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websocket-realtime-builderwebsocket 实时构建器

Agent Skill

websocket-realtime-builder 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

216

周安装

9

GitHub Stars

2

下载量

72
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:websocket-realtime-builder(websocket 实时构建器)
来源仓库:https://github.com/monkey1sai/openai-cli
仓库路径:skills/websocket-realtime-builder
安装命令:
npx skills add https://github.com/monkey1sai/openai-cli --skill websocket-realtime-builder
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/monkey1sai/openai-cli --skill websocket-realtime-builder

简介

websocket-realtime-builder 处理 GitHub 仓库和协作信息。

  • 适合在实时通信场景中整理代码变更或协作事项。
  • 支持多种宿主环境,可通过 GitHub 仓库安装使用。
  • 安装前应确认维护状态及是否会触发文件写入操作。
  • 适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

SKILL.md

WebSocket Realtime Builder

Build real-time applications with WebSockets and Socket.io.

Core Workflow

  1. Choose library: Socket.io vs native WebSocket
  2. Setup server: Configure WebSocket server
  3. Add authentication: Validate connections
  4. Implement rooms: Group connections
  5. Handle events: Define event handlers
  6. Add reconnection: Handle disconnects gracefully

Installation

# Server
npm install socket.io

# Client
npm install socket.io-client

Server Setup

Basic Socket.io Server

// server.ts
import express from 'express';
import { createServer } from 'http';
import { Server, Socket } from 'socket.io';
import { verifyToken } from './auth';

const app = express();
const httpServer = createServer(app);

const io = new Server(httpServer, {
  cors: {
    origin: process.env.CLIENT_URL,
    credentials: true,
  },
  pingInterval: 25000,
  pingTimeout: 60000,
});

// Authentication middleware
io.use(async (socket, next) => {
  const token = socket.handshake.auth.token;

  if (!token) {
    return next(new Error('Authentication required'));
  }

  try {
    const user = await verifyToken(token);
    socket.data.user = user;
    next();
  } catch (err) {
    next(new Error('Invalid token'));
  }
});

io.on('connection', (socket: Socket) => {
  const user = socket.data.user;
  console.log(`User connected: ${user.id}`);

  // Join user's personal room
  socket.join(`user:${user.id}`);

  // Handle events
  socket.on('disconnect', () => {
    console.log(`User disconnected: ${user.id}`);
  });
});

httpServer.listen(3001, () => {
  console.log('Socket.io server running on port 3001');
});

export { io };

Namespaces and Rooms

// namespaces/chat.ts
import { Server, Socket } from 'socket.io';

export function setupChatNamespace(io: Server) {
  const chatNamespace = io.of('/chat');

  chatNamespace.on('connection', (socket: Socket) => {
    const user = socket.data.user;

    // Join a chat room
    socket.on('join-room', async (roomId: string) => {
      // Validate user can access this room
      const canAccess = await canAccessRoom(user.id, roomId);
      if (!canAccess) {
        socket.emit('error', { message: 'Access denied' });
        return;
      }

      socket.join(`room:${roomId}`);
      socket.to(`room:${roomId}`).emit('user-joined', {
        userId: user.id,
        name: user.name,
      });
    });

    // Leave a chat room
    socket.on('leave-room', (roomId: string) => {
      socket.leave(`room:${roomId}`);
      socket.to(`room:${roomId}`).emit('user-left', {
        userId: user.id,
      });
    });

    // Send message
    socket.on('send-message', async (data: { roomId: string; content: string }) => {
      const { roomId, content } = data;

      // Save to database
      const message = await db.message.create({
        data: {
          roomId,
          authorId: user.id,
          content,
        },
        include: { author: true },
      });

      // Broadcast to room
      chatNamespace.to(`room:${roomId}`).emit('new-message', {
        id: message.id,
        content: message.content,
        author: {
          id: user.id,
          name: user.name,
        },
        createdAt: message.createdAt,
      });
    });

