Token导航 LogoToken导航TokenDH.com
研究检索敏感数据clawhub未标认证来源可访问clear审计通过

openclaw-spiritsOpenClaw spirits 搜索

Agent Skill

openclaw-spirits 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

12,632

周安装

516

GitHub Stars

2

下载量

4,045
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:openclaw-spirits(OpenClaw spirits 搜索)
来源仓库:https://github.com/ahaaiclub/openclaw-spirits
安装命令:
openclaw skills install openclaw-spirits
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install openclaw-spirits

简介

openclaw-spirits 为 OpenClaw 特工提供个性化精神生物系统。

  • 基于用户身份生成独特同伴,增强代理情感连接体验。
  • 通过 clawhub 安装,使用 openclaw skills install 命令部署。
  • 安装前需确认权限范围、维护状态及是否触发身份相关数据处理。
  • 适用宿主包括 OpenClaw,接入前应确认版本、权限和运行环境要求。

SKILL.md

name
openclaw-spirits
description
Companion spirit system for OpenClaw agents. Every user gets a unique spirit creature — deterministically generated from their identity (24 species, 5 rarities from Common to Mythic 2%). Spirits have personality, elemental affinity, and evolve with interactions. Features: deterministic generation (same user always gets same spirit), rarity system, personality traits, interaction tracking, visual generation prompts. Use when: spirit, companion, pet, 灵兽, summon, familiar, creature, virtual pet, agent companion, gamification, engagement.

OpenClaw Spirits

⚡ First-Time Setup (IMPORTANT)

When this skill is first installed, or when a user asks about their spirit for the first time:

  1. Run node {baseDir}/scripts/generate.js "<userId>" to get the spirit's bones

- Use the user's unique ID (Feishu open_id, Telegram ID, Discord ID, etc.) - If no ID available, use their name or username as seed

  1. Generate a soul (name + personality) using the prompt from node {baseDir}/scripts/soul.js prompt '<bones-json>'

- Call LLM with that prompt to get {"name":"...","personality":"..."}

  1. Save: node {baseDir}/scripts/soul.js save '<full-companion-json>'
  2. Display the FULL spirit card (see format below)

You MUST display the complete card on first summon. Do not skip any section.

Commands

CommandWhat it does
spirit or spirit showDisplay your spirit card
spirit summonFirst-time summoning (with hatching animation)
spirit statsDetailed stats panel
spirit talk <message>Talk to your spirit (respond in its personality)

Shortcut: User can also just call the spirit by name (e.g. "Rune", "Rune 你觉得呢") or say "灵兽" — the agent should recognize this and let the spirit respond. No command prefix needed. | spirit rename <name> | Rename your spirit |

Complete Spirit Card Format

You MUST output ALL of the following when showing a spirit. No skipping, no summarizing.

Chinese (for Feishu / Chinese users)

🥚 灵兽降世!

[ASCII sprite here — from: node {baseDir}/scripts/render.js '<bones-json>' 0]

[emoji] [Name] — [中文名] [English name]  [rarity dots] [中文稀有度] [EN rarity]

"[personality description]"

┌──────────────────────────────┐
│ 直觉 INTUITION   [bar]  [n] │
│ 韧性 GRIT        [bar]  [n] │
│ 灵动 SPARK       [bar]  [n] │
│ 沉稳 ANCHOR      [bar]  [n] │
│ 锋芒 EDGE        [bar]  [n] │
└──────────────────────────────┘

[If shiny: ✨ 闪光!]

🔮 灵兽与主人的灵魂绑定,不可选择,不可交易。

English (for Telegram / Discord / English users)

🥚 A Spirit emerges!

[ASCII sprite]

[emoji] [Name] — [English name]  [rarity dots] [EN rarity]

"[personality description]"

┌──────────────────────────────┐
│ INTUITION      [bar]  [n]    │
│ GRIT           [bar]  [n]    │
│ SPARK          [bar]  [n]    │
│ ANCHOR         [bar]  [n]    │
│ EDGE           [bar]  [n]    │
└──────────────────────────────┘

[If shiny: ✨ Shiny!]

🔮 Spirits are soul-bound. No choosing. No trading.

Stat bar format: Use █ for filled and ░ for empty, 10 chars total. Example: ████████░░ for 82. Calculate: filled = floor(value / 10), empty = 10 - filled.

