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memory-model记忆模型

Agent Skill

memory-model 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

2,351

周安装

97

GitHub Stars

80

下载量

768
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:memory-model(记忆模型)
来源仓库:https://github.com/mohitmishra786/low-level-dev-skills
仓库路径:skills/memory-model
安装命令:
npx skills add https://github.com/mohitmishra786/low-level-dev-skills --skill memory-model
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/mohitmishra786/low-level-dev-skills --skill memory-model

简介

memory-model 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合围绕仓库状态、代码变更或协作事项进行整理。

  • 它适用于待分类任务,可帮助 Agent 建立项目模型或理解协作结构。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装,需结合原始 README 核验具体用法和功能边界。
  • 安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写操作。
  • 使用时需注意该技能当前分类为待分类,功能边界尚不明确。

SKILL.md

Memory Model

Purpose

Guide agents through C++ and Rust memory models: memory orderings, the happens-before relation, atomic operations, fences, and practical patterns for lock-free data structures.

Triggers

  • "What is the C++ memory model?"
  • "What memory order should I use for my atomic operation?"
  • "What is the difference between acquire-release and seq_cst?"
  • "How do I use std::atomic in C++?"
  • "What is acquire/release in Rust atomics?"
  • "How do I implement a lock-free queue?"

Workflow

1. Memory ordering overview

Modern CPUs and compilers reorder operations for performance. The memory model specifies what reorderings are allowed and how synchronisation is achieved.

Ordering strength (weakest to strongest):
Relaxed < Release/Acquire < AcqRel < SeqCst

Stronger ordering = more synchronization = more correct, but slower
Weaker ordering  = fewer barriers = faster, but needs careful analysis

2. Memory orderings

OrderC++RustWhat it means
Relaxedmemory_order_relaxedOrdering::RelaxedNo ordering guarantee; just atomicity
Consumememory_order_consume(use Acquire)Data dependency ordering
Acquirememory_order_acquireOrdering::AcquireThis load sees all writes before the matching release
Releasememory_order_releaseOrdering::ReleaseAll writes before this store are visible to acquire
AcqRelmemory_order_acq_relOrdering::AcqRelBoth acquire and release on RMW ops
SeqCstmemory_order_seq_cstOrdering::SeqCstTotal order across all seq_cst operations

3. C++ std::atomic

#include <atomic>
#include <thread>

std::atomic<int> counter{0};
std::atomic<bool> ready{false};

// Producer thread
void producer() {
    data = 42;                              // (1) write data
    ready.store(true, std::memory_order_release);  // (2) signal
}

// Consumer thread
void consumer() {
    while (!ready.load(std::memory_order_acquire));  // (3) wait
    assert(data == 42);                              // (4) guaranteed to see (1)
}

Acquire-release guarantees: if thread A does a release store to X, and thread B does an acquire load that sees A's value, then all writes by A before the release are visible to B after the acquire.

4. Choosing the right ordering

Use case?
├── Counter (just needs atomicity, order irrelevant)    → Relaxed
├── Reference counting (decrement + final check)        → AcqRel (dec), Acquire (load 0 check)
├── Publish data from one thread to another             → Release (store), Acquire (load)
├── Mutual exclusion / mutex implementation             → AcqRel / SeqCst
├── Lock-free queue multiple producers/consumers        → SeqCst (safest to start)
└── Sequence number check (simple flag)                 → Release + Acquire

5. Common patterns

// Pattern 1: Spinlock
class Spinlock {
    std::atomic_flag flag = ATOMIC_FLAG_INIT;
public:
    void lock() {
        while (flag.test_and_set(std::memory_order_acquire))
            ; // spin
    }
    void unlock() {
        flag.clear(std::memory_order_release);
    }
};

// Pattern 2: Reference counting
class RefCounted {
    std::atomic<int> refcount{1};
public:
    void addref() {
        refcount.fetch_add(1, std::memory_order_relaxed);  // only need atomicity
    }
    void release() {
        if (refcount.fetch_sub(1, std::memory_order_acq_rel) == 1) {
            // AcqRel ensures we see all writes from other releasers
            delete this;
        }
    }
};

// Pattern 3: One-time initialisation
class LazyInit {
    std::atomic<void*> ptr{nullptr};
    std::mutex mtx;
public:
    void* get() {
        void* p = ptr.load(std::memory_order_acquire);
        if (p == nullptr) {
            std::lock_guard lock(mtx);
            p = ptr.load(std::memory_order_relaxed);
            if (p == nullptr) {
                p = create();
                ptr.store(p, std::memory_order_release);
            }
        }
        return p;
    }
};

6. Rust atomics

use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use std::sync::Arc;

// Simple counter
let counter = Arc::new(AtomicUsize::new(0));

// Increment
counter.fetch_add(1, Ordering::Relaxed);

// Read
let val = counter.load(Ordering::Relaxed);

// Publish/subscribe pattern
static READY: AtomicBool = AtomicBool::new(false);

// Publisher thread
unsafe { DATA = 42; }  // Write data
READY.store(true, Ordering::Release);  // Signal

// Subscriber thread
while !READY.load(Ordering::Acquire) {}
let d = unsafe { DATA };  // Safe: guaranteed to see publisher's write

7. Fences

Fences provide ordering without an atomic operation on a specific variable:

// C++ fence — equivalent to a global memory barrier
std::atomic_thread_fence(std::memory_order_acquire);  // Acquire fence
std::atomic_thread_fence(std::memory_order_release);  // Release fence

// Typical use: multiple atomic writes then one fence
relaxed_atomic_a.store(1, std::memory_order_relaxed);
relaxed_atomic_b.store(2, std::memory_order_relaxed);
std::atomic_thread_fence(std::memory_order_release);  // barrier for all above
sentinel.store(true, std::memory_order_relaxed);

8. Common mistakes

MistakeFix
Using Relaxed for publish/subscribeUse Release on store, Acquire on load
Using SeqCst everywhereProfile first; use weakest correct ordering
Forgetting that non-atomic loads are not atomicAll shared mutable data needs atomic or mutex
Using volatile for thread safety in C++volatile is not a memory ordering tool; use atomic
Assuming sequential consistency without SeqCstEach platform has different default consistency

For memory ordering rules and happens-before reference, see references/cpp-memory-ordering.md.

Related skills

  • Use skills/runtimes/sanitizers — TSan detects data races involving non-atomic accesses
  • Use skills/rust/rust-sanitizers-miri for detecting Rust memory ordering violations with Miri
  • Use skills/low-level-programming/assembly-x86 to understand generated fence instructions
  • Use skills/debuggers/gdb for debugging concurrent programs with thread inspection

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02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

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能力 2

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能力 3

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能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.25%
按下载量换算271

Claude

30.41%
按下载量换算234

Cursor

20.33%
按下载量换算156

Gemini CLI

9.99%
按下载量换算77

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

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安装前确认

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来源信息

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