    // Typing indicator
    socket.on('typing-start', (roomId: string) => {
      socket.to(`room:${roomId}`).emit('user-typing', {
        userId: user.id,
        name: user.name,
      });
    });

    socket.on('typing-stop', (roomId: string) => {
      socket.to(`room:${roomId}`).emit('user-stopped-typing', {
        userId: user.id,
      });
    });
  });

  return chatNamespace;
}

Event Emitters

// services/notifications.ts
import { io } from '../server';

export class NotificationService {
  // Send to specific user
  static sendToUser(userId: string, event: string, data: any) {
    io.to(`user:${userId}`).emit(event, data);
  }

  // Send to multiple users
  static sendToUsers(userIds: string[], event: string, data: any) {
    userIds.forEach((userId) => {
      io.to(`user:${userId}`).emit(event, data);
    });
  }

  // Broadcast to all connected users
  static broadcast(event: string, data: any) {
    io.emit(event, data);
  }

  // Send to room
  static sendToRoom(roomId: string, event: string, data: any) {
    io.to(`room:${roomId}`).emit(event, data);
  }

  // Notify new order
  static notifyNewOrder(order: Order) {
    // Notify customer
    this.sendToUser(order.customerId, 'order:created', {
      orderId: order.id,
      status: order.status,
    });

    // Notify admins
    io.to('role:admin').emit('admin:new-order', {
      orderId: order.id,
      customer: order.customerName,
      total: order.total,
    });
  }
}

Client Setup

React Client Hook

// hooks/useSocket.ts
import { useEffect, useRef, useState, useCallback } from 'react';
import { io, Socket } from 'socket.io-client';
import { useAuth } from './useAuth';

interface UseSocketOptions {
  namespace?: string;
  autoConnect?: boolean;
}

export function useSocket(options: UseSocketOptions = {}) {
  const { namespace = '/', autoConnect = true } = options;
  const { token } = useAuth();
  const socketRef = useRef<Socket | null>(null);
  const [isConnected, setIsConnected] = useState(false);
  const [error, setError] = useState<string | null>(null);

  useEffect(() => {
    if (!token || !autoConnect) return;

    const socket = io(`${process.env.NEXT_PUBLIC_WS_URL}${namespace}`, {
      auth: { token },
      reconnection: true,
      reconnectionAttempts: 5,
      reconnectionDelay: 1000,
      reconnectionDelayMax: 5000,
    });

    socket.on('connect', () => {
      setIsConnected(true);
      setError(null);
    });

    socket.on('disconnect', () => {
      setIsConnected(false);
    });

    socket.on('connect_error', (err) => {
      setError(err.message);
      setIsConnected(false);
    });

    socketRef.current = socket;

    return () => {
      socket.disconnect();
    };
  }, [token, namespace, autoConnect]);

  const emit = useCallback((event: string, data?: any) => {
    socketRef.current?.emit(event, data);
  }, []);

  const on = useCallback((event: string, handler: (...args: any[]) => void) => {
    socketRef.current?.on(event, handler);
    return () => {
      socketRef.current?.off(event, handler);
    };
  }, []);

  const off = useCallback((event: string, handler?: (...args: any[]) => void) => {
    socketRef.current?.off(event, handler);
  }, []);

  return {
    socket: socketRef.current,
    isConnected,
    error,
    emit,
    on,
    off,
  };
}

Chat Hook

// hooks/useChat.ts
import { useEffect, useState, useCallback } from 'react';
import { useSocket } from './useSocket';

interface Message {
  id: string;
  content: string;
  author: { id: string; name: string };
  createdAt: string;
}

interface TypingUser {
  userId: string;
  name: string;
}

export function useChat(roomId: string) {
  const { socket, isConnected, emit, on } = useSocket({ namespace: '/chat' });
  const [messages, setMessages] = useState<Message[]>([]);
  const [typingUsers, setTypingUsers] = useState<TypingUser[]>([]);

  // Join room on connect
  useEffect(() => {
    if (isConnected && roomId) {
      emit('join-room', roomId);

      return () => {
        emit('leave-room', roomId);
      };
    }
  }, [isConnected, roomId, emit]);

  // Listen for messages
  useEffect(() => {
    const unsubMessage = on('new-message', (message: Message) => {
      setMessages((prev) => [...prev, message]);
    });

    const unsubTyping = on('user-typing', (user: TypingUser) => {
      setTypingUsers((prev) => {
        if (prev.some((u) => u.userId === user.userId)) return prev;
        return [...prev, user];
      });
    });

    const unsubStopTyping = on('user-stopped-typing', ({ userId }: { userId: string }) => {
      setTypingUsers((prev) => prev.filter((u) => u.userId !== userId));
    });

    return () => {
      unsubMessage();
      unsubTyping();
      unsubStopTyping();
    };
  }, [on]);

  const sendMessage = useCallback((content: string) => {
    emit('send-message', { roomId, content });
  }, [emit, roomId]);

  const startTyping = useCallback(() => {
    emit('typing-start', roomId);
  }, [emit, roomId]);

  const stopTyping = useCallback(() => {
    emit('typing-stop', roomId);
  }, [emit, roomId]);

  return {
    messages,
    typingUsers,
    sendMessage,
    startTyping,
    stopTyping,
    isConnected,
  };
}

Chat Component

// components/ChatRoom.tsx
'use client';

import { useState, useRef, useEffect } from 'react';
import { useChat } from '@/hooks/useChat';

export function ChatRoom({ roomId }: { roomId: string }) {
  const {
    messages,
    typingUsers,
    sendMessage,
    startTyping,
    stopTyping,
    isConnected,
  } = useChat(roomId);

  const [input, setInput] = useState('');
  const messagesEndRef = useRef<HTMLDivElement>(null);
  const typingTimeoutRef = useRef<NodeJS.Timeout>();

  // Auto-scroll to bottom
  useEffect(() => {
    messagesEndRef.current?.scrollIntoView({ behavior: 'smooth' });
  }, [messages]);

  const handleInputChange = (e: React.ChangeEvent<HTMLInputElement>) => {
    setInput(e.target.value);

    // Debounced typing indicator
    startTyping();
    clearTimeout(typingTimeoutRef.current);
    typingTimeoutRef.current = setTimeout(stopTyping, 2000);
  };

  const handleSubmit = (e: React.FormEvent) => {
    e.preventDefault();
    if (!input.trim()) return;

    sendMessage(input);
    setInput('');
    stopTyping();
  };

  if (!isConnected) {
    return <div>Connecting...</div>;
  }

  return (
    <div className="flex flex-col h-full">
      <div className="flex-1 overflow-y-auto p-4 space-y-4">
        {messages.map((message) => (
          <div key={message.id} className="flex gap-2">
            <span className="font-semibold">{message.author.name}:</span>
            <span>{message.content}</span>
          </div>
        ))}
        <div ref={messagesEndRef} />
      </div>

      {typingUsers.length > 0 && (
        <div className="px-4 py-2 text-sm text-gray-500">
          {typingUsers.map((u) => u.name).join(', ')}{' '}
          {typingUsers.length === 1 ? 'is' : 'are'} typing...
        </div>
      )}

      <form onSubmit={handleSubmit} className="p-4 border-t">
        <input
          type="text"
          value={input}
          onChange={handleInputChange}
          placeholder="Type a message..."
          className="w-full px-4 py-2 border rounded"
        />
      </form>
    </div>
  );
}

Real-time Notifications

// hooks/useNotifications.ts
import { useEffect, useState } from 'react';
import { useSocket } from './useSocket';
import { toast } from 'sonner';

interface Notification {
  id: string;
  type: string;
  title: string;
  message: string;
  createdAt: string;
  read: boolean;
}

export function useNotifications() {
  const { on, isConnected } = useSocket();
  const [notifications, setNotifications] = useState<Notification[]>([]);
  const [unreadCount, setUnreadCount] = useState(0);

  useEffect(() => {
    const unsubscribe = on('notification', (notification: Notification) => {
      setNotifications((prev) => [notification, ...prev]);
      setUnreadCount((prev) => prev + 1);

