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Agent Skill · 研究检索

mlb-playoff-scheduler(MLB 季后赛日程表)

mlb-playoff-scheduler 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

mlb-playoff-scheduler 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描有提醒项,按安装量在研究检索类的 73,675 个 Skill 里排第 71,089。

总安装 196周安装 8GitHub Stars 85下载 63核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:mlb-playoff-scheduler(MLB 季后赛日程表)
来源仓库:https://github.com/lyndonkl/claude
仓库路径:skills/mlb-playoff-scheduler
安装命令:
npx skills add https://github.com/lyndonkl/claude --skill mlb-playoff-scheduler
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/lyndonkl/claude --skill mlb-playoff-scheduler

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

mlb-playoff-scheduler 用于查找、检索和筛选相关信息,适合赛程安排优化。适用于 Codex、Claude、Cursor、Gemini CLI 中的排期冲突检测场景。使用 npx skills add 命令从 claude 仓库安装。安装前应核实场馆可用性接口的响应稳定性及备用方案。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/mlb-playoff-scheduler

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/lyndonkl/claude --skill mlb-playoff-scheduler;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

mlb-playoff-scheduler 怎么安装?

在终端执行 npx skills add https://github.com/lyndonkl/claude --skill mlb-playoff-scheduler。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

mlb-playoff-scheduler 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

mlb-playoff-scheduler 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

mlb-playoff-scheduler 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

mlb-playoff-scheduler 用的人多吗?

公开数据是累计安装 196 次,近一周安装 8 次,下载 63 次,GitHub 85 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

mlb-playoff-scheduler 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
mlb-playoff-scheduler

MLB 季后赛日程表 · 本页

19685只读未明确有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

MLB Playoff Scheduler

Table of Contents

Example

Scenario: It is 2026-07-14. The trade deadline (Aug 6) is three weeks away. User asks "should I hold Junior Caminero (TB, 3B) or trade him for a pitcher?" The trade-analyzer needs playoff_games, playoff_matchup_quality, and holding_value for Caminero before it can weigh the offer.

Research pass (web search every fact, cite every URL):

  • MLB.com schedule -> TB plays 20 games across playoff weeks 21-23 (7 / 7 / 6).
  • Week 21 (Aug 17-23): TB @ BAL (3), TB vs TOR (4). Opp wOBA avg (weighted by games): 0.322
  • Week 22 (Aug 24-30): TB @ NYY (3), TB vs BOS (4). Opp wOBA avg: 0.338
  • Week 23 (Aug 31-Sep 6): TB vs CLE (3), TB @ DET (3). Opp wOBA avg: 0.308
  • Volume-weighted average opposing-SP wOBA against RHB: 0.323

Normalization pass:

  • playoff_games = 7 + 7 + 6 = 20 (strong volume; max observed in the league this year is 21)
  • playoff_matchup_quality (hitter view) = 100 - ((0.323 - 0.300) x 1000) = 100 - 23 = 77 (opposing pitching is worse than league average -> good for Caminero)
  • holding_value = 0.6 x normalize(20 / 21) + 0.4 x 77 = 0.6 x 95 + 0.4 x 77 = 88

Downstream composition:

  • mlb-trade-analyzer reads these. Caminero's holding_value = 88 is very high. If the offered pitcher's holding_value is 65, the trade favors the status quo -> REJECT or COUNTER with a lesser hitter.
  • mlb-playoff-planner reads the same signals to identify roster holes for playoff weeks (e.g., any starter with playoff_games < 14 is a bench candidate).

Pre-July 1 behavior: If the skill is invoked before 2026-07-01, it emits a minimal signal file with all three fields set to null, confidence: 0.0, and body text: "Insufficient signal -- too early. Schedule volatility (trades, rotation flux, injuries) before July makes playoff projections unreliable. Re-run after July 1."

