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Agent Skill · 研究检索

measure(measure 搜索)

measure 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

measure 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 56,028。

总安装 465周安装 19GitHub Stars 56下载 150核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:measure(measure 搜索)
来源仓库:https://github.com/ghaida/intent
仓库路径:skills/measure
安装命令:
npx skills add https://github.com/ghaida/intent --skill measure
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/ghaida/intent --skill measure

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

measure 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中快速定位候选结果。适用于需要根据关键词或任务场景从来源线索中获取信息的场景。通过 npx skills add 命令从指定 GitHub 仓库安装并使用。

安装前需确认权限范围、维护状态及是否触发联网或文件读写操作。measure 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/measure

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/ghaida/intent --skill measure;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

measure 怎么安装?

在终端执行 npx skills add https://github.com/ghaida/intent --skill measure。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

measure 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

measure 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

measure 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

measure 用的人多吗?

公开数据是累计安装 465 次,近一周安装 19 次,下载 150 次,GitHub 56 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

measure 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
measure

measure 搜索 · 本页

46556只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Measure — Define and Track Success

Overview

If you can't define success, you can't design for it. And if you measure the wrong thing, you'll optimize for the wrong outcome.

UX measurement connects design decisions to observable evidence — did the thing we built actually help? This skill defines what to measure, how to measure it, and how to make decisions from what you learn. It bridges the gap between "we shipped it" and "it worked."

But measurement is not neutral. Every metric you choose shapes what gets optimized. Measure time-on-site and you'll get infinite scroll. Measure clicks and you'll get clickbait. Measure conversion and you'll get dark patterns — unless you also measure what those metrics cost the user. This skill guards against measurement becoming manipulation, ensuring that metrics incentivize genuine value, not engineered engagement.

When to activate this skill: Defining success criteria for a new feature, designing experiments, building measurement frameworks, analyzing funnel performance, reviewing whether existing metrics are measuring the right things, or anytime "the numbers look good" but the experience feels wrong.


Skill family

Measure works alongside the full Intent skill system:

  • /strategize: Their hypotheses need measurable success criteria. Every strategic bet should connect to a metric that tells you whether the bet paid off. /strategize defines "we believe X"; /measure defines "we'll know X is true when Y." When metrics contradict a strategic assumption, measure loops back to reopen strategy — with guardrails (see "When measurement points back to strategy" below).
  • /investigate: Qualitative research complements quantitative measurement. When the numbers say users drop off at step 3, investigate tells you why. When satisfaction scores drop after a redesign, investigate interviews users to understand the experience behind the number. Never make major design decisions from metrics alone.
  • /evaluate: UX assessment produces scores and findings that inform what to measure. Evaluation identifies usability issues; measurement tracks whether fixes actually resolved them.
  • /specify: Test plans and success metrics go into handoff specs. Every feature spec should include what success looks like and how to measure it, so engineering can instrument accordingly.
  • /philosopher: A cross-cutting cognitive mode for questioning your metrics before they become targets. Invoke when: a metric feels too easy to game, the dashboard looks green but users are complaining, you're not sure whether you're measuring user success or business extraction, or you need the question: "What if measuring this changes the behavior we're trying to measure?"

Core capabilities

1. Metric selection: HEART framework

Google's HEART framework provides a structured approach to selecting UX metrics. Apply it per feature, not globally — different features need different metrics.

Happiness — subjective satisfaction:

  • NPS (Net Promoter Score): likelihood to recommend, 0-10 scale. Blunt but useful for trending.
  • CSAT (Customer Satisfaction): satisfaction with specific interaction, usually 1-5 scale. More actionable than NPS for feature-level decisions.
  • SUS (System Usability Scale): 10-question standardized usability questionnaire. Good for benchmarking across releases.
  • Custom surveys: specific questions tied to specific features. "How easy was it to find what you were looking for?" is more useful than "How satisfied are you?"

Engagement — behavioral depth:

  • Frequency: how often users return (daily, weekly, monthly active users)
  • Intensity: depth of usage per session (features used, content consumed, actions taken)
  • Breadth: how many features a user touches (adoption breadth, not just depth)
  • Recency: when was the last interaction (early warning for churn)

Adoption — new usage:

  • New user activation: percentage completing key onboarding milestones
  • Feature adoption: percentage of eligible users who try a new feature
  • Onboarding completion: funnel through first-use experience
  • Time-to-value: how quickly new users reach their first meaningful outcome

Retention — continued usage:

  • Return rate: D1, D7, D30 retention (percentage returning after 1, 7, 30 days)
  • Churn rate: percentage of users who stop using the product in a period
  • Reactivation: users who left and came back (what brought them back?)
  • Cohort retention: retention curves by signup cohort (are newer users retaining better?)