      // Show toast
      toast(notification.title, {
        description: notification.message,
      });
    });

    return unsubscribe;
  }, [on]);

  const markAsRead = (id: string) => {
    setNotifications((prev) =>
      prev.map((n) => (n.id === id ? { ...n, read: true } : n))
    );
    setUnreadCount((prev) => Math.max(0, prev - 1));
  };

  const markAllAsRead = () => {
    setNotifications((prev) => prev.map((n) => ({ ...n, read: true })));
    setUnreadCount(0);
  };

  return {
    notifications,
    unreadCount,
    markAsRead,
    markAllAsRead,
    isConnected,
  };
}

Presence System

// server/presence.ts
import { Server, Socket } from 'socket.io';

interface UserPresence {
  odlineserId: string;
  name: string;
  status: 'online' | 'away' | 'busy';
  lastSeen: Date;
}

const onlineUsers = new Map<string, UserPresence>();

export function setupPresence(io: Server) {
  io.on('connection', (socket: Socket) => {
    const user = socket.data.user;

    // User comes online
    onlineUsers.set(user.id, {
      odlineserId: user.id,
      name: user.name,
      status: 'online',
      lastSeen: new Date(),
    });

    // Broadcast to all users
    io.emit('presence:update', {
      userId: user.id,
      status: 'online',
    });

    // Send current online users to new connection
    socket.emit('presence:list', Array.from(onlineUsers.values()));

    // Handle status changes
    socket.on('presence:status', (status: 'online' | 'away' | 'busy') => {
      const presence = onlineUsers.get(user.id);
      if (presence) {
        presence.status = status;
        io.emit('presence:update', { userId: user.id, status });
      }
    });

    // Handle disconnect
    socket.on('disconnect', () => {
      onlineUsers.delete(user.id);
      io.emit('presence:update', {
        userId: user.id,
        status: 'offline',
      });
    });
  });
}

Error Handling & Reconnection

// Client-side error handling
const socket = io(WS_URL, {
  auth: { token },
  reconnection: true,
  reconnectionAttempts: 10,
  reconnectionDelay: 1000,
  reconnectionDelayMax: 10000,
  timeout: 20000,
});

socket.on('connect_error', (error) => {
  if (error.message === 'Authentication required') {
    // Redirect to login
    router.push('/login');
  } else {
    console.error('Connection error:', error);
  }
});

socket.on('reconnect', (attemptNumber) => {
  console.log(`Reconnected after ${attemptNumber} attempts`);
  // Re-sync state
  socket.emit('sync-state');
});

socket.on('reconnect_failed', () => {
  console.error('Failed to reconnect');
  // Show user notification
  toast.error('Connection lost. Please refresh the page.');
});

Best Practices

  1. Authenticate connections: Validate tokens on connect
  2. Use rooms: Group users logically
  3. Handle reconnection: Re-sync state after reconnect
  4. Debounce events: Prevent flooding (e.g., typing indicator)
  5. Clean up listeners: Remove on component unmount
  6. Acknowledge important events: Confirm critical messages
  7. Use namespaces: Separate concerns (chat, notifications)
  8. Scale with Redis: Use Redis adapter for multiple servers

Output Checklist

Every WebSocket implementation should include:

  • Server with authentication middleware
  • Client hook with reconnection handling
  • Room/namespace organization
  • Event type definitions
  • Error handling and recovery
  • Typing indicators for chat
  • Presence system (online/offline)
  • Clean disconnect handling
  • Rate limiting for events
  • Redis adapter for scaling (production)

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

32.08%
按下载量换算23

Claude

30.96%
按下载量换算22

Cursor

18.79%
按下载量换算14

Gemini CLI

8.46%
按下载量换算6

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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