind the brand
- Find genuine commonalities
- Be likable without being fake
- Associate with positive things
- Use attractive, clean design

**Examples**:
- "We started in a garage, just like you might be" (similarity)
- "Great question—you're really thinking this through" (compliment)
- "Meet the team: real people, real answers" (relatability)

**Defense**: Separate liking from decision. Ask: "Would I buy this if I didn't like the salesperson?"

---

## Principle 5: AUTHORITY

**Definition**: We defer to experts and follow authority figures.

**Cialdini on authority symbols**: "Titles, uniforms, and credentials" trigger automatic compliance.

**Marketing Applications**:

| Tactic | Example |
|--------|---------|
| Credentials | Degrees, certifications |
| Experience | "25 years in..." |
| Expert endorsement | "Recommended by Dr..." |
| Media features | "As seen in NYT" |
| Books/publications | Author of... |
| Speaking/teaching | "Stanford guest lecturer" |
| Awards | "Winner of..." |

**Implementation**:
- Lead with credentials (speaker bio before talk)
- Show expert endorsements
- Feature media logos
- Demonstrate expertise through content
- Use professional design (looks authoritative)

**Examples**:
- "Dr. Sarah Chen, Harvard Medical School" (credentials)
- "Trusted by NASA, Google, and 500 startups" (association authority)
- "Author of 3 Amazon bestsellers" (demonstrated expertise)
- "10 years advising Fortune 500 CMOs" (experience)

**Warning - The Pilot Effect**: Co-pilots let pilots crash planes rather than contradict authority. Don't abuse this power.

**Defense**: Ask: "Is this authority relevant? Does a celebrity endorsement make a vitamin better?"

---

## Principle 6: SCARCITY

**Definition**: We want what's rare or becoming unavailable.

**Cialdini**: "It is easy enough to feel properly warned against scarcity pressures, but it is substantially more difficult to act on that warning."

**Marketing Applications**:

| Tactic | Example |
|--------|---------|
| Limited quantity | "Only 5 left" |
| Limited time | "Offer ends midnight" |
| Exclusive access | "Invite only" |
| First-mover advantage | "Early adopter pricing" |
| One-time offer | "This price won't repeat" |
| Countdown timers | Visual urgency |

**Types of Scarcity**:
1. **Quantity scarcity**: "Only 100 spots"
2. **Time scarcity**: "Sale ends Friday"
3. **Access scarcity**: "VIP only"
4. **Information scarcity**: "Inside knowledge"

**Implementation**:
- Be honest—fake scarcity destroys trust
- Explain WHY it's limited (capacity, batch, season)
- Show real-time inventory
- Deadline + consequence

**Examples**:
- "Only 2 left in stock" (Amazon's classic)
- "Price increases in 48 hours" (time)
- "Founding member pricing—never offered again" (one-time)
- "We only take 10 clients per quarter" (capacity)

**Defense**: Ask: "Would I want this if there was no deadline? Is the scarcity real?"

---

## Principle 7: UNITY (Added 2016)

**Definition**: We comply more with those we perceive as "one of us"—shared identity.

**Cialdini**: Unity is different from Liking. It's not "I like you" but "You ARE me."

**Identity Markers**:
- Family/kinship
- Geography ("Fellow New Yorker")
- Profession ("As a developer...")
- Beliefs/values ("If you believe in X...")
- Group membership ("Fellow alumni")

**Marketing Applications**:

| Tactic | Example |
|--------|---------|
| Tribal identity | "Built by developers, for developers" |
| Shared values | "For people who care about X" |
| Community membership | "Join 10K founders" |
| Geographic unity | "Made in Brooklyn" |
| Co-creation | "Built with customer input" |

**Implementation**:
- Identify your tribe
- Use "we" language
- Show shared background/values
- Create community identity
- Involve customers in building

**Examples**:
- "We're marketers too—we get it" (professional unity)
- "By Texans, for Texans" (geographic)
- "For those who refuse to accept mediocrity" (values)
- "Join the sustainability movement" (belief)

**Defense**: Ask: "Am I making a good decision, or just going along with my group?"

Combining Principles for Maximum Effect

## The Power of Combination

**Cialdini**: "Each principle works powerfully on its own. Together, the sum is much greater than each individually."

### High-Converting Offer Structure

1. **Reciprocity** - Lead with free value
   "Here's a free audit worth $500"

2. **Authority** - Establish credibility
   "From the team trusted by Google, Nike, and 10,000 startups"

3. **Social Proof** - Show others succeeding
   "Join 50,000 marketers who improved their conversion by 47%"

4. **Liking** - Be relatable
   "We struggled with this too—until we built this"

5. **Commitment** - Get small yes first
   "Start with our free trial"

6. **Scarcity** - Create urgency
   "Early access pricing ends Friday"

7. **Unity** - Tribal identity
   "Built for marketers, by marketers"

### Example: SaaS Landing Page

[HERO - Authority + Social Proof]
"Trusted by 10,000+ teams at companies like Slack, Stripe, and Netflix"

[RECIPROCITY]
"Start with our free plan—no credit card required"

[SOCIAL PROOF]
"★★★★★ 4.9/5 from 2,847 reviews on G2"

[AUTHORITY]
"Featured in Forbes, TechCrunch, and Product Hunt #1"

[LIKING]
"Hey, we're a small team of 12 people who love solving this problem"

[COMMITMENT]
"Take the 2-minute quiz to see if we're right for you"

[SCARCITY]
"Get 50% off—offer ends in 3 days"

[UNITY]
"Join the community of growth-focused founders"

Examples

Example 1: Email Sequence Using All Principles

Email 1 (Reciprocity): Subject: "Free template we spent 3 months building" Body: Pure value. No ask. Demonstrates expertise.