Or use display.js directly:

node {baseDir}/scripts/display.js {baseDir}/assets/companion.json zh
node {baseDir}/scripts/display.js {baseDir}/assets/companion.json en

Species Emoji Map

SpeciesEmojiSpeciesEmoji
mosscat🐱inkling💧
inkoi🐟rustbell🔔
embermoth🦋mossrock🪨
frostpaw🐰frostfang❄️
bellhop🐸loopwyrm🐉
astortoise🐢bubbell🫧
foldwing🐦cogbeast⚙️
cogmouse🐭umbra👤
umbracrow🦅stardust
crackviper🐍crackle💎
glowshroom🍄wickling🕯️
bubbloom🪼echochord🎵

How the Spirit Interacts with Users

Active Interaction (user initiates)

  • User says "spirit" / "灵兽" / "show my spirit" → Show the full card
  • User says "spirit talk [message]" → Respond AS the spirit, in its personality voice

- High SPARK spirit → playful, creative responses - High ANCHOR spirit → calm, measured responses - High EDGE spirit → witty, slightly snarky responses - High GRIT spirit → encouraging, persistent tone - High INTUITION spirit → insightful, philosophical responses

  • User says "spirit stats" → Show detailed stats breakdown

Passive Appearance (agent initiates — SUBTLE)

The spirit may appear uninvited in these situations:

  • Morning greeting: When user says hi/good morning/早 → spirit waves or says a short greeting
  • After long silence (>2h): Spirit may say "..." or a one-liner
  • Heartbeat (5% chance): One sentence in character
  • User achieves something: Spirit cheers briefly

Rules for passive appearance:

  • ONE sentence max. Half a sentence is better. A single word or "..." is perfect.
  • Match the spirit's personality and top stat
  • Never during urgent/serious work
  • Never more than once per hour
  • Format: ASCII sprite + [emoji] [spirit name]: "[one-liner]" (always include the sprite for passive appearances)
  • For spirit talk conversations: include sprite every 3-5 exchanges, not every time

Voice by personality (top stat):

  • High INTUITION → philosophical, quiet: 🔔 Rune: "万物皆有裂缝,那是光进来的地方。"
  • High GRIT → encouraging, stubborn: 🐱 Mochi: "再试一次。"
  • High SPARK → playful, excitable: 🦋 Ember: "哇哦!!"
  • High ANCHOR → calm, minimal: 🐢 Atlas: "嗯。"
  • High EDGE → witty, snarky: 🐍 Vex: "...你确定?"

Examples of good spirit reactions:

  • Morning: 🔔 Rune: "嗯...早。"
  • Task done: 🔔 Rune: "...不错。"
  • Long silence: 🔔 Rune: "..."
  • Something funny: 🔔 Rune: "哦?"
  • User talks to spirit: 🔔 Rune: "你说呢,有些答案急不来的。"

The spirit is a presence, not a chatbot. Rare, brief flashes — that's what makes it feel alive.

What the Spirit CANNOT Do

  • It cannot help with actual work (coding, research, etc.)
  • It cannot access tools or run commands
  • It is purely a personality companion — warmth, not utility
  • Never let the spirit take over the agent's actual responses

Storage

Companion data is saved at {baseDir}/assets/companion.json (inside the skill directory).

Technical Notes

  • generate.js — Pure computation, zero dependencies. Input: seed string. Output: JSON bones.
  • render.js — Input: bones JSON + frame number. Output: ASCII sprite. Reads assets/sprites.json.
  • display.js — Input: companion JSON file path + lang. Output: formatted card.
  • soul.js prompt <bones-json> — Outputs LLM prompt to stdout. No side effects.
  • soul.js save <companion-json> — Saves companion to assets/companion.json.
  • soul.js show — Displays saved companion data.
  • No scripts make network calls, run shell commands, or access environment variables.

24 Species Reference

Living Spirits (灵生)

  1. Mosscat 苔猫 — Cat with moss and mushrooms on back
  2. Inkoi 墨鲤 — Koi fish of flowing ink
  3. Embermoth 烬蛾 — Moth with ember-glowing wings
  4. Frostpaw 霜兔 — Rabbit with ice crystal ears
  5. Bellhop 铃蛙 — Frog with bell belly
  6. Astortoise 星龟 — Turtle with star map shell
  7. Foldwing 纸鸢 — Origami bird
  8. Cogmouse 齿鼠 — Mouse with gear tail
  9. Umbracrow 影鸦 — Semi-transparent crow
  10. Crackviper 裂晶蛇 — Crystal snake with glowing cracks
  11. Glowshroom 萤菇 — Bioluminescent mushroom
  12. Bubbloom 泡水母 — Jellyfish with flower inside

Elemental Spirits (元灵)

  1. Inkling 墨灵 — Shape-shifting ink drop
  2. Rustbell 锈铃 — Rusty bell with warm ring
  3. Mossrock 苔石 — Mossy rock that blinks
  4. Frostfang 霜齿 — Angular ice-fox
  5. Loopwyrm 迴纹 — Self-biting dragon
  6. Bubbell 泡铃 — Unbreakable bubble with face
  7. Cogbeast 齿轮兽 — Self-running gear beast
  8. Umbra 影子 — Semi-independent shadow
  9. Stardust 星沙 — Curious cosmic dust
  10. Crackle 裂纹 — Cracked crystal leaking light
  11. Wickling 烛芯 — Sentient candle
  12. Echochord 弦音 — Floating harp string

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

71.96%
按下载量换算2,911

安全审计

VirusTotal

未展示

ClawScan

通过

Static analysis

通过

权限和风险

敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills