Token导航 LogoToken导航

Agent Skill · 研究检索

opencode-games(opencode games 搜索)

opencode-games 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

opencode-games 是研究检索类 Agent Skill,可用宿主为 OpenClaw,通过ClawHub获取,权限为接触敏感数据;许可证为 MIT-0,第三方扫描有提醒项,按安装量在研究检索类的 73,675 个 Skill 里排第 30,439。

总安装 2,885周安装 119GitHub Stars 公开资料未说明下载 942核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT-0
版本
1.0.0

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:opencode-games(opencode games 搜索)
来源仓库:https://github.com/jadegaul/opencode-games
安装命令:
openclaw skills install opencode-games
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install opencode-games

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

opencode-games 将 OpenCode 作为 ACP 子代理,用于游戏、Web 应用等大型项目开发。适用于多文件项目构建与复杂用户需求拆解场景。支持用户交互与进度反馈机制。opencode-games 属于研究检索类 Skill,可作为该场景下的辅助能力补充。使用前需确认 ACP 协议版本与资源分配策略。

建议查看原始 README 了解适用边界与性能预期。

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 OpenClaw;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 openclaw skills install opencode-games;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要接触敏感数据,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

opencode-games 怎么安装?

在终端执行 openclaw skills install opencode-games。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

opencode-games 支持哪些 AI 工具?

公开资料标注支持 OpenClaw。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

opencode-games 需要什么权限?

权限级别是接触敏感数据。该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

opencode-games 是免费的吗?

来源标注的许可证是 MIT-0。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

opencode-games 用的人多吗?

公开数据是累计安装 2,885 次,近一周安装 119 次,下载 942 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

opencode-games 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 OpenClaw 一种宿主,触发方式和使用习惯不用来回切换。
  • 许可证明确为 MIT-0,商用和分发边界好判断。

先想清楚的地方

  • 需要接触敏感数据,装到常用环境前要先评估影响面。
  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 OpenClaw,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 环境里有大量密钥、凭证,不方便给第三方 Skill 读取的人。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
opencode-games

opencode games 搜索 · 本页

2,885—接触敏感数据MIT-0有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

name
opencode
description
Spawn OpenCode as an ACP (Agent Client Protocol) subagent for complex coding tasks. Use when building games, web apps, multi-file projects, or when the user says "use opencode", "spawn opencode", "code with opencode", or "build with opencode". Triggers on any coding task that would benefit from a dedicated coding agent.

OpenCode

Overview

OpenCode is an open-source AI coding agent that integrates with OpenClaw via ACP (Agent Client Protocol). It provides specialized coding capabilities including game development, multi-file projects, complex refactoring, and production-ready code generation.

Status: ✅ Fully tested - Built 12 production-ready games including Pac-Man, Space Invaders, Tetris, Q*bert, and more.

When to Use This Skill

Use OpenCode when:

  1. Building games (HTML5 Canvas games work excellently)
  2. Creating multi-file projects from scratch
  3. Performing complex code refactoring across multiple files
  4. Building production-ready applications with proper structure
  5. Tasks requiring dedicated coding agent focus
  6. The user explicitly asks to use OpenCode

Quick Start

Spawn OpenCode as ACP Subagent

// One-shot task (recommended for most builds)
sessions_spawn({
  runtime: "acp",
  agentId: "opencode",
  task: "Create a complete [game/app] in HTML/CSS/JavaScript...",
  mode: "run",
  cwd: "/path/to/project"
})

// Parallel builds (run multiple simultaneously)
sessions_spawn({...}) // Game 1
sessions_spawn({...}) // Game 2  
sessions_spawn({...}) // Game 3

Parallel Builds

OpenCode supports parallel execution - spawn multiple subagents simultaneously:

// Launch 3 games at once
const game1 = sessions_spawn({... Asteroids ...})
const game2 = sessions_spawn({... Doodle Jump ...})
const game3 = sessions_spawn({... Flappy Bird ...})

// All build concurrently, limited by slowest

Performance: 3 parallel games completed in ~1m 20s (same as single game)

Performance Expectations

Based on 12-game test suite:

ComplexityExamplesBuild TimeLines
SimplePong, Flappy Bird30-60s300-600
MediumSnake, 2048, Breakout1m - 1m 30s500-800
ComplexPac-Man, Q*bert, Tetris1m 30s - 2m+1000-1300

Proven Game Templates

The following game types have been fully tested and verified:

