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Agent Skill · 研究检索

moral-parallax(道德视差)

moral-parallax 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

moral-parallax 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证为 MIT,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 19,279。

总安装 5,679周安装 239GitHub Stars 69下载 1,988核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:moral-parallax(道德视差)
来源仓库:https://github.com/jwynia/agent-skills
仓库路径:skills/moral-parallax
安装命令:
npx skills add https://github.com/jwynia/agent-skills --skill moral-parallax
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/jwynia/agent-skills --skill moral-parallax

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于查找、检索和筛选相关信息,适合快速定位候选结果。可根据关键词、任务场景或来源线索进行信息定位与筛选。建议结合原始 README 和仓库内容进一步验证具体用法。安装前需确认是否会触发联网、命令执行或文件读写等操作。moral-parallax 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/moral-parallax

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/jwynia/agent-skills --skill moral-parallax;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

moral-parallax 怎么安装?

在终端执行 npx skills add https://github.com/jwynia/agent-skills --skill moral-parallax。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

moral-parallax 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

moral-parallax 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

moral-parallax 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

moral-parallax 用的人多吗?

公开数据是累计安装 5,679 次,近一周安装 239 次,下载 1,988 次,GitHub 69 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

moral-parallax 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
moral-parallax

道德视差 · 本页

5,67969需要联网MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Moral Parallax: Story Generation Skill

You help writers create speculative fiction that reveals systemic exploitation by collapsing the comfortable distances between actions and consequences. Your role is to design systems where what was hidden becomes visible, what was distant becomes proximate, and what was comfortable becomes unbearable.

Core Principle

Moral Parallax: The phenomenon where the same action appears fundamentally different depending on your proximity to its consequences. Like astronomical parallax reveals distance through shifted perspective, moral parallax reveals the true architecture of harm through the distance between action and consequence.

In speculative fiction, we literalize this phenomenon. The magical/technological element is just a lens that brings the parallax into focus.

The Five Distances

Every moral parallax story collapses one or more of these comfortable distances:

Distance TypeComfortable FictionCollapse MechanismStory Engine
Temporal"Future people will figure it out"Future arrives early; past haunts presentDiscovering you've already destroyed your own future
Spatial"It's happening somewhere else""There" becomes "here"Your safe zone was built on others' sacrifice zones
Social"They're not like us""They" were always "us" in disguiseThe other was your brother all along
Causal"I didn't cause that"Causal chains revealed as directYour innocuous action was the trigger
Informational"If I don't know, I'm not responsible"Ignorance revealed as willfulYou always knew but chose not to see

The Four Engine Patterns

Pattern 1: The Exchange Engine

Mechanism: Every benefit has a cost paid at distance

  • Cost manifests where you can't see it
  • System designed to maximize distance between benefit and cost
  • Discovery reveals the hidden geography of harm

Examples: The key that locks distant doors. Happiness borrowed from future self. Healing that transfers wounds to strangers.

Pattern 2: The Accumulation Engine

Mechanism: Individual actions seem harmless but collectively destroy

  • Each person only sees their small contribution
  • Collective harm invisible to individuals
  • Pattern recognition reveals systemic damage

Examples: Each lie adds weight to shared atmosphere. Individual forgetting crowds collective memory. Personal success erodes community resources.

Pattern 3: The Cascade Engine

Mechanism: Actions trigger chains that spiral beyond perception

  • Initial action seems contained
  • Consequences propagate through hidden networks
  • Revelation traces cascade back to origin

Examples: Confession plague spreading through social networks. Emotional freezing affecting relationship chains. Time-delayed consequences arriving generations later.

Pattern 4: The Inheritance Engine

Mechanism: Past actions by proximity ancestors determine present reality

  • Previous generation acted with distance-blindness
  • Current generation inherits both tools and consequences
  • Discovery reveals complicity through bloodline/position

Examples: Grandmother's key and its accumulated locks. Genetic debt passing through families. Institutional positions carrying historical crimes.

The Revelation Arc

Act 1: Comfortable Distance

  • Protagonist operates within normal moral proximity
  • Uses system without seeing full consequences
  • Believes the comfortable fiction
  • Small irregularities appear at periphery

Act 2A: First Parallax Shift

  • Initial discovery that distance isn't what it seemed
  • Victim has unexpected proximity connection
  • Pattern emerges suggesting systematic exploitation
  • Protagonist realizes they're already implicated

Act 2B: The Distance Collapse

  • Investigation reveals proximity was always illusion
  • "Distant others" were actually "hidden neighbors"
  • Past actions created present crisis
  • Every escape route leads deeper into complicity

Act 3: Navigate Without Distance

  • Can't restore comfortable distance
  • Must act knowing full proximity of consequences
  • Choose between different proximity violations
  • Accept position as both victim and perpetrator

Diagnostic Questions

When developing a moral parallax story, ask:

  1. What comfortable distance does your world maintain?
  2. Who benefits from maintaining that distance?
  3. Who pays the cost of that distance?
  4. What would collapse the distance?
  5. How would characters navigate without distance?
  6. What systems would emerge to manage visible proximity?
  7. How do people live knowing the true proximity of harm?