Workflow

Copy this checklist and track progress:

MLB Playoff Scheduler Progress:
- [ ] Step 1: Check date gate (today >= 2026-07-01)
- [ ] Step 2: Define the three playoff week windows (Mon-Sun)
- [ ] Step 3: For each MLB team, pull the schedule for weeks 21-23
- [ ] Step 4: Count games per team per week
- [ ] Step 5: Score each opponent (wOBA for hitters, ERA for pitchers)
- [ ] Step 6: Compute playoff_matchup_quality per team (volume-weighted)
- [ ] Step 7: Compute holding_value per team (blend volume + quality)
- [ ] Step 8: Map per-team scores to every rostered player
- [ ] Step 9: Emit signal file and validate

Step 1: Check the date gate

Today's date is inside the prompt. If today < 2026-07-01, skip Steps 2-8 and emit the "insufficient signal" stub (see resources/methodology.md). Do not guess or pre-compute; schedule churn (July trades, rotation flux, call-ups) breaks pre-July projections.

Step 2: Define playoff week windows

Per context/league-config.md, playoffs are weeks 21, 22, 23 and end Sunday Sep 6, 2026. Working backward (weeks are Mon-Sun):

Fantasy WeekStart (Mon)End (Sun)
Week 212026-08-172026-08-23
Week 222026-08-242026-08-30
Week 232026-08-312026-09-06

Total: 21 calendar days. Max games per team = ~21 (only if no off-days, rare).

Step 3: Pull each MLB team's schedule

Web-search mlb.com/schedule and FanGraphs team schedule pages. See resources/methodology.md for queries and fallbacks. Cite every URL.

  • MLB.com /schedule: filter by team, date range 2026-08-17 to 2026-09-06
  • Cross-check against FanGraphs team page (catches recent reschedules / doubleheaders)
  • Note confirmed doubleheaders (count as 2 games on the same calendar day)
  • Flag any postponement risk (team in a rain-heavy city with makeup games pending)

Step 4: Count games per team per week

For each of the 30 MLB teams, tally games in each of the three playoff weeks. Output a 30-row grid. See resources/template.md for the output format.

  • Games in Week 21 (integer)
  • Games in Week 22 (integer)
  • Games in Week 23 (integer)
  • Total = sum of the three (this is the per-team playoff_games figure)

Step 5: Score each opponent

For each opponent, pull two metrics:

  • For hitter-side scoring: opposing team's staff wOBA allowed (season-to-date through the scheduling window). Lower = tougher matchup.
  • For pitcher-side scoring: opposing team's lineup wOBA vs RHP and vs LHP (handedness-aware). Lower = easier matchup for a pitcher.

See resources/methodology.md for sources and lookup procedure. Use season-to-date as of the run date; do not forecast.

Step 6: Compute playoff_matchup_quality

Volume-weighted across all games in weeks 21-23:

For hitters on team T:
  avg_opp_wOBA_allowed = sum over games g of (opp_staff_wOBA_allowed_g) / playoff_games_T
  playoff_matchup_quality = 100 - (avg_opp_wOBA_allowed - 0.300) x 1000
  (clamped [0, 100]; league-average staff wOBA allowed ~ 0.320 -> score ~ 80)

For pitchers on team T:
  avg_opp_lineup_wOBA = sum over games g of (opp_lineup_wOBA_vs_P_handedness_g) / playoff_games_T
  playoff_matchup_quality = 100 - (avg_opp_lineup_wOBA - 0.300) x 1000
  (same clamp; easier-hitting opposing lineups -> higher quality for this pitcher)

Anchor: 50 = neutral opponent strength. See resources/methodology.md for the derivation.

Step 7: Compute holding_value

Blend volume and quality:

volume_score = (playoff_games / 21) x 100
holding_value = 0.6 x volume_score + 0.4 x playoff_matchup_quality
               (clamped [0, 100])

Rationale: more games carry more weight than softer opponents (volume is certain; opponent wOBA will wobble). See resources/methodology.md for the weight justification and alternative blends (e.g., punting specific categories changes the weights).

Step 8: Map team scores to players

Every rostered player on team T inherits team T's three signals. Pitchers further modify playoff_matchup_quality by handedness (the lineup they face varies L/R). See resources/methodology.md.

Step 9: Emit and validate

Write to signals/YYYY-MM-DD-playoff.md using resources/template.md. Call mlb-signal-emitter for schema validation. Score the output against resources/evaluators/rubric_mlb_playoff_scheduler.json. Minimum standard: average 3.5+.