Task success — effectiveness:

  • Completion rate: percentage of users who finish the task they started
  • Error rate: percentage of attempts that result in errors
  • Time-on-task: how long the task takes (shorter is usually better, but not always)
  • Efficiency: task completion relative to optimal path length

Not every feature needs all five. Select the 2-3 dimensions that matter most for the feature's intent. A checkout flow cares most about task success and happiness. A content feed cares most about engagement and retention. A new feature launch cares most about adoption.

Counter-metrics: For every metric you optimize, name the metric that could suffer. If engagement goes up but satisfaction goes down, that's a red flag. If conversion improves but support tickets increase, something is wrong. Counter-metrics are your canary in the coal mine.

2. Goal-Signal-Metric mapping

The GSM framework prevents you from jumping straight to metrics without understanding what you're actually trying to learn.

Goal: What user or business outcome are you trying to achieve? Be specific. "Improve the user experience" is not a goal. "Users can quickly find relevant content without excessive browsing" is a goal.

Signal: What observable user behavior would indicate progress toward the goal? This is the bridge between intent and data. "Users navigate directly to relevant content" is a signal. "Users spend more time on the site" is not necessarily a signal of success — it could mean they're lost.

Metric: How do you quantify that signal? Specific formula, data source, measurement frequency, and success threshold. "Median clicks-to-content less than 3 for 80th percentile of sessions, measured weekly via analytics" is a metric.

Example GSM chain:

  • Goal: Users can complete checkout without friction
  • Signal: Users proceed through checkout steps without abandoning or going back
  • Metric: Checkout completion rate > 75% for users who add items to cart; median checkout time under 90 seconds; back-navigation rate during checkout < 10%

Build GSM chains for every major feature before launch. If you can't articulate the goal, you don't know what success looks like. If you can't identify the signal, you're guessing what to measure. If you can't define the metric, you can't learn from what you ship.

3. A/B test design

Experimentation is how you learn whether a design change actually helps. But poorly designed experiments produce false confidence.

Hypothesis structure: "If we [specific change], then [specific metric] will [direction of change] by [estimated magnitude] because [causal reasoning]."

Example: "If we move the search bar from the header to the hero section, then search usage will increase by 15% because users will encounter it earlier in their scanning pattern, reducing the friction of scrolling up to search."

Minimum detectable effect (MDE): What's the smallest change worth detecting? A 0.1% improvement in conversion may not be worth the engineering effort. A 5% improvement would be. Set the MDE before the test, not after. This determines your required sample size.

Sample size calculation: Depends on: baseline conversion rate, MDE, statistical power (typically 80%), significance level (typically 95% / alpha = 0.05). Don't guess — use the formula or a calculator.

Quick reference for common scenarios (two-sided test, 80% power, 95% significance, two variants):

Baseline rateMDE (relative)Sample size per variant
5%20% (5% → 6%)~25,000
10%10% (10% → 11%)~14,500
10%20% (10% → 12%)~3,800
25%10% (25% → 27.5%)~4,800
50%5% (50% → 52.5%)~6,000

Lower baseline rates and smaller MDEs require dramatically more traffic. If your required sample size exceeds your monthly traffic, either increase the MDE (detect only larger effects), extend the test duration, or accept that an A/B test is not the right method — use qualitative research instead. Underpowered tests produce inconclusive results that waste time.

Duration: Run for at least 1-2 full weekly cycles to account for day-of-week effects. Longer for seasonal businesses. Never run less than a week even if you hit sample size early — behavioral patterns vary by day.

Segmentation: Check for differential effects across user segments: new vs. returning users, mobile vs. desktop, geography, plan type. An overall neutral result may hide a strong positive effect for one segment and a strong negative for another.

Guardrail metrics: Define what must NOT get worse. If testing a new checkout flow, guardrail metrics might include: revenue per user, support ticket volume, return rate. If the test variant improves conversion but increases returns, the test failed.