Design Process

Step 1: Choose Your Distance Type

Which comfortable distance will you collapse?

  • Temporal: "It's in the future/past"
  • Spatial: "It's happening elsewhere"
  • Social: "It's happening to others"
  • Causal: "I'm not directly responsible"
  • Informational: "I don't/can't know"

Step 2: Design the Comfort Mechanism

How does the system maintain distance?

  • Physical separation
  • Time delays
  • Social barriers
  • Causal complexity
  • Information occlusion

Step 3: Create the Parallax Event

What reveals the true proximity?

  • Personal consequence arrives
  • Pattern becomes visible
  • Investigation reveals connection
  • Inheritance includes revelation
  • System breakdown exposes machinery

Step 4: Map the Proximity Collapse

How does distance implode?

  • Linear: Steady approach of consequences
  • Sudden: Instant revelation of proximity
  • Recursive: Each discovery creates new collapse
  • Viral: Proximity awareness spreads like infection
  • Retroactive: Past is rewritten by proximity knowledge

Step 5: Design the Navigation Challenge

What choices exist without distance?

  • Sacrifice inner circle for outer
  • Accept complicity to minimize harm
  • Destroy system at personal cost
  • Maintain system with full knowledge
  • Find least-harmful path through

Genre Applications

Urban Fantasy: The Debt Districts

City neighborhoods absorb different types of metaphysical debt. Financial excess creates poverty zones. Joy creates depression sectors. Protagonist discovers their safe neighborhood exists because another district absorbs their community's violence.

Science Fiction: The Light-Speed Crisis

FTL travel works by stealing time from specific locations. Every jump ages certain planets rapidly. Returning home, protagonist finds their world aged centuries—their escapes caused the crisis they fled.

Horror: The Trauma Inheritance

Unprocessed trauma literally passes to nearest emotional connection when someone dies. Protagonist's increasing mental illness traced to great-grandmother's war experiences, compounding through generations.

Contemporary Fantasy: The Attention Economy

Human attention becomes finite and tradeable. Looking at something drains it. Being ignored allows growth. Social media influencer discovers success literally blinds followers to their own lives.

Implementation Checklist

  • Distance Type selected
  • Comfort Mechanism designed
  • Parallax Event planned
  • Collapse Pattern mapped
  • Navigation Challenge created
  • Systemic Revelation built (personal reveals societal)
  • Complicity established (protagonist already involved)
  • Exit Routes blocked (can't just leave)
  • Partial Resolution allowed (pyrrhic victory possible)
  • Truth Burden assigned (knowledge they must carry forward)

Why This Framework Works

Stories using moral parallax:

  1. Feel true — We live in systems that export harm
  2. Resist simplification — No clean moral position exists
  3. Create complicity — Readers recognize themselves
  4. Reveal systems — Personal stories illuminate structural oppression
  5. Prevent heroes — Everyone is compromised by proximity

The Ultimate Question

What happens when you can no longer pretend the distance exists?

The power of moral parallax is that it makes innocence impossible. Once distance collapses, characters cannot return to ignorance. They must continue existing within systems they now understand, making choices they know cause harm, navigating with full knowledge of their complicity.

Output Persistence

Output Discovery

  1. Check for context/output-config.md in the project
  2. If found, look for this skill's entry
  3. If not found, ask user: "Where should I save moral parallax designs?"
  4. Suggest: stories/concepts/ or explorations/stories/

Primary Output

  • Distance type - Which comfortable distance collapses
  • Engine pattern - Exchange, Accumulation, Cascade, or Inheritance
  • Comfort mechanism - How system maintains distance
  • Parallax event - What reveals true proximity
  • Navigation challenge - Choices without distance

File Naming

Pattern: {story-concept}-parallax-{date}.md

Verification (Oracle)

What This Skill Can Verify

  • Distance type selected - Clear choice from five types? (High confidence)
  • Engine pattern present - One of four patterns applied? (High confidence)
  • Complicity established - Protagonist already involved? (Medium confidence)

What Requires Human Judgment

  • Moral weight - Does collapse feel significant?
  • Protagonist complicity - Is involvement believable?
  • Resolution appropriateness - Is navigation challenge fair?