GameKey FeaturesTest Result
TetrisGhost piece, hold, preview, levels✅ Complete
Pac-Man4 AI ghosts, maze, power pellets✅ Complete
Space InvadersEnemy formation, bunkers, UFO✅ Complete
SnakeGrid movement, progressive speed✅ Complete
PongAI opponent, physics✅ Complete
BreakoutMulti-level, power-ups✅ Complete
2048Merge algorithm, undo, swipe✅ Complete
MinesweeperFlood-fill, 3 difficulties✅ Complete
**Q*bert**Isometric, pyramid, enemies✅ Complete (fixed spawn)
AsteroidsVector physics, screen wrap✅ Complete
Flappy BirdGravity, pipes, medals✅ Complete
Doodle JumpBouncing, power-ups, black holes✅ Complete (fixed spawn)

Commands Reference

Core Commands

CommandDescription
opencodeStart interactive TUI
opencode run <message>Run non-interactive mode
opencode acpStart ACP server (for OpenClaw integration)
opencode serveStart headless server
opencode webStart web interface

Utility Commands

CommandDescription
opencode providersManage AI providers
opencode modelsList available models
opencode statsShow token usage
opencode upgradeUpdate to latest version
opencode sessionManage sessions

Built-in Agents

  • build - Full-access agent for development work (default)
  • plan - Read-only agent for analysis and exploration
  • @general - Subagent for complex searches

Configuration

ACP Integration

OpenCode is configured in OpenClaw. The ACP command is:

opencode acp

This starts JSON-RPC over stdio for ACP-compatible communication.

Providers

OpenCode supports multiple AI providers:

  • OpenCode Zen (recommended)
  • Claude (Anthropic)
  • OpenAI
  • Google Gemini
  • Local models

Set API keys via opencode providers or environment variables.

Usage Patterns

Pattern 1: One-shot Build

sessions_spawn({
  runtime: "acp",
  agentId: "opencode",
  task: "Create a complete Snake game in HTML/CSS/JavaScript...",
  mode: "run",
  cwd: "/Users/jadegaul/.openclaw/workspace/codeprojects"
})

Pattern 2: Parallel Builds

// Build 3 games simultaneously
const builds = [
  sessions_spawn({ task: "Asteroids...", ... }),
  sessions_spawn({ task: "Doodle Jump...", ... }),
  sessions_spawn({ task: "Flappy Bird...", ... })
]

Pattern 3: Bug Fixes

// Fix existing code
sessions_spawn({
  runtime: "acp",
  agentId: "opencode",
  task: "Fix the bug in /path/to/file.html where...",
  mode: "run"
})

Pattern 4: Check Status

subagents({ action: "list" })

Pattern 5: Steer Running Subagent

subagents({
  action: "steer",
  target: "<runId>",
  message: "Continue with the implementation"
})

File Operations

OpenCode has full file system access:

  • Read/write files
  • Execute shell commands
  • Navigate directories
  • Git operations

Capabilities

  • 100% open source (unlike Claude Code)
  • Provider-agnostic - use any model
  • LSP support - code intelligence
  • Client/server architecture - run remotely
  • Undo/redo - /undo and /redo commands
  • Session sharing - /share creates shareable links

Best Practices

  1. Be specific in task descriptions - include file paths, required features
  2. Use mode: "run" for one-shot builds (faster)
  3. Use mode: "session" for multi-step work
  4. Test immediately - some games need spawn fixes
  5. Parallel builds work great for 3+ independent tasks

Common Issues & Solutions

Issue: Game spawns in wrong position

Fix: Spawn OpenCode to add starting platform/position

Issue: Character dies immediately

Fix: Add spawn delay or ensure safe starting position

Issue: Controls not working

Fix: Check that touch + keyboard controls both specified

References

See references/opencode-docs.md for complete ACP documentation.

Test Results Summary

Total Games Built: 12 Total Build Time: ~15 minutes Total Lines of Code: ~8,000+ Success Rate: 100% (with minor spawn fixes)

Average Build Times:

  • Simple games: ~50s
  • Medium games: ~1m 15s
  • Complex games: ~1m 40s

OpenCode via ACP is production-ready for game development and coding tasks.

平台分布

OpenClaw

77.2%
按下载量换算727

安全审计

VirusTotal

可疑

ClawScan

可疑

Static analysis

通过

权限和风险

接触敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

继续浏览同类 Skills