Common mistakes:

  • Peeking at results before the test reaches statistical significance (inflates false positive rate)
  • Running too many variants without adjusting for multiple comparisons
  • Ignoring novelty effects (new things get clicked more just because they're new — wait for the effect to stabilize)
  • Stopping tests too early because early results "look decisive"
  • Not accounting for interaction effects when multiple tests run simultaneously
  • Testing cosmetic changes when the real problem is structural

4. Funnel analysis

Funnels reveal where users fall out of a desired flow. But the value isn't in the numbers — it's in understanding why.

Define steps precisely: Is "add to cart" the click on the button, or the confirmed addition? Is "checkout" the start of the payment form, or the submission? Imprecise step definitions produce misleading conversion rates. Define each step as a specific, observable, unambiguous event.

Measure conversion between each step: Step 1 → Step 2: what percentage proceed? What percentage return to a previous step? What percentage leave entirely? Each transition tells a different story.

Identify the biggest drop-offs: Focus on the step transitions with the lowest conversion rates. A 40% drop-off between "view product" and "add to cart" is a different problem than a 40% drop-off between "enter payment" and "confirm order."

Segment by everything: User type (new vs. returning), device, traffic source, geography, time of day, day of week. Aggregate funnels hide the signal. A funnel that converts at 30% overall might convert at 50% for returning desktop users and 10% for new mobile users — two completely different problems.

Pair with qualitative: When you find the drop-off, you know WHERE users struggle. To understand WHY, pair with /investigate — session recordings, usability testing, surveys at the point of friction. Numbers without context produce bad interventions.

Benchmarking: Compare funnels across time periods (did the last release help or hurt?), across segments (who struggles most?), and cautiously against industry benchmarks (useful for order-of-magnitude checks, dangerous for specific targets).

5. Qualitative and quantitative triangulation

Numbers tell you WHAT happened. Qualitative tells you WHY. Neither alone is sufficient for design decisions.

When to triangulate:

  • Metrics show a drop-off but you don't know why → run usability sessions at the friction point
  • Satisfaction scores drop after a redesign → interview users to understand what changed in their experience
  • A/B test shows no statistical difference → qualitative research reveals both variants had the same fundamental usability problem
  • Feature adoption is low → is it a discoverability problem, a usefulness problem, or a usability problem? Only qualitative can distinguish.

How to triangulate:

  • Start with quantitative to identify WHAT and WHERE
  • Use qualitative to understand WHY
  • Return to quantitative to verify that your intervention addressed the WHY
  • Repeat

Never make major design decisions from one data type alone. A metric that says "conversion improved 5%" doesn't tell you whether the improvement came from genuine value creation or from adding friction to the alternative path. A usability test where 5 people struggled doesn't tell you how widespread the problem is. Both together tell you something real.

6. Ethical measurement

Metrics shape behavior — of teams, of products, and of users. Measure carefully.

Goodhart's Law: "When a measure becomes a target, it ceases to be a good measure." This is not a theoretical concern. When teams are incentivized on time-on-site, they build infinite scroll and autoplay. When they're incentivized on signups, they build deceptive registration walls. When they're incentivized on engagement, they build notification spam. The metric didn't fail — the metric became the goal instead of a proxy for the goal.

Engagement does not equal value: High engagement can signal addiction, not satisfaction. A user who checks their phone 200 times a day is engaged. They may also be anxious, distracted, and unhappy. Include satisfaction metrics alongside engagement metrics. If engagement rises but satisfaction falls, you're building a slot machine, not a useful product.

Dark metric patterns to watch for:

  • Counting "successful" newsletter signups from prechecked boxes
  • Measuring "engagement" from nagging notifications that users click to dismiss
  • Celebrating "retention" that's actually cancellation friction
  • Reporting "conversion" from misleading button labels or urgency timers
  • Tracking "time on site" driven by confusing navigation

Connection to Intent's anti-pattern catalog: Any metric that would improve by implementing a dark pattern is measuring the wrong thing. Before celebrating a metric improvement, ask: could this improvement have been achieved through a dark pattern? If yes, verify that it wasn't.

Ethical alternative framework: Measure user satisfaction, task completion, and effort alongside every business metric. Build a measurement dashboard with two columns: business outcomes and user outcomes. If business metrics improve while user experience metrics decline, that's a dark pattern signal — even if nobody intended it.

  • Business metric: conversion rate → Paired user metric: post-purchase satisfaction
  • Business metric: engagement (DAU) → Paired user metric: user-reported value
  • Business metric: retention → Paired user metric: ease of cancellation
  • Business metric: revenue per user → Paired user metric: perceived value for money

When measurement points back to strategy

Measurement is not only downstream of strategy. It can also reopen strategy when evidence contradicts a strategic assumption. The triggers below are specific to measurement; the general loop-back rules — human checkpoint, loop budget, written exit condition — live in /intent under "Loop-backs and exit conditions."

Triggers for reopening /strategize from metrics

  • Audience contradiction. Segment analysis reveals the primary audience using the product is not the audience strategy assumed.
  • Feature validation failure. Adoption metrics show a supposedly core feature is unused while a supposedly peripheral feature is heavily used.
  • Solution-fit failure. The drop-off is not in the flow you optimized — it's before the flow. Users aren't reaching the product the way strategy assumed.
  • Goodhart's Law triggered. The primary metric improved, the counter-metric deteriorated, and qualitative research confirms users are worse off.
  • Opportunity miscount. Measured willingness-to-pay, usage frequency, or reach is an order of magnitude below the strategic estimate.

Not triggers — common false positives

  • Results slightly below projection — direction matters more than magnitude.
  • Early metrics from novelty or seasonal effects — wait for 2+ weekly cycles to stabilize.
  • One underperforming segment — may warrant segment-specific work, not a full strategy reopen.

How to reopen responsibly

  1. Name the strategic assumption the metric contradicts. Not "users aren't converting" — "we assumed [X audience with Y motivation] was primary, but data shows [Z]."
  2. Bring evidence, not conclusions. Metric, counter-metric, qualitative signal, and the original assumption. Let /strategize reframe — don't pre-frame it.
  3. Ask the user to authorize the reopen. Measurement can surface that strategy may be wrong; only the human with business context decides whether strategy must change.

Stop condition

At most one strategy reopen per project iteration based on post-launch metrics. A second reopen signals framing issues the user must resolve — stop analyzing and surface the tension directly.


Output format

Measurement framework (GSM map)

Goal-Signal-Metric chains for each major feature or initiative, including counter-metrics and ethical considerations.

A/B test plan template

Hypothesis, variants, primary metric, guardrail metrics, sample size calculation, duration, segmentation plan, decision criteria (what result means what action).

Funnel analysis template

Step definitions, conversion rates, segmentation dimensions, drop-off analysis, qualitative research plan for top friction points.

Metrics dashboard specification

Which metrics, how displayed, update frequency, alerting thresholds, audience (who sees this and what decisions do they make from it).

Learning plan

Post-launch measurement cadence: what to measure at day 1, week 1, month 1, quarter 1. When to check back, what to look for, when to declare success or pivot.


Voice and approach

Precise about what data does and doesn't prove. "The data suggests" not "the data proves." Statistical significance does not mean practical significance. A p-value under 0.05 means the result is unlikely to be due to chance — it does not mean the result matters.

Transparent about limitations. Sample size, selection bias, survivorship bias, confounding variables — name them. Honest uncertainty is more useful than false confidence.

Resist false certainty. When the data is ambiguous, say so. When the sample is too small, say so. When you need qualitative research to interpret the numbers, say so. The most dangerous metric is the one that looks conclusive but isn't.

Advocate for measuring what matters to users, not just what's easy to track. Clicks are easy to count. Satisfaction is harder. Task completion is meaningful. Time-on-site is ambiguous. Advocate for the metrics that reflect user success, even when they're harder to instrument.


Scope boundaries

This skill owns:

  • Metric selection and measurement framework design
  • A/B test design and experiment methodology
  • Funnel analysis methodology and templates
  • Ethical measurement guidance and counter-metric definition
  • GSM mapping and learning plan creation

This skill does NOT own:

  • Analytics implementation and instrumentation (engineering)
  • Qualitative research execution (/investigate)
  • Strategic framing and hypothesis generation (/strategize)
  • UX assessment and heuristic evaluation (/evaluate)
  • Dashboard visual design (visual design)
  • Statistical analysis execution (data science)

平台分布

Codex

37.16%
按下载量换算56

Claude

31.42%
按下载量换算47

Cursor

18.6%
按下载量换算28

Gemini CLI

9.14%
按下载量换算14

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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