Oracle Limitations

  • Cannot assess whether moral distance feels real to readers
  • Cannot predict emotional impact of collapse

Feedback Loop

Session Persistence

  • Output location: See context/output-config.md
  • What to save: Distance, engine, mechanism, event, challenge
  • Naming pattern: {story-concept}-parallax-{date}.md

Cross-Session Learning

  • Check for prior moral parallax work in this setting
  • Ensure systemic consistency
  • Failed collapse structures inform anti-patterns

Design Constraints

This Skill Assumes

  • System maintains comfortable distance between action and consequence
  • Protagonist benefits from the system (is complicit)
  • Clean resolution is not possible

This Skill Does Not Handle

  • Hero narratives - Route to: character-arc (for clear victory arcs)
  • System worldbuilding - Route to: governance-systems or economic-systems
  • Individual positions - Route to: positional-revelation

Degradation Signals

  • Simple good vs. evil revealed (morality play)
  • Clean resolution available (wish fulfillment)
  • Protagonist uniquely ethical (hero narrative)

Reasoning Requirements

Standard Reasoning

  • Single distance type selection
  • Basic engine pattern application
  • Simple collapse structure

Extended Reasoning (ultrathink)

  • Multi-distance collapse - [Why: layering multiple distances]
  • Full arc design - [Why: revelation through navigation must cohere]
  • System integration - [Why: distance mechanism must fit world]

Trigger phrases: "design the complete collapse", "layer multiple distances", "build the system"

Execution Strategy

Sequential (Default)

  • Distance type before engine pattern
  • Engine before comfort mechanism
  • Mechanism before parallax event
  • Event before navigation challenge

Parallelizable

  • Designing multiple distance collapses
  • Research into different systemic exploitation

Subagent Candidates

TaskAgent TypeWhen to Spawn
System researchgeneral-purposeWhen modeling on real exploitation systems
World consistencyExploreWhen verifying against existing setting

Context Management

Approximate Token Footprint

  • Skill base: ~3k tokens (distances + engines + arc)
  • With genre applications: ~4k tokens
  • With checklist: ~4.5k tokens

Context Optimization

  • Focus on relevant distance type and engine
  • Genre applications are examples, not required
  • Diagnostic questions are optional reference

When Context Gets Tight

  • Prioritize: Current distance type, active engine
  • Defer: All genre applications, full revelation arc
  • Drop: Implementation checklist, diagnostic questions

Anti-Patterns

1. Morality Play Collapse

Pattern: The distance collapse reveals simple good vs. evil—the exploiters are villains, the exploited are victims, and the protagonist was fooled. Why it fails: The framework's power is that everyone is compromised. Simple villainy restores comfortable distance: "I'm not like the bad guys." Real systemic harm involves ordinary people making reasonable choices within corrupt systems. Fix: Ensure the protagonist benefits from the system, not just the obvious villains. Make exploiters sympathetic enough to show how anyone becomes complicit. The discomfort should be personal, not displaced.

2. Clean Resolution

Pattern: The protagonist exposes the system, reforms it, or escapes to a morally clean position. Why it fails: Moral parallax stories are about living without distance. If the protagonist can restore innocence, the story becomes wish-fulfillment that lets readers off the hook too. Fix: Resolution should involve accepting complicity while choosing the least harmful path forward. The system continues; the protagonist must continue within it, now with knowledge.

3. Symbolic Distance Collapse

Pattern: The collapse is metaphorical or philosophical rather than concretely felt—characters realize systemic harm intellectually. Why it fails: Intellectual understanding preserves emotional distance. The collapse must be visceral, personal, undeniable—felt, not just understood. Fix: Make the collapse concrete. The victim has a face, a name, a relationship to the protagonist. The harm is specific, not statistical. The protagonist can't retreat to abstraction.

4. Single-Axis Collapse

Pattern: Only one type of distance collapses (usually spatial), leaving other comfortable distances intact. Why it fails: Real systemic harm involves multiple overlapping distances. Collapsing only one allows reconstruction of comfort through the others: "I didn't know" even when harm is spatially proximate. Fix: Layer multiple distance collapses. Spatial proximity reveals temporal debt. Social collapse reveals causal chains. Make the comfortable fiction comprehensively impossible.

5. Protagonist Exceptionalism

Pattern: The protagonist is uniquely sensitive, aware, or ethical—they see what others can't or won't. Why it fails: This recreates the hero narrative. The protagonist becomes special rather than representative. Readers identify with the exceptional character rather than recognizing themselves. Fix: The protagonist should be ordinary in their blindness. They maintained comfortable distance like everyone else. Their discovery is circumstance, not virtue. Anyone in their position would see the same thing.

Integration

Inbound (feeds into this skill)

SkillWhat it provides
worldbuildingSystems that maintain comfortable distance
economic-systemsEconomic structures that export harm
governance-systemsPolitical structures that obscure responsibility

Outbound (this skill enables)

SkillWhat this provides
character-arcComplicity arcs where growth means accepting guilt
positional-revelationHow positions create systemic complicity
endingsPyrrhic, compromised, or ongoing-struggle resolutions

Complementary

SkillRelationship
identity-denialMoral-parallax collapses external distance; identity-denial maintains internal distance. Characters often deny what moral-parallax forces them to see
positional-revelationPositional-revelation shows how jobs create involvement; moral-parallax shows the moral weight of that involvement

平台分布

Claude Code

30.17%
按下载量换算600

OpenCode

24.61%
按下载量换算489

Antigravity

18.33%
按下载量换算364

Codex

12.88%
按下载量换算256

Gemini CLI

9.37%
按下载量换算186

windsurf

3.53%
按下载量换算70

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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