Signal Outputs

SignalRangeMeaning
playoff_gamesint 0-21Games scheduled across fantasy weeks 21+22+23 (Aug 17 - Sep 6). Max ~21 assuming no off-days.
playoff_matchup_quality0-100Volume-weighted opponent strength. 50 = neutral. >50 = softer opponents (good to hold). Hitter view uses opposing staff wOBA allowed; pitcher view uses opposing lineup wOBA vs this pitcher's hand.
holding_value0-1000.6 x volume + 0.4 x quality. Primary signal for hold-vs-trade decisions. >70 = strong hold; <40 = trade candidate if you can get a higher-value bat/arm back.

Downstream: mlb-trade-analyzer uses holding_value to value both sides of any proposed deal. mlb-playoff-planner uses playoff_games to flag bench vs start decisions for playoff weeks.

Guardrails

  1. Pre-July 1, return the stub. Do not pre-compute. Before July, 30-40% of teams will see rotation, bullpen, or lineup churn that invalidates opponent-quality scoring. The stub is honest; a precomputed signal is false precision.
  2. 50 is neutral, always. Every 0-100 score anchors to 50 at league average. If your distribution doesn't hit 50 at the median MLB team, re-anchor.
  3. Cite every URL. Game counts, doubleheaders, and opponent wOBA must each be traceable to a specific mlb.com/schedule or FanGraphs URL in source_urls:. Signals without sources get confidence <= 0.3 and are red-teamed.
  4. Doubleheaders count as 2. If MLB.com schedule lists two games on the same calendar day, that is 2 games for that team. Some scraped sources collapse them -- cross-check.
  5. Use handedness-specific opponent wOBA for pitchers. A LHP facing the Yankees (heavy LHB lineup) is not the same as a RHP facing the Yankees. Use opposing lineup wOBA vs LHP for LHP pitchers, vs RHP for RHP.
  6. Season-to-date wOBA, not projection. The opponent quality score uses actual season stats as of the run date. Do not project forward -- projections add noise without adding signal for this short 3-week window.
  7. Max games = ~21, not 21 exactly. A team playing every day would log 21 games but off-days are built into the MLB schedule. Typical range is 17-20. A team with 21 games has a doubleheader somewhere; flag it (DH games are often bullpen games, which changes matchup quality).
  8. Holding value is not trade value. holding_value answers "is this player more valuable for MY playoff run than the replacement-level player available?" It is not a generic trade-market price. The trade-analyzer combines holding_value with market value to reach the final verdict.
  9. Re-run weekly after July 1. Schedules change (rainouts, makeup games, early-September call-ups alter opponent lineups). The playoff-planner fires every Sunday; refresh these signals each time.

Quick Reference

Playoff week windows (2026):

Week 21: Mon 2026-08-17 -> Sun 2026-08-23
Week 22: Mon 2026-08-24 -> Sun 2026-08-30
Week 23: Mon 2026-08-31 -> Sun 2026-09-06
Total: 21 calendar days; max ~21 games per team

Key formulas:

playoff_games = games_wk21 + games_wk22 + games_wk23

For hitters:
  playoff_matchup_quality = 100 - (avg_opp_staff_wOBA_allowed - 0.300) x 1000
  (clamped [0, 100]; league avg ~ 0.320 -> 80)

For pitchers:
  playoff_matchup_quality = 100 - (avg_opp_lineup_wOBA_vs_hand - 0.300) x 1000
  (same clamp)

volume_score = (playoff_games / 21) x 100

holding_value = 0.6 x volume_score + 0.4 x playoff_matchup_quality
               (clamped [0, 100])

Pre-July 1: playoff_games = null, playoff_matchup_quality = null,
            holding_value = null, confidence = 0.0,
            body = "insufficient signal -- too early"

Key sources (see context/frameworks/data-sources.md):

Inputs required: run date (always passed in); optionally, a roster list to scope output (else, emit all 30 teams).

Outputs produced: one signal file at signals/YYYY-MM-DD-playoff.md with YAML frontmatter, a 30-row per-team games grid, per-team opponent-quality table, and per-player mapping for rostered players. Fails-open pre-July 1 with the stub.

Key resources:

平台分布

Codex

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可疑

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

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