Email 2 (Social Proof): Subject: "How [Customer] grew 340% in 6 months" Body: Case study. Specific results. Testimonial.

Email 3 (Authority): Subject: "What we learned advising 500+ companies" Body: Expert insights. Establish credentials.

Email 4 (Commitment): Subject: "Quick question for you" Body: Ask them to reply with their biggest challenge. Gets engagement.

Email 5 (Liking): Subject: "The mistake I made that cost $50K" Body: Vulnerable story. Relatability. Human behind brand.

Email 6 (Scarcity + Unity): Subject: "Last call for founding members" Body: Limited spots. Exclusive pricing. Join the tribe.


Example 2: Pricing Page Redesign

Before (No principles applied):

  • Basic | Pro | Enterprise
  • Feature list
  • "Sign up"

After (Principles applied):

ElementPrinciple Applied
"Most Popular" badge on ProSocial Proof
"Join 5,000+ teams"Social Proof
"Save 20%" on annualCommitment (annual = commitment)
"Recommended by CMO of HubSpot"Authority
"14-day free trial"Reciprocity
"Limited: Early adopter pricing"Scarcity
"Built for marketers"Unity
Testimonial from similar companyLiking + Social Proof

Example 3: E-commerce Product Page

ElementPrincipleImplementation
Reviews sectionSocial Proof"4.8★ from 2,341 reviews"
Expert badgeAuthority"Dermatologist recommended"
Free sample offerReciprocity"Get a free mini with purchase"
Countdown timerScarcity"Sale ends in 2h 14m"
"Customers like you bought"Unity + Social ProofShow peer purchases
Brand storyLiking"Our founder's journey"
Previous purchase reminderCommitment"Complete your collection"

Checklists & Templates

Persuasion Audit Checklist

## For Any Marketing Asset, Check:

### Reciprocity
- [ ] Are we giving value before asking?
- [ ] Is the free offer genuinely valuable?
- [ ] Does it demonstrate our expertise?

### Commitment & Consistency
- [ ] Is there a small first step?
- [ ] Can we remind them of past actions?
- [ ] Are we connecting to their stated identity?

### Social Proof
- [ ] Are there testimonials from similar people?
- [ ] Are numbers specific (not "thousands")?
- [ ] Is proof credible and verifiable?

### Liking
- [ ] Is there a human element?
- [ ] Does the brand feel relatable?
- [ ] Is the design attractive?

### Authority
- [ ] Are credentials displayed?
- [ ] Is expertise demonstrated?
- [ ] Are there notable endorsements?

### Scarcity
- [ ] Is there genuine urgency?
- [ ] Is the limitation honest?
- [ ] Is consequence of inaction clear?

### Unity
- [ ] Is tribal identity established?
- [ ] Do customers see themselves in us?
- [ ] Is there community belonging?

Ethical Use Checklist

## Before Using Influence Tactics:

- [ ] Is the product/service genuinely good for this customer?
- [ ] Are all claims truthful?
- [ ] Is scarcity real (not manufactured)?
- [ ] Would I use this tactic on a family member?
- [ ] Am I helping them make a good decision or tricking them?
- [ ] Would I be proud if this tactic were made public?

**Rule**: Persuasion = helping good decisions. Manipulation = forcing bad ones.

Quick Reference Card

| Principle | Trigger | Tactic |
|-----------|---------|--------|
| Reciprocity | "They gave me something" | Give first |
| Commitment | "I already said/did X" | Start small |
| Social Proof | "Others are doing it" | Show numbers |
| Liking | "I like them" | Be human |
| Authority | "Experts say so" | Show credentials |
| Scarcity | "It's running out" | Create limits |
| Unity | "They're like me" | Build tribe |

Skill Boundaries

What This Skill Does Well

  • Structuring persuasive content
  • Applying copywriting frameworks
  • Creating draft variations
  • Analyzing competitor approaches

What This Skill Cannot Do

  • Guarantee conversion rates
  • Replace brand voice development
  • Know your specific audience
  • Make final approval decisions

References

  • Cialdini, Robert. "Influence: The Psychology of Persuasion" (1984)
  • Cialdini, Robert. "Pre-Suasion: A Revolutionary Way to Influence" (2016)
  • Cialdini, Robert. "Influence: New and Expanded" (2021)
  • fs.blog - Influence Psychology of Persuasion summary

